شـريـط الاهـداءات | |
|
أدوات الموضوع | انواع عرض الموضوع |
24-06-2013, 12:23 AM | #1 | ||||||||||||
|
لـــكـــثـــرة طـــلـــبـــات الـــمـــســـارات حـــصـــريـــا عـــنـــدنـــا و بـــس اطـــلـــب الـــمـــســـار الـــي انـــت عايـــزة Data , Media , Music & Particles و حــــــرد عـــلـــيـــك فـــي خـــلال 24 ســـاعـــة والـــي يـــحـــب يـــشـــتـــرك و يـــســـاعـــد و عـــنـــده خـــبـــرة يـــبـــعـــتـــلـــي Message بـــعـــض الـــمـــســـارات لـــلـــمـــســـاعـــدة نـــبـــدا بـــالMedia لان فـــيـــهـــا اغـــلـــب الـــشـــغـــل 1-لتغير شكل اللانشر: media\launcher_europe\bg_4 media\launcher_europe\bg_5 2-لتغير شكل ازرار اللانشر: media\launcher\start [زرار Start] media\launcher\exit [زرار Exit] media\launcher\option [زرار Option] media\launcher\guide 3-لتغير شكل موقع اللعبة بتاعك الي فوق في اللانشر: media\launcher_europe\homepage_4 media\launcher_europe\homepage_5 4-لتغير شكل او لون تحميل ال Update: media\launcher_europe\gauge 5-لتغير لينك موقع ال Homepage: media\launcher_europe\reflinkurl.txt 6-لتغير شكل ال Start Loading: interface\loading\start_loading_01 interface\loading\start_loading_02 interface\loading\start_loading_03 interface\loading\start_loading_04 interface\loading\start_loading_05 interface\loading\start_loading_06 interface\loading\start_loading_07 interface\loading\start_loading_08 interface\loading\start_loading_09 interface\loading\start_loading_10 7-لتغير اسم الجيم في ال Intro الاولي : interface\outer\logo_big 8-تغير اسم الجيم الي فوق ال ID , PW: interface\outer\logo 9-لتغير شكل Loading عند التيلبورت: Jangan] interface\loading\loading_zangan] Forgotten World] interface\loading\loading_wreck_2011] Echo Valley In Alex] interface\loading\loading_valley] Alex north] interface\loading\loading_thiefzone] Thieves town] interface\loading\loading_thief] Samarkand] interface\loading\loading_samarkand] Jangan cave] interface\loading\loading_royalmausoleum] Dead] interface\loading\loading_rebirth] Roc] interface\loading\loading_loksan] Jupiter] interface\loading\loading_jupiter_field] Hotan] interface\loading\loading_hotan] FW Jangan] interface\loading\loading_fort_jangan_2011] FW Hotan] interface\loading\loading_fort_hotan_2011] FW Bandit] interface\loading\loading_fort_bijuckdan_2011] Donwhang] interface\loading\loading_dunwhang] Loading] interface\loading\loading_europe_1] Loading] interface\loading\loading_europe_2] Loading] interface\loading\loading_default] Cave donwhang] interface\loading\loading_dungeons_donwhang] Constantinople] interface\loading\loading_constantinople] China loading] interface\loading\loading_china_1] China loading] interface\loading\loading_china_2] China loading] interface\loading\loading_china_3] China loading] interface\loading\loading_china_4] Create ch char] interface\loading\loading_charactercustom] Create eu char ] interface\loading\loading_charactercustom_europe] Alex south] interface\loading\loading_alex] 10-تغير لون و شكل Loading: media\interface\gauge_loading [اللون] media\interface\loading_form [الشكل] 11-لتغير اي كتابة داخل الجيم[Chat box - Notice - Etc]: media\server_dep\silkroad\textdata\textuisystem.tx t 12-لتغير ال Intro: ]isro] media\script\intro\jupiter_login.txt vsro] media\script\intro\egypt.txt 