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ده سكربيت لل bot بلغة auto it بس مش عرف طبيعة شغله ازاي وفيني يحط الاوبي كود للكل حاجة كود:
#NoTrayIcon #include <String.au3> #include <GuiListView.au3> #include <GuiListBox.au3> #include <Array.au3> #include "skillData.au3" #include "itemData.au3" #include "mobData.au3" #include "soxData.au3" ;--------------------------------------------------------------------------------------- Global $run = false, $targetId, $target = false, $myX, $myY, $myId, $attackTimer, $pickTimer, $walkTimer, $targetTimer, $loggedIn = false Global $curHp = 1, $curMp = 1, $maxHp = 1, $maxMp = 1, $hpPercent, $mpPercent, $charData, $zerkOrb = 0 Global $dropId, $drop = false, $killedId, $nextTarget, $imbueTimer, $mob_list[200], $drop_list[50], $buffing = false, $nextBuff, $buffTimer, $buffingDelay, $attackingusTimer = TimerInit() Global $partyTimer = TimerInit(), $sroPid, $hidden = false, $charName = "", $stuckTimer = TimerInit() Opt("GUIOnEventMode", 1) ;--------------------------------------------------------------------------------------- $GUI = GUICreate("[vSRO110] jreBot Lite", 662, 379, 234, 199) GUICtrlCreateTab(8, 8, 489, 361) GUICtrlCreateTabItem("Main") GUICtrlCreateGroup("Training area (x, y, range)", 24, 49, 281, 81) $xInput = GUICtrlCreateInput("", 40, 81, 41, 22) $yInput = GUICtrlCreateInput("", 88, 81, 41, 22) $rInput = GUICtrlCreateInput("100", 136, 81, 41, 22) $setXY = GUICtrlCreateButton("Set Current", 208, 81, 75, 25) GUICtrlCreateGroup("Pick", 320, 49, 129, 289) $goldCbox = GUICtrlCreateCheckbox("Gold", 336, 81, 97, 17) $itemCbox = GUICtrlCreateCheckbox("Equipments", 336, 113, 97, 17) $welixirCbox = GUICtrlCreateCheckbox("Weapon elixirs", 336, 146, 97, 17) $selixirCbox = GUICtrlCreateCheckbox("Shield elixirs", 336, 177, 97, 17) $pelixirCbox = GUICtrlCreateCheckbox("Protector elixirs", 336, 209, 97, 17) $aelixirCbox = GUICtrlCreateCheckbox("Accessory elixirs", 336, 241, 105, 17) $questCbox = GUICtrlCreateCheckbox("Quest items", 336, 273, 97, 17) GUICtrlCreateGroup("Log", 24, 145, 281, 193) $log = GUICtrlCreateEdit("", 32, 169, 265, 161) GUICtrlCreateTabItem("Settings") GUICtrlCreateGroup("Other", 24, 51, 169, 297) $deadCbox = GUICtrlCreateCheckbox("Back to town when dead", 40, 74, 145, 17) $usezerkCbox = GUICtrlCreateCheckbox("Use zerk when full", 40, 107, 121, 17) $usegiantCbox = GUICtrlCreateCheckbox("Use zerk on giant/pt mobs", 40, 138, 145, 17) $targetgiantCbox = GUICtrlCreateCheckbox("Don't target giant/pt mobs", 40, 170, 145, 17) $randomRadio = GUICtrlCreateRadio("If no mobs walk random", 40, 202, 137, 17) GUICtrlSetState(-1, 1) $centerRadio = GUICtrlCreateRadio("If no mobs walk center", 40, 234, 129, 17) GUICtrlCreateGroup("Auto reform", 207, 49, 265, 185) $titleInput = GUICtrlCreateInput("Long time party!", 223, 104, 233, 22) $ptCbox = GUICtrlCreateCheckbox("Enable auto reform/Accept", 223, 72, 153, 17) $type1Cbox = GUICtrlCreateRadio("4/4 Item Dist", 223, 136, 81, 17) GUICtrlSetState(-1, 1) $type2Cbox = GUICtrlCreateRadio("8/8 Item Dist", 327, 136, 81, 17) $type3Cbox = GUICtrlCreateRadio("4/4 Item Share", 223, 160, 89, 17) $Type4Cbox = GUICtrlCreateRadio("8/8 Item Share", 327, 160, 97, 17) $lvlminInput = GUICtrlCreateInput("1", 223, 191, 49, 22) $lvlmaxInput = GUICtrlCreateInput("110", 287, 191, 49, 22) GUICtrlCreateTabItem("Skills") $skillList = GUICtrlCreateListView("Name |ID", 23, 46, 170, 310) $addSkill = GUICtrlCreateButton("Add Attack", 209, 78, 67, 17) $delSkill = GUICtrlCreateButton("Del Attack", 209, 97, 67, 17) $attackList = GUICtrlCreateList("", 289, 45, 193, 90) $addBuff = GUICtrlCreateButton("Add Buff", 209, 190, 67, 17) $delBuff = GUICtrlCreateButton("Del Buff", 209, 209, 67, 17) $buffList = GUICtrlCreateList("", 289, 157, 193, 90) $addImbue = GUICtrlCreateButton("Add Imbue", 208, 255, 67, 17) $delImbue = GUICtrlCreateButton("Del Imbue", 208, 274, 67, 17) $imbueInput = GUICtrlCreateInput("", 289, 260, 193, 22) GUICtrlCreateLabel("Buffs recast time", 216, 306, 87, 18) $recastInput = GUICtrlCreateInput("300", 309, 304, 49, 22) GUICtrlCreateLabel("sec", 365, 304, 22, 18) $2ndCbox = GUICtrlCreateCheckbox("Use 2nd weapon for buffing (inv 1st slot)", 213, 336, 257, 17) GUICtrlCreateTabItem("Start Client") GUICtrlCreateGroup("SRO Directory", 24, 50, 329, 121) $sroInput = GUICtrlCreateInput("", 40, 81, 249, 22) $browseSro = GUICtrlCreateButton("...", 296, 81, 51, 25) $engCbox = GUICtrlCreateCheckbox("English Patch", 40, 129, 84, 17) GUICtrlSetState(-1, $GUI_DISABLE) $launchSro = GUICtrlCreateButton("Launch!", 136, 122, 139, 33) GUICtrlCreateTabItem("") GUICtrlCreateGroup("Character", 512, 8, 137, 193) $charEdit = GUICtrlCreateEdit("", 520, 32, 121, 161, 4096) $start = GUICtrlCreateButton("Start Bot", 512, 224, 139, 25) $stop = GUICtrlCreateButton("Stop Bot", 512, 264, 139, 25) $save = GUICtrlCreateButton("Save Settings", 512, 304, 139, 25) $show = GUICtrlCreateButton("Show/Hide Client", 512, 344, 139, 25) GUISetState(@SW_SHOW) ;--------------------------------------------------------------------------------------- TCPStartUp() $socket = TCPConnect("127.0.0.1", 22580) If @Error Then Exit Load() GUISetOnEvent(-3, "Close") GUICtrlSetOnEvent($start, "Start") GUICtrlSetOnEvent($stop, "Stop") GUICtrlSetOnEvent($setXY, "SetXY") GUICtrlSetOnEvent($addSkill, "AddAttack") GUICtrlSetOnEvent($addBuff, "AddBuff") GUICtrlSetOnEvent($delSkill, "DelAttack") GUICtrlSetOnEvent($delBuff, "DelBuff") GUICtrlSetOnEvent($addImbue, "AddImbue") GUICtrlSetOnEvent($delImbue, "DelImbue") GUICtrlSetOnEvent($browseSro, "BrowseSro") GUICtrlSetOnEvent($launchSro, "LaunchSro") GUICtrlSetOnEvent($show, "HideSro") GUICtrlSetOnEvent($save, "SaveSettings") ;--------------------------------------------------------------------------------------- While 1 $recv = ReadPacket() $size = Dec(StringMid($recv, 3, 2) & StringMid($recv, 1, 2)) $opcode = StringMid($recv, 7, 2) & StringMid($recv, 5, 2) $data = StringMid($recv, 13) Switch $opcode Case "B021" ;object moving BeginParse($data, $size) $id = ParseDword() $flag = ParseByte() $xSection = Dec(ParseByte()) $ySection = Dec(ParseByte()) $xOffset = Dec(ParseWord()) $zOffset = Dec(ParseWord()) $yOffset = Dec(ParseWord()) $x = ($xSection - 135) * 192 + ($xOffset /10 ) $y = ($ySection - 92) * 192 + ($yOffset / 10 ) If $id = $myId AND $flag = "01" Then If $run = true AND Distance($myX, $x, $myY, $y) > 500 Then ;in case theres an error ;nothing for now Else $myX = $x $myY = $y EndIf If GUICtrlRead($blindCbox) = 1 Then $nextTarget = $id EndIf EndIf Case "B034" If $data = "021218" Then RemoveDrop($drop_list[0]) EndIf Case "B045" ;select response If $size = 12 Then BeginParse($data, $size) $byte1 = ParseByte() $id = ParseDword() $byte2 = ParseByte() $hp = Dec(ParseDword()) $byte3 = ParseByte() $byte4 = ParseByte() If $byte1 = "01" AND $byte2 = "01" AND $byte3 = "01" AND $byte4 = "05" AND $hp > 1 Then SetTarget($id) EndIf EndIf Case "B070" ;lot of things? BeginParse($data, $size) $flag = ParseByte() $type = ParseWord() If $flag = "01" Then $idc = ParseDword() $mobId = ParseDword() $idc = ParseDword() $victim = ParseDword() If $victim = $myId Then ;something attacking us If $run = true AND $mobId <> $targetId Then InjectPacket("7045", Rev($mobId)) EndIf EndIf ElseIf $flag = "02" Then If $type = "3010" Then ;obstacle RemoveTarget($targetId) EndIf EndIf Case "3011" ;died =(((( If $data = "04" AND $run = true AND GUICtrlRead($deadCbox) = 1 Then $run = false Sleep(4000) InjectPacket("3053", "01") EndIf Case "3013" ;chardata BeginParse($data, $size) LoadSkills($data) Case "3015" ;singe spawn BeginParse($data, $size) $model = ParseDword() If IsGold($model) = true Then $amount = Dec(ParseDword()) $goldId = ParseDword() $globalParseIndex += 46 $mobId = ParseDword() If $mobId = $killedId AND GUICtrlRead($goldCbox) = 1 Then SetDrop($goldId) EndIf ElseIf IsEquip($model) = true Then $dunno = ParseByte() $equipId = ParseDword() $globalParseIndex += 46 $mobId = ParseDword() If $mobId = $killedId AND GUICtrlRead($itemCbox) = 1 Then SetDrop($equipId) EndIf ElseIf IsSox($model) = true Then $dunno = ParseByte() $equipId = ParseDword() $globalParseIndex += 46 $mobId = ParseDword() If $mobId = $killedId AND GUICtrlRead($soxCbox) = 1 Then SetDrop($equipId) EndIf ElseIf IsElixir($model) = true Then $elixirId = ParseDword() $globalParseIndex += 46 $mobId = ParseDword() If $mobId = $killedId AND GUICtrlRead($elixirCbox) = 1 Then SetDrop($elixirId) EndIf Else LoadMobs($data) EndIf Case "3016" ;singe despawn BeginParse($data, $size) $id = ParseDword() RemoveTarget($id) RemoveDrop($id) RemoveMob($id) Case "3017" ;groupspawn start BeginParse($data, $size) Global $spawnType = ParseByte() Global $spawnAmount = Dec(ParseWord()) Case "3019" ;groupspawn/despawn BeginParse($data, $size) If $spawnType = "01" Then LoadMobs($data) ElseIf $spawnType = "02" Then For $i = 0 To $spawnAmount $id = ParseDword() RemoveTarget($id) RemoveDrop($id) RemoveMob($id) Next EndIf Case "3020" ;charspawn BeginParse($data, $size) $myId = ParseDword() Case "3056" ;exp received BeginParse($data, $size) $id = ParseDword() $killedId = $id RemoveTarget($id) RemoveMob($id) Case "3057" ;hp/mp update BeginParse($data, $size) $id = ParseDword() $flag = ParseByte() $unk = ParseByte() $type = ParseByte() If $type = "05" Then $hp = Dec(ParseDword()) $mp = Dec(ParseDword()) If $hp = 0 Then RemoveTarget($id) RemoveMob($id) EndIf EndIf Case "70A1" ;skill update BeginParse($data, $size) $newId = ParseDword() UpdateSkill($newId) EndSwitch If $run = true Then If $target = true AND $drop = false AND TimerDiff($attackTimer) > 300 AND $buffing = false Then UseSkill($targetId) $attackTimer = TimerInit() EndIf If $target = false AND TimerDiff($targetTimer) > 500 AND GUICtrlRead($blindCbox) <> 1 Then $nextTarget = $mob_list[0] If $nextTarget <> "" AND $nextTarget <> $killedId Then InjectPacket("7045", Rev($nextTarget)) EndIf $targetTimer = TimerInit() EndIf If $target = false AND TimerDiff($targetTimer) > 500 AND GUICtrlRead($blindCbox) = 1 Then If $nextTarget <> "" AND $nextTarget <> $killedId Then InjectPacket("7045", Rev($nextTarget)) EndIf $targetTimer = TimerInit() EndIf If $drop = true AND TimerDIff($pickTimer) > 500 AND $buffing = false AND $drop_list[0] <> "" Then InjectPacket("7074", "010201" & Rev($drop_list[0])) $pickTimer = TimerInit() EndIf If TimerDiff($walkTimer) > 2000 AND $target = false AND $buffing = false AND $drop = false Then Walk(GUICtrlRead($xInput), GUICtrlRead($yInput)) $walkTImer = TimerInit() EndIf If TimerDiff($buffTimer) > GUICtrlRead($recastInput) * 1000 Then BeginBuffing() If TimerDiff($buffingDelay) > 4000 AND $buffing = true Then UseBuff() If TimerDiff($imbueTimer) > 1000 AND $target = true Then If GUICtrlRead($imbueInput) <> "" Then InjectPacket("7074", "0104" & Rev(GUICtrlRead($imbueInput)) & "00") EndIf $imbueTimer = TimerInit() EndIf If TimerDiff($walkTimer) > 2000 AND $drop = false Then $range = Sqrt(($myX - GUICtrlRead($xInput)) * ($myX - GUICtrlRead($xInput)) + ($myY - GUICtrlRead($yInput)) * ($myY - GUICtrlRead($yInput))) If $range >= GUICtrlRead($rInput) Then $target = false Walk(GUICtrlRead($xInput), GUICtrlRead($yInput)) EndIf $walkTimer = TimerInit() EndIf If TimerDiff($zerkTimer) > 6000 Then If GUICtrlRead($zerkCbox) = 1 Then InjectPacket("70A7", "01") EndIf $zerkTimer = TimerInit() EndIf EndIf WEnd ;GUI EVENT FUNCTIONS-------------------------------------------------------------------------- Func Close() Exit EndFUnc Func Start() Save() BeginBuffing() $attackTimer = TimerInit() $pickTimer = TimerInit() $walkTimer = TimerInit() $targetTimer = TimerInit() $imbueTimer = TimerInit() $zerkTimer = TimerInit() $target = false $drop = false $run = true EndFunc Func Stop() $run = false EndFunc Func SetXY() GUICtrlSetData($xInput, $myX) GUICtrlSetData($yInput, $myY) EndFUnc Func AddAttack() $index = _GUICtrlListView_GetSelectedIndices($skillList) $text = _GUICtrlListView_GetItemText($skillList, Int($index), 1) GUICtrlSetData($attackList, $text & "|") EndFunc Func AddBuff() $index = _GUICtrlListView_GetSelectedIndices($skillList) $text = _GUICtrlListView_GetItemText($skillList, Int($index), 1) GUICtrlSetData($buffList, $text & "|") EndFunc Func DelAttack() $index = _GUICtrlListBox_GetCurSel($attackList) _GUICtrlListBox_DeleteString($attackList, $index) EndFunc