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• الانـتـسـاب » Jul 2014
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• رقـم العـضـويـة » 118046
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• المشـــاركـات » 570
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• الـدولـة » EGYPT-Tanta
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• الـهـوايـة » PingBall/Musice/Smoking
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• اسـم الـسـيـرفـر » Private Server
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• الـجـنـس » Male
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• نقـاط التقييم » 10
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كل الكويري Query اللي هتحتاجة هنا ♥
كويري اضافة ايتم للشخصية اول ما تنزل السيرفر
-----------------------------------------------------------
كود PHP:
USE SRO_VT_SHARD ------------------------------------------------------------------------------------------------- --Usage: --exec _ADD_ITEM_EXTERN 'CharName','ItemsCodeName',Count,OptLvl ------------------------------------------------------------------------------------------------- declare @CharName varchar(64) ------------------------------------------------------------------------------------------------- set @CharName = 'Player' -- Charname Of Player ------------------------------------------------------------------------------------------------- exec _ADD_ITEM_EXTERN @CharName,'ITEM_EU_TSTAFF_11_SET_B_RARE',1,1 ------------------------------------------------------------------------------------------------- exec _ADD_ITEM_EXTERN @CharName,'ITEM_EU_TSTAFF_11_SET_B_RARE',1,1 ------------------------------------------------------------------------------------------------- exec _ADD_ITEM_EXTERN @CharName,'ITEM_EU_TSTAFF_11_SET_B_RARE',1,1 ------------------------------------------------------------------------------------------------- exec _ADD_ITEM_EXTERN @CharName,'ITEM_EU_TSTAFF_11_SET_B_RARE',1,1 ------------------------------------------------------------------------------------------------- exec _ADD_ITEM_EXTERN @CharName,'ITEM_EU_TSTAFF_11_SET_B_RARE',1,1 -------------------------------------------------------------------------------------------------
* ملحوظه* هتغير الاكواد --> لأكواد الايتم اللي هضيفها للشخصية
***
كويري تعديل الشخصية
----------------------------
كود PHP:
USE [SRO_VT_SHARD] GO ----------------------------------------------------------------------------------- Declare @CharName VarChar(max) --Dont Touch Here Declare @Level BigInt --Dont Touch Here ----------------------------------------------------------------------------------- SET @CharName= 'Player' --Type Here Your Charname ----------------------------------------------------------------------------------- SET @Level = '120' --Level Here You Want Max [140]. ----------------------------------------------------------------------------------- UPDATE [Dbo].[_Char] ----------------------------------------------------------------------------------- SET InventorySize = '109', --Inventory Size Min 45 max 109 ----------------------------------------------------------------------------------- RemainGold = RemainGold + '1', --GOLD to give ----------------------------------------------------------------------------------- HwanLevel = '0', --Zerk Level ( 0 to none ) ----------------------------------------------------------------------------------- RemainSkillPoint = RemainSkillPoint + '101000', --SkillPoint to give ----------------------------------------------------------------------------------- CurLevel = @Level, --Dont Touch Here MaxLevel = @Level, --Dont Touch Here ----------------------------------------------------------------------------------- Strength = @Level+19, Intellect = @Level+19, ----------------------------------------------------------------------------------- RemainStatPoint = @Level * 3 -3, ----------------------------------------------------------------------------------- RemainHwanCount = 5, --RemainHwanCount ----------------------------------------------------------------------------------- ExpOffset = 1-- Exp ----------------------------------------------------------------------------------- --------------------###### Dont Touch Here ######----------------- WHERE CharName16 = @CharName
كويري اضافة ايتم لشخصية معينة
----------------------------------------
كود PHP:
USE SRO_VT_SHARD GO ----------------------------------------------------------------------------------------- --Usage: --exec _ADD_ITEM_EXTERN 'CharName','ItemsCodeName',Count,OptLvl ----------------------------------------------------------------------------------------- declare @CharName varchar(64) ----------------------------------------------------------------------------------------- set @CharName = 'Player' --Charname Here ----------------------------------------------------------------------------------------- exec _ADD_ITEM_EXTERN @CharName,'ITEM_MALL_MOVE_SPEED_UP_100',1000,1
