قسم الاسئلة و الاستفسارات لعمل السيرفرات الخاصة [ قسم خاص لأسئلة واستفسارات عمل السيرفرات الخاصة ] [ يرجى الالتزام بقوانين قسم الأسئلة والاستفسارات ] |
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أدوات الموضوع | انواع عرض الموضوع |
04-04-2016, 02:03 AM | #1 | ||||||||||
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بعد ما ضيفت الموضوع ده عفوا ,,, لايمكنك مشاهده الروابط لانك غير مسجل لدينا [ للتسجيل اضغط هنا ] العبه مش راضيه تفتح و دى صوره بى المشكله |
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04-04-2016, 02:40 AM | #2 | ||||||||||
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طيب تمام تم حل المشكلة على الأسكايب المشكلة انك حاطط Skilldata_xxxxxenc من غير ما تشفره بالنسبه للمشكلة التانية الكراش و الي سببه الأكواد الغلط في skilleffect زي ما ملف الDump الي بعتهولي كان موضح بص يا سيدي ملف ال skilleffect متقسم لقسمين قسم لأكواد الي بتبدأ ب Services 1 و قسم اكواد الي بتربط الأسكل بملفات الأيفيكت الي في الParticles لو لاحظت في الكود الي حاطه حمزة لأكواد الSkilleffect هتلاقيه فاصلهم كود:
1 데미지 상승포션 SKILL_ITEM_MALL_CHAR_EFFECT_01 0 FALSE 0 DEFAULT none none none none none none none none 0 0,0,0,0 ONE none none none none none none none 0 1 1 데미지 상승포션 SKILL_ITEM_MALL_CHAR_EFFECT_02 0 FALSE 0 DEFAULT none none none none none none none none 0 0,0,0,0 ONE none none none none none none none 0 1 1 데미지 상승포션 SKILL_ITEM_MALL_CHAR_EFFECT_03 0 FALSE 0 DEFAULT none none none none none none none none 0 0,0,0,0 ONE none none none none none none none 0 1 1 데미지 상승포션 SKILL_ITEM_MALL_CHAR_EFFECT_04 0 FALSE 0 DEFAULT none none none none none none none none 0 0,0,0,0 ONE none none none none none none none 0 1 1 데미지 상승포션 SKILL_ITEM_MALL_CHAR_EFFECT_05 0 FALSE 0 DEFAULT none none none none none none none none 0 0,0,0,0 ONE none none none none none none none 0 1 1 데미지 상승포션 SKILL_ITEM_MALL_CHAR_EFFECT_06 0 FALSE 0 DEFAULT none none none none none none none none 0 0,0,0,0 ONE none none none none none none none 0 1 1 데미지 상승포션 SKILL_ITEM_MALL_CHAR_EFFECT_07 0 FALSE 0 DEFAULT none none none none none none none none 0 0,0,0,0 ONE none none none none none none none 0 1 1 데미지 상승포션 SKILL_ITEM_MALL_CHAR_EFFECT_08 0 FALSE 0 DEFAULT none none none none none none none none 0 0,0,0,0 ONE none none none none none none none 0 1 1 데미지 상승포션 SKILL_ITEM_MALL_CHAR_EFFECT_09 0 FALSE 0 DEFAULT none none none none none none none none 0 0,0,0,0 ONE none none none none none none none 0 1 //new part 110__화염무결 SKILL_ITEM_MALL_CHAR_EFFECT_01 READY 0 FALSE none none 1 0 0 0 1 500,500 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ fire_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill\csk_fire_ready.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_01 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ fire_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_01 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ fire_motion_keep.efp Bip01 L Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_01 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ fire_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none skill\csk_fire_fiecraze_Swing.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_01 ACT_L 0 FALSE none none 0 0 0 1 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ fire_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none none none 102__빙혼결기 SKILL_ITEM_MALL_CHAR_EFFECT_01 READY 0 FALSE none none 1 0 0 0 1 500,500 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ cold_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill\csk_cold_ready.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_01 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ cold_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_01 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ cold_motion_keep.efp Bip01 L Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_01 SHOT 0 FALSE none none 0 0 0 1 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false none none none 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_01 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ cold_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none skill\Csk_Cold_Binghon.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_01 ACT_L 0 FALSE none none 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ cold_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none none none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_01 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ skill_cast_foot_earth_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_01 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ skill_cast_foot_fire_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_01 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ skill_cast_foot_lighting_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_01 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ skill_cast_foot_mental_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_01 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ skill_cast_foot_water_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_01 SHOT 1 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ wizard_earth_barrier_a.efp none 0,0,0 none 0,10,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_01 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false none none none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_guard_a.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_01 ACT_L 0 FALSE none none 0 0 0 0 1 500,300 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ wizard_earth_barrier_keep_b.efp none 0,10,0 none 0,10,0 none 0 none none none 070_더스크 아머___스틸 액티브 SKILL_ITEM_MALL_CHAR_EFFECT_01 SHOT 1 FALSE NOR|CRI|HWAN none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ warlock_soul_armor_b.efp none 0,10,0 none 0,0,0 none 0 none skill2\usk_warlock_shadow_armor.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_01 ACT_L 0 FALSE NOR|CRI|HWAN none 0 0 0 0 1 500,300 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ warlock_soul_armor_keep_b.efp none 0,10,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_01 S_RETURN 0 FALSE NOR|CRI|HWAN CHAR_BASE 0 0 0 0 1 0,0 AT_TARGET MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ warlock_soul_armor_hit.efp none 0,0,0 none 0,10,0 none 0 SCT_SHAKECAM1 skill2\usk_warlock_blood_explosion_bomb.wav none 110__화염무결 SKILL_ITEM_MALL_CHAR_EFFECT_01 READY 0 FALSE none none 1 0 0 0 1 500,500 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ fire_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill\csk_fire_ready.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_01 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ fire_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_01 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ fire_motion_keep.efp Bip01 L Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_01 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ fire_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none skill\csk_fire_fiecraze_Swing.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_01 ACT_L 0 FALSE none none 0 0 0 1 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ fire_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none none none 102__빙혼결기 SKILL_ITEM_MALL_CHAR_EFFECT_01 READY 0 FALSE none none 1 0 0 0 1 500,500 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ cold_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill\csk_cold_ready.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_01 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ cold_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_01 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ cold_motion_keep.efp Bip01 L Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_01 SHOT 0 FALSE none none 0 0 0 1 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false none none none 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_01 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ cold_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none skill\Csk_Cold_Binghon.