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موضوع مغلق
 
أدوات الموضوع انواع عرض الموضوع
قديم 04-04-2016, 02:03 AM   #1

Blizzard
عضو مميز



الصورة الرمزية Blizzard


• الانـتـسـاب » Jan 2014
• رقـم العـضـويـة » 115993
• المشـــاركـات » 586
• الـدولـة » Giza
• الـهـوايـة » Game's
• اسـم الـسـيـرفـر » Aries
• الـجـنـس » Male
• نقـاط التقييم » 14
Blizzard صـاعـد

Blizzard غير متواجد حالياً



(1) مشكله فى فتح العبه



بعد ما ضيفت الموضوع ده عفوا ,,, لايمكنك مشاهده الروابط لانك غير مسجل لدينا [ للتسجيل اضغط هنا ] العبه مش راضيه تفتح




و دى صوره بى المشكله





إعلانات google

قديم 04-04-2016, 02:40 AM   #2

Black Shield
عضو فضى



الصورة الرمزية Black Shield


• الانـتـسـاب » May 2011
• رقـم العـضـويـة » 87556
• المشـــاركـات » 3,398
• الـدولـة » In My Own World
• الـهـوايـة » DBA, C#, APS.NET
• اسـم الـسـيـرفـر » Private Server
• الـجـنـس » Male
• نقـاط التقييم » 240
Black Shield جـيـد جـداًBlack Shield جـيـد جـداًBlack Shield جـيـد جـداً

Black Shield غير متواجد حالياً



افتراضي رد: مشكله فى فتح العبه



طيب تمام تم حل المشكلة على الأسكايب
المشكلة انك حاطط Skilldata_xxxxxenc من غير ما تشفره
بالنسبه للمشكلة التانية الكراش و الي سببه الأكواد الغلط في skilleffect
زي ما ملف الDump الي بعتهولي كان موضح

بص يا سيدي ملف ال skilleffect متقسم لقسمين
قسم لأكواد الي بتبدأ ب Services 1
و قسم اكواد الي بتربط الأسكل بملفات الأيفيكت الي في الParticles

لو لاحظت في الكود الي حاطه حمزة لأكواد الSkilleffect
هتلاقيه فاصلهم

كود:
1	데미지 상승포션	SKILL_ITEM_MALL_CHAR_EFFECT_01	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
1	데미지 상승포션	SKILL_ITEM_MALL_CHAR_EFFECT_02	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
1	데미지 상승포션	SKILL_ITEM_MALL_CHAR_EFFECT_03	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
1	데미지 상승포션	SKILL_ITEM_MALL_CHAR_EFFECT_04	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
1	데미지 상승포션	SKILL_ITEM_MALL_CHAR_EFFECT_05	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
1	데미지 상승포션	SKILL_ITEM_MALL_CHAR_EFFECT_06	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
1	데미지 상승포션	SKILL_ITEM_MALL_CHAR_EFFECT_07	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
1	데미지 상승포션	SKILL_ITEM_MALL_CHAR_EFFECT_08	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
1	데미지 상승포션	SKILL_ITEM_MALL_CHAR_EFFECT_09	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	



//new part
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	

-	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	

-	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_L	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	avatar_nasrun01_skill01_dust02.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	DEACT	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	avatar_nasrun01_skill01_dust01.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	

//new 02 part
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	

-	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_L	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	avatar_nasrun01_skill01_dust02.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	DEACT	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	avatar_nasrun01_skill01_dust01.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	

//new 03 part
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	

-	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_L	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	avatar_nasrun01_skill01_dust02.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	DEACT	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	avatar_nasrun01_skill01_dust01.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	

//new 04 part
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	

-	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_L	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	avatar_nasrun01_skill01_dust02.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	DEACT	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	avatar_nasrun01_skill01_dust01.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
//new 05 part
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	

-	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_L	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	avatar_nasrun01_skill01_dust02.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	DEACT	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	avatar_nasrun01_skill01_dust01.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	

//new 06 part
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	

-	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_L	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	avatar_nasrun01_skill01_dust02.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	DEACT	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	avatar_nasrun01_skill01_dust01.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	

//new 07 part
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	

-	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_L	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	avatar_nasrun01_skill01_dust02.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	DEACT	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	avatar_nasrun01_skill01_dust01.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
//new 08 part
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	

-	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_L	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	avatar_nasrun01_skill01_dust02.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	DEACT	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	avatar_nasrun01_skill01_dust01.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	

//new 09 part
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	

-	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_L	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	avatar_nasrun01_skill01_dust02.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	DEACT	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	avatar_nasrun01_skill01_dust01.efp	none	0,0,11	none	0,0,0	none	0	none	none	none
الجزء الي في الأول الي بيبدأ ب السيرفيس 1
بتحطها في الجزء الأول الي بيبقا فوق يعني حطها في وسط الأكواد الب بتبدأ ب 1

انما الجزء التاني الي مش بيبدأ ب 1 ممكن تحطه عادي في اخر الملف

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اللَّهُمَّ أَنْتَ رَبِّي ، لا إِلَه إِلاَّ أَنْتَ خَلَقْتَني وأَنَا عَبْدُكَ ، وأَنَا على عهْدِكَ ووعْدِكَ ما اسْتَطَعْتُ ،
أَعُوذُ بِكَ مِنْ شَرِّ ما صنَعْتُ ، أَبوءُ لَكَ بِنِعْمتِكَ علَيَ ، وأَبُوءُ بذَنْبي فَاغْفِرْ لي ، فَإِنَّهُ لا يغْفِرُ الذُّنُوبِ إِلاَّ أَنْتَ




تريخ الأنضمام الفعلي Oct 2008 بعضوية عفوا ,,, لايمكنك مشاهده الروابط لانك غير مسجل لدينا [ للتسجيل اضغط هنا ]
تاريخ الخروج Dec 17 2016


عفوا ,,, لايمكنك مشاهده الروابط لانك غير مسجل لدينا [ للتسجيل اضغط هنا ]




قديم 04-04-2016, 03:51 AM   #3

Blizzard
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• الانـتـسـاب » Jan 2014
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قديم 04-04-2016, 06:12 AM   #4

M.HADAD
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الصورة الرمزية M.HADAD


• الانـتـسـاب » Mar 2013
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