كويري تمسح بيها ايتم من البلاير (الشخصيات)
---------------------------------------------------------
كود PHP:
USE [SRO_VT_SHARD] GO -------------------------------
Exec [Dbo].[_SEEK_N_DESTROY_ITEM] ['ITEM Code Name' ] --Type Here Code Name
لو عاوز تضيف سلك (SILK) للـPLayers
-----------------------------------------
كود PHP:
USE SRO_VT_ACCOUNT; GO INSERT INTO SK_SILK (JID, silk_own, silk_gift, silk_point) SELECT JID, '0', '0', '0' FROM TB_User WHERE not exists (select * from SK_Silk WHERE SK_SILK.JID = TB_User.JID); -------------------------------------------------------- UPDATE SK_Silk SET silk_own=silk_own+10 --Change +10 To Amount You Want
لو عاوز تعمل Ban لشخصية من السيرفر
--------------------------------------------
كود PHP:
USE [SRO_VT_SHARD] GO -------------------------------- DECLARE @ChrID INT; DECLARE @CharName VARCHAR(64); DECLARE @AccJID INT; --------------------------------- SET @CharName = 'CharNameHere' ---type Charname --------------------------------- SET @ChrID=(SELECT CharID FROM _Char WHERE CharName16=@CharName) SET @AccJID=(SELECT UserJID FROM _User WHERE CharID=@ChrID) ----------------------------------------------------------------- USE SRO_VT_ACCOUNT DECLARE @ID VARCHAR (64) DECLARE @Reason VARCHAR(128) DECLARE @Begin DATETIME DECLARE @End DATETIME SET @ID = (Select STRuserID FROM TB_User Where JID = @AccJID)
--------------------------------- SET @Reason = 'Ban Reason Here' SET @Begin = '2012-05-01 00:00:00.000' -- Time Begin -- SET @End = '2040-01-01 00:00:00.000' -- Time End -- --------------------------------- ---------------------------
INSERT [dbo].[_Punishment] ( [UserJID], [Type], [Executor], [Shard], [CharName], [CharInfo], [PosInfo] , [Guide], [Description], [RaiseTime], [BlockStartTime], [BlockEndTime], [PunishTime], [Status] ) VALUES ( @AccJID, 1, 1, 0, @CharName, 1, 1, @Reason, @Reason, @Begin, @Begin, @End, @End, 0); ---------------------------------------------------------- DECLARE @ReasonID INT SET @ReasonID = (Select SerialNo FROM _Punishment Where UserJID = @AccJID) ---------------------------------------------------------- INSERT [dbo].[_BlockedUser] ( [UserJID], [UserID], [Type], [SerialNo], [TimeBegin], [TimeEnd]) VALUES ( @AccJID, @ID, 1, @ReasonID, @Begin, @End);
----------------------------------------------------------------- SELECT StrUserID FROM TB_User WHERE JID = @AccJID -----------------------------------------------------------------
لو عاوز كل الموجودين فى السيرفر يرجعوا Janjan
------------------------------------------------------------
كود PHP:
USE [SRO_VT_SHARD] UPDATE _Char SET LatestRegion= 25000, posX= 982 , posY= -0.421872 ,posZ= 140 ,AppointedTeleport=27754,TelRegion= 0, TelPosX= 0, TelPosY= 0, TelPosZ= 0, DiedRegion= 0 ,DiedPosX= 0 ,DiedPosY= 0, DiedPosZ= 0, WorldID= 1 WHERE CharID>= 0
لو عاوز تضيف buff academy لشخصية
-----------------------------------------------
كود PHP:
USE [SRO_VT_SHARD] DECLARE @CharName Varchar (MAX) DECLARE @Graduates INT DECLARE @HonorPoints INT DECLARE @CharID INT DECLARE @CampID INT ---------------------------------------------------------------------------------------------------- SET @CharName = 'Player' --Player Name Here ---------------------------------------------------------------------------------------------------- SET @CharID = (Select CharID FROM _Char Where CharName16 = @CharName) SET @CampID = (Select TOP 1 CampID FROM _TrainingCampBuffStatus Where RecipientCharID = @CharID) SET @Graduates = '1234[Number Of Graduates] ' SET @HonorPoints= @Graduates * 39
--------------------
UPDATE [Dbo].[_TrainingCamp] SET GraduateCount = @Graduates WHERE [Dbo].[_TrainingCamp].[ID] = @CampID UPDATE [dbo].[_TrainingCampMember] SET HonorPoint = @HonorPoints WHERE [dbo].[_TrainingCampMember].[CampID]=@CampID
لو عاوز تغير التيتل نيم للشخصية
----------------------------------------
كود PHP:
USE SRO_VT_SHARD GO ------------------------- Update _Char SET HWANLevel = '0' Where Charname16 Like 'Player' --Change Hwan Code And Player Name
لو عاوز تفتح كل الاسيكلات للجي ام
---------------------------------------------
كود PHP:
