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قسم الاسئلة و الاستفسارات لعمل السيرفرات الخاصة [ قسم خاص لأسئلة واستفسارات عمل السيرفرات الخاصة ] [ يرجى الالتزام بقوانين قسم الأسئلة والاستفسارات ] |
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04-03-2018, 07:52 AM
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#1
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• الانـتـسـاب » Nov 2015
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• رقـم العـضـويـة » 128305
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• المشـــاركـات » 63
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• الـدولـة »
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• الـهـوايـة »
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• اسـم الـسـيـرفـر » No Server
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• الـجـنـس » Male
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• نقـاط التقييم » 10
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مشكله فى Create acc
المشكله بعد ما فتحت الجيم بتجبلى رساله ان اسم الاكونت دا معمول يا اما
عفوا ,,, لايمكنك مشاهده الروابط لانك غير مسجل لدينا [ للتسجيل اضغط هنا ]
مع ان الجيم لسه نيو انا لسه عاملها ومفيهاش حد والاكونتات اللى كانت فى ال SQL انا حذفتها كلها مش عارف بقى دا ايه وانا مش عارف اخش الجيم اعمل تست
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إعلانات google |
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04-03-2018, 09:26 AM
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#2
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• الانـتـسـاب » Feb 2010
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• رقـم العـضـويـة » 68924
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• المشـــاركـات » 3,582
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• الـدولـة » Egypt - Giza - Imbaba
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• الـهـوايـة » * افْعَل مَا تُؤْمِن بهِ وَدَع الجَمِيع يُفَكِر بمَا يَشَاء .
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• اسـم الـسـيـرفـر » Serpens
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• الـجـنـس » Male
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• نقـاط التقييم » 89
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رد: مشكله فى Create acc
اتاكد انك فاتح ال Ch
اتاكد ان add_newchar
فيها item موجودة ف الداتا
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04-03-2018, 09:44 AM
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#3
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• الانـتـسـاب » Nov 2015
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• رقـم العـضـويـة » 128305
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• المشـــاركـات » 63
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• الـدولـة »
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• الـهـوايـة »
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• اسـم الـسـيـرفـر » No Server
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• الـجـنـس » Male
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• نقـاط التقييم » 10
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رد: مشكله فى Create acc
ممكن توضح اكتر بعد ازنك
انا لسه مبتدئ
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04-03-2018, 12:29 PM
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#4
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• الانـتـسـاب » Apr 2015
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• رقـم العـضـويـة » 121546
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• المشـــاركـات » 4,029
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• الـدولـة » https://t.me/pump_upp
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• الـهـوايـة » MIS
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• اسـم الـسـيـرفـر » No Server
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• الـجـنـس » Male
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• نقـاط التقييم » 45
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رد: مشكله فى Create acc
افتح Jangan و Const واعمل ده
كود:
USE [SRO_VT_SHARD]
GO
/****** Object: StoredProcedure [dbo].[_AddNewChar] Script Date: 3/4/2018 11:26:29 AM ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO
ALTER PROCEDURE [dbo].[_AddNewChar]
@UserJID INT,
--@CharSlot INT,
@RefCharID INT,
@CharName varchar (64),
@CharScale tinyINT,
@StartRegionID INT,
@StartPos_X real,
@StartPos_Y real,
@StartPos_Z real,
@DefaultTeleport INT,
@RefMailID INT,
@RefPantsID INT,
@RefBootsID INT,
@RefWeaponID INT,
@RefShield INT,
@DurMail tinyINT,
@DurPants tinyINT,
@DurBoots tinyINT,
@DurWeapon tinyINT,
@DurShield tinyINT,
@DefaultArrow INT
AS
SET NOCOUNT ON
DECLARE @Slot INT
DECLARE @temp INT
DECLARE @NewCharID INT
SET @NewCharID = 0
-----------------------------------------------------------------------------
-- 1. أ„³¸¯أ…أچ ½½·أ” ³أ‘¹أ¶°آ، validأ‡أ‘ °أچأ€أژأپأ¶, ±×¸®°أ* آ؛أ³½½·أ”أ€أŒ ¸أ‚´أ‚أپأ¶ ¸أ•أ€أ؛ أƒ¼أ…©أ‡أ‘´أ™.
-----------------------------------------------------------------------------
-- start by novice.
SELECT @temp = count(CharID) FROM _User WITH (NOLOCK) WHERE UserJID = @UserJID
IF (@temp >= 4)
BEGIN
-- ³أٹ¹« ¸¹أ€أڑ³آھ
RETURN -2
END
-- finish by novice.
-----------------------------------------------------------------------------
-- 2. أ„³¸¯أ…أچ أƒأں°آ،أ‡أڈ±â
-----------------------------------------------------------------------------
IF (@CharScale > 68) -- 0100 0100 --> 68 أ€أŒ´أ™!
BEGIN
-- أ„³¸¯أ…أچ »أ½¼آ؛ ½أ‡أ†أگ! ½آ؛أ„أ‰أ€أڈ °آھأ€أŒ أ€أŒ»أ³أ‡أڈ´أ™!
RETURN -3
END
EXEC @temp = _IsExistingCharName @CharName
IF (@temp <> 0)
BEGIN
-- أ€أŒ¹أŒ »çآ؟ëأپأںأ€أژ أ€أŒ¸§أ€أŒ¶أ³´أ‚µ¥?
RETURN -4
END
BEGIN TRANSACTION
-- أ€أژ´أ¸½أƒ½آ؛أ…أ›أ€أŒ أ€ûآ؟ëµأ‡¸é¼* ¸¶أپأ¶¸·آ؟آ، WorldIDآ؟أچ 1°آھأ€» ´أµ ³أ–¾î أپأ–¾أ؛´أ™!
INSERT INTO _Char (RefObjID, CharName16, Scale, Strength, Intellect, LatestRegion,PosX, PosY, PosZ, AppointedTeleport, InventorySize,
LastLogout, CurLevel, MaxLevel, RemainGold, RemainStatPoint, RemainSkillPoint, HP, MP, JobLvl_Trader, JobLvl_Hunter, JobLvl_Robber, WorldID)
VALUES (@RefCharID, @CharName, @CharScale, 20, 20, @StartRegionID, @StartPos_X, @StartPos_Y, @StartPos_Z, @DefaultTeleport, 45,
GetDate(), 1, 1, 0, 0, 0, 200,200, 1, 1, 1, 1)
SET @NewCharID = @@IDENTITY
IF (@@ERROR <> 0 OR @@ROWCOUNT = 0)
BEGIN
-- أ„³¸¯أ…أچ »أ½¼آ؛ ½أ‡أ†أگ!
ROLLBACK TRANSACTION
RETURN -5
END
-- start by novice.
-- أ€أŒأپ¦ Slot ¾أˆ¾´´أ™.. ±×³أ‰ Insert ¸¸..
INSERT INTO _User VALUES (@UserJID, @NewCharID)
-- finish by novice.
-----------------------------------------------------------------------------
-- 3-1. أ€أ¥آ؛أ± ½½·أ” أƒ¤آ؟أ¬±â
-- [أ€أژآ؛¥أ…أ¤¸® ½½·أ” 96°³] + [أ€أ¥آ؛أ±½½·أ” 13°³] <- أ€أژآ؛¥أ…أ¤¸® أˆ®أ€أ¥ ¼*آ؛أ±½آ؛ أˆأ„ 48°³آ؟آ،¼* 96°³·أژ أپأµ°آ،!!!(woos0)
-----------------------------------------------------------------------------
--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!