13-لتغير لون ال Plus: media\resinfo\itemstypenumber.txt 14-لتغير Effect السلاح: media\resinfo\itemrare.txt 15-لتغير اسم اي شي في الجيمMonster - Npc - Avatars - Weapons - Armors - Etc] :] media\server_dep\silkroad\textdata\textdata_object .txt 16-لتغير شكل Skills bar: media\interface\underbar\ub_new_mainbar2 17-كل جاجة عن FortressWar: [SPOILER]media\icon\etc\fortress_axe.ddj media\icon\etc\fortress_hammer.ddj media\icon\etc\mark_fortress2.ddj media\icon\etc\mark_fortress3.ddj media\icon\item\fort\fortress_axe.ddj media\icon\item\fort\fortress_hammer.ddj media\icon\npc\fortress_battleaide.ddj media\icon\npc\fortress_manager.ddj media\icon\npc\fortress_offical.ddj media\icon\npc\fortress_smith.ddj media\icon\npc\fortress_trainer.ddj media\interface\chattingwnd\chat_lamp_fortress.ddj media\interface\guide\fortress_defensive_position. ddj media\interface\guide\fortress_fort_stone.ddj media\interface\guide\fortress_gate.ddj media\interface\guide\fortress_guard_tower.ddj media\interface\guide\fortress_headquarters.ddj media\resinfo\iffortressbusiness.txt media\resinfo\iffortressbusinessslot.txt media\resinfo\iffortressmakeitemwnd.txt media\resinfo\iffortressmakeitemwndslot.txt media\resinfo\iffortressmap.txt media\resinfo\iffortresswarapplywnd.txt media\resinfo\iffortresswarapplywndslot.txt media\resinfo\iftw_fortressstructure.txt media\server_dep\silkroad\textdata\siegefortress.t xt media\server_dep\silkroad\textdata\siegefortressba ttlerank.txt media\server_dep\silkroad\textdata\siegefortressgu ard.txt media\server_dep\silkroad\textdata\siegefortressit emforge.txt media\server_dep\silkroad\textdata\siegefortressre ward.txt [/SPOILER] اكتر حاجة مهمة في Data هي اشكال الاسلحة 1-تغير شكل السلاح: data\prim\mesh\item data\prim\mtrl\item data\res\item 1-لتغير موسيقي ال Intro: music\roc_bgm_total.ogg 2-لتغير موسيقي FW: music\fortress_war.ogg 3-لتغير موسيقي المدن: Jangan] music\jangan_town.ogg] Donwhang] music\donwhang_town.ogg] Constantinople] music\easterneurope_town.ogg] Smarkand] music\centralasia_town.ogg] Baghdad] music\arabia_town.ogg] Alex south] music\egypt_town_alexandria1.ogg] Alex north] music\egypt_town_alexandria2.ogg] Roc] music\roc_battle.ogg] 1-Avatars: و ابحث عن الافاتار الي انت عايزة\particles\system 2-Pets: و بردو تبحث عن الحيوان الي انت عايزة\particles\cos 3-Npcs: particles\npc 4-شكل ضربة الاسكيل: particles\hiteffect Done و اي مسار ناقص او اي حد محتاج مسار يكتبلي في الموضوع هنا و انا با اذن الله حرد عليه تــــــحــــــيــــــاتــــــي |
||||||||||||
التعديل الأخير تم بواسطة MịηaTσ ; 27-12-2013 الساعة 07:09 PM
|
24-06-2013, 12:34 AM | #2 | ||||||||||||
|
فكرة حلوة والله .. ولو فى نشاط والموضوع اشتغل هيثبت ان شاء الله :) بس حاول تضيف شوية مسارات اللى دايماً الناس بتتطلبها يعنى ، كده يبقا الموضوع احسن :) عشان العضو يدخل يلاقيها جاهزه على طول :) |
||||||||||||
|
24-06-2013, 12:51 AM | #3 | ||||||||||||
|
موضوع رائع ويساعد ناس كتييير
|
||||||||||||
|
24-06-2013, 12:55 AM | #4 | |||||||||||||
|
اقتباس:
وحنزل مسارات ياما اوي بس ممكن ابدا من بكرا لاني مشغول انهردة اول |
|||||||||||||
التعديل الأخير تم بواسطة ELjOkeR ; 24-06-2013 الساعة 03:01 AM
|
24-06-2013, 01:39 AM | #5 | ||||||||||||
|
موضوع جميل جدا
|
||||||||||||
|