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_01 ACT_L 0 FALSE none none 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ cold_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none none none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_01 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ skill_cast_foot_earth_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_01 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ skill_cast_foot_fire_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_01 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ skill_cast_foot_lighting_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_01 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ skill_cast_foot_mental_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_01 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ skill_cast_foot_water_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_01 SHOT 1 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ wizard_earth_barrier_a.efp none 0,0,0 none 0,10,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_01 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false none none none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_guard_a.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_01 ACT_L 0 FALSE none none 0 0 0 0 1 500,300 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ wizard_earth_barrier_keep_b.efp none 0,10,0 none 0,10,0 none 0 none none none 070_더스크 아머___스틸 액티브 SKILL_ITEM_MALL_CHAR_EFFECT_01 SHOT 1 FALSE NOR|CRI|HWAN none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ warlock_soul_armor_b.efp none 0,10,0 none 0,0,0 none 0 none skill2\usk_warlock_shadow_armor.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_01 ACT_L 0 FALSE NOR|CRI|HWAN none 0 0 0 0 1 500,300 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ warlock_soul_armor_keep_b.efp none 0,10,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_01 S_RETURN 0 FALSE NOR|CRI|HWAN CHAR_BASE 0 0 0 0 1 0,0 AT_TARGET MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ warlock_soul_armor_hit.efp none 0,0,0 none 0,10,0 none 0 SCT_SHAKECAM1 skill2\usk_warlock_blood_explosion_bomb.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_01 ACT_L 0 FALSE none CHAR_BASE 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ avatar_nasrun01_skill01_dust02.efp none 0,0,11 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_01 DEACT 0 FALSE none CHAR_BASE 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_01\ avatar_nasrun01_skill01_dust01.efp none 0,0,11 none 0,0,0 none 0 none none none //new 02 part 110__화염무결 SKILL_ITEM_MALL_CHAR_EFFECT_02 READY 0 FALSE none none 1 0 0 0 1 500,500 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ fire_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill\csk_fire_ready.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_02 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ fire_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_02 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ fire_motion_keep.efp Bip01 L Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_02 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ fire_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none skill\csk_fire_fiecraze_Swing.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_02 ACT_L 0 FALSE none none 0 0 0 1 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ fire_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none none none 102__빙혼결기 SKILL_ITEM_MALL_CHAR_EFFECT_02 READY 0 FALSE none none 1 0 0 0 1 500,500 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ cold_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill\csk_cold_ready.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_02 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ cold_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_02 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ cold_motion_keep.efp Bip01 L Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_02 SHOT 0 FALSE none none 0 0 0 1 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false none none none 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_02 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ cold_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none skill\Csk_Cold_Binghon.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_02 ACT_L 0 FALSE none none 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ cold_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none none none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_02 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ skill_cast_foot_earth_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_02 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ skill_cast_foot_fire_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_02 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ skill_cast_foot_lighting_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_02 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ skill_cast_foot_mental_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_02 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ skill_cast_foot_water_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_02 SHOT 1 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ wizard_earth_barrier_a.efp none 0,0,0 none 0,10,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_02 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false none none none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_guard_a.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_02 ACT_L 0 FALSE none none 0 0 0 0 1 500,300 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ wizard_earth_barrier_keep_b.efp none 0,10,0 none 0,10,0 none 0 none none none 070_더스크 아머___스틸 액티브 SKILL_ITEM_MALL_CHAR_EFFECT_02 SHOT 1 FALSE NOR|CRI|HWAN none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ warlock_soul_armor_b.efp none 0,10,0 none 0,0,0 none 0 none skill2\usk_warlock_shadow_armor.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_02 ACT_L 0 FALSE NOR|CRI|HWAN none 0 0 0 0 1 500,300 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ warlock_soul_armor_keep_b.efp none 0,10,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_02 S_RETURN 0 FALSE NOR|CRI|HWAN CHAR_BASE 0 0 0 0 1 0,0 AT_TARGET MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ warlock_soul_armor_hit.efp none 0,0,0 none 0,10,0 none 0 SCT_SHAKECAM1 skill2\usk_warlock_blood_explosion_bomb.wav none 110__화염무결 SKILL_ITEM_MALL_CHAR_EFFECT_02 READY 0 FALSE none none 1 0 0 0 1 500,500 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ fire_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill\csk_fire_ready.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_02 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ fire_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_02 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ fire_motion_keep.efp Bip01 L Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_02 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ fire_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none skill\csk_fire_fiecraze_Swing.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_02 ACT_L 0 FALSE none none 0 0 0 1 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ fire_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none none none 102__빙혼결기 SKILL_ITEM_MALL_CHAR_EFFECT_02 READY 0 FALSE none none 1 0 0 0 1 500,500 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ cold_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill\csk_cold_ready.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_02 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ cold_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_02 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ cold_motion_keep.efp Bip01 L Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_02 SHOT 0 FALSE none none 0 0 0 1 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false none none none 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_02 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ cold_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none skill\Csk_Cold_Binghon.