INSERT INTO _Inventory(CharID, Slot, ItemID)
SELECT @NewCharID, cnt, 0
FROM _RefDummySlot with( nolock )
WHERE cnt < 109
IF (@@ERROR <> 0)
BEGIN
-- أ€أژآ؛¥أ…أ¤¸® »أ½¼آ؛ ½أ‡أ†أگ!
ROLLBACK TRANSACTION
RETURN -7
END
DECLARE @ItemID BIGINT
SET @ItemID = 0
-- Chest
IF (@RefMailID <> 0) BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 1, @RefMailID, @DurMail
IF (@ItemID <= 0) BEGIN
ROLLBACK TRANSACTION
RETURN -8
END
END
-- Pants
IF (@RefPantsID <> 0) BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 4, @RefPantsID, @DurPants
IF (@ItemID <= 0) BEGIN
ROLLBACK TRANSACTION
RETURN -9
END
END
-- Boots
IF (@RefBootsID <> 0) BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 5, @RefBootsID, @DurBoots
IF (@ItemID <= 0) BEGIN
ROLLBACK TRANSACTION
RETURN -10
END
END
-- Weapon
IF (@RefWeaponID <> 0) BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 6, @RefWeaponID, @DurWeapon
IF (@ItemID <= 0) BEGIN
ROLLBACK TRANSACTION
RETURN -11
END
END
-- Shield
IF (@RefShield <> 0) BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 7, @RefShield, @DurShield
IF (@ItemID <= 0) BEGIN
ROLLBACK TRANSACTION
RETURN -12
END
END
-- Arror/Bolt
IF (@DefaultArrow <> 0) BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 7, @DefaultArrow, 250
IF (@ItemID <= 0) BEGIN
ROLLBACK TRANSACTION
RETURN -13
END
END
-----------------------------------------------------------------------------
-- 3-2. ¾أ†¹أ™أ…¸ Inventory ½½·أ” أƒ¤آ؟أ¬±â
-- [¾أ†¹أ™أ…¸ أ€أژآ؛¥أ…أ¤¸® ½½·أ” 5°³]
-- APPLY_AVATAR_SYSTEMأ€أŒ أ€ûآ؟ëµأ‡¸é¼* أƒأں°آ،µأ‡´أ‚ آ؛أژآ؛أگ
-----------------------------------------------------------------------------
--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!
INSERT INTO _InventoryForAvatar(CharID, Slot, ItemID)
SELECT @NewCharID, cnt, 0
FROM _RefDummySlot with( nolock )
WHERE cnt < 5
IF (@@ERROR <> 0)
BEGIN
-- ¾أ†¹أ™أ…¸ أ€أژآ؛¥أ…أ¤¸® »أ½¼آ؛ ½أ‡أ†أگ!
ROLLBACK TRANSACTION
RETURN -14
END
--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!
-----------------------------------------------------------------------------
-- default skill³أ–¾îأپأ–±â
-----------------------------------------------------------------------------
DECLARE @country tinyINT
EXEC @country = _GetObjCountry @RefCharID
INSERT INTO _CharSkillMastery (CharID, MasteryID, Level)
SELECT @NewCharID, MasteryID, 0
FROM _RefCharDefault_SkillMastery with(nolock)
WHERE Race = @country or Race = 3
IF (@@error <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -15
END
INSERT INTO _CharSkill (CharID,SkillID,Enable)
SELECT @NewCharID, SkillID, 1
FROM _RefCharDefault_Skill with(nolock)
WHERE Race = @country or Race = 3
IF (@@error <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -16
END
-----------------------------------------------------------------------------
-- ±âآ؛» أ„ù½آ؛أ†® ³أ–¾îأپأ–±â
-----------------------------------------------------------------------------
INSERT INTO _CharQuest (CharID, QuestID, Status, AchievementCount, StartTime, EndTime, QuestData1, QuestData2)
SELECT @NewCharID, ID, 1, 0, getdate(), getdate(), 0, 0
FROM _RefQuest
WHERE CodeName in (SELECT CodeName FROM _RefCharDefault_Quest with(nolock) WHERE (Race = @country or Race = 3) and RequiredLevel = 1 and Service = 1)
IF (@@error <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -17
END
-----------------------------------------------------------------------------
-- Static Avatar Initial Record ³أ–±â
-----------------------------------------------------------------------------
INSERT INTO _StaticAvatar(CharID) values(@NewCharID)
IF (@@ERROR <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -18
END
-----------------------------------------------------------------------------
-- Trijob أƒ¤آ؟أ¶³أ–±â!!!!!
-----------------------------------------------------------------------------
INSERT INTO _CharTrijob VALUES (@NewCharID, 0, 1, 0, 0, 0)
IF (@@ERROR <> 0)
BEGIN
-- أ€أژآ؛¥أ…أ¤¸® »أ½¼آ؛ ½أ‡أ†أگ!
ROLLBACK TRANSACTION
RETURN -19
END
-----------------------------------------------------------------------------
-- CharListآ؟آ، ID ³أ–¾îأپأ–±â
-----------------------------------------------------------------------------
INSERT _CharNameList VALUES(@CharName, @NewCharID)
exec _ADD_ITEM_EXTERN @CharName,'ITEM_ETC_SCROLL_RETURN_NEWBIE_01',20,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_MALL_REVERSE_RETURN_SCROLL',20,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_HP_SUPERSET_5_BAG',1000,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_MP_SUPERSET_5_BAG',1000,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_RENT_ARCHEMY_POTION_SPEED_11',20,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_ETC_E060118_60EXP_HELP',1,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_ETC_E060118_100EXP_HELP',1,1
IF Not Exists (Select * From SRO_VT_ACCOUNT.dbo.SK_Silk Where JID = @UserJID)
Begin
INSERT INTO SRO_VT_ACCOUNT.dbo.SK_Silk (JID, silk_own, silk_gift, silk_point) VALUES (@UserJID, 0, 0, 0);
End
-- Quick Slot أپ¤آ؛¸ أ€أ؛أ€أ¥آ؟ë!!!
exec _AddNewClientConfig @NewCharID -- by novice...... for saving client configurations...
COMMIT TRANSACTION
RETURN @NewCharID
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05-03-2018, 11:07 AM
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#5
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• الانـتـسـاب » Oct 2012
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• رقـم العـضـويـة » 106331
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• المشـــاركـات » 957
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• الـدولـة » GIZZA
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• الـهـوايـة » Babel.SRO only
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• اسـم الـسـيـرفـر » Lepus
|
• الـجـنـس » Male
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• نقـاط التقييم » 13
|
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رد: مشكله فى Create acc
المشكلة دية انك قافل المدينة البينزل فيها البلاير
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05-03-2018, 11:12 AM
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#6
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• الانـتـسـاب » Feb 2010
|
• رقـم العـضـويـة » 68924
|
• المشـــاركـات » 3,582
|
• الـدولـة » Egypt - Giza - Imbaba
|
• الـهـوايـة » * افْعَل مَا تُؤْمِن بهِ وَدَع الجَمِيع يُفَكِر بمَا يَشَاء .