USE [SRO_VT_SHARD] DECLARE @CharName varchar(255) DECLARE @CharID INT ---------------------------------------------------------- SET @CharName='Player' --CharName ---------------------------------------------------------- SELECT @CharID = CharID FROM _Char WHERE CharName16=@CharName ------------------------------------------------------------------ UPDATE _CharSkillMastery SET Level = '120' --Mastry ------------------------------------------------------------------ WHERE CharID=@CharID INSERT INTO _CharSkill VALUES (@CharID,1,1) INSERT INTO _CharSkill VALUES (@CharID,2,1) INSERT INTO _CharSkill VALUES (@CharID,40,1) INSERT INTO _CharSkill VALUES (@CharID,70,1) INSERT INTO _CharSkill VALUES (@CharID,298,1) INSERT INTO _CharSkill VALUES (@CharID,306,1) INSERT INTO _CharSkill VALUES (@CharID,314,1) INSERT INTO _CharSkill VALUES (@CharID,322,1) INSERT INTO _CharSkill VALUES (@CharID,346,1) INSERT INTO _CharSkill VALUES (@CharID,378,1) INSERT INTO _CharSkill VALUES (@CharID,418,1) INSERT INTO _CharSkill VALUES (@CharID,463,1) INSERT INTO _CharSkill VALUES (@CharID,558,1) INSERT INTO _CharSkill VALUES (@CharID,569,1) INSERT INTO _CharSkill VALUES (@CharID,580,1) INSERT INTO _CharSkill VALUES (@CharID,588,1) INSERT INTO _CharSkill VALUES (@CharID,596,1) INSERT INTO _CharSkill VALUES (@CharID,604,1) INSERT INTO _CharSkill VALUES (@CharID,647,1) INSERT INTO _CharSkill VALUES (@CharID,655,1) INSERT INTO _CharSkill VALUES (@CharID,672,1) INSERT INTO _CharSkill VALUES (@CharID,689,1) INSERT INTO _CharSkill VALUES (@CharID,699,1) INSERT INTO _CharSkill VALUES (@CharID,708,1) INSERT INTO _CharSkill VALUES (@CharID,716,1) INSERT INTO _CharSkill VALUES (@CharID,724,1) INSERT INTO _CharSkill VALUES (@CharID,735,1) INSERT INTO _CharSkill VALUES (@CharID,746,1) INSERT INTO _CharSkill VALUES (@CharID,757,1) INSERT INTO _CharSkill VALUES (@CharID,765,1) INSERT INTO _CharSkill VALUES (@CharID,773,1) INSERT INTO _CharSkill VALUES (@CharID,781,1) INSERT INTO _CharSkill VALUES (@CharID,789,1) INSERT INTO _CharSkill VALUES (@CharID,797,1) INSERT INTO _CharSkill VALUES (@CharID,805,1) INSERT INTO _CharSkill VALUES (@CharID,813,1) INSERT INTO _CharSkill VALUES (@CharID,821,1) INSERT INTO _CharSkill VALUES (@CharID,829,1) INSERT INTO _CharSkill VALUES (@CharID,853,1) INSERT INTO _CharSkill VALUES (@CharID,885,1) INSERT INTO _CharSkill VALUES (@CharID,925,1) INSERT INTO _CharSkill VALUES (@CharID,933,1) INSERT INTO _CharSkill VALUES (@CharID,943,1) INSERT INTO _CharSkill VALUES (@CharID,952,1) INSERT INTO _CharSkill VALUES (@CharID,960,1) INSERT INTO _CharSkill VALUES (@CharID,968,1) INSERT INTO _CharSkill VALUES (@CharID,976,1) INSERT INTO _CharSkill VALUES (@CharID,984,1) INSERT INTO _CharSkill VALUES (@CharID,992,1) INSERT INTO _CharSkill VALUES (@CharID,1003,1) INSERT INTO _CharSkill VALUES (@CharID,1014,1) INSERT INTO _CharSkill VALUES (@CharID,1025,1) INSERT INTO _CharSkill VALUES (@CharID,1033,1) INSERT INTO _CharSkill VALUES (@CharID,1041,1) INSERT INTO _CharSkill VALUES (@CharID,1049,1) INSERT INTO _CharSkill VALUES (@CharID,1053,1) INSERT INTO _CharSkill VALUES (@CharID,1057,1) INSERT INTO _CharSkill VALUES (@CharID,1065,1) INSERT INTO _CharSkill VALUES (@CharID,1073,1) INSERT INTO _CharSkill VALUES (@CharID,1081,1) INSERT INTO _CharSkill VALUES (@CharID,1089,1) INSERT INTO _CharSkill VALUES (@CharID,1099,1) INSERT INTO _CharSkill VALUES (@CharID,1108,1) INSERT INTO _CharSkill VALUES (@CharID,1116,1) INSERT INTO _CharSkill VALUES (@CharID,1124,1) INSERT INTO _CharSkill VALUES (@CharID,1132,1) INSERT INTO _CharSkill VALUES (@CharID,1140,1) INSERT INTO _CharSkill VALUES (@CharID,1148,1) INSERT INTO _CharSkill VALUES (@CharID,1153,1) INSERT INTO _CharSkill VALUES (@CharID,1158,1) INSERT INTO _CharSkill VALUES (@CharID,1163,1) INSERT INTO _CharSkill VALUES (@CharID,1168,1) INSERT INTO _CharSkill VALUES (@CharID,1173,1) INSERT INTO _CharSkill VALUES (@CharID,1178,1) INSERT INTO _CharSkill VALUES (@CharID,1189,1) INSERT INTO _CharSkill VALUES (@CharID,1200,1) INSERT INTO _CharSkill VALUES (@CharID,1217,1) INSERT INTO _CharSkill VALUES (@CharID,1234,1) INSERT INTO _CharSkill VALUES (@CharID,1244,1) INSERT INTO _CharSkill VALUES (@CharID,1253,1) INSERT INTO _CharSkill VALUES (@CharID,1261,1) INSERT INTO _CharSkill VALUES (@CharID,1269,1) INSERT INTO _CharSkill VALUES (@CharID,1271,1) INSERT INTO _CharSkill VALUES (@CharID,1273,1) INSERT INTO _CharSkill VALUES (@CharID,1275,1) INSERT INTO _CharSkill VALUES (@CharID,1286,1) INSERT INTO _CharSkill VALUES (@CharID,1297,1) INSERT INTO _CharSkill VALUES (@CharID,1308,1) INSERT INTO _CharSkill VALUES (@CharID,1316,1) INSERT INTO _CharSkill VALUES (@CharID,1324,1) INSERT INTO _CharSkill VALUES (@CharID,1332,1) INSERT INTO _CharSkill VALUES (@CharID,1337,1) INSERT INTO _CharSkill VALUES (@CharID,1342,1) INSERT INTO _CharSkill VALUES (@CharID,1350,1) INSERT INTO _CharSkill VALUES (@CharID,1358,1) INSERT INTO _CharSkill VALUES (@CharID,1368,1) INSERT INTO _CharSkill VALUES (@CharID,1377,1) INSERT INTO _CharSkill VALUES (@CharID,1385,1) INSERT INTO _CharSkill VALUES (@CharID,1393,1) INSERT INTO _CharSkill VALUES (@CharID,1398,1) INSERT INTO _CharSkill VALUES (@CharID,1403,1) INSERT INTO _CharSkill VALUES (@CharID,1408,1) INSERT INTO _CharSkill VALUES (@CharID,1410,1) INSERT INTO _CharSkill VALUES (@CharID,1412,1) INSERT INTO _CharSkill VALUES (@CharID,1414,1) INSERT INTO _CharSkill VALUES (@CharID,1422,1) INSERT INTO _CharSkill VALUES (@CharID,1430,1) INSERT INTO _CharSkill VALUES (@CharID,1438,1) INSERT INTO _CharSkill VALUES (@CharID,1443,1) INSERT INTO _CharSkill VALUES (@CharID,1448,1) INSERT INTO _CharSkill VALUES (@CharID,1465,1) INSERT INTO _CharSkill VALUES (@CharID,1482,1) INSERT INTO _CharSkill VALUES (@CharID,1499,1) INSERT INTO _CharSkill VALUES (@CharID,1509,1) INSERT INTO _CharSkill VALUES (@CharID,1518,1) INSERT INTO _CharSkill VALUES (@CharID,1526,1) INSERT INTO _CharSkill VALUES (@CharID,1534,1) INSERT INTO _CharSkill VALUES (@CharID,1539,1) INSERT INTO _CharSkill VALUES (@CharID,1544,1) INSERT INTO _CharSkill VALUES (@CharID,1549,1) INSERT INTO _CharSkill VALUES (@CharID,1557,1) INSERT INTO _CharSkill VALUES (@CharID,1565,1) INSERT INTO _CharSkill VALUES (@CharID,1573,1) INSERT INTO _CharSkill VALUES (@CharID,1578,1) INSERT INTO _CharSkill VALUES (@CharID,1583,1) INSERT INTO _CharSkill VALUES (@CharID,1588,1) INSERT INTO _CharSkill VALUES (@CharID,1593,1) INSERT INTO _CharSkill VALUES (@CharID,1598,1) INSERT INTO _CharSkill VALUES (@CharID,1609,1) INSERT INTO _CharSkill VALUES (@CharID,1617,1) INSERT INTO _CharSkill VALUES (@CharID,1628,1) INSERT INTO _CharSkill VALUES (@CharID,3149,1) INSERT INTO _CharSkill VALUES (@CharID,3167,1) INSERT INTO _CharSkill VALUES (@CharID,3176,1) INSERT INTO _CharSkill VALUES (@CharID,3224,1) INSERT INTO _CharSkill VALUES (@CharID,3340,1) INSERT INTO _CharSkill VALUES (@CharID,3349,1) INSERT INTO _CharSkill VALUES (@CharID,3364,1) INSERT INTO _CharSkill VALUES (@CharID,3379,1) INSERT INTO _CharSkill VALUES (@CharID,3391,1) INSERT INTO _CharSkill VALUES (@CharID,3406,1) INSERT INTO _CharSkill VALUES (@CharID,3409,1) INSERT INTO _CharSkill VALUES (@CharID,3415,1) INSERT INTO _CharSkill VALUES (@CharID,3430,1) INSERT INTO _CharSkill VALUES (@CharID,3431,1) INSERT INTO _CharSkill VALUES (@CharID,3446,1) INSERT INTO _CharSkill VALUES (@CharID,3461,1) INSERT INTO _CharSkill VALUES (@CharID,3467,1) INSERT INTO _CharSkill VALUES (@CharID,3473,1) INSERT INTO _CharSkill VALUES (@CharID,7139,1) INSERT INTO _CharSkill VALUES (@CharID,7159,1) INSERT INTO _CharSkill VALUES (@CharID,7203,1) INSERT INTO _CharSkill VALUES (@CharID,7322,1) INSERT INTO _CharSkill VALUES (@CharID,7385,1) INSERT INTO _CharSkill VALUES (@CharID,7390,1) INSERT INTO _CharSkill VALUES (@CharID,7392,1) INSERT INTO _CharSkill VALUES (@CharID,7404,1) INSERT INTO _CharSkill VALUES (@CharID,7418,1) INSERT INTO _CharSkill VALUES (@CharID,7474,1) INSERT INTO _CharSkill VALUES (@CharID,7484,1) INSERT INTO _CharSkill VALUES (@CharID,7513,1) INSERT INTO _CharSkill VALUES (@CharID,7520,1) INSERT INTO _CharSkill VALUES (@CharID,7536,1) INSERT INTO _CharSkill VALUES (@CharID,7554,1) INSERT INTO _CharSkill VALUES (@CharID,7577,1) INSERT INTO _CharSkill VALUES (@CharID,7582,1) INSERT INTO _CharSkill VALUES (@CharID,7584,1) INSERT INTO _CharSkill VALUES (@CharID,7596,1) INSERT INTO _CharSkill VALUES (@CharID,7612,1) INSERT INTO _CharSkill VALUES (@CharID,7637,1) INSERT INTO _CharSkill VALUES (@CharID,7651,1) INSERT INTO _CharSkill VALUES (@CharID,7672,1) INSERT INTO _CharSkill VALUES (@CharID,7675,1) INSERT INTO _CharSkill VALUES (@CharID,7688,1) INSERT INTO _CharSkill VALUES (@CharID,7798,1) INSERT INTO _CharSkill VALUES (@CharID,7805,1) INSERT INTO _CharSkill VALUES (@CharID,7829,1) INSERT INTO _CharSkill VALUES (@CharID,7838,1) INSERT INTO _CharSkill VALUES (@CharID,7839,1) INSERT INTO _CharSkill VALUES (@CharID,7853,1) INSERT INTO _CharSkill VALUES (@CharID,7862,1) INSERT INTO _CharSkill VALUES (@CharID,7877,1) INSERT INTO _CharSkill VALUES (@CharID,7881,1) INSERT INTO _CharSkill VALUES (@CharID,7894,1) INSERT INTO _CharSkill VALUES (@CharID,7899,1) INSERT INTO _CharSkill VALUES (@CharID,7907,1) INSERT INTO _CharSkill VALUES (@CharID,7919,1) INSERT INTO _CharSkill VALUES (@CharID,7931,1) INSERT INTO _CharSkill VALUES (@CharID,7938,1) INSERT INTO _CharSkill VALUES (@CharID,7947,1) INSERT INTO _CharSkill VALUES (@CharID,7953,1) INSERT INTO _CharSkill VALUES (@CharID,7959,1) INSERT INTO _CharSkill VALUES (@CharID,7962,1) INSERT INTO _CharSkill VALUES (@CharID,7972,1) INSERT INTO _CharSkill VALUES (@CharID,7980,1) INSERT INTO _CharSkill VALUES (@CharID,7995,1) INSERT INTO _CharSkill VALUES (@CharID,7997,1) INSERT INTO _CharSkill VALUES (@CharID,8010,1) INSERT INTO _CharSkill VALUES (@CharID,8024,1) INSERT INTO _CharSkill VALUES (@CharID,8050,1) INSERT INTO _CharSkill VALUES (@CharID,8084,1) INSERT INTO _CharSkill VALUES (@CharID,8097,1) INSERT INTO _CharSkill VALUES (@CharID,8103,1) INSERT INTO _CharSkill VALUES (@CharID,8109,1) INSERT INTO _CharSkill VALUES (@CharID,8115,1) INSERT INTO _CharSkill VALUES (@CharID,8119,1) INSERT INTO _CharSkill VALUES (@CharID,8129,1) INSERT INTO _CharSkill VALUES (@CharID,8133,1) INSERT INTO _CharSkill VALUES (@CharID,8142,1) INSERT INTO _CharSkill VALUES (@CharID,8150,1) INSERT INTO _CharSkill VALUES (@CharID,8164,1) INSERT INTO _CharSkill VALUES (@CharID,8171,1) INSERT INTO _CharSkill VALUES (@CharID,8183,1) INSERT INTO _CharSkill VALUES (@CharID,8195,1) INSERT INTO _CharSkill VALUES (@CharID,8204,1) INSERT INTO _CharSkill VALUES (@CharID,8214,1) INSERT INTO _CharSkill VALUES (@CharID,8220,1) INSERT INTO _CharSkill VALUES (@CharID,8221,1) INSERT INTO _CharSkill VALUES (@CharID,8238,1) INSERT INTO _CharSkill VALUES (@CharID,8239,1) INSERT INTO _CharSkill VALUES (@CharID,8250,1) INSERT INTO _CharSkill VALUES (@CharID,8253,1) INSERT INTO _CharSkill VALUES (@CharID,8276,1) INSERT INTO _CharSkill VALUES (@CharID,8291,1) INSERT INTO _CharSkill VALUES (@CharID,8304,1) INSERT INTO _CharSkill VALUES (@CharID,8316,1) INSERT INTO _CharSkill VALUES (@CharID,8320,1) INSERT INTO _CharSkill VALUES (@CharID,8338,1) INSERT INTO _CharSkill VALUES (@CharID,8347,1) INSERT INTO _CharSkill VALUES (@CharID,8348,1) INSERT INTO _CharSkill VALUES (@CharID,8361,1) INSERT INTO _CharSkill VALUES (@CharID,8370,1) INSERT INTO _CharSkill VALUES (@CharID,8379,1) INSERT INTO _CharSkill VALUES (@CharID,8383,1) INSERT INTO _CharSkill VALUES (@CharID,8390,1) INSERT INTO _CharSkill VALUES (@CharID,8399,1) INSERT INTO _CharSkill VALUES (@CharID,8405,1) INSERT INTO _CharSkill VALUES (@CharID,8410,1) INSERT INTO _CharSkill VALUES (@CharID,8414,1) INSERT INTO _CharSkill VALUES (@CharID,8416,1) INSERT INTO _CharSkill VALUES (@CharID,20494,1) INSERT INTO _CharSkill VALUES (@CharID,20497,1) INSERT INTO _CharSkill VALUES (@CharID,20500,1) INSERT INTO _CharSkill VALUES (@CharID,21215,1) INSERT INTO _CharSkill VALUES (@CharID,21217,1) INSERT INTO _CharSkill VALUES (@CharID,30578,1) INSERT INTO _CharSkill VALUES (@CharID,30584,1) INSERT INTO _CharSkill VALUES (@CharID,30590,1) INSERT INTO _CharSkill VALUES (@CharID,30596,1) INSERT INTO _CharSkill VALUES (@CharID,30600,1)
افاتار الجي ام
-----------------
كود PHP:
USE SRO_VT_SHARD
--Usage: --exec _ADD_ITEM_EXTERN 'CharName','ItemsCodeName',Count,OptLvl declare @CharName varchar(64) set @CharName = 'GameMaster Name Char' exec _ADD_ITEM_EXTERN @CharName,'ITEM_ETC_AVATAR_M_GM_UNIFORM',1,250 exec _ADD_ITEM_EXTERN @CharName,'ITEM_ETC_AVATAR_W_GM_UNIFORM',1,250
* لو عاوز تنزل يونيك فى المكان اللي انت عاوزة و تخليه ينزل الايتم اللي انت عاوزة تابع الـ 4 كويري دول
*
كويري اضافة يونيك
-----------------------
كود PHP:
USE SRO_VT_SHARD
DECLARE @UNIQUE VARCHAR (129) DECLARE @CHARNAME VARCHAR (64) DECLARE @mindealy INT DECLARE @maxdelay int DECLARE @INITRADIUS INT DECLARE @RADIUS int DECLARE @MAXNEST int = (SELECT MAX (dwNestID) FROM Tab_RefNest)+1 DECLARE @MAXHIVE int = (SELECT MAX (dwHiveID) FROM Tab_RefHive)+1 DECLARE @MAXTACTICS int = (SELECT MAX (dwTacticsID) FROM Tab_RefTactics)+1
/* put your settings here */ SET @UNIQUE = 'MOB_JUPITER_YUNO' -- Unique code name from _RefobjCommon table SET @CHARNAME = 'CHARNAME' -- Character name from _Char table to get mob position X Y Z SET @mindealy = 60 -- Minimum time before appears in seconds SET @maxdelay = 120 -- Maximum time before appears in seconds SET @INITRADIUS = 100 -- Radius around spot unique can generated at SET @RADIUS = 500 -- Radius around spot Unique can move in /* end of settings area */
/* get ID of mob by code name */ Declare @MOBID int SET @MOBID = (SELECT ID FROM _RefObjCommon WHERE CodeName128 = @UNIQUE)
SET IDENTITY_INSERT Tab_RefTactics ON INSERT INTO Tab_RefTactics (dwTacticsID,dwObjID,btAIQoS,nMaxStamina,btMaxStaminaVariance,nSightRange,btAggressType,AggressData,btChangeTarget,btHelpRequestTo,btHelpResponseTo,btBattleStyle,BattleStyleData,btDiversionBasis,DiversionBasisData1,DiversionBasisData2,DiversionBasisData3,DiversionBasisData4,DiversionBasisData5,DiversionBasisData6,DiversionBasisData7,DiversionBasisData8,btDiversionKeepBasis,DiversionKeepBasisData1,DiversionKeepBasisData2,DiversionKeepBasisData3,DiversionKeepBasisData4,DiversionKeepBasisData5,DiversionKeepBasisData6,DiversionKeepBasisData7,DiversionKeepBasisData8,btKeepDistance,KeepDistanceData,btTraceType,btTraceBoundary,TraceData,btHomingType,HomingData,btAggressTypeOnHoming,btFleeType,dwChampionTacticsID,AdditionOptionFlag,szDescString128) VALUES (@MAXTACTICS,@MOBID,0,500,50,200,0,0,2,2,2,0,0,5,0,0,0,0,0,30,0,0,4,0,0,0,0,0,0,0,0,0,0,0,1,500,0,0,2,0,0,112,@UNIQUE) SET IDENTITY_INSERT Tab_RefTactics OFF
SET IDENTITY_INSERT Tab_RefHive ON INSERT INTO Tab_RefHive (dwHiveID,btKeepMonsterCountType,dwOverwriteMaxTotalCount,fMonsterCountPerPC,dwSpawnSpeedIncreaseRate,dwMaxIncreaseRate,btFlag,GameWorldID,HatchObjType,szDescString128) VALUES (@MAXHIVE,0,1,0,0,0,0,1,1,@UNIQUE) SET IDENTITY_INSERT Tab_RefHive OFF