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_02 ACT_L 0 FALSE none none 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ cold_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none none none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_02 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ skill_cast_foot_earth_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_02 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ skill_cast_foot_fire_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_02 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ skill_cast_foot_lighting_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_02 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ skill_cast_foot_mental_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_02 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ skill_cast_foot_water_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_02 ACT_L 0 FALSE none CHAR_BASE 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ avatar_nasrun01_skill01_dust02.efp none 0,0,11 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_02 DEACT 0 FALSE none CHAR_BASE 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_02\ avatar_nasrun01_skill01_dust01.efp none 0,0,11 none 0,0,0 none 0 none none none //new 03 part 110__화염무결 SKILL_ITEM_MALL_CHAR_EFFECT_03 READY 0 FALSE none none 1 0 0 0 1 500,500 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ fire_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill\csk_fire_ready.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_03 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ fire_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_03 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ fire_motion_keep.efp Bip01 L Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_03 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ fire_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none skill\csk_fire_fiecraze_Swing.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_03 ACT_L 0 FALSE none none 0 0 0 1 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ fire_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none none none 102__빙혼결기 SKILL_ITEM_MALL_CHAR_EFFECT_03 READY 0 FALSE none none 1 0 0 0 1 500,500 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ cold_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill\csk_cold_ready.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_03 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ cold_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_03 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ cold_motion_keep.efp Bip01 L Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_03 SHOT 0 FALSE none none 0 0 0 1 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false none none none 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_03 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ cold_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none skill\Csk_Cold_Binghon.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_03 ACT_L 0 FALSE none none 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ cold_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none none none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_03 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ skill_cast_foot_earth_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_03 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ skill_cast_foot_fire_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_03 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ skill_cast_foot_lighting_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_03 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ skill_cast_foot_mental_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_03 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ skill_cast_foot_water_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_03 SHOT 1 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ wizard_earth_barrier_a.efp none 0,0,0 none 0,10,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_03 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false none none none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_guard_a.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_03 ACT_L 0 FALSE none none 0 0 0 0 1 500,300 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ wizard_earth_barrier_keep_b.efp none 0,10,0 none 0,10,0 none 0 none none none 070_더스크 아머___스틸 액티브 SKILL_ITEM_MALL_CHAR_EFFECT_03 SHOT 1 FALSE NOR|CRI|HWAN none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ warlock_soul_armor_b.efp none 0,10,0 none 0,0,0 none 0 none skill2\usk_warlock_shadow_armor.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_03 ACT_L 0 FALSE NOR|CRI|HWAN none 0 0 0 0 1 500,300 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ warlock_soul_armor_keep_b.efp none 0,10,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_03 S_RETURN 0 FALSE NOR|CRI|HWAN CHAR_BASE 0 0 0 0 1 0,0 AT_TARGET MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ warlock_soul_armor_hit.efp none 0,0,0 none 0,10,0 none 0 SCT_SHAKECAM1 skill2\usk_warlock_blood_explosion_bomb.wav none 110__화염무결 SKILL_ITEM_MALL_CHAR_EFFECT_03 READY 0 FALSE none none 1 0 0 0 1 500,500 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ fire_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill\csk_fire_ready.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_03 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ fire_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_03 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ fire_motion_keep.efp Bip01 L Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_03 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ fire_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none skill\csk_fire_fiecraze_Swing.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_03 ACT_L 0 FALSE none none 0 0 0 1 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ fire_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none none none 102__빙혼결기 SKILL_ITEM_MALL_CHAR_EFFECT_03 READY 0 FALSE none none 1 0 0 0 1 500,500 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ cold_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill\csk_cold_ready.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_03 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ cold_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_03 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ cold_motion_keep.efp Bip01 L Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_03 SHOT 0 FALSE none none 0 0 0 1 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false none none none 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_03 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ cold_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none skill\Csk_Cold_Binghon.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_03 ACT_L 0 FALSE none none 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ cold_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none none none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_03 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ skill_cast_foot_earth_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_03 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ skill_cast_foot_fire_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_03 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ skill_cast_foot_lighting_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_03 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ skill_cast_foot_mental_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_03 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ skill_cast_foot_water_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_03 ACT_L 0 FALSE none CHAR_BASE 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ avatar_nasrun01_skill01_dust02.efp none 0,0,11 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_03 DEACT 0 FALSE none CHAR_BASE 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_03\ avatar_nasrun01_skill01_dust01.efp none 0,0,11 none 0,0,0 none 0 none none none //new 04 part 110__화염무결 SKILL_ITEM_MALL_CHAR_EFFECT_04 READY 0 FALSE none none 1 0 0 0 1 500,500 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ fire_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill\csk_fire_ready.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_04 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ fire_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_04 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ fire_motion_keep.efp Bip01 L Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_04 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ fire_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none skill\csk_fire_fiecraze_Swing.