قسم الشروحات و البرامج المستخدمة في عمل السيرفرات الخاصة [ قسم متخصص فى شروحات و البرامج في عمل السيرفرات الخاصة ] [ يرجى عدم وضع الأسئلة والاستفسارات في هذا القسم ] |
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أدوات الموضوع | انواع عرض الموضوع |
01-01-2015, 01:21 AM | #1 | ||||||||||
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Exclusive: Mastery lvlup SCROLL الموضوع باين من عنوانة . اخيرا بعد معاناه قدرت اعرف لية الاسكرولات دي مش شغالة . انا شوفت الموضوع هنا بس مش كامل قولت افيد الناس بيةوالاسكرول دي محدش ومفيش حد كان هيرضي ينزلها. المهم نيجي للــ Lines علي طول RefObjCommon كود:
1 70009 ITEM_SWORD_MASTRY_UP ?? ??? xxx SN_ITEM_SWORD_MASTRY_UP SN_ITEM_SWORD_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_sword.ddj xxx xxx 60010 1 70010 ITEM_GLAIVE_MASTRY_UP ?? ??? xxx SN_ITEM_GLAIVE_MASTRY_UP SN_ITEM_GLAIVE_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_spear.ddj xxx xxx 60011 1 70011 ITEM_BOW_MASTRY_UP ?? ??? xxx SN_ITEM_BOW_MASTRY_UP SN_ITEM_BOW_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_bow.ddj xxx xxx 60012 1 70012 ITEM_COLD_MASTRY_UP ?? ??? xxx SN_ITEM_COLD_MASTRY_UP SN_ITEM_COLD_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_cold.ddj xxx xxx 60013 1 70013 ITEM_LIGHT_MASTRY_UP ?? ??? xxx SN_ITEM_LIGHT_MASTRY_UP SN_ITEM_LIGHT_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_lighting.ddj xxx xxx 60014 1 70014 ITEM_FIRE_MASTRY_UP ?? ??? xxx SN_ITEM_FIRE_MASTRY_UP SN_ITEM_FIRE_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_fire.ddj xxx xxx 60015 1 70015 ITEM_FORCE_MASTRY_UP ?? ??? xxx SN_ITEM_FORCE_MASTRY_UP SN_ITEM_FORCE_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_WATER.ddj xxx xxx 60016 RefObjItem كود:
60010 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0 0 60011 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0 0 60012 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0 0 60013 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0 0 60014 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0 0 60015 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0 0 60016 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0 0 RefSkill كود:
1 59705 1013 SKILL_SWORD_MASTRY_UP ???? ???? SKILL_SWORD_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_SWORD_MASTRY_UP xxx SN_SKILL_SWORD_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 59706 1013 SKILL_GLAIVE_MASTRY_UP ???? ???? SKILL_GLAIVE_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_GLAIVE_MASTRY_UP xxx SN_SKILL_GLAIVE_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 59707 1013 SKILL_BOW_MASTRY_UP ???? ???? SKILL_BOW_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_BOW_MASTRY_UP xxx SN_SKILL_BOW_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 59708 1013 SKILL_COLD_MASTRY_UP ???? ???? SKILL_COLD_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_COLD_MASTRY_UP xxx SN_SKILL_COLD_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 59709 1013 SKILL_LIGHT_MASTRY_UP ???? ???? SKILL_LIGHT_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_LIGHT_MASTRY_UP xxx SN_SKILL_LIGHT_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 59710 1013 SKILL_FIRE_MASTRY_UP ???? ???? SKILL_FIRE_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_FIRE_MASTRY_UP xxx SN_SKILL_FIRE_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 59711 1013 SKILL_FORCE_MASTRY_UP ???? ???? SKILL_FORCE_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_FORCE_MASTRY_UP xxx SN_SKILL_FORCE_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 _AddLogItem >> at ShardLog دي اللي كانت مدوخة الناس واهم حاجة علشان الاسكرولات تشتغل كود:
if(@Operation = 41 and @ItemRefID= '70009') BEGIN UPDATE SRO_VT_SHARD.._CharSkillMastery SET Level = '130' WHERE MasteryID=257 INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,2,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,40,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,70,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,298,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,306,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,314,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,322,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,346,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,378,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,418,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,463,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,558,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,569,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,580,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,588,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,596,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,604,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,647,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,655,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,672,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,689,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,699,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3149,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7139,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7159,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7203,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7322,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7385,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7390,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7392,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7404,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7418,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7474,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7484,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7513,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7520,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,30578,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,30584,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,30590,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,30596,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,30600,1) end if(@Operation = 41 and @ItemRefID= '70013') BEGIN UPDATE SRO_VT_SHARD.._CharSkillMastery SET Level = '130' WHERE MasteryID=274 INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1253,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1261,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1269,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1271,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1273,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1275,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1286,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1297,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1308,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1316,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1324,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1332,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1337,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1342,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1350,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1358,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1368,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3406,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3409,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3415,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8129,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8133,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8142,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8150,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8164,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8171,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8183,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8195,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8204,1) end if(@Operation = 41 and @ItemRefID= '70010') BEGIN UPDATE SRO_VT_SHARD.._CharSkillMastery SET Level = '130' WHERE MasteryID=258 INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,708,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,716,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,724,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,735,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,746,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,757,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,765,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,773,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,781,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,789,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,797,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,805,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,813,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,821,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,829,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,853,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,885,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,925,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,933,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,943,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3167,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3176,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3224,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7536,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7554,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7577,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7582,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7584,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7596,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7612,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7637,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7651,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7672,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7675,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7688,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7798,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7805,1) end if(@Operation = 41 and @ItemRefID= '70015') BEGIN UPDATE SRO_VT_SHARD.._CharSkillMastery SET Level = '130' WHERE MasteryID=276 INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1518,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1526,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1534,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1539,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1544,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1549,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1557,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1565,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1573,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1578,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1583,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1588,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1593,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1598,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1609,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1617,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1628,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3461,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3467,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3473,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8338,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8347,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8348,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8361,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8370,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8379,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8383,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8390,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8399,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8405,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8410,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8414,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8416,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,20494,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,20497,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,20500,1) end if(@Operation = 41 and @ItemRefID= '70014') BEGIN UPDATE SRO_VT_SHARD.._CharSkillMastery SET Level = '130' WHERE MasteryID=275 INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1377,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1385,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1393,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1398,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1403,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1408,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1410,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1412,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1414,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1422,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1430,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1438,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1443,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1448,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1465,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1482,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1499,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1509,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3430,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3431,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3446,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8214,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8220,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8221,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8238,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8239,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8250,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8253,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8276,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8291,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8304,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8316,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8320,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,21215,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,21217,1) end if(@Operation = 41 and @ItemRefID= '70012') BEGIN UPDATE SRO_VT_SHARD.._CharSkillMastery SET Level = '130' WHERE MasteryID=273 INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1108,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1116,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1124,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1132,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1140,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1148,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1153,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1158,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1163,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1168,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1173,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1178,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1189,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1200,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1217,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1234,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1244,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3364,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3379,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3391,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7972,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7980,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7995,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7997,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8010,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8024,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8050,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8084,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8097,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8103,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8109,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8115,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8119,1) end if(@Operation = 41 and @ItemRefID= '70011') BEGIN UPDATE SRO_VT_SHARD.._CharSkillMastery SET Level = '130' WHERE MasteryID=259 INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,952,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,960,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,968,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,976,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,984,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,992,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1003,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1014,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1025,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1033,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1041,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1049,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1053,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1057,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1065,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1073,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1081,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1089,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1099,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3340,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3349,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7829,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7838,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7839,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7853,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7862,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7877,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7881,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7894,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7899,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7907,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7919,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7931,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7938,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7947,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7953,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7959,1) INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7962,1) end itemdata_xxxxx كود:
