11-01-2014 08:34 AM | |
che_9299 |
بص ده كويرى علشان تحطو فى المكان اللى انته عايزو وبالوقوت اللى انته عايزو كود:
USE SRO_VT_SHARD /* Add Unique Spot By Arabianfox */ DECLARE @UNIQUE VARCHAR (129) DECLARE @CHARNAME VARCHAR (64) DECLARE @mindealy INT DECLARE @maxdelay int DECLARE @INITRADIUS INT DECLARE @RADIUS int DECLARE @MAXNEST int = (SELECT MAX (dwNestID) FROM Tab_RefNest)+1 DECLARE @MAXHIVE int = (SELECT MAX (dwHiveID) FROM Tab_RefHive)+1 DECLARE @MAXTACTICS int = (SELECT MAX (dwTacticsID) FROM Tab_RefTactics)+1 /* put your settings here */ SET @UNIQUE = 'MOB_JUPITER_YUNO' -- Unique code name from _RefobjCommon table SET @CHARNAME = 'CHARNAME' -- Character name from _Char table to get mob position X Y Z SET @mindealy = 60 -- Minimum time before appears in seconds SET @maxdelay = 120 -- Maximum time before appears in seconds SET @INITRADIUS = 100 -- Radius around spot unique can generated at SET @RADIUS = 500 -- Radius around spot Unique can move in /* end of settings area */ /* get ID of mob by code name */ Declare @MOBID int SET @MOBID = (SELECT ID FROM _RefObjCommon WHERE CodeName128 = @UNIQUE) SET IDENTITY_INSERT Tab_RefTactics ON INSERT INTO Tab_RefTactics (dwTacticsID,dwObjID,btAIQoS,nMaxStamina,btMaxStaminaVariance,nSightRange,btAggressType,AggressData,btChangeTarget,btHelpRequestTo,btHelpResponseTo,btBattleStyle,BattleStyleData,btDiversionBasis,DiversionBasisData1,DiversionBasisData2,DiversionBasisData3,DiversionBasisData4,DiversionBasisData5,DiversionBasisData6,DiversionBasisData7,DiversionBasisData8,btDiversionKeepBasis,DiversionKeepBasisData1,DiversionKeepBasisData2,DiversionKeepBasisData3,DiversionKeepBasisData4,DiversionKeepBasisData5,DiversionKeepBasisData6,DiversionKeepBasisData7,DiversionKeepBasisData8,btKeepDistance,KeepDistanceData,btTraceType,btTraceBoundary,TraceData,btHomingType,HomingData,btAggressTypeOnHoming,btFleeType,dwChampionTacticsID,AdditionOptionFlag,szDescString128) VALUES (@MAXTACTICS,@MOBID,0,500,50,200,0,0,2,2,2,0,0,5,0,0,0,0,0,30,0,0,4,0,0,0,0,0,0,0,0,0,0,0,1,500,0,0,2,0,0,112,@UNIQUE) SET IDENTITY_INSERT Tab_RefTactics OFF SET IDENTITY_INSERT Tab_RefHive ON INSERT INTO Tab_RefHive (dwHiveID,btKeepMonsterCountType,dwOverwriteMaxTotalCount,fMonsterCountPerPC,dwSpawnSpeedIncreaseRate,dwMaxIncreaseRate,btFlag,GameWorldID,HatchObjType,szDescString128) VALUES (@MAXHIVE,0,1,0,0,0,0,1,1,@UNIQUE) SET IDENTITY_INSERT Tab_RefHive OFF /* get position coordinates of your character */ DECLARE @REGION INT SET @REGION = (SELECT (LatestRegion) FROM _Char WHERE CharName16 = @CHARNAME) DECLARE @POSX INT SET @POSX = (SELECT (POSX) FROM _Char WHERE CharName16 = @CHARNAME) DECLARE @POSY INT SET @POSY = (SELECT (POSY) FROM _Char WHERE CharName16 = @CHARNAME) DECLARE @POSZ INT SET @POSZ = (SELECT (POSZ) FROM _Char WHERE CharName16 = @CHARNAME) SET IDENTITY_INSERT Tab_RefNest ON INSERT INTO Tab_RefNest (dwNestID,dwHiveID,dwTacticsID,nRegionDBID,fLocalPosX,fLocalPosY,fLocalPosZ,wInitialDir,nRadius,nGenerateRadius,nChampionGenPercentage,dwDelayTimeMin,dwDelayTimeMax,dwMaxTotalCount,btFlag,btRespawn,btType) VALUES (@MAXNEST,@MAXHIVE,@MAXTACTICS,@REGION,@POSX,@POSY,@POSZ,0,@RADIUS,@INITRADIUS,0,@mindealy,@maxdelay,1,0,1,0) SET IDENTITY_INSERT Tab_RefNest OFF print '' print '' print 'Done!' استخدم دول كود:
Use SRO_VT_SHARD select ID from _RefObjCommon where CodeName128 like 'MOB_CODE' USE [SRO_VT_SHARD] SELECT [dwTacticsID] FROM [dbo].[Tab_RefTactics] WHERE (dwObjID LIKE 'ID') USE [SRO_VT_SHARD] SELECT [dwNestID] FROM [dbo].[Tab_RefNest] WHERE (dwTacticsID LIKE 'ID') ولما التستخدمو اخر كويرى روح على RefNest وامسح السطر بتاعو |
11-01-2014 06:46 AM | |
alfangryaaaa |
مسعدة لو سمحتو عاوز انزل الجى بيتر فى مكان انا عاوزو بس هو لزمن علاشان انزلو فى اى مكان انا عاوزو لزمن يتشال من الغرف الى بيبقا فيها فى المرور علاشان انزلو فى اى مكان انا عاوزو لو لزمن طيب اى الطريقة الى اادر اشيلو بيها شكرا |
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