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_04 ACT_L 0 FALSE none none 0 0 0 1 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ fire_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none none none 102__빙혼결기 SKILL_ITEM_MALL_CHAR_EFFECT_04 READY 0 FALSE none none 1 0 0 0 1 500,500 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ cold_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill\csk_cold_ready.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_04 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ cold_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_04 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ cold_motion_keep.efp Bip01 L Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_04 SHOT 0 FALSE none none 0 0 0 1 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false none none none 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_04 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ cold_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none skill\Csk_Cold_Binghon.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_04 ACT_L 0 FALSE none none 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ cold_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none none none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_04 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ skill_cast_foot_earth_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_04 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ skill_cast_foot_fire_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_04 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ skill_cast_foot_lighting_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_04 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ skill_cast_foot_mental_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_04 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ skill_cast_foot_water_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_04 SHOT 1 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ wizard_earth_barrier_a.efp none 0,0,0 none 0,10,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_04 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false none none none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_guard_a.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_04 ACT_L 0 FALSE none none 0 0 0 0 1 500,300 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ wizard_earth_barrier_keep_b.efp none 0,10,0 none 0,10,0 none 0 none none none 070_더스크 아머___스틸 액티브 SKILL_ITEM_MALL_CHAR_EFFECT_04 SHOT 1 FALSE NOR|CRI|HWAN none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ warlock_soul_armor_b.efp none 0,10,0 none 0,0,0 none 0 none skill2\usk_warlock_shadow_armor.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_04 ACT_L 0 FALSE NOR|CRI|HWAN none 0 0 0 0 1 500,300 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ warlock_soul_armor_keep_b.efp none 0,10,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_04 S_RETURN 0 FALSE NOR|CRI|HWAN CHAR_BASE 0 0 0 0 1 0,0 AT_TARGET MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ warlock_soul_armor_hit.efp none 0,0,0 none 0,10,0 none 0 SCT_SHAKECAM1 skill2\usk_warlock_blood_explosion_bomb.wav none 110__화염무결 SKILL_ITEM_MALL_CHAR_EFFECT_04 READY 0 FALSE none none 1 0 0 0 1 500,500 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ fire_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill\csk_fire_ready.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_04 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ fire_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_04 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ fire_motion_keep.efp Bip01 L Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_04 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ fire_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none skill\csk_fire_fiecraze_Swing.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_04 ACT_L 0 FALSE none none 0 0 0 1 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ fire_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none none none 102__빙혼결기 SKILL_ITEM_MALL_CHAR_EFFECT_04 READY 0 FALSE none none 1 0 0 0 1 500,500 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ cold_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill\csk_cold_ready.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_04 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ cold_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_04 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ cold_motion_keep.efp Bip01 L Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_04 SHOT 0 FALSE none none 0 0 0 1 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false none none none 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_04 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ cold_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none skill\Csk_Cold_Binghon.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_04 ACT_L 0 FALSE none none 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ cold_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none none none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_04 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ skill_cast_foot_earth_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_04 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ skill_cast_foot_fire_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_04 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ skill_cast_foot_lighting_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_04 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ skill_cast_foot_mental_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_04 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ skill_cast_foot_water_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_04 ACT_L 0 FALSE none CHAR_BASE 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ avatar_nasrun01_skill01_dust02.efp none 0,0,11 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_04 DEACT 0 FALSE none CHAR_BASE 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_04\ avatar_nasrun01_skill01_dust01.efp none 0,0,11 none 0,0,0 none 0 none none none //new 05 part 110__화염무결 SKILL_ITEM_MALL_CHAR_EFFECT_05 READY 0 FALSE none none 1 0 0 0 1 500,500 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ fire_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill\csk_fire_ready.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_05 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ fire_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_05 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ fire_motion_keep.efp Bip01 L Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_05 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ fire_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none skill\csk_fire_fiecraze_Swing.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_05 ACT_L 0 FALSE none none 0 0 0 1 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ fire_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none none none 102__빙혼결기 SKILL_ITEM_MALL_CHAR_EFFECT_05 READY 0 FALSE none none 1 0 0 0 1 500,500 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ cold_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill\csk_cold_ready.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_05 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ cold_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_05 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ cold_motion_keep.efp Bip01 L Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_05 SHOT 0 FALSE none none 0 0 0 1 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false none none none 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_05 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ cold_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none skill\Csk_Cold_Binghon.