24-06-2013, 03:04 AM | #6 | ||||||||||||
|
يالا عالبركه
|
||||||||||||
|
24-06-2013, 08:11 AM | #7 | ||||||||||||||
|
اقتباس:
اقتباس:
|
||||||||||||||
|
24-06-2013, 09:57 AM | #8 | ||||||||||||
|
الله ينور عليك يانجم
|
||||||||||||
|
24-06-2013, 10:11 AM | #9 | |||||||||||||
|
اقتباس:
|
|||||||||||||
|
24-06-2013, 10:20 AM | #10 | ||||||||||||
|
تمامـ موضوع مفيد
|
||||||||||||
|
24-06-2013, 10:49 AM | #11 | |||||||||||||
|
اقتباس:
و يا رب يفيد الناس |
|||||||||||||
|
24-06-2013, 11:50 AM | #12 | ||||||||||||
|
تمام يكبير موضوع حلو اوى
|
||||||||||||
|
24-06-2013, 11:51 AM | #13 | |||||||||||||
|
اقتباس:
|
|||||||||||||
|
24-06-2013, 08:57 PM | #14 | ||||||||||||
|
شويه شغل عالى بقا عايز اسم و مسار كل شى مسئول على Fortress فى ال Client (Map + Data + Media كلة حاجه |
||||||||||||
|
25-06-2013, 02:00 AM | #15 | |||||||||||||
|
اقتباس:
[SPOILER]media\icon\etc\fortress_axe.ddj media\icon\etc\fortress_hammer.ddj media\icon\etc\mark_fortress2.ddj media\icon\etc\mark_fortress3.ddj media\icon\item\fort\fortress_axe.ddj media\icon\item\fort\fortress_hammer.ddj media\icon\npc\fortress_battleaide.ddj media\icon\npc\fortress_manager.ddj media\icon\npc\fortress_offical.ddj media\icon\npc\fortress_smith.ddj media\icon\npc\fortress_trainer.ddj media\interface\chattingwnd\chat_lamp_fortress.ddj media\interface\guide\fortress_defensive_position. ddj media\interface\guide\fortress_fort_stone.ddj media\interface\guide\fortress_gate.ddj media\interface\guide\fortress_guard_tower.ddj media\interface\guide\fortress_headquarters.ddj media\resinfo\iffortressbusiness.txt media\resinfo\iffortressbusinessslot.txt media\resinfo\iffortressmakeitemwnd.txt media\resinfo\iffortressmakeitemwndslot.txt media\resinfo\iffortressmap.txt media\resinfo\iffortresswarapplywnd.txt media\resinfo\iffortresswarapplywndslot.txt media\resinfo\iftw_fortressstructure.txt media\server_dep\silkroad\textdata\siegefortress.t xt media\server_dep\silkroad\textdata\siegefortressba ttlerank.txt media\server_dep\silkroad\textdata\siegefortressgu ard.txt media\server_dep\silkroad\textdata\siegefortressit emforge.txt media\server_dep\silkroad\textdata\siegefortressre ward.txt[/SPOILER] [SPOILER]data\Dungeon\wchina\fortress_dungeon.dof data\Prim\Mtrl\COS\fortress_battering_ram.bmt data\Prim\Mtrl\COS\fortress_battering_ram_01.ddj data\Prim\Mtrl\COS\fortress_battering_ram_02.ddj data\Prim\Mtrl\COS\fortress_battering_ram_03.ddj data\Prim\Mtrl\COS\fortress_battering_ram_chain.dd j data\Prim\Mtrl\COS\fortress_battering_ram_fleg.ddj data\Prim\Mtrl\COS\fortress_catapult.bmt data\Prim\Mtrl\COS\fortress_catapult_01.ddj data\Prim\Mtrl\COS\fortress_catapult_02.ddj data\Prim\Mtrl\COS\fortress_catapult_03.ddj data\Prim\Mtrl\COS\fortress_catapult_flag.ddj data\Prim\Mtrl\COS\fortress_catapult_ram_01.ddj data\Prim\Mtrl\COS\fortress_catapult_ram_chain.ddj data\Prim\Mtrl\COS\fortress_catapult_shield01.ddj data\Prim\Mtrl\Artifact\guild\flag\fortress_flag.b mt data\Prim\Mtrl\Artifact\guild\flag\fortress_flagbo ng.ddj data\Prim\Mtrl\Artifact\guild\flag\fortress_flag_n ew.bmt data\Prim\Mtrl\Artifact\guild\flag\fortress_flag_n ew_01.ddj data\Prim\Mtrl\Artifact\guild\flag\fortress_flag_n ew_02.ddj data\Prim\Mtrl\Artifact\guild\flag\fortress_flag_n