/* get position coordinates of your character */
DECLARE @REGION INT SET @REGION = (SELECT (LatestRegion) FROM _Char WHERE CharName16 = @CHARNAME) DECLARE @POSX INT SET @POSX = (SELECT (POSX) FROM _Char WHERE CharName16 = @CHARNAME) DECLARE @POSY INT SET @POSY = (SELECT (POSY) FROM _Char WHERE CharName16 = @CHARNAME) DECLARE @POSZ INT SET @POSZ = (SELECT (POSZ) FROM _Char WHERE CharName16 = @CHARNAME)
SET IDENTITY_INSERT Tab_RefNest ON INSERT INTO Tab_RefNest (dwNestID,dwHiveID,dwTacticsID,nRegionDBID,fLocalPosX,fLocalPosY,fLocalPosZ,wInitialDir,nRadius,nGenerateRadius,nChampionGenPercentage,dwDelayTimeMin,dwDelayTimeMax,dwMaxTotalCount,btFlag,btRespawn,btType) VALUES (@MAXNEST,@MAXHIVE,@MAXTACTICS,@REGION,@POSX,@POSY,@POSZ,0,@RADIUS,@INITRADIUS,0,@mindealy,@maxdelay,1,0,1,0) SET IDENTITY_INSERT Tab_RefNest OFF
print '' print '' print 'Done!' /**Because query will not work as it with BR files due to the difference between tables so:
مكان كلمة CHARNAME هتكتب اسم الشخصية اللي مكانها هينزل اليونك
يعني لو عاوز اليونك ينزل قدام JANJAN هتخلي الشخصية تقف علي باب JANJAN و هتكتب اسمها فى الكويري دى
كويري علشان Drop
-------------------------
كود PHP:
USE SRO_VT_SHARD GO
DECLARE @MonsterID int DECLARE @ItemID int DECLARE @DropRatio real
SET @MonsterID = 3810 -------- Mob,Unique ID you want Add Drop in SET @DropRatio = 1 -------- Item drop rate 1=100% , 0.3 = 30% SET @ItemID = 24165 -------- ITEM ID You want Add in Drops
INSERT _RefMonster_AssignedItemDrop ( RefMonsterID, RefItemID, DropGroupType, OptLevel, DropAmountMin, DropAmountMax, DropRatio, RefMagicOptionID1, CustomValue1, RefMagicOptionID2, CustomValue2, RefMagicOptionID3, CustomValue3, RefMagicOptionID4, CustomValue4, RefMagicOptionID5, CustomValue5, RefMagicOptionID6, CustomValue6, RefMagicOptionID7, CustomValue7, RefMagicOptionID8, CustomValue8, RefMagicOptionID9, CustomValue9, RentCodeName ) VALUES(@MonsterID , @ItemID, 0, 0, 1, 1, @DropRatio, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 , 0 , 'xxx')
كويري تجيب بيها كود الايتم
----------------------------------
كود PHP:
Use SRO_VT_SHARD select ID from _RefObjCommon where CodeName128 like 'ITEM_CH_TBLADE_11_SET_A_RARE'
كويري تجيب بيها كود اليونك او اي وحش
-------------------------------------------------
كود PHP:
Use Sro_vt_shard select ID from _RefObjCommon where CodeName128 like 'MOB_RM_ROC'
و كده خلص الدروب و مبروك عليك ...نكمل الباقي
**
لو عاوز تبدل يونك بيونك تاني
-----------------------------------
كود PHP:
USE [SRO_VT_SHARD]
DECLARE @OldMOB varchar(128),@NewMOB varchar(128),@OldMOBID varchar(128),@NewMOBID varchar(128) SET /**/@OldMOB/**/ = 'MOB_CH_MANGNYANG' SET /**/@NewMOB/**/ = 'MOB_RM_ROC' SET @OldMOBID = (SELECT [ID] FROM [dbo].[_RefObjCommon] WHERE CodeName128 = @OldMOB) SET @NewMOBID = (SELECT [ID] FROM [dbo].[_RefObjCommon] WHERE CodeName128 = @NewMOB) UPDATE [dbo].[Tab_RefTactics] SET [dwObjID] = @NewMOBID WHERE [dwObjID] = @OldMOBID
لو عاوز تشيل الدروب drop
--------------------------------
كود PHP:
USE SRO_VT_SHARD GO DELETE _RefDropItemAssign FROM _RefDropItemAssign Drops LEFT JOIN _RefObjCommon Objects ON (Drops.RefItemID = Objects.ID) WHERE CodeName128 like 'ITEMCODENAMEHERE'
لو عاوز تغير لفل الوحش
-----------------------------
كود PHP:
USE SRO_VT_SHARD
Declare @link int, @codename varchar(max), @level int, @newlevel int;
set @codename = 'SN_MOB_SD_HIKE' /* <- from textdata_object.txt */
set @link = (SELECT Link FROM _RefObJCommon WHERE NameStrID128 = @codename) set @newlevel = ( case when (SELECT Lvl FROM _RefObjChar WHERE ID = @link)+10 <= 120 THEN (SELECT Lvl FROM _RefObjChar WHERE ID = @link)+10 ELSE 120 end);
UPDATE _RefObjChar SET Lvl = @newlevel WHERE ID = @link UPDATE _RefObjChar SET ExpToGive = cast(ExpToGive*1.1 as bigint) WHERE ID = @link UPDATE _RefObjChar SET MaxHP = cast(MaxHP*1.1 as bigint) WHERE ID = @link
لو عندك وحش عادى وعاوزة يبقي يونك
------------------------------------------------
كود PHP:
USE SRO_VT_SHARD GO
update _RefObjCommon set Rarity = 3 where CodeName128 = 'Code el mob hna'
Print 'Mob has been changed to unique'
لو عندك F1 بايظة
---------------------
كود PHP:
USE [SRO_VT_SHARD] -- By Swagger1337 GO
DELETE FROM _CharQuest WHERE QuestID = 1
INSERT INTO _CharQuest SELECT CharID, QuestID = 1, [Status] = 1,AchievementCount = 0, StartTime = GETDATE()-4460, EndTime = GETDATE()-4460, QuestData1 = 0, QuestData2 = 0 FROM _Char WHERE not exists (SELECT CharID, QuestID FROM _CharQuest WHERE QuestID = 1)
--if problem is still found open _RefCharDefault_Quest Table. --look at this line : 0 15 3 QEVENT_GUIDE 1 --you need to enable this quest like this : 1 15 3 QEVENT_GUIDE 1
لو عاوز الـ PET يبقي فيه 5 صفحات
------------------------------------------
كود PHP:
USE [SRO_VT_SHARD] GO /****** Object: StoredProcedure [dbo].[_AddNewCOS] Script Date: 02/10/2012 11:32:15 ******/ SET ANSI_NULLS OFF GO SET QUOTED_IDENTIFIER ON GO