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_05 ACT_L 0 FALSE none none 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ cold_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none none none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_05 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ skill_cast_foot_earth_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_05 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ skill_cast_foot_fire_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_05 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ skill_cast_foot_lighting_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_05 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ skill_cast_foot_mental_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_05 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ skill_cast_foot_water_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_05 SHOT 1 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ wizard_earth_barrier_a.efp none 0,0,0 none 0,10,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_05 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false none none none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_guard_a.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_05 ACT_L 0 FALSE none none 0 0 0 0 1 500,300 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ wizard_earth_barrier_keep_b.efp none 0,10,0 none 0,10,0 none 0 none none none 070_더스크 아머___스틸 액티브 SKILL_ITEM_MALL_CHAR_EFFECT_05 SHOT 1 FALSE NOR|CRI|HWAN none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ warlock_soul_armor_b.efp none 0,10,0 none 0,0,0 none 0 none skill2\usk_warlock_shadow_armor.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_05 ACT_L 0 FALSE NOR|CRI|HWAN none 0 0 0 0 1 500,300 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ warlock_soul_armor_keep_b.efp none 0,10,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_05 S_RETURN 0 FALSE NOR|CRI|HWAN CHAR_BASE 0 0 0 0 1 0,0 AT_TARGET MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ warlock_soul_armor_hit.efp none 0,0,0 none 0,10,0 none 0 SCT_SHAKECAM1 skill2\usk_warlock_blood_explosion_bomb.wav none 110__화염무결 SKILL_ITEM_MALL_CHAR_EFFECT_05 READY 0 FALSE none none 1 0 0 0 1 500,500 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ fire_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill\csk_fire_ready.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_05 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ fire_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_05 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ fire_motion_keep.efp Bip01 L Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_05 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ fire_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none skill\csk_fire_fiecraze_Swing.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_05 ACT_L 0 FALSE none none 0 0 0 1 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ fire_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none none none 102__빙혼결기 SKILL_ITEM_MALL_CHAR_EFFECT_05 READY 0 FALSE none none 1 0 0 0 1 500,500 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ cold_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill\csk_cold_ready.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_05 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ cold_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_05 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ cold_motion_keep.efp Bip01 L Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_05 SHOT 0 FALSE none none 0 0 0 1 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false none none none 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_05 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ cold_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none skill\Csk_Cold_Binghon.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_05 ACT_L 0 FALSE none none 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ cold_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none none none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_05 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ skill_cast_foot_earth_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_05 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ skill_cast_foot_fire_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_05 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ skill_cast_foot_lighting_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_05 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ skill_cast_foot_mental_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_05 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ skill_cast_foot_water_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_05 ACT_L 0 FALSE none CHAR_BASE 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ avatar_nasrun01_skill01_dust02.efp none 0,0,11 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_05 DEACT 0 FALSE none CHAR_BASE 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_05\ avatar_nasrun01_skill01_dust01.efp none 0,0,11 none 0,0,0 none 0 none none none //new 06 part 110__화염무결 SKILL_ITEM_MALL_CHAR_EFFECT_06 READY 0 FALSE none none 1 0 0 0 1 500,500 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ fire_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill\csk_fire_ready.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_06 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ fire_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_06 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ fire_motion_keep.efp Bip01 L Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_06 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ fire_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none skill\csk_fire_fiecraze_Swing.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_06 ACT_L 0 FALSE none none 0 0 0 1 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ fire_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none none none 102__빙혼결기 SKILL_ITEM_MALL_CHAR_EFFECT_06 READY 0 FALSE none none 1 0 0 0 1 500,500 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ cold_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill\csk_cold_ready.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_06 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ cold_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_06 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ cold_motion_keep.efp Bip01 L Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_06 SHOT 0 FALSE none none 0 0 0 1 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false none none none 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_06 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ cold_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none skill\Csk_Cold_Binghon.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_06 ACT_L 0 FALSE none none 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ cold_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none none none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_06 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ skill_cast_foot_earth_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_06 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ skill_cast_foot_fire_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_06 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ skill_cast_foot_lighting_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_06 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ skill_cast_foot_mental_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_06 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ skill_cast_foot_water_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_06 SHOT 1 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ wizard_earth_barrier_a.efp none 0,0,0 none 0,10,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_06 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false none none none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_guard_a.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_06 ACT_L 0 FALSE none none 0 0 0 0 1 500,300 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ wizard_earth_barrier_keep_b.efp none 0,10,0 none 0,10,0 none 0 none none none 070_더스크 아머___스틸 액티브 SKILL_ITEM_MALL_CHAR_EFFECT_06 SHOT 1 FALSE NOR|CRI|HWAN none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ warlock_soul_armor_b.efp none 0,10,0 none 0,0,0 none 0 none skill2\usk_warlock_shadow_armor.