ew_mark01.ddj data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_bi groof.ddj data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_bi groof_stone.ddj data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_bo ttom.bmt data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_bo ttom.ddj data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_br id00_01.bmt data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_br id01_01.bmt data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_br id01_11.ddj data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_br id02_05.ddj data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_br id02_07.ddj data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_br id02_08.ddj data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_br id02_10.ddj data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_br id02_alpha03.ddj data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_br id02_gate03.ddj data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_br id03_01.bmt data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_ce nt01.bmt data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_ce nt01.ddj data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_ce nt02.ddj data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_ce nt03.ddj data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_ce nt04.ddj data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_ce nt05.ddj data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_ce nt06.ddj data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_ce nt07.ddj data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_ce nt08.ddj data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_ce nt09.ddj data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_ce nt_alpha.ddj data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_ce nt_alpha01.ddj data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_ce nt_alpha02.ddj data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_ce nt_roof.ddj data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_mi d_02.ddj data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_mi d_06.ddj data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_pa l_09.ddj data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_pa l_win.ddj data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_pa rt01.bmt data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_pa rt02.bmt data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_pa rt03.bmt data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_tu tl01_02.ddj data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_tu tl01_03.ddj data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_tu tl01_04.ddj data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_tu tl01_alpha01.ddj data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_tu tl02_01.bmt data\Prim\Mtrl\Bldg\guild\hotang\fortress_hotan_wa ll.bmt data\Prim\Mtrl\Bldg\guild\hotang\castlegate\fortre ss_hotan_brokendoor_01.bmt data\Prim\Mtrl\Bldg\guild\hotang\castlegate\fortre ss_hotan_door_01.bmt data\Prim\Mtrl\Bldg\guild\hotang\castlegate\fortre ss_hotan_door_01.ddj