ALTER PROCEDURE [dbo].[_AddNewCOS] @OwnerCharID int, @RefObjID int, @Level int, @HP int, @MP int, @HGP int, @KeeperNPC int, @State int, @InventorySize int, @itemID int, @PickItemConfig tinyint, @RentEndTime smalldatetime as
begin tran
declare @COS_ID int --@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ -- pet_skill_item (ÃÖ¼±È£) --@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
declare @MaxInventorySize tinyint select @MaxInventorySize = InventorySize from _RefObjCommon, _RefObjChar where _RefObjCommon.ID = @RefObjID and _RefObjCommon.Link = _RefObjChar.ID if( @@rowcount = 0 or @MaxInventorySize < @InventorySize ) begin rollback tran return -5 end
insert into _CharCOS values (@OwnerCharID, @RefObjID, @HP, @MP, @KeeperNPC, @State, NULL, @Level, 0, @HGP, @PickItemConfig, @RentEndTime) --@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ --@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ set @COS_ID = @@identity if (@COS_ID = 0 OR @@error <> 0) begin rollback tran return -1 end
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ -- pet_skill_item (ÃÖ¼±È£) --@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ if (@MaxInventorySize > 0) --@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ --@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ begin declare @Slot int set @Slot = 0 --@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ -- pet_skill_item (ÃÖ¼±È£) --@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ while (@Slot < @MaxInventorySize) --@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ --@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ begin insert into _InvCOS values(@COS_ID, @Slot, 0) if (@@error <> 0) begin -- Àκ¥Å丮 »ý¼º ½ÇÆÐ! rollback tran return -2 end set @Slot = @Slot + 1 end end /* --´õ ÀÌ»ó ÀÌ Ä÷³¿¡´Â µ¥ÀÌÅ͸¦ ³ÖÁö ¾Ê´Â´Ù! UPDATE _Char SET EngagedCOS = @COS_ID WHERE CharID = @OwnerCharID IF (@@ERROR <> 0 OR @@ROWCOUNT = 0) BEGIN ROLLBACK TRANSACTION RETURN -3 END */ if( @itemID <> 0 ) begin update _Items set Data = @COS_ID where ID64 = @itemID if( @@error <> 0 or @@rowcount = 0 ) begin rollback transaction return -4 end --BEGIN ADDITIONAL 112 SLOT IN GRAB PETS FOR 7684 DAYS declare @Serial64 bigint select @Serial64 = Serial64 from _Items where Data = @COS_ID exec _AddTimedJobForPet @COS_ID,5,22926,1992999999,1111708465,1,112,0,0,0,0,0,@Serial64 --BEGIN ADDITIONAL 112 SLOT IN GRAB PETS FOR 7684 DAYS end
commit tran
return @COS_ID
لو عاوز تعمل Clean للـ sro_vt_account
---------------------------------
كود PHP:
USE [SRO_VT_ACCOUNT] GO TRUNCATE TABLE [dbo].[TB_User] TRUNCATE TABLE [dbo].[TB_User_Bak] TRUNCATE TABLE [dbo].[SK_CharRenameLog] TRUNCATE TABLE [dbo].[_Punishment] TRUNCATE TABLE [dbo].[_ServiceManagerLog] TRUNCATE TABLE [dbo].[Test_HN] TRUNCATE TABLE [dbo].[_BlockedUser] TRUNCATE TABLE [dbo].[_CasGMChatLog] TRUNCATE TABLE [dbo].[_Notice] TRUNCATE TABLE [dbo].[_SMCLog] TRUNCATE TABLE [dbo].[QuaySoEpoint] TRUNCATE TABLE [dbo].[SK_ITEM_GuardLog] TRUNCATE TABLE [dbo].[SK_ItemSaleLog] TRUNCATE TABLE [dbo].[SK_PackageItemSaleLog] TRUNCATE TABLE [dbo].[SK_PK_UpdateLog] TRUNCATE TABLE [dbo].[SK_ResetSkillLog] TRUNCATE TABLE [dbo].[SK_Silk] TRUNCATE TABLE [dbo].[SK_SilkBuyList] TRUNCATE TABLE [dbo].[SK_SilkGoods] TRUNCATE TABLE [dbo].[SK_SubtractSilk_VAS] TRUNCATE TABLE [dbo].[SR_ShardCharNames] TRUNCATE TABLE [dbo].[TB_Net2e] TRUNCATE TABLE [dbo].[TB_Net2e_Bak] TRUNCATE TABLE [dbo].[tb_paygate_trans]
لو عاوز تعمل clean للـ sro_vt_shard
---------------------------------------------
كود PHP:
USE [SRO_VT_SHARD] GO truncate table _OpenMarket print 'Cleaned _OpenMarket' truncate table _CharSkill print 'Cleaned _CharSkill' truncate table _CharSkillMastery print 'Cleaned _CharSkillMastery' truncate table _GuildMember print 'Cleaned _GuildMember' truncate table _BlockedWhisperers print 'Cleaned _BlockedWhisperers' truncate table _Inventory print 'Cleaned _Inventory' truncate table _InventoryForAvatar print 'Cleaned _InventoryForAvatar' truncate table _InventoryForLinkedStorage print 'Cleaned _InventoryForLinkedStorage' truncate table _TrainingCampMember print 'Cleaned _TrainingCampMember' truncate table _TrainingCampSubMentorHonorPoint print 'Cleaned _TrainingCampSubMentorHonorPoint' update _TrainingCampHonorRank set CampID = NULL, Rank = NULL print 'Cleaned _TrainingCampHonorRank' truncate table _TrainingCampBuffStatus print 'Cleaned _TrainingCampBuffStatus' delete from _TrainingCamp print 'Cleaned _TrainingCamp' truncate table _StaticAvatar print 'Cleaned _StaticAvatar' truncate table _User print 'Cleaned _User' truncate table _Friend print 'Cleaned _Friend' truncate table _Memo print 'Cleaned _Memo' truncate table _TimedJob print 'Cleaned _TimedJob' truncate table _CharTrijobSafeTrade