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_06 ACT_L 0 FALSE NOR|CRI|HWAN none 0 0 0 0 1 500,300 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ warlock_soul_armor_keep_b.efp none 0,10,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_06 S_RETURN 0 FALSE NOR|CRI|HWAN CHAR_BASE 0 0 0 0 1 0,0 AT_TARGET MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ warlock_soul_armor_hit.efp none 0,0,0 none 0,10,0 none 0 SCT_SHAKECAM1 skill2\usk_warlock_blood_explosion_bomb.wav none 110__화염무결 SKILL_ITEM_MALL_CHAR_EFFECT_06 READY 0 FALSE none none 1 0 0 0 1 500,500 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ fire_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill\csk_fire_ready.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_06 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ fire_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_06 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ fire_motion_keep.efp Bip01 L Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_06 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ fire_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none skill\csk_fire_fiecraze_Swing.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_06 ACT_L 0 FALSE none none 0 0 0 1 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ fire_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none none none 102__빙혼결기 SKILL_ITEM_MALL_CHAR_EFFECT_06 READY 0 FALSE none none 1 0 0 0 1 500,500 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ cold_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill\csk_cold_ready.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_06 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ cold_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_06 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ cold_motion_keep.efp Bip01 L Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_06 SHOT 0 FALSE none none 0 0 0 1 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false none none none 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_06 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ cold_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none skill\Csk_Cold_Binghon.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_06 ACT_L 0 FALSE none none 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ cold_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none none none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_06 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ skill_cast_foot_earth_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_06 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ skill_cast_foot_fire_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_06 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ skill_cast_foot_lighting_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_06 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ skill_cast_foot_mental_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_06 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ skill_cast_foot_water_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_06 ACT_L 0 FALSE none CHAR_BASE 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ avatar_nasrun01_skill01_dust02.efp none 0,0,11 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_06 DEACT 0 FALSE none CHAR_BASE 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_06\ avatar_nasrun01_skill01_dust01.efp none 0,0,11 none 0,0,0 none 0 none none none //new 07 part 110__화염무결 SKILL_ITEM_MALL_CHAR_EFFECT_07 READY 0 FALSE none none 1 0 0 0 1 500,500 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ fire_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill\csk_fire_ready.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_07 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ fire_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_07 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ fire_motion_keep.efp Bip01 L Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_07 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ fire_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none skill\csk_fire_fiecraze_Swing.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_07 ACT_L 0 FALSE none none 0 0 0 1 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ fire_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none none none 102__빙혼결기 SKILL_ITEM_MALL_CHAR_EFFECT_07 READY 0 FALSE none none 1 0 0 0 1 500,500 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ cold_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill\csk_cold_ready.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_07 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ cold_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_07 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ cold_motion_keep.efp Bip01 L Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_07 SHOT 0 FALSE none none 0 0 0 1 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false none none none 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_07 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ cold_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none skill\Csk_Cold_Binghon.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_07 ACT_L 0 FALSE none none 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ cold_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none none none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_07 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ skill_cast_foot_earth_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_07 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ skill_cast_foot_fire_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_07 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ skill_cast_foot_lighting_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_07 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ skill_cast_foot_mental_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_07 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ skill_cast_foot_water_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_07 SHOT 1 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ wizard_earth_barrier_a.efp none 0,0,0 none 0,10,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_07 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false none none none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_guard_a.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_07 ACT_L 0 FALSE none none 0 0 0 0 1 500,300 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ wizard_earth_barrier_keep_b.efp none 0,10,0 none 0,10,0 none 0 none none none 070_더스크 아머___스틸 액티브 SKILL_ITEM_MALL_CHAR_EFFECT_07 SHOT 1 FALSE NOR|CRI|HWAN none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ warlock_soul_armor_b.efp none 0,10,0 none 0,0,0 none 0 none skill2\usk_warlock_shadow_armor.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_07 ACT_L 0 FALSE NOR|CRI|HWAN none 0 0 0 0 1 500,300 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ warlock_soul_armor_keep_b.efp none 0,10,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_07 S_RETURN 0 FALSE NOR|CRI|HWAN CHAR_BASE 0 0 0 0 1 0,0 AT_TARGET MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ warlock_soul_armor_hit.efp none 0,0,0 none 0,10,0 none 0 SCT_SHAKECAM1 skill2\usk_warlock_blood_explosion_bomb.wav none 110__화염무결 SKILL_ITEM_MALL_CHAR_EFFECT_07 READY 0 FALSE none none 1 0 0 0 1 500,500 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ fire_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill\csk_fire_ready.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_07 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ fire_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_07 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ fire_motion_keep.efp Bip01 L Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_07 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ fire_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none skill\csk_fire_fiecraze_Swing.