|
• اسـم الـسـيـرفـر » Serpens
|
• الـجـنـس » Male
|
• نقـاط التقييم » 89
|
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|
رد: مشكله فى Create acc
اقتباس:
المشاركة الأصلية كتبت بواسطة Dev.Ri3o
عفوا ,,, لايمكنك مشاهده الروابط لانك غير مسجل لدينا [ للتسجيل اضغط هنا ]
افتح Jangan و Const واعمل ده
كود:
USE [SRO_VT_SHARD]
GO
/****** Object: StoredProcedure [dbo].[_AddNewChar] Script Date: 3/4/2018 11:26:29 AM ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO
ALTER PROCEDURE [dbo].[_AddNewChar]
@UserJID INT,
--@CharSlot INT,
@RefCharID INT,
@CharName varchar (64),
@CharScale tinyINT,
@StartRegionID INT,
@StartPos_X real,
@StartPos_Y real,
@StartPos_Z real,
@DefaultTeleport INT,
@RefMailID INT,
@RefPantsID INT,
@RefBootsID INT,
@RefWeaponID INT,
@RefShield INT,
@DurMail tinyINT,
@DurPants tinyINT,
@DurBoots tinyINT,
@DurWeapon tinyINT,
@DurShield tinyINT,
@DefaultArrow INT
AS
SET NOCOUNT ON
DECLARE @Slot INT
DECLARE @temp INT
DECLARE @NewCharID INT
SET @NewCharID = 0
-----------------------------------------------------------------------------
-- 1. أ„³¸¯أ…أچ ½½·أ” ³أ‘¹أ¶°آ، validأ‡أ‘ °أچأ€أژأپأ¶, ±×¸®°أ* آ؛أ³½½·أ”أ€أŒ ¸أ‚´أ‚أپأ¶ ¸أ•أ€أ؛ أƒ¼أ…©أ‡أ‘´أ™.
-----------------------------------------------------------------------------
-- start by novice.
SELECT @temp = count(CharID) FROM _User WITH (NOLOCK) WHERE UserJID = @UserJID
IF (@temp >= 4)
BEGIN
-- ³أٹ¹« ¸¹أ€أڑ³آھ
RETURN -2
END
-- finish by novice.
-----------------------------------------------------------------------------
-- 2. أ„³¸¯أ…أچ أƒأں°آ،أ‡أڈ±â
-----------------------------------------------------------------------------
IF (@CharScale > 68) -- 0100 0100 --> 68 أ€أŒ´أ™!
BEGIN
-- أ„³¸¯أ…أچ »أ½¼آ؛ ½أ‡أ†أگ! ½آ؛أ„أ‰أ€أڈ °آھأ€أŒ أ€أŒ»أ³أ‡أڈ´أ™!
RETURN -3
END
EXEC @temp = _IsExistingCharName @CharName
IF (@temp <> 0)
BEGIN
-- أ€أŒ¹أŒ »çآ؟ëأپأںأ€أژ أ€أŒ¸§أ€أŒ¶أ³´أ‚µ¥?
RETURN -4
END
BEGIN TRANSACTION
-- أ€أژ´أ¸½أƒ½آ؛أ…أ›أ€أŒ أ€ûآ؟ëµأ‡¸é¼* ¸¶أپأ¶¸·آ؟آ، WorldIDآ؟أچ 1°آھأ€» ´أµ ³أ–¾î أپأ–¾أ؛´أ™!
INSERT INTO _Char (RefObjID, CharName16, Scale, Strength, Intellect, LatestRegion,PosX, PosY, PosZ, AppointedTeleport, InventorySize,
LastLogout, CurLevel, MaxLevel, RemainGold, RemainStatPoint, RemainSkillPoint, HP, MP, JobLvl_Trader, JobLvl_Hunter, JobLvl_Robber, WorldID)
VALUES (@RefCharID, @CharName, @CharScale, 20, 20, @StartRegionID, @StartPos_X, @StartPos_Y, @StartPos_Z, @DefaultTeleport, 45,
GetDate(), 1, 1, 0, 0, 0, 200,200, 1, 1, 1, 1)
SET @NewCharID = @@IDENTITY
IF (@@ERROR <> 0 OR @@ROWCOUNT = 0)
BEGIN
-- أ„³¸¯أ…أچ »أ½¼آ؛ ½أ‡أ†أگ!
ROLLBACK TRANSACTION
RETURN -5
END
-- start by novice.
-- أ€أŒأپ¦ Slot ¾أˆ¾´´أ™.. ±×³أ‰ Insert ¸¸..
INSERT INTO _User VALUES (@UserJID, @NewCharID)
-- finish by novice.
-----------------------------------------------------------------------------
-- 3-1. أ€أ¥آ؛أ± ½½·أ” أƒ¤آ؟أ¬±â
-- [أ€أژآ؛¥أ…أ¤¸® ½½·أ” 96°³] + [أ€أ¥آ؛أ±½½·أ” 13°³] <- أ€أژآ؛¥أ…أ¤¸® أˆ®أ€أ¥ ¼*آ؛أ±½آ؛ أˆأ„ 48°³آ؟آ،¼* 96°³·أژ أپأµ°آ،!!!(woos0)
-----------------------------------------------------------------------------
--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!
INSERT INTO _Inventory(CharID, Slot, ItemID)
SELECT @NewCharID, cnt, 0
FROM _RefDummySlot with( nolock )
WHERE cnt < 109
IF (@@ERROR <> 0)
BEGIN
-- أ€أژآ؛¥أ…أ¤¸® »أ½¼آ؛ ½أ‡أ†أگ!
ROLLBACK TRANSACTION
RETURN -7
END
DECLARE @ItemID BIGINT
SET @ItemID = 0
-- Chest
IF (@RefMailID <> 0) BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 1, @RefMailID, @DurMail
IF (@ItemID <= 0) BEGIN
ROLLBACK TRANSACTION
RETURN -8
END
END
-- Pants
IF (@RefPantsID <> 0) BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 4, @RefPantsID, @DurPants
IF (@ItemID <= 0) BEGIN
ROLLBACK TRANSACTION
RETURN -9
END
END
-- Boots
IF (@RefBootsID <> 0) BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 5, @RefBootsID, @DurBoots
IF (@ItemID <= 0) BEGIN
ROLLBACK TRANSACTION
RETURN -10
END
END
-- Weapon
IF (@RefWeaponID <> 0) BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 6, @RefWeaponID, @DurWeapon
IF (@ItemID <= 0) BEGIN
ROLLBACK TRANSACTION
RETURN -11
END
END
-- Shield
IF (@RefShield <> 0) BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 7, @RefShield, @DurShield
IF (@ItemID <= 0) BEGIN
ROLLBACK TRANSACTION
RETURN -12
END
END
-- Arror/Bolt
IF (@DefaultArrow <> 0) BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 7, @DefaultArrow, 250
IF (@ItemID <= 0) BEGIN
ROLLBACK TRANSACTION
RETURN -13
END
END
-----------------------------------------------------------------------------
-- 3-2. ¾أ†¹أ™أ…¸ Inventory ½½·أ” أƒ¤آ؟أ¬±â
-- [¾أ†¹أ™أ…¸ أ€أژآ؛¥أ…أ¤¸® ½½·أ” 5°³]
-- APPLY_AVATAR_SYSTEMأ€أŒ أ€ûآ؟ëµأ‡¸é¼* أƒأں°آ،µأ‡´أ‚ آ؛أژآ؛أگ
-----------------------------------------------------------------------------
--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!
INSERT INTO _InventoryForAvatar(CharID, Slot, ItemID)
SELECT @NewCharID, cnt, 0
FROM _RefDummySlot with( nolock )
WHERE cnt < 5
IF (@@ERROR <> 0)
BEGIN
-- ¾أ†¹أ™أ…¸ أ€أژآ؛¥أ…أ¤¸® »أ½¼آ؛ ½أ‡أ†أگ!
ROLLBACK TRANSACTION
RETURN -14
END
--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!