print 'Cleaned _CharTrijobSafeTrade' delete from _CharTrijob print 'Cleaned _CharTrijob' truncate table _InvCOS print 'Cleaned _InvCOS' delete from _CharCOS where ID > 0 print 'Cleaned _CharCOS' delete from _Char where charid > 0 print 'Cleaned _Char' truncate table _Chest print 'Cleaned _Chest' truncate table _ChestInfo print 'Cleaned _ChestInfo' truncate table _ItemPool print 'Cleaned _ItemPool' delete from _Items where ID64 > 0 print 'Cleaned _Items' delete from _AccountJID print 'Cleaned _AccountJID' update _AlliedClans set Ally1 = 0, Ally2 = 0, Ally3 = 0, Ally4 = 0, Ally5 = 0, Ally6 = 0, Ally7 = 0, Ally8 = 0 print 'Cleaned _AlliedClans' truncate table _GuildWar print 'Cleaned _GuildWar' truncate table _CharNameList print 'Cleaned _CharNameList' truncate table _CharQuest print 'Cleaned _CharQuest' truncate table _ClientConfig print 'Cleaned _ClientConfig' truncate table _DeletedChar print 'Cleaned _DeletedChar' truncate table _SiegeFortressStoneState print 'Cleaned _SiegeFortressStoneState' truncate table _SiegeFortressRequest print 'Cleaned _SiegeFortressRequest' truncate table _SiegeFortressObject print 'Cleaned _SiegeFortressObject' truncate table _SiegeFortressItemForge print 'Cleaned _SiegeFortressItemForge' truncate table _SiegeFortressBattleRecord print 'Cleaned _SiegeFortressBattleRecord' update _SiegeFortressStruct SET OwnerGuildID = '0' print 'Cleaned _SiegeFortressStruct' UPDATE _SiegeFortress SET GuildID = '0', TaxRatio = '0', Tax = '0', NPCHired = '0', Introduction = NULL, CreatedDungeonTime = NULL, CreatedDungeonCount = NULL print 'Cleaned _SiegeFortress' truncate table _CharNickNameList print 'Cleaned _CharNickNameList' truncate table _GPHistory print 'Cleaned _GPHistory' truncate table _GuildChest print 'Cleaned _GuildChest' delete from _Guild where ID > 0 print 'Cleaned _Guild' delete from _AlliedClans where ID > 0 print 'Cleaned _AlliedClans'
لو عاوز تعمل Clean للـ sro_vt_shardlog
-------------------------------------------------
كود PHP:
USE [SRO_VT_SHARDLOG] GO TRUNCATE TABLE [dbo].[_LogCashItem] TRUNCATE TABLE [dbo].[_LogEventChar] TRUNCATE TABLE [dbo].[_LogEventItem] TRUNCATE TABLE [dbo].[_LogEventSiegeFortress] TRUNCATE TABLE [dbo].[_LogSchedule] TRUNCATE TABLE [dbo].[_LogServerEvent]
لو عاوز تعمل ايتم FB والـ + اللي انت عاوزة
------------------------------
كود PHP:
--Ozooo Ozoo
DECLARE @Charid int DECLARE @ItemID int Declare @Charname VarChar(50) Declare @PLUS int DECLARE @Head int Declare @CHEST int DECLARE @LEGS int DECLARE @SHOULDER int DECLARE @HAND int DECLARE @FOOT int DECLARE @RING1 int DECLARE @RING2 int DECLARE @NECK int DECLARE @ERRING int DECLARE @WEP int DECLARE @SHIELD int
SET @Charname = 'Ozoo' SET @PLUS = '7' SET @Charid = (select CharID from _Char where CharName16=@Charname) SET @Head = (Select ItemID from SRO_VT_SHARD.dbo._Inventory where Slot=0 and CharID=@Charid) SET @CHEST = (Select ItemID from SRO_VT_SHARD.dbo._Inventory where Slot=1 and CharID=@Charid) SET @LEGS = (Select ItemID from SRO_VT_SHARD.dbo._Inventory where Slot=4 and CharID=@Charid) SET @SHOULDER = (Select ItemID from SRO_VT_SHARD.dbo._Inventory where Slot=2 and CharID=@Charid) SET @HAND = (Select ItemID from SRO_VT_SHARD.dbo._Inventory where Slot=3 and CharID=@Charid) SET @FOOT = (Select ItemID from SRO_VT_SHARD.dbo._Inventory where Slot=5 and CharID=@Charid) SET @RING1 = (Select ItemID from SRO_VT_SHARD.dbo._Inventory where Slot=11 and CharID=@Charid) SET @RING2 = (Select ItemID from SRO_VT_SHARD.dbo._Inventory where Slot=12 and CharID=@Charid) SET @NECK = (Select ItemID from SRO_VT_SHARD.dbo._Inventory where Slot=10 and CharID=@Charid) SET @ERRING = (Select ItemID from SRO_VT_SHARD.dbo._Inventory where Slot=9 and CharID=@Charid) SET @WEP =(Select ItemID from SRO_VT_SHARD.dbo._Inventory where Slot=6 and CharID=@Charid) SET @SHIELD =(Select ItemID from SRO_VT_SHARD.dbo._Inventory where Slot=7 and CharID=@Charid)
update _Items set MagParamNum=6, optlevel=@PLUS, MagParam1 =5583457484950, MagParam2 =5583457484962, MagParam3 =30064771144, MagParam4=858993459290, MagParam5=30064771150, MagParam6=257698037898, Variance=865920825 where ID64 =@Head ---------------
update _Items set MagParamNum=6, optlevel=@PLUS, MagParam1 =5583457484950, MagParam2 =5583457484962, MagParam3 =30064771144, MagParam4=858993459290, MagParam5=30064771150, MagParam6=257698037898, Variance=865920825 where ID64 =@CHEST
----------------------
update _Items set MagParamNum=4, optlevel=@PLUS, MagParam1 =30064771150, MagParam2 =30064771144, MagParam3 =858993459290, MagParam4=257698037898, Variance=865920825 where ID64 =@SHOULDER
---------------------- update _Items set MagParamNum=4, optlevel=@PLUS, MagParam1 =30064771150, MagParam2 =30064771144, MagParam3 =858993459290, MagParam4=257698037898, Variance=865920825 where ID64 =@HAND