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_07 ACT_L 0 FALSE none none 0 0 0 1 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ fire_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none none none 102__빙혼결기 SKILL_ITEM_MALL_CHAR_EFFECT_07 READY 0 FALSE none none 1 0 0 0 1 500,500 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ cold_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill\csk_cold_ready.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_07 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ cold_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_07 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ cold_motion_keep.efp Bip01 L Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_07 SHOT 0 FALSE none none 0 0 0 1 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false none none none 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_07 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ cold_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none skill\Csk_Cold_Binghon.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_07 ACT_L 0 FALSE none none 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ cold_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none none none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_07 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ skill_cast_foot_earth_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_07 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ skill_cast_foot_fire_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_07 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ skill_cast_foot_lighting_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_07 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ skill_cast_foot_mental_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_07 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ skill_cast_foot_water_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_07 ACT_L 0 FALSE none CHAR_BASE 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ avatar_nasrun01_skill01_dust02.efp none 0,0,11 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_07 DEACT 0 FALSE none CHAR_BASE 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_07\ avatar_nasrun01_skill01_dust01.efp none 0,0,11 none 0,0,0 none 0 none none none //new 08 part 110__화염무결 SKILL_ITEM_MALL_CHAR_EFFECT_08 READY 0 FALSE none none 1 0 0 0 1 500,500 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ fire_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill\csk_fire_ready.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_08 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ fire_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_08 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ fire_motion_keep.efp Bip01 L Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_08 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ fire_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none skill\csk_fire_fiecraze_Swing.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_08 ACT_L 0 FALSE none none 0 0 0 1 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ fire_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none none none 102__빙혼결기 SKILL_ITEM_MALL_CHAR_EFFECT_08 READY 0 FALSE none none 1 0 0 0 1 500,500 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ cold_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill\csk_cold_ready.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_08 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ cold_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_08 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ cold_motion_keep.efp Bip01 L Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_08 SHOT 0 FALSE none none 0 0 0 1 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false none none none 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_08 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ cold_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none skill\Csk_Cold_Binghon.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_08 ACT_L 0 FALSE none none 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ cold_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none none none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_08 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ skill_cast_foot_earth_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_08 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ skill_cast_foot_fire_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_08 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ skill_cast_foot_lighting_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_08 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ skill_cast_foot_mental_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_08 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ skill_cast_foot_water_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_08 SHOT 1 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ wizard_earth_barrier_a.efp none 0,0,0 none 0,10,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_08 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false none none none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_guard_a.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_08 ACT_L 0 FALSE none none 0 0 0 0 1 500,300 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ wizard_earth_barrier_keep_b.efp none 0,10,0 none 0,10,0 none 0 none none none 070_더스크 아머___스틸 액티브 SKILL_ITEM_MALL_CHAR_EFFECT_08 SHOT 1 FALSE NOR|CRI|HWAN none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ warlock_soul_armor_b.efp none 0,10,0 none 0,0,0 none 0 none skill2\usk_warlock_shadow_armor.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_08 ACT_L 0 FALSE NOR|CRI|HWAN none 0 0 0 0 1 500,300 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ warlock_soul_armor_keep_b.efp none 0,10,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_08 S_RETURN 0 FALSE NOR|CRI|HWAN CHAR_BASE 0 0 0 0 1 0,0 AT_TARGET MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ warlock_soul_armor_hit.efp none 0,0,0 none 0,10,0 none 0 SCT_SHAKECAM1 skill2\usk_warlock_blood_explosion_bomb.wav none 110__화염무결 SKILL_ITEM_MALL_CHAR_EFFECT_08 READY 0 FALSE none none 1 0 0 0 1 500,500 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ fire_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill\csk_fire_ready.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_08 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ fire_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_08 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ fire_motion_keep.efp Bip01 L Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_08 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ fire_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none skill\csk_fire_fiecraze_Swing.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_08 ACT_L 0 FALSE none none 0 0 0 1 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ fire_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none none none 102__빙혼결기 SKILL_ITEM_MALL_CHAR_EFFECT_08 READY 0 FALSE none none 1 0 0 0 1 500,500 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ cold_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill\csk_cold_ready.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_08 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ cold_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_08 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ cold_motion_keep.efp Bip01 L Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_08 SHOT 0 FALSE none none 0 0 0 1 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false none none none 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_08 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ cold_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none skill\Csk_Cold_Binghon.