Func DelBuff() $index = _GUICtrlListBox_GetCurSel($buffList) _GUICtrlListBox_DeleteString($buffList, $index) EndFunc Func AddImbue() $index = _GUICtrlListView_GetSelectedIndices($skillList) $text = _GUICtrlListView_GetItemText($skillList, Int($index), 1) GUICtrlSetData($imbueInput, $text) EndFunc ;--------------------------------------------------------------------------------------- Func ReadPacket() $recv = Hex(Binary(TCPRecv($socket, 2))) If $recv = "" Then Return "" Else $size = Dec(StringMid($recv, 3, 2) & StringMid($recv, 1, 2)) $recv &= Hex(Binary(TCPRecv($socket, $size+4))) Return $recv EndIf EndFunc Func InjectPacket($opcode, $data, $security = "0100") $size = Hex(StringLen($data) / 2, 4) $size = StringMid($size, 3, 2) & StringMid($size, 1, 2) $opcode = StringMid($opcode, 3, 2) & StringMid($opcode, 1, 2) $packet = _HexToString($size & $opcode & $security & $data) TCPSend($socket, $packet) EndFunc Func Rev($val) $result = "" For $i = 1 To StringLen($val) / 2 $byte = StringRight($val, 2) $val = StringTrimRight($val, 2) $result &= $byte Next Return $result EndFunc Func SetTarget($id) $targetId = $id $target = true EndFunc Func SetDrop($id) _ArrayPush($drop_list, $id, 1) $drop = true $attackTimer = TimerInit() $targetTimer = TimerInit() $pickTimer = TimerInit() EndFunc Func RemoveTarget($id) If $targetId = $id Then $targetId = "" $target = false EndIf EndFunc Func RemoveDrop($id) For $i = 0 To UBound($drop_list) - 1 If $drop_list[$i] = $id Then _ArrayDelete($drop_list, $i) _ArrayAdd($drop_list, "") $attackTimer = TimerInit() $targetTimer = TimerInit() $pickTimer = TimerInit() EndIf Next If $drop_list[0] = "" Then $drop = false EndFunc Func IsGold($id) If $id = "00000001" Then Return true ElseIf $id = "00000002" Then Return true ElseIf $id = "00000003" Then Return true Else Return false EndIf EndFunc Func IsEquip($id) $search = _ArraySearch($item_id, $id) If $search <> -1 Then Return true Else Return false EndIf EndFunc Func IsSox($id) $search = _ArraySearch($sox_id, $id) If $search <> -1 Then Return true Else Return false EndIf EndFunc Func IsElixir($id) For $i = 3675 To 3682 If $id = Hex($i, 8) Then Return true EndIf Next Return false EndFunc Func LoadSkills($data) _GUICtrlListView_DeleteAllItems($skillList) For $i = 0 To UBound($skill_id) - 1 $id = StringMid($skill_id[$i], 1, 8) $name = StringMid($skill_id[$i], 10) If StringInStr($data, "01" & Rev($id) & "01") AND $id <> "00000500" Then GUICtrlCreateListViewItem($name & "|" & $id, $skillList) EndIf Next EndFunc Func UpdateSkill($newId) $id = "" $name = "" For $i = 0 To UBound($skill_id) - 1 $id = StringMid($skill_id[$i], 1, 8) $name = StringMid($skill_id[$i], 10) If $id = $newId Then ExitLoop Next $index = _GUICtrlListView_FindText($skillList, $name) $oldId = _GUICtrlListView_GetItemText($skillList, Int($index), 1) If $index <> -1 Then _GUICtrlListView_DeleteItem($skillList, Int($index)) GUICtrlCreateListViewItem($name & "|" & $newId, $skillList) EndIf $index = _GUICtrlListBox_FindString($attackList, $oldId) If $index <> -1 Then _GUICtrlListBox_DeleteString($attackList, Int($index)) GUICtrlSetData($attackList, $newId & "|") EndIf $index = _GUICtrlListBox_FindString($buffList, $oldId) If $index <> -1 Then _GUICtrlListBox_DeleteString($buffList, Int($index)) GUICtrlSetData($buffList, $newId & "|") EndIf If GUICtrlRead($imbueInput) = $oldId Then GUICtrlSetData($imbueInput, $newId) EndIf EndFunc Func Walk($x, $y) $xPosition = Mod($x, 192) * 10 $yPosition = Mod($y, 192) * 10 $xSection = ($x - $xPosition / 10) / 192 + 135 $ySection = ($y - $yPosition / 10) / 192 + 92 InjectPacket("7021", "01" & Hex($xSection, 2) & Hex($ySection, 2) & Rev(Hex($xPosition, 4)) & "FAFF" & Rev(Hex($yPosition, 4))) EndFunc Func UseSkill($monster) $count = _GUICtrlListBox_GetCount($attackList) $random = Random(0, $count) $skill = _GUICtrlListBox_GetText($attackList, $random) If $skill <> "" Then InjectPacket("7074", "0104" & Rev($skill) & "01" & Rev($monster)) Else InjectPacket("7074", "010101" & Rev($monster)) EndIf EndFunc Func BeginBuffing() $buffing = true $nextBuff = 0 $buffingDelay = TimerInit() $buffTimer = TimerInit() EndFunc Func UseBuff() If $nextBuff = 0 Then If GUICtrlRead($2ndCbox) = 1 Then InjectPacket("7034", "000D060000", "0300") EndIf $buffingDelay = TimerInit() $skill = _GUICtrlListBox_GetText($buffList, $nextBuff) If $skill <> "" Then InjectPacket("7074", "0104" & Rev($skill) & "00") EndIf If $skill = "" Then If GUICtrlRead($2ndCbox) = 1 Then InjectPacket("7034", "000D060000", "0300") $buffing = false EndIf $nextBuff += 1 EndFunc Func LoadMobs($data) For $i = 0 To UBound($monster_id) - 1 $array = StringRegExp($data, Rev($monster_id[$i]) & "(.{44}?)", 3) If IsArray($array) Then For $x = 0 To UBound($array) - 1 $id = StringMid($array[$x], 1, 8) $word = StringMid($array[$x], 41, 4) If StringMid(Rev($id), 1, 2) = "00" AND StringMid(Rev($id), 3, 2) <> "00" Then If $word = "0100" OR $word = "0001" OR $word = "0101" OR $word = "0000" Then _ArrayPush($mob_list, Rev($id), 1) EndIf EndIf Next EndIf Next EndFunc Func RemoveMob($id) For $i = 0 To UBound($mob_list) - 1 If $mob_list[$i] = $id Then _ArrayDelete($mob_list, $i) _ArrayAdd($mob_list, "") EndIf Next EndFunc ;-----------Packet parsing functions by pushedx!---------------------------------------- Func BeginParse($buffer, $size) Global $globalParseIndex = 1 Global $globalParseSize = $size Global $globalParseBuffer = $buffer EndFunc Func ParseByte() $result = StringMid($globalParseBuffer, $globalParseIndex, 2) $globalParseIndex = $globalParseIndex + 2 return $result EndFunc Func ParseWord() $low = ParseByte() $hi = ParseByte() return $hi & $low EndFunc Func ParseDword() $low = ParseWord() $hi = ParseWord() return $hi & $low EndFunc Func ParseQWord() $low = ParseDword() $hi = ParseDword() return $hi & $low EndFunc Func ParseAscii($length) $result = StringMid($globalParseBuffer, $globalParseIndex, $length * 2) $globalParseIndex = $globalParseIndex + ($length * 2) $len = StringLen($result) $strResult = "" For $i = 1 to $len Step 2 $strResult = $strResult & Chr(Dec(StringMid($result, $i, 2))) Next return $strResult EndFunc ;---------------------------------------------------------------------------------------- Func Save() IniWrite(@ScriptDir & "\jreBot.ini", $charName, "xInput", GUICtrlRead($xInput)) IniWrite(@ScriptDir & "\jreBot.ini", $charName, "yInput", GUICtrlRead($yInput)) IniWrite(@ScriptDir & "\jreBot.ini", $charName, "rInput", GUICtrlRead($rInput)) IniWrite(@ScriptDir & "\jreBot.ini", $charName, "goldCbox", GUICtrlRead($goldCbox)) IniWrite(@ScriptDir & "\jreBot.ini", $charName, "itemCbox", GUICtrlRead($itemCbox)) IniWrite(@ScriptDir & "\jreBot.ini", $charName, "welixirCbox", GUICtrlRead($welixirCbox)) IniWrite(@ScriptDir & "\jreBot.ini", $charName, "selixirCbox", GUICtrlRead($selixirCbox)) IniWrite(@ScriptDir & "\jreBot.ini", $charName, "pelixirCbox", GUICtrlRead($pelixirCbox)) IniWrite(@ScriptDir & "\jreBot.ini", $charName, "aelixirCbox", GUICtrlRead($aelixirCbox)) IniWrite(@ScriptDir & "\jreBot.ini", $charName, "questCbox", GUICtrlRead($questCbox)) IniWrite(@ScriptDir & "\jreBot.ini", $charName, "deadCbox", GUICtrlRead($deadCbox)) IniWrite(@ScriptDir & "\jreBot.ini", $charName, "usezerkCbox", GUICtrlRead($usezerkCbox)) IniWrite(@ScriptDir & "\jreBot.ini", $charName, "usegiantCbox", GUICtrlRead($usegiantCbox)) IniWrite(@ScriptDir & "\jreBot.ini", $charName, "targetgiantCbox", GUICtrlRead($targetgiantCbox)) IniWrite(@ScriptDir & "\jreBot.ini", $charName, "randomRadio", GUICtrlRead($randomRadio)) IniWrite(@ScriptDir & "\jreBot.ini", $charName, "centerRadio", GUICtrlRead($centerRadio)) IniWrite(@ScriptDir & "\jreBot.ini", $charName, "2nd", GUICtrlRead($2ndCbox)) IniWrite(@ScriptDir & "\jreBot.ini", $charName, "recast", GUICtrlRead($recastInput)) IniWrite(@ScriptDir & "\jreBot.ini", $charName, "imbue", GUICtrlRead($imbueInput)) $skill = "" For $i = 0 To _GUICtrlListBox_GetCount($attackList) - 1 $skill &= _GUICtrlListBox_GetText($attackList, $i) & "|" Next IniWrite(@ScriptDir & "\jreBot.ini", "Settings", "skills", $skill) $buff = "" For $i = 0 To _GUICtrlListBox_GetCount($buffList) - 1 $buff &= _GUICtrlListBox_GetText($buffList, $i) & "|" Next IniWrite(@ScriptDir & "\jreBot.ini", "Settings", "buffs", $buff) EndFunc Func Load() GUICtrlSetData($xInput, IniRead(@ScriptDir & "\jreBot.ini", "Settings", "x", "" )) GUICtrlSetData($yInput, IniRead(@ScriptDir & "\jreBot.ini", "Settings", "y", "" )) GUICtrlSetData($rInput, IniRead(@ScriptDir & "\jreBot.ini", "Settings", "range", "100" )) GUICtrlSetData($imbueInput, IniRead(@ScriptDir & "\jreBot.ini", "Settings", "imbue", "" )) GUICtrlSetData($attackList, IniRead(@ScriptDir & "\jreBot.ini", "Settings", "skills", "" )) GUICtrlSetData($buffList, IniRead(@ScriptDir & "\jreBot.ini", "Settings", "buffs", "" )) GUICtrlSetState($goldCbox, IniRead(@ScriptDir & "\jreBot.ini", "Settings", "gold", "4")) GUICtrlSetState($itemCbox, IniRead(@ScriptDir & "\jreBot.ini", "Settings", "item", "4" )) GUICtrlSetState($elixirCbox, IniRead(@ScriptDir & "\jreBot.ini", "Settings", "elixir", "4")) GUICtrlSetState($soxCbox, IniRead(@ScriptDir & "\jreBot.ini", "Settings", "sox", "4")) GUICtrlSetState($blindCbox, IniRead(@ScriptDir & "\jreBot.ini", "Settings", "blind", "4")) GUICtrlSetState($deadCbox, IniRead(@ScriptDir & "\jreBot.ini", "Settings", "dead", "4")) GUICtrlSetState($2ndCbox, IniRead(@ScriptDir & "\jreBot.ini", "Settings", "2nd", "4")) GUICtrlSetState($zerkCbox, IniRead(@ScriptDir & "\jreBot.ini", "Settings", "zerk", "4")) GUICtrlSetData($recastInput, IniRead(@ScriptDir & "\jreBot.ini", "Settings", "recast", "300")) EndFunc |