data\Prim\Mtrl\Item\etc\fortress_hammer_axe.bmt data\Prim\Mtrl\Item\etc\fortress_hammer_axe.ddj data\Prim\Mtrl\mob\fortress data\Prim\Mtrl\mob\fortress\fw_battlegolem.bmt data\Prim\Mtrl\mob\fortress\fw_battlegolem.ddj data\Prim\Mtrl\mob\fortress\fw_bigspider.bmt data\Prim\Mtrl\mob\fortress\fw_bigspider.ddj data\Prim\Mtrl\mob\fortress\fw_darkeagle.bmt data\Prim\Mtrl\mob\fortress\fw_darkeagle.ddj data\Prim\Mtrl\mob\fortress\fw_hagiazo.bmt data\Prim\Mtrl\mob\fortress\fw_hagiazo.ddj data\Prim\Mtrl\mob\fortress\fw_hanga.bmt data\Prim\Mtrl\mob\fortress\fw_hanga.ddj data\Prim\Mtrl\mob\fortress\fw_hyeongcheon.bmt data\Prim\Mtrl\mob\fortress\fw_hyeongcheon.ddj data\Prim\Mtrl\mob\fortress\fw_kyklopes.bmt data\Prim\Mtrl\mob\fortress\fw_kyklopes.ddj data\Prim\Mtrl\mob\fortress\fw_mujigi.bmt data\Prim\Mtrl\mob\fortress\fw_mujigi.ddj data\Prim\Mtrl\mob\fortress\fw_taese.bmt data\Prim\Mtrl\mob\fortress\fw_taese.ddj data\Prim\Mtrl\mob\fortress\fw_whitetiger.bmt data\Prim\Mtrl\mob\fortress\fw_whitetiger.ddj data\Prim\Mtrl\mob\fortress\hyeongcheon.bmt data\Prim\Mtrl\mob\fortress\hyeongcheon.ddj data\Prim\Skel\COS\fortress_battering_ram.bsk data\Prim\Skel\COS\fortress_catapult.bsk data\Prim\Skel\etc\fortress_hammer.bsk data\Prim\Skel\Bldg\guild\hotang\castlegate\fortre ss_hotan_door_01.bsk data\Prim\Skel\mob\fortress data\Prim\Skel\mob\fortress\fw_battlegolem.bsk data\Prim\Skel\mob\fortress\fw_bigspider.bsk data\Prim\Skel\mob\fortress\fw_darkeagle.bsk data\Prim\Skel\mob\fortress\fw_hanga.bsk data\Prim\Skel\mob\fortress\fw_taese.bsk data\Prim\Ani\Bldg\guild\hotang\castlegate\fortres s_hotan_door_close.ban data\Prim\Ani\Bldg\guild\hotang\castlegate\fortres s_hotan_door_closing.ban data\Prim\Ani\Bldg\guild\hotang\castlegate\fortres s_hotan_door_open.ban data\Prim\Ani\Bldg\guild\hotang\castlegate\fortres s_hotan_door_opening.ban data\Prim\Ani\COS\fortress_battering_ram data\Prim\Ani\COS\fortress_battering_ram\fortress_ battering_ram_attack01.ban data\Prim\Ani\COS\fortress_battering_ram\fortress_ battering_ram_damage01.ban data\Prim\Ani\COS\fortress_battering_ram\fortress_ battering_ram_die.ban data\Prim\Ani\COS\fortress_battering_ram\fortress_ battering_ram_die_rm.ban data\Prim\Ani\COS\fortress_battering_ram\fortress_ battering_ram_run.ban data\Prim\Ani\COS\fortress_battering_ram\fortress_ battering_ram_walk.ban data\Prim\Ani\COS\fortress_catapult data\Prim\Ani\COS\fortress_catapult\fortress_catap ult_attack01.ban data\Prim\Ani\COS\fortress_catapult\fortress_catap ult_damage01.ban data\Prim\Ani\COS\fortress_catapult\fortress_catap ult_die.ban data\Prim\Ani\COS\fortress_catapult\fortress_catap ult_die_rm.ban data\Prim\Ani\COS\fortress_catapult\fortress_catap ult_run.ban data\Prim\Ani\COS\fortress_catapult\fortress_catap ult_walk.ban data\Prim\Ani\mob\fortress data\Prim\Ani\mob\fortress\fw_bigspider.bms data\Prim\Ani\mob\fortress\fw_bigspider_part1.bms data\Prim\Ani\mob\fortress\fw_bigspider_part2.bms data\Prim\Ani\mob\fortress\fw_bigspider_part2_part 1.bms data\Prim\Ani\mob\fortress\fw_bigspider_part2_part 2.bms [/SPOILER] بجد الموضوع دا تعبني يا باشا بس ولا يهمك |
|||||||||||||
التعديل الأخير تم بواسطة William ; 25-06-2013 الساعة 02:07 AM
|
يتصفح الموضوع حالياً : 1 (0 عضو و 1 زائر) | |
|
|