-----------------------------------------------------------------------------
-- default skill³أ–¾îأپأ–±â
-----------------------------------------------------------------------------
DECLARE @country tinyINT
EXEC @country = _GetObjCountry @RefCharID
INSERT INTO _CharSkillMastery (CharID, MasteryID, Level)
SELECT @NewCharID, MasteryID, 0
FROM _RefCharDefault_SkillMastery with(nolock)
WHERE Race = @country or Race = 3
IF (@@error <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -15
END
INSERT INTO _CharSkill (CharID,SkillID,Enable)
SELECT @NewCharID, SkillID, 1
FROM _RefCharDefault_Skill with(nolock)
WHERE Race = @country or Race = 3
IF (@@error <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -16
END
-----------------------------------------------------------------------------
-- ±âآ؛» أ„ù½آ؛أ†® ³أ–¾îأپأ–±â
-----------------------------------------------------------------------------
INSERT INTO _CharQuest (CharID, QuestID, Status, AchievementCount, StartTime, EndTime, QuestData1, QuestData2)
SELECT @NewCharID, ID, 1, 0, getdate(), getdate(), 0, 0
FROM _RefQuest
WHERE CodeName in (SELECT CodeName FROM _RefCharDefault_Quest with(nolock) WHERE (Race = @country or Race = 3) and RequiredLevel = 1 and Service = 1)
IF (@@error <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -17
END
-----------------------------------------------------------------------------
-- Static Avatar Initial Record ³أ–±â
-----------------------------------------------------------------------------
INSERT INTO _StaticAvatar(CharID) values(@NewCharID)
IF (@@ERROR <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -18
END
-----------------------------------------------------------------------------
-- Trijob أƒ¤آ؟أ¶³أ–±â!!!!!
-----------------------------------------------------------------------------
INSERT INTO _CharTrijob VALUES (@NewCharID, 0, 1, 0, 0, 0)
IF (@@ERROR <> 0)
BEGIN
-- أ€أژآ؛¥أ…أ¤¸® »أ½¼آ؛ ½أ‡أ†أگ!
ROLLBACK TRANSACTION
RETURN -19
END
-----------------------------------------------------------------------------
-- CharListآ؟آ، ID ³أ–¾îأپأ–±â
-----------------------------------------------------------------------------
INSERT _CharNameList VALUES(@CharName, @NewCharID)
exec _ADD_ITEM_EXTERN @CharName,'ITEM_ETC_SCROLL_RETURN_NEWBIE_01',20,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_MALL_REVERSE_RETURN_SCROLL',20,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_HP_SUPERSET_5_BAG',1000,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_MP_SUPERSET_5_BAG',1000,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_RENT_ARCHEMY_POTION_SPEED_11',20,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_ETC_E060118_60EXP_HELP',1,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_ETC_E060118_100EXP_HELP',1,1
IF Not Exists (Select * From SRO_VT_ACCOUNT.dbo.SK_Silk Where JID = @UserJID)
Begin
INSERT INTO SRO_VT_ACCOUNT.dbo.SK_Silk (JID, silk_own, silk_gift, silk_point) VALUES (@UserJID, 0, 0, 0);
End
-- Quick Slot أپ¤آ؛¸ أ€أ؛أ€أ¥آ؟ë!!!
exec _AddNewClientConfig @NewCharID -- by novice...... for saving client configurations...
COMMIT TRANSACTION
RETURN @NewCharID
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تابع ..
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05-03-2018, 11:54 AM
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#7
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• الانـتـسـاب » Nov 2015
|
• رقـم العـضـويـة » 128305
|
• المشـــاركـات » 63
|
• الـدولـة »
|
• الـهـوايـة »
|
• اسـم الـسـيـرفـر » No Server
|
• الـجـنـس » Male
|
• نقـاط التقييم » 10
|
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رد: مشكله فى Create acc
|
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05-03-2018, 08:18 PM
|
#9
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• الانـتـسـاب » Nov 2015
|
• رقـم العـضـويـة » 128305
|
• المشـــاركـات » 63
|
• الـدولـة »
|
• الـهـوايـة »
|
• اسـم الـسـيـرفـر » No Server
|
• الـجـنـس » Male
|
• نقـاط التقييم » 10
|
|
|
رد: مشكله فى Create acc
بص دا القديم
اقتباس:
GO
/****** Object: StoredProcedure [dbo].[_AddNewChar] Script Date: 03/05/2018 09:25:50 ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO
ALTER PROCEDURE [dbo].[_AddNewChar]
@UserJID INT,
--@CharSlot INT,
@RefCharID INT,
@CharName varchar (64),
@CharScale tinyINT,
@StartRegionID INT,
@StartPos_X real,
@StartPos_Y real,
@StartPos_Z real,
@DefaultTeleport INT,
@RefMailID INT,
@RefPantsID INT,
@RefBootsID INT,
@RefWeaponID INT,
@RefShield INT,
@DurMail tinyINT,
@DurPants tinyINT,
@DurBoots tinyINT,
@DurWeapon tinyINT,
@DurShield tinyINT,
@DefaultArrow INT
AS
SET NOCOUNT ON
DECLARE @Slot INT
DECLARE @temp INT
DECLARE @NewCharID INT
SET @NewCharID = 0
-----------------------------------------------------------------------------
-- 1. ?³¸¯?? ½½·O ³?¹?°? validC? °?AI??, ±×¸®°? ??½½·OA? ¸A´A?? ¸?A? ?¼?©C?´U.
-----------------------------------------------------------------------------
-- start by novice.
SELECT @temp = count(CharID) FROM _User WITH (NOLOCK) WHERE UserJID = @UserJID
IF (@temp >= 4)
BEGIN
-- ³E¹« ¸¹A?³?
RETURN -2
END
-- finish by novice.
-----------------------------------------------------------------------------
-- 2. ?³¸¯?? ??°?CI±â
-----------------------------------------------------------------------------
IF (@CharScale > 68) -- 0100 0100 --> 68 A?´U!
BEGIN
-- ?³¸¯?? »?¼? ½C??! ½??EAI °?A? A?»?CI´U!
RETURN -3
END
EXEC @temp = _IsExistingCharName @CharName
IF (@temp <> 0)
BEGIN
-- A?¹? »ç?ë??AI A?¸§A?¶?´Aµ¥?
RETURN -4
END
BEGIN TRANSACTION
-- AI´?½?½??UA? Aû?ëµC¸é¼* ¸¶??¸·?? WorldID?? 1°?A» ´? ³?¾î ??¾?´U!
INSERT INTO _Char (RefObjID, CharName16, Scale, Strength, Intellect, LatestRegion,PosX, PosY, PosZ, AppointedTeleport, InventorySize,
LastLogout, CurLevel, MaxLevel, RemainGold, RemainStatPoint, RemainSkillPoint, HP, MP, JobLvl_Trader, JobLvl_Hunter, JobLvl_Robber, WorldID)
VALUES (@RefCharID, @CharName, @CharScale, 20, 20, @StartRegionID, @StartPos_X, @StartPos_Y, @StartPos_Z, @DefaultTeleport, 45,
GetDate(), 1, 1, 10000000, 0, 1000000, 200,200, 1, 1, 1, 1)
SET @NewCharID = @@IDENTITY
IF (@@ERROR <> 0 OR @@ROWCOUNT = 0)
BEGIN
-- ?³¸¯?? »?¼? ½C??!
ROLLBACK TRANSACTION
RETURN -5
END
-- start by novice.
-- A??¦ Slot ¾E¾´´U.. ±×³E Insert ¸¸..
INSERT INTO _User VALUES (@UserJID, @NewCharID)
-- finish by novice.
-----------------------------------------------------------------------------
-- 3-1. A??? ½½·O ?¤??±â
-- [AI?¥??¸® ½½·O 96°³] + [A???½½·O 13°³] <- AI?¥??¸® E®A? ¼*??½? E? 48°³??¼* 96°³·I ??°?!!!(woos0)
-----------------------------------------------------------------------------
--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!