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اقتباس:
ههههههههه جامد الكود دة بجد بحب قوى الكود المرتب دة :D انا برتبه برضو بس بعد اما أخلص خالص بس انا بصراحة بشتغل مع ال Auto it كود بس مشتغتش انه يعمل فورم خالص بس هوة دة ناقص فايلات الداتا وفيه حاجة فى الكونكت خليه 22581 مش 22580 دة يدل انه قديم جدا وفيه تعديلات على تحليل الأوبى حصلت قبل كدة كتير يعنى ممكن ميشتغلش مظبوط وفيه حاجة غلط فى الكود نفسه بس مش عارف ايه هية بص هوة الأحسن تعمل واحد من البداية وعايز تستعين بدة مفيش مشاكل بس كمان عشان متحتاسش لما ينزل أبديت أو تعديل هتبقى فاهم الموضوع أكتر انا معاك ان الموضوع هياخد وقت بس عادى بعد كدة هتكبر دماغك اقتباس:
ههههههههههه ![]() بفتحه دلوقتى لقيته هاهاهاهاهاهاهاها اصلا انا شغال فيه لوحدى ومن أول ما أصحى لحد ما انام فتلاقى دماغى كلها بجات :D طيب انا لقيته فى الأج بوت برضو بس هوة بتاع الأج بوت طبعا قديم عشان ال Next exp اتغيرت المهم هوة كدة 1,118,24,1,82,5 lvl , nextexp , ?? , ? , ?? , ? hhhh ايه بقى الباقى دة ؟ |
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التعديل الأخير تم بواسطة gofa_25 ; 09-02-2013 الساعة 12:58 AM
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اقتباس:
ملفات ال PHbot بتعمل Update كل شوية لما تفتح البوت ، سيبك من الباقي خليك في ال 118 بس كده ، الباقي معرفش ده ايه لسه و ال Auto it انا شايف انها لغة قديمة شوية ممكن تجرب Java , C# , VB و كمان اسهل في التعلم |
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التعديل الأخير تم بواسطة tarek1500 ; 09-02-2013 الساعة 01:52 PM
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اقتباس:
اه انا ان شاء الله هخليه يعمل ابيديت من ع النت لوحده عشان محدش يقعد يدور على أبديت والكلام دة طيب تمام بس انا فهمت قصدك انت قصدك انا ليه ملقتهوش قبل كدة يعنى لأ الداتا كانت موجودة عادى وظاهرة عندى بس انا اللى مختش بالى انا عارف ان اول ما بفتح البوت لأول مرة بيعمل ابديت وينزلى الداتا أو الداتا الجديدة لو اتعدل عليها اقتباس:
اه أوك شكرا يا كبير بس انا مبلعلش r انا هخليه isro بس لحد ما اخلصه خالص |
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التعديل الأخير تم بواسطة gofa_25 ; 11-02-2013 الساعة 11:04 AM
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يتصفح الموضوع حالياً : 1 (0 عضو و 1 زائر) | |
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الموضوع | كاتب الموضوع | المنتدى | الردود | آخر مشاركة |
مشكلة داخل الجيم | cres | قسم الاستفسارات ومشاكل وحلول ال Sbot | 5 | 11-11-2018 12:39 PM |
اسفسارات داخل الجيم : اسم الجيم + اسماء المدن + ازاى اعرف اجيب كود | Emely | قسم الاسئلة و الاستفسارات لعمل السيرفرات الخاصة | 4 | 03-02-2014 01:27 PM |
استفسار داخل الجيم | dematreio | قسم الاسئلة و الاستفسارات لعمل السيرفرات الخاصة | 6 | 01-11-2013 01:41 AM |
طلب من داخل الجيم | يوسف النجم | قسم الاسئلة و الاستفسارات لعمل السيرفرات الخاصة | 4 | 19-11-2012 05:21 PM |