1 70009 ITEM_SWORD_MASTRY_UP ?? ??? xxx SN_ITEM_SWORD_MASTRY_UP SN_ITEM_SWORD_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_sword.ddj xxx xxx 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0 1 70010 ITEM_GLAIVE_MASTRY_UP ?? ??? xxx SN_ITEM_GLAIVE_MASTRY_UP SN_ITEM_GLAIVE_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_spear.ddj xxx xxx 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0 1 70011 ITEM_BOW_MASTRY_UP ?? ??? xxx SN_ITEM_BOW_MASTRY_UP SN_ITEM_BOW_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_bow.ddj xxx xxx 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0 1 70012 ITEM_COLD_MASTRY_UP ?? ??? xxx SN_ITEM_COLD_MASTRY_UP SN_ITEM_COLD_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_cold.ddj xxx xxx 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0 1 70013 ITEM_LIGHT_MASTRY_UP ?? ??? xxx SN_ITEM_LIGHT_MASTRY_UP SN_ITEM_LIGHT_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_lightning.ddj xxx xxx 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0 1 70014 ITEM_FIRE_MASTRY_UP ?? ??? xxx SN_ITEM_FIRE_MASTRY_UP SN_ITEM_FIRE_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_fire.ddj xxx xxx 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0 1 70015 ITEM_FORCE_MASTRY_UP ?? ??? xxx SN_ITEM_FORCE_MASTRY_UP SN_ITEM_FORCE_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_WATER.ddj xxx xxx 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0 skilldata_xxxxenc كود:
1 59705 1013 SKILL_SWORD_MASTRY_UP ???? ???? SKILL_SWORD_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_SWORD_MASTRY_UP xxx SN_SKILL_SWORD_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 59706 1013 SKILL_GLAIVE_MASTRY_UP ???? ???? SKILL_GLAIVE_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_GLAIVE_MASTRY_UP xxx SN_SKILL_GLAIVE_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 59707 1013 SKILL_BOW_MASTRY_UP ???? ???? SKILL_BOW_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_BOW_MASTRY_UP xxx SN_SKILL_BOW_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 59708 1013 SKILL_COLD_MASTRY_UP ???? ???? SKILL_COLD_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_COLD_MASTRY_UP xxx SN_SKILL_COLD_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 59709 1013 SKILL_LIGHT_MASTRY_UP ???? ???? SKILL_LIGHT_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_LIGHT_MASTRY_UP xxx SN_SKILL_LIGHT_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 59710 1013 SKILL_FIRE_MASTRY_UP ???? ???? SKILL_FIRE_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_FIRE_MASTRY_UP xxx SN_SKILL_FIRE_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 59711 1013 SKILL_FORCE_MASTRY_UP ???? ???? SKILL_FORCE_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_FORCE_MASTRY_UP xxx SN_SKILL_FORCE_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 textdata_object كود:
1 SN_ITEM_SWORD_MASTRY_UP Sword Mastery UP Scroll 1 SN_ITEM_GLAIVE_MASTRY_UP Glaive Mastery UP Scroll 1 SN_ITEM_BOW_MASTRY_UP BOW Mastery UP Scroll 1 SN_ITEM_COLD_MASTRY_UP Cold Mastery UP Scroll 1 SN_ITEM_LIGHT_MASTRY_UP Lighting Mastery UP Scroll 1 SN_ITEM_FIRE_MASTRY_UP Fire Mastery UP Scroll 1 SN_ITEM_FORCE_MASTRY_UP Force Mastery UP Scroll 1 SN_ITEM_SWORD_MASTRY_UP_TT_DESC Sword Mastery UP Scroll By [GM] Figoz. 1 SN_ITEM_GLAIVE_MASTRY_UP_TT_DESC Glaive Mastery UP Scroll By [GM] Figoz. 1 SN_ITEM_BOW_MASTRY_UP_TT_DESC BOW Mastery UP Scroll By [GM] Figoz. 1 SN_ITEM_COLD_MASTRY_UP_TT_DESC Cold Mastery UP Scroll By [GM] Figoz. 1 SN_ITEM_LIGHT_MASTRY_UP_TT_DESC Lighting Mastery UP Scroll By [GM] Figoz. 1 SN_ITEM_FIRE_MASTRY_UP_TT_DESC Fire Mastery UP Scroll By [GM] Figoz. 1 SN_ITEM_FORCE_MASTRY_UP_TT_DESC Force Mastery UP Scroll By [GM] Figoz. هيطلعلي واحد يقولي الــ Procedure طويلة كدة لية اقولة لو عندك حاجة احسن نزلها وفيد بيها الناس احسن ما تقول كلمتين زي دول ودا فيديو للتاكيد [YOUTUBE]CSoI4dHZFb8[/YOUTUBE] الموضوع مش منقول. تحياتي |
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التعديل الأخير تم بواسطة Hamza FiGo ; 02-01-2015 الساعة 01:40 AM
السبب: اضافة Line ناقص في RefObjItem
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01-01-2015, 04:55 AM | #2 | ||||||||||
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تمت الموافقة على الموضوع شكرا جزيلا ليكـ و لمجهودكـ و فى انتظار المزيد من المواضيع الهامة فى القسمـ |
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01-01-2015, 05:01 AM | #3 | |||||||||||
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اقتباس:
اولا متشكر علي سرعة رد حضرتك. ودا من دواعي سروري اني اكون سبب في مساعدة الناس وانا اسف فية موضوع تاني عاملة من تقريبا اكتر من اسبوع او اتنين . الموضوع دا لسة عاملة انهاردة |
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01-01-2015, 05:09 AM | #4 | ||||||||||
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تمام استمر و هجربها بكر اشاء الله |
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01-01-2015, 05:16 AM | #5 | |||||||||||
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اقتباس:
Enjoy |
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01-01-2015, 09:46 AM | #6 | ||||||||||
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يا ريت تستمر علي كدة |
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01-01-2015, 11:46 AM | #7 | ||||||||||
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تمام استمر :) |
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01-01-2015, 11:59 AM | #8 | ||||||||||
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برنس والله وريت تستمر فى المواضيع الجامدة دى خالى القسم يشتغل شويه |
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01-01-2015, 07:27 PM | #9 | ||||||||||
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منزل والله كام بوست كمان بس لسة ماتوافقش عليهم . علي العموم ربنا يكون في عونهم في الامتحانات وانا في الخدمة يا شباب |
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02-01-2015, 01:03 AM | #10 | ||||||||||
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تم التجربة تمام |
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02-01-2015, 01:42 AM | #11 | ||||||||||
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تم اضافة الــ Line اللي ناقص في RefObjItem تحياتي |
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02-01-2015, 09:51 PM | #12 | |||||||||||
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اقتباس:
اظن حضرتك الكلمة دي مش المفروض تتقالي. المفروض تقولها لنفسك لو بتفكر تعمل الاسكرول يبقي use brain.exe ولو بتتكلم علي limit البرنامج عندي بس مبحبش انزل حاجة مش مجربة. ولما اجربها واوصل لحل اكيد مش هبخل علية وهنزلة في البوست. ولو انت حابب تساعد اهلا وسهلا مش حابب يبقي ياريت بلاش كلام ملوش لزمة y.png" border="0" alt="" title="Axey" class="inlineimg" /> |
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02-01-2015, 11:07 PM | #13 | ||||||||||
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تسلم ايدك يا صاحبى استمر على المجهود الرائع دة |
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03-01-2015, 12:07 AM | #14 | |||||||||||
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اقتباس:
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03-01-2015, 11:03 AM | #15 | ||||||||||
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الله ينور |
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يتصفح الموضوع حالياً : 1 (0 عضو و 1 زائر) | |
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