INSERT INTO _Inventory(CharID, Slot, ItemID)
SELECT @NewCharID, cnt, 0
FROM _RefDummySlot with( nolock )
WHERE cnt < 109
IF (@@ERROR <> 0)
BEGIN
-- AI?¥??¸® »?¼? ½C??!
ROLLBACK TRANSACTION
RETURN -7
END
--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!
-- µ????®·I ¼±??C? ¾?A??UA» ´U½? ³?¾î??A?...
/* ??·± ¼?¼*·I ?¤ACµC¾î A?´U.
0: EQUIP_SLOT_HELM
1: EQUIP_SLOT_MAIL,
2: EQUIP_SLOT_SHOULDERGUARD,
3: EQUIP_SLOT_GAUNTLET,
4: EQUIP_SLOT_PANTS,
5: EQUIP_SLOT_BOOTS,
6: EQUIP_SLOT_WEAPON,
7: EQUIP_SLOT_SHIELD or ARROW,
8: EQUIP_SLOT_EARRING,
9: EQUIP_SLOT_NECKLACE,
10: EQUIP_SLOT_L_RING,
11: EQUIP_SLOT_R_RING,
*/
DECLARE @ItemID BIGINT
SET @ItemID = 0
-- »?°©
IF (@RefMailID <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 1, @RefMailID, @DurMail
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -8
END
END
-- ¹U??
IF (@RefPantsID <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 4, @RefPantsID, @DurPants
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -9
END
END
-- Boots
IF (@RefBootsID <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 5, @RefBootsID, @DurBoots
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -10
END
END
-- Weapon
IF (@RefWeaponID <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 6, @RefWeaponID, @DurWeapon
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -11
END
END
-- ¹???
IF (@RefShield <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 7, @RefShield, @DurShield
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -12
END
END
-- E¤½? default·I ¼±??C? ¹«±â°? E°A?¶?¸é E*»? 250°³µéA? E°?ëµµ CO²² ??´U. ?????
IF (@DefaultArrow <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 7, @DefaultArrow, 250
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -13
END
END
-----------------------------------------------------------------------------
-- 3-2. ¾?¹U?¸ Inventory ½½·O ?¤??±â
-- [¾?¹U?¸ AI?¥??¸® ½½·O 5°³]
-- APPLY_AVATAR_SYSTEMA? Aû?ëµC¸é¼* ??°?µC´A ?I??
-----------------------------------------------------------------------------
--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!
INSERT INTO _InventoryForAvatar(CharID, Slot, ItemID)
SELECT @NewCharID, cnt, 0
FROM _RefDummySlot with( nolock )
WHERE cnt < 5
IF (@@ERROR <> 0)
BEGIN
-- ¾?¹U?¸ AI?¥??¸® »?¼? ½C??!
ROLLBACK TRANSACTION
RETURN -14
END
--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!
-----------------------------------------------------------------------------
-- default skill³?¾î??±â
-----------------------------------------------------------------------------
DECLARE @country tinyINT
EXEC @country = _GetObjCountry @RefCharID
INSERT INTO _CharSkillMastery (CharID, MasteryID, Level)
SELECT @NewCharID, MasteryID, 0
FROM _RefCharDefault_SkillMastery with(nolock)
WHERE Race = @country or Race = 3
IF (@@error <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -15
END
INSERT INTO _CharSkill (CharID,SkillID,Enable)
SELECT @NewCharID, SkillID, 1
FROM _RefCharDefault_Skill with(nolock)
WHERE Race = @country or Race = 3
IF (@@error <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -16
END
-----------------------------------------------------------------------------
-- ±â?» ?ù½??® ³?¾î??±â
-----------------------------------------------------------------------------
INSERT INTO _CharQuest (CharID, QuestID, Status, AchievementCount, StartTime, EndTime, QuestData1, QuestData2)
SELECT @NewCharID, ID, 1, 0, getdate(), getdate(), 0, 0
FROM _RefQuest
WHERE CodeName in (SELECT CodeName FROM _RefCharDefault_Quest with(nolock) WHERE (Race = @country or Race = 3) and RequiredLevel = 1 and Service = 1)
IF (@@error <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -17
END
-----------------------------------------------------------------------------
-- Static Avatar Initial Record ³?±â
-----------------------------------------------------------------------------
INSERT INTO _StaticAvatar(CharID) values(@NewCharID)
IF (@@ERROR <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -18
END
-----------------------------------------------------------------------------
-- Trijob ?¤??³?±â!!!!!
-----------------------------------------------------------------------------
INSERT INTO _CharTrijob VALUES (@NewCharID, 0, 1, 0, 0, 0)
IF (@@ERROR <> 0)
BEGIN
-- AI?¥??¸® »?¼? ½C??!
ROLLBACK TRANSACTION
RETURN -19
END
-----------------------------------------------------------------------------
-- CharList?? ID ³?¾î??±â
-----------------------------------------------------------------------------
INSERT _CharNameList VALUES(@CharName, @NewCharID)
exec _ADD_ITEM_EXTERN @CharName,'ITEM_ETC_E060118_60EXP_HELP',1,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_ETC_E060118_100EXP_HELP',1,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_RETURN_SCROLL_HIGH_SPEED',20 ,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_HWAN_POTION',20,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_REVERSE_RETURN_SCROLL',10,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_ETC_E090930_SPEED_UP_SUPER_SCROLL' ,10,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_RENT_DAMAGE_ABS_20P_SCROLL', 3,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_RENT_DAMAGE_INC_20P_SCROLL', 3,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_RESURRECTION_100P_SCROLL',11 ,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_COS_P_MYOWON_SCROLL',1,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_AVATAR_W_NASRUN',3,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_AVATAR_M_NASRUN',3,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_MALL_AVATAR_M_KOREANDRESS',1,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_MALL_AVATAR_W_KOREANDRESS',1,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_ETC_MP_POTION_05',1000,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_ETC_HP_POTION_05',1000,1
-- Quick Slot ?¤?¸ A?A??ë!!!
exec _AddNewClientConfig @NewCharID -- by novice...... for saving client configurations...
COMMIT TRANSACTION
RETURN @NewCharID
|
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05-03-2018, 08:18 PM
|
#10
|
|
• الانـتـسـاب » Nov 2015
|
• رقـم العـضـويـة » 128305
|
• المشـــاركـات » 63
|
• الـدولـة »
|
• الـهـوايـة »
|
• اسـم الـسـيـرفـر » No Server
|
• الـجـنـس » Male
|
• نقـاط التقييم » 10
|
|
|
رد: مشكله فى Create acc
كود PHP:
GO /****** Object: StoredProcedure [dbo].[_AddNewChar] Script Date: 03/05/2018 09:25:50 ******/ SET ANSI_NULLS ON GO SET QUOTED_IDENTIFIER ON GO
ALTER PROCEDURE [dbo].[_AddNewChar] @UserJID INT, --@CharSlot INT, @RefCharID INT, @CharName varchar (64), @CharScale tinyINT, @StartRegionID INT, @StartPos_X real, @StartPos_Y real, @StartPos_Z real, @DefaultTeleport INT, @RefMailID INT, @RefPantsID INT, @RefBootsID INT, @RefWeaponID INT, @RefShield INT, @DurMail tinyINT, @DurPants tinyINT, @DurBoots tinyINT, @DurWeapon tinyINT, @DurShield tinyINT, @DefaultArrow INT AS SET NOCOUNT ON
DECLARE @Slot INT DECLARE @temp INT DECLARE @NewCharID INT SET @NewCharID = 0 ----------------------------------------------------------------------------- -- 1. ?³¸¯?? ½½·O ³?¹?°? validC? °?AI??, ±×¸®°? ??½½·OA? ¸A´A?? ¸?A? ?¼?©C?´U. ----------------------------------------------------------------------------- -- start by novice. SELECT @temp = count(CharID) FROM _User WITH (NOLOCK) WHERE UserJID = @UserJID IF (@temp >= 4) BEGIN -- ³E¹« ¸¹A?³? RETURN -2 END -- finish by novice. ----------------------------------------------------------------------------- -- 2. ?³¸¯?? ??°?CI±â ----------------------------------------------------------------------------- IF (@CharScale > 68) -- 0100 0100 --> 68 A?´U! BEGIN -- ?³¸¯?? »?¼? ½C??! ½??EAI °?A? A?»?CI´U! RETURN -3 END EXEC @temp = _IsExistingCharName @CharName IF (@temp <> 0) BEGIN -- A?¹? »ç?ë??AI A?¸§A?¶?´Aµ¥? RETURN -4 END BEGIN TRANSACTION -- AI´?½?½??UA? Aû?ëµC¸é¼* ¸¶??¸·?? WorldID?? 1°?A» ´? ³?¾î ??¾?´U! INSERT INTO _Char (RefObjID, CharName16, Scale, Strength, Intellect, LatestRegion,PosX, PosY, PosZ, AppointedTeleport, InventorySize, LastLogout, CurLevel, MaxLevel, RemainGold, RemainStatPoint, RemainSkillPoint, HP, MP, JobLvl_Trader, JobLvl_Hunter, JobLvl_Robber, WorldID) VALUES (@RefCharID, @CharName, @CharScale, 20, 20, @StartRegionID, @StartPos_X, @StartPos_Y, @StartPos_Z, @DefaultTeleport, 45, GetDate(), 1, 1, 10000000, 0, 1000000, 200,200, 1, 1, 1, 1) SET @NewCharID = @@IDENTITY IF (@@ERROR <> 0 OR @@ROWCOUNT = 0) BEGIN -- ?³¸¯?? »?¼? ½C??! ROLLBACK TRANSACTION RETURN -5 END -- start by novice. -- A??¦ Slot ¾E¾´´U.. ±×³E Insert ¸¸.. INSERT INTO _User VALUES (@UserJID, @NewCharID) -- finish by novice. ----------------------------------------------------------------------------- -- 3-1. A??? ½½·O ?¤??±â -- [AI?¥??¸® ½½·O 96°³] + [A???½½·O 13°³] <- AI?¥??¸® E®A? ¼*??½? E? 48°³??¼* 96°³·I ??°?!!!(woos0) ----------------------------------------------------------------------------- --PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!! INSERT INTO _Inventory(CharID, Slot, ItemID) SELECT @NewCharID, cnt, 0 FROM _RefDummySlot with( nolock ) WHERE cnt < 109
IF (@@ERROR <> 0) BEGIN -- AI?¥??¸® »?¼? ½C??! ROLLBACK TRANSACTION RETURN -7 END
--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!! -- µ????®·I ¼±??C? ¾?A??UA» ´U½? ³?¾î??A?... /* ??·± ¼?¼*·I ?¤ACµC¾î A?´U. 0: EQUIP_SLOT_HELM 1: EQUIP_SLOT_MAIL, 2: EQUIP_SLOT_SHOULDERGUARD, 3: EQUIP_SLOT_GAUNTLET, 4: EQUIP_SLOT_PANTS, 5: EQUIP_SLOT_BOOTS, 6: EQUIP_SLOT_WEAPON, 7: EQUIP_SLOT_SHIELD or ARROW, 8: EQUIP_SLOT_EARRING, 9: EQUIP_SLOT_NECKLACE, 10: EQUIP_SLOT_L_RING, 11: EQUIP_SLOT_R_RING, */ DECLARE @ItemID BIGINT SET @ItemID = 0 -- »?°© IF (@RefMailID <> 0) BEGIN EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 1, @RefMailID, @DurMail IF (@ItemID <= 0) BEGIN ROLLBACK TRANSACTION RETURN -8 END END -- ¹U?? IF (@RefPantsID <> 0) BEGIN EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 4, @RefPantsID, @DurPants IF (@ItemID <= 0) BEGIN ROLLBACK TRANSACTION RETURN -9 END END -- Boots IF (@RefBootsID <> 0) BEGIN EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 5, @RefBootsID, @DurBoots IF (@ItemID <= 0) BEGIN ROLLBACK TRANSACTION RETURN -10 END END -- Weapon IF (@RefWeaponID <> 0) BEGIN EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 6, @RefWeaponID, @DurWeapon IF (@ItemID <= 0) BEGIN ROLLBACK TRANSACTION RETURN -11 END END -- ¹??? IF (@RefShield <> 0) BEGIN EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 7, @RefShield, @DurShield IF (@ItemID <= 0) BEGIN ROLLBACK TRANSACTION RETURN -12 END END -- E¤½? default·I ¼±??C? ¹«±â°? E°A?¶?¸é E*»? 250°³µéA? E°?ëµµ CO²² ??´U. ????? IF (@DefaultArrow <> 0) BEGIN EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 7, @DefaultArrow, 250 IF (@ItemID <= 0) BEGIN ROLLBACK TRANSACTION RETURN -13 END END
----------------------------------------------------------------------------- -- 3-2. ¾?¹U?¸ Inventory ½½·O ?¤??±â -- [¾?¹U?¸ AI?¥??¸® ½½·O 5°³] -- APPLY_AVATAR_SYSTEMA? Aû?ëµC¸é¼* ??°?µC´A ?I?? ----------------------------------------------------------------------------- --PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!! INSERT INTO _InventoryForAvatar(CharID, Slot, ItemID) SELECT @NewCharID, cnt, 0 FROM _RefDummySlot with( nolock ) WHERE cnt < 5
IF (@@ERROR <> 0) BEGIN -- ¾?¹U?¸ AI?¥??¸® »?¼? ½C??! ROLLBACK TRANSACTION RETURN -14 END --PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!! ----------------------------------------------------------------------------- -- default skill³?¾î??±â ----------------------------------------------------------------------------- DECLARE @country tinyINT EXEC @country = _GetObjCountry @RefCharID INSERT INTO _CharSkillMastery (CharID, MasteryID, Level) SELECT @NewCharID, MasteryID, 0 FROM _RefCharDefault_SkillMastery with(nolock) WHERE Race = @country or Race = 3 IF (@@error <> 0) BEGIN ROLLBACK TRANSACTION RETURN -15 END INSERT INTO _CharSkill (CharID,SkillID,Enable) SELECT @NewCharID, SkillID, 1 FROM _RefCharDefault_Skill with(nolock) WHERE Race = @country or Race = 3 IF (@@error <> 0) BEGIN ROLLBACK TRANSACTION RETURN -16 END ----------------------------------------------------------------------------- -- ±â?» ?ù½??® ³?¾î??±â ----------------------------------------------------------------------------- INSERT INTO _CharQuest (CharID, QuestID, Status, AchievementCount, StartTime, EndTime, QuestData1, QuestData2) SELECT @NewCharID, ID, 1, 0, getdate(), getdate(), 0, 0 FROM _RefQuest WHERE CodeName in (SELECT CodeName FROM _RefCharDefault_Quest with(nolock) WHERE (Race = @country or Race = 3) and RequiredLevel = 1 and Service = 1) IF (@@error <> 0) BEGIN ROLLBACK TRANSACTION RETURN -17 END ----------------------------------------------------------------------------- -- Static Avatar Initial Record ³?±â ----------------------------------------------------------------------------- INSERT INTO _StaticAvatar(CharID) values(@NewCharID) IF (@@ERROR <> 0) BEGIN ROLLBACK TRANSACTION RETURN -18 END ----------------------------------------------------------------------------- -- Trijob ?¤??³?±â!!!!! ----------------------------------------------------------------------------- INSERT INTO _CharTrijob VALUES (@NewCharID, 0, 1, 0, 0, 0) IF (@@ERROR <> 0) BEGIN -- AI?¥??¸® »?¼? ½C??! ROLLBACK TRANSACTION RETURN -19 END ----------------------------------------------------------------------------- -- CharList?? ID ³?¾î??±â ----------------------------------------------------------------------------- INSERT _CharNameList VALUES(@CharName, @NewCharID) exec _ADD_ITEM_EXTERN @CharName,'ITEM_ETC_E060118_60EXP_HELP',1,1 exec _ADD_ITEM_EXTERN @CharName,'ITEM_ETC_E060118_100EXP_HELP',1,1 exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_RETURN_SCROLL_HIGH_SPEED',20,1 exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_HWAN_POTION',20,1 exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_REVERSE_RETURN_SCROLL',10,1 exec _ADD_ITEM_EXTERN @CharName,'ITEM_ETC_E090930_SPEED_UP_SUPER_SCROLL',10,1 exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_RENT_DAMAGE_ABS_20P_SCROLL',3,1 exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_RENT_DAMAGE_INC_20P_SCROLL',3,1 exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_RESURRECTION_100P_SCROLL',11,1 exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_COS_P_MYOWON_SCROLL',1,1 exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_AVATAR_W_NASRUN',3,1 exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_AVATAR_M_NASRUN',3,1 exec _ADD_ITEM_EXTERN @CharName,'ITEM_MALL_AVATAR_M_KOREANDRESS',1,1 exec _ADD_ITEM_EXTERN @CharName,'ITEM_MALL_AVATAR_W_KOREANDRESS',1,1 exec _ADD_ITEM_EXTERN @CharName,'ITEM_ETC_MP_POTION_05',1000,1 exec _ADD_ITEM_EXTERN @CharName,'ITEM_ETC_HP_POTION_05',1000,1 -- Quick Slot ?¤?¸ A?A??ë!!! exec _AddNewClientConfig @NewCharID -- by novice...... for saving client configurations...
COMMIT TRANSACTION RETURN @NewCharID
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|
05-03-2018, 08:21 PM
|
#11
|
|
• الانـتـسـاب » Nov 2015
|
• رقـم العـضـويـة » 128305
|
• المشـــاركـات » 63
|
• الـدولـة »
|
• الـهـوايـة »
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• اسـم الـسـيـرفـر » No Server
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• نقـاط التقييم » 10
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رد: مشكله فى Create acc
ودا الجديد
كود PHP:
USE [SRO_VT_SHARD] GO /****** Object: StoredProcedure [dbo].[_AddNewChar] Script Date: 03/05/2018 19:12:13 ******/ SET ANSI_NULLS ON GO SET QUOTED_IDENTIFIER ON GO
ALTER PROCEDURE [dbo].[_AddNewChar] @UserJID INT, --@CharSlot INT, @RefCharID INT, @CharName varchar (64), @CharScale tinyINT, @StartRegionID INT, @StartPos_X real, @StartPos_Y real, @StartPos_Z real, @DefaultTeleport INT, @RefMailID INT, @RefPantsID INT, @RefBootsID INT, @RefWeaponID INT, @RefShield INT, @DurMail tinyINT, @DurPants tinyINT, @DurBoots tinyINT, @DurWeapon tinyINT, @DurShield tinyINT, @DefaultArrow INT AS SET NOCOUNT ON
DECLARE @Slot INT DECLARE @temp INT DECLARE @NewCharID INT SET @NewCharID = 0 ----------------------------------------------------------------------------- -- 1. أ„³¸¯أ…أچ ½½·أ” ³أ‘¹أ¶°آ، validأ‡أ‘ °أچأ€أژأپأ¶, ±×¸®°أ* آ؛أ³½½·أ”أ€أŒ ¸أ‚´أ‚أپأ¶ ¸أ•أ€أ؛ أƒ¼أ…©أ‡أ‘´أ™. ----------------------------------------------------------------------------- -- start by novice. SELECT @temp = count(CharID) FROM _User WITH (NOLOCK) WHERE UserJID = @UserJID IF (@temp >= 4) BEGIN -- ³أٹ¹« ¸¹أ€أڑ³آھ RETURN -2 END -- finish by novice. ----------------------------------------------------------------------------- -- 2. أ„³¸¯أ…أچ أƒأں°آ،أ‡أڈ±â ----------------------------------------------------------------------------- IF (@CharScale > 68) -- 0100 0100 --> 68 أ€أŒ´أ™! BEGIN -- أ„³¸¯أ…أچ »أ½¼آ؛ ½أ‡أ†أگ! ½آ؛أ„أ‰أ€أڈ °آھأ€أŒ أ€أŒ»أ³أ‡أڈ´أ™! RETURN -3 END EXEC @temp = _IsExistingCharName @CharName IF (@temp <> 0) BEGIN -- أ€أŒ¹أŒ »çآ؟ëأپأںأ€أژ أ€أŒ¸§أ€أŒ¶أ³´أ‚µ¥? RETURN -4 END BEGIN TRANSACTION -- أ€أژ´أ¸½أƒ½آ؛أ…أ›أ€أŒ أ€ûآ؟ëµأ‡¸é¼* ¸¶أپأ¶¸·آ؟آ، WorldIDآ؟أچ 1°آھأ€» ´أµ ³أ–¾î أپأ–¾أ؛´أ™! INSERT INTO _Char (RefObjID, CharName16, Scale, Strength, Intellect, LatestRegion,PosX, PosY, PosZ, AppointedTeleport, InventorySize, LastLogout, CurLevel, MaxLevel, RemainGold, RemainStatPoint, RemainSkillPoint, HP, MP, JobLvl_Trader, JobLvl_Hunter, JobLvl_Robber, WorldID) VALUES (@RefCharID, @CharName, @CharScale, 20, 20, @StartRegionID, @StartPos_X, @StartPos_Y, @StartPos_Z, @DefaultTeleport, 45, GetDate(), 1, 1, 0, 0, 0, 200,200, 1, 1, 1, 1) SET @NewCharID = @@IDENTITY IF (@@ERROR <> 0 OR @@ROWCOUNT = 0) BEGIN -- أ„³¸¯أ…أچ »أ½¼آ؛ ½أ‡أ†أگ! ROLLBACK TRANSACTION RETURN -5 END -- start by novice. -- أ€أŒأپ¦ Slot ¾أˆ¾´´أ™.. ±×³أ‰ Insert ¸¸.. INSERT INTO _User VALUES (@UserJID, @NewCharID) -- finish by novice. ----------------------------------------------------------------------------- -- 3-1. أ€أ¥آ؛أ± ½½·أ” أƒ¤آ؟أ¬±â -- [أ€أژآ؛¥أ…أ¤¸® ½½·أ” 96°³] + [أ€أ¥آ؛أ±½½·أ” 13°³] <- أ€أژآ؛¥أ…أ¤¸® أˆ®أ€أ¥ ¼*آ؛أ±½آ؛ أˆأ„ 48°³آ؟آ،¼* 96°³·أژ أپأµ°آ،!!!(woos0) ----------------------------------------------------------------------------- --PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!! INSERT INTO _Inventory(CharID, Slot, ItemID) SELECT @NewCharID, cnt, 0 FROM _RefDummySlot with( nolock ) WHERE cnt < 109
IF (@@ERROR <> 0) BEGIN -- أ€أژآ؛¥أ…أ¤¸® »أ½¼آ؛ ½أ‡أ†أگ! ROLLBACK TRANSACTION RETURN -7 END
DECLARE @ItemID BIGINT SET @ItemID = 0 -- Chest IF (@RefMailID <> 0) BEGIN EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 1, @RefMailID, @DurMail IF (@ItemID <= 0) BEGIN ROLLBACK TRANSACTION RETURN -8 END END -- Pants IF (@RefPantsID <> 0) BEGIN EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 4, @RefPantsID, @DurPants IF (@ItemID <= 0) BEGIN ROLLBACK TRANSACTION RETURN -9 END END -- Boots IF (@RefBootsID <> 0) BEGIN EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 5, @RefBootsID, @DurBoots IF (@ItemID <= 0) BEGIN ROLLBACK TRANSACTION RETURN -10 END END -- Weapon IF (@RefWeaponID <> 0) BEGIN EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 6, @RefWeaponID, @DurWeapon IF (@ItemID <= 0) BEGIN ROLLBACK TRANSACTION RETURN -11 END END -- Shield IF (@RefShield <> 0) BEGIN EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 7, @RefShield, @DurShield IF (@ItemID <= 0) BEGIN ROLLBACK TRANSACTION RETURN -12 END END -- Arror/Bolt IF (@DefaultArrow <> 0) BEGIN EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 7, @DefaultArrow, 250 IF (@ItemID <= 0) BEGIN ROLLBACK TRANSACTION RETURN -13 END END
----------------------------------------------------------------------------- -- 3-2. ¾أ†¹أ™أ…¸ Inventory ½½·أ” أƒ¤آ؟أ¬±â -- [¾أ†¹أ™أ…¸ أ€أژآ؛¥أ…أ¤¸® ½½·أ” 5°³] -- APPLY_AVATAR_SYSTEMأ€أŒ أ€ûآ؟ëµأ‡¸é¼* أƒأں°آ،µأ‡´أ‚ آ؛أژآ؛أگ ----------------------------------------------------------------------------- --PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!! INSERT INTO _InventoryForAvatar(CharID, Slot, ItemID) SELECT @NewCharID, cnt, 0 FROM _RefDummySlot with( nolock ) WHERE cnt < 5
IF (@@ERROR <> 0) BEGIN -- ¾أ†¹أ™أ…¸ أ€أژآ؛¥أ…أ¤¸® »أ½¼آ؛ ½أ‡أ†أگ! ROLLBACK TRANSACTION RETURN -14 END --PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!! ----------------------------------------------------------------------------- -- default skill³أ–¾îأپأ–±â ----------------------------------------------------------------------------- DECLARE @country tinyINT EXEC @country = _GetObjCountry @RefCharID INSERT INTO _CharSkillMastery (CharID, MasteryID, Level) SELECT @NewCharID, MasteryID, 0 FROM _RefCharDefault_SkillMastery with(nolock) WHERE Race = @country or Race = 3 IF (@@error <> 0) BEGIN ROLLBACK TRANSACTION RETURN -15 END INSERT INTO _CharSkill (CharID,SkillID,Enable) SELECT @NewCharID, SkillID, 1 FROM _RefCharDefault_Skill with(nolock) WHERE Race = @country or Race = 3 IF (@@error <> 0) BEGIN ROLLBACK TRANSACTION RETURN -16 END ----------------------------------------------------------------------------- -- ±âآ؛» أ„ù½آ؛أ†® ³أ–¾îأپأ–±â ----------------------------------------------------------------------------- INSERT INTO _CharQuest (CharID, QuestID, Status, AchievementCount, StartTime, EndTime, QuestData1, QuestData2) SELECT @NewCharID, ID, 1, 0, getdate(), getdate(), 0, 0 FROM _RefQuest WHERE CodeName in (SELECT CodeName FROM _RefCharDefault_Quest with(nolock) WHERE (Race = @country or Race = 3) and RequiredLevel = 1 and Service = 1) IF (@@error <> 0) BEGIN ROLLBACK TRANSACTION RETURN -17 END ----------------------------------------------------------------------------- -- Static Avatar Initial Record ³أ–±â ----------------------------------------------------------------------------- INSERT INTO _StaticAvatar(CharID) values(@NewCharID) IF (@@ERROR <> 0) BEGIN ROLLBACK TRANSACTION RETURN -18 END ----------------------------------------------------------------------------- -- Trijob أƒ¤آ؟أ¶³أ–±â!!!!! ----------------------------------------------------------------------------- INSERT INTO _CharTrijob VALUES (@NewCharID, 0, 1, 0, 0, 0) IF (@@ERROR <> 0) BEGIN -- أ€أژآ؛¥أ…أ¤¸® »أ½¼آ؛ ½أ‡أ†أگ! ROLLBACK TRANSACTION RETURN -19 END ----------------------------------------------------------------------------- -- CharListآ؟آ، ID ³أ–¾îأپأ–±â ----------------------------------------------------------------------------- INSERT _CharNameList VALUES(@CharName, @NewCharID) exec _ADD_ITEM_EXTERN @CharName,'ITEM_ETC_SCROLL_RETURN_NEWBIE_01',20,1 exec _ADD_ITEM_EXTERN @CharName,'ITEM_MALL_REVERSE_RETURN_SCROLL',20,1 exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_HP_SUPERSET_5_BAG',1000,1 exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_MP_SUPERSET_5_BAG',1000,1 exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_RENT_ARCHEMY_POTION_SPEED_11',20,1 exec _ADD_ITEM_EXTERN @CharName,'ITEM_ETC_E060118_60EXP_HELP',1,1 exec _ADD_ITEM_EXTERN @CharName,'ITEM_ETC_E060118_100EXP_HELP',1,1
IF Not Exists (Select * From SRO_VT_ACCOUNT.dbo.SK_Silk Where JID = @UserJID) Begin INSERT INTO SRO_VT_ACCOUNT.dbo.SK_Silk (JID, silk_own, silk_gift, silk_point) VALUES (@UserJID, 0, 0, 0); End
-- Quick Slot أپ¤آ؛¸ أ€أ؛أ€أ¥آ؟ë!!! exec _AddNewClientConfig @NewCharID -- by novice...... for saving client configurations...
COMMIT TRANSACTION RETURN @NewCharID
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05-03-2018, 08:24 PM
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#12
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• الانـتـسـاب » Nov 2015
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• رقـم العـضـويـة » 128305
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• المشـــاركـات » 63
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• الـدولـة »
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• الـهـوايـة »
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• اسـم الـسـيـرفـر » No Server
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• الـجـنـس » Male
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• نقـاط التقييم » 10
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رد: مشكله فى Create acc
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06-03-2018, 11:17 AM
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#14
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• الانـتـسـاب » Nov 2015
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• رقـم العـضـويـة » 128305
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• المشـــاركـات » 63
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• الـدولـة »
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• الـهـوايـة »
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• اسـم الـسـيـرفـر » No Server
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• الـجـنـس » Male
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• نقـاط التقييم » 10
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رد: مشكله فى Create acc
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06-03-2018, 12:20 PM
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#15
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• الانـتـسـاب » Nov 2015
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• رقـم العـضـويـة » 128305
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• المشـــاركـات » 63
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• الـدولـة »
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• الـهـوايـة »
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• اسـم الـسـيـرفـر » No Server
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• الـجـنـس » Male
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• نقـاط التقييم » 10
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رد: مشكله فى Create acc
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يتصفح الموضوع حالياً : 1 (0 عضو و 1 زائر)
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ضوابط المشاركة
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الساعة الآن 01:04 PM.
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