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_08 ACT_L 0 FALSE none none 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ cold_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none none none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_08 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ skill_cast_foot_earth_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_08 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ skill_cast_foot_fire_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_08 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ skill_cast_foot_lighting_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_08 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ skill_cast_foot_mental_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_08 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ skill_cast_foot_water_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_08 ACT_L 0 FALSE none CHAR_BASE 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ avatar_nasrun01_skill01_dust02.efp none 0,0,11 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_08 DEACT 0 FALSE none CHAR_BASE 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_08\ avatar_nasrun01_skill01_dust01.efp none 0,0,11 none 0,0,0 none 0 none none none //new 09 part 110__화염무결 SKILL_ITEM_MALL_CHAR_EFFECT_09 READY 0 FALSE none none 1 0 0 0 1 500,500 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ fire_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill\csk_fire_ready.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_09 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ fire_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_09 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ fire_motion_keep.efp Bip01 L Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_09 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ fire_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none skill\csk_fire_fiecraze_Swing.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_09 ACT_L 0 FALSE none none 0 0 0 1 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ fire_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none none none 102__빙혼결기 SKILL_ITEM_MALL_CHAR_EFFECT_09 READY 0 FALSE none none 1 0 0 0 1 500,500 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ cold_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill\csk_cold_ready.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_09 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ cold_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_09 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ cold_motion_keep.efp Bip01 L Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_09 SHOT 0 FALSE none none 0 0 0 1 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false none none none 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_09 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ cold_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none skill\Csk_Cold_Binghon.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_09 ACT_L 0 FALSE none none 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ cold_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none none none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_09 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ skill_cast_foot_earth_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_09 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ skill_cast_foot_fire_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_09 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ skill_cast_foot_lighting_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_09 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ skill_cast_foot_mental_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_09 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ skill_cast_foot_water_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_09 SHOT 1 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ wizard_earth_barrier_a.efp none 0,0,0 none 0,10,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_09 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false none none none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_guard_a.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_09 ACT_L 0 FALSE none none 0 0 0 0 1 500,300 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ wizard_earth_barrier_keep_b.efp none 0,10,0 none 0,10,0 none 0 none none none 070_더스크 아머___스틸 액티브 SKILL_ITEM_MALL_CHAR_EFFECT_09 SHOT 1 FALSE NOR|CRI|HWAN none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ warlock_soul_armor_b.efp none 0,10,0 none 0,0,0 none 0 none skill2\usk_warlock_shadow_armor.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_09 ACT_L 0 FALSE NOR|CRI|HWAN none 0 0 0 0 1 500,300 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ warlock_soul_armor_keep_b.efp none 0,10,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_09 S_RETURN 0 FALSE NOR|CRI|HWAN CHAR_BASE 0 0 0 0 1 0,0 AT_TARGET MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ warlock_soul_armor_hit.efp none 0,0,0 none 0,10,0 none 0 SCT_SHAKECAM1 skill2\usk_warlock_blood_explosion_bomb.wav none 110__화염무결 SKILL_ITEM_MALL_CHAR_EFFECT_09 READY 0 FALSE none none 1 0 0 0 1 500,500 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ fire_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill\csk_fire_ready.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_09 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ fire_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_09 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ fire_motion_keep.efp Bip01 L Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_09 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ fire_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none skill\csk_fire_fiecraze_Swing.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_09 ACT_L 0 FALSE none none 0 0 0 1 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ fire_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none none none 102__빙혼결기 SKILL_ITEM_MALL_CHAR_EFFECT_09 READY 0 FALSE none none 1 0 0 0 1 500,500 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ cold_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill\csk_cold_ready.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_09 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ cold_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_09 READY 0 FALSE none none 1 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ cold_motion_keep.efp Bip01 L Hand 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_09 SHOT 0 FALSE none none 0 0 0 1 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false none none none 0,0,0 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_09 ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ cold_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none skill\Csk_Cold_Binghon.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_09 ACT_L 0 FALSE none none 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ cold_ganggi_keep_e.efp Bip01 0,0,0 none 0,0,0 none 0 none none none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_09 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ skill_cast_foot_earth_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_09 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ skill_cast_foot_fire_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_09 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ skill_cast_foot_lighting_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_09 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ skill_cast_foot_mental_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none 080_어스 팬스___어스 멘탈리스트 SKILL_ITEM_MALL_CHAR_EFFECT_09 SHOT 0 FALSE none none 1 0 0 0 1 1000,1000 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ skill_cast_foot_water_a.efp none 0,0,0 none 0,0,0 none 0 none skill2\usk_wizard_earth_ready_a.wav none - SKILL_ITEM_MALL_CHAR_EFFECT_09 ACT_L 0 FALSE none CHAR_BASE 0 0 0 0 1 0,0 AT_LOOP MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ avatar_nasrun01_skill01_dust02.efp none 0,0,11 none 0,0,0 none 0 none none none - SKILL_ITEM_MALL_CHAR_EFFECT_09 DEACT 0 FALSE none CHAR_BASE 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE,0,0,0 0,0,0 false,0,0,0,0,false charskill_09\ avatar_nasrun01_skill01_dust01.efp none 0,0,11 none 0,0,0 none 0 none none none بتحطها في الجزء الأول الي بيبقا فوق يعني حطها في وسط الأكواد الب بتبدأ ب 1 انما الجزء التاني الي مش بيبدأ ب 1 ممكن تحطه عادي في اخر الملف اتمنى اكون وصلتلك المعلومه |
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04-04-2016, 06:12 AM | #4 | ||||||||||
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يتصفح الموضوع حالياً : 1 (0 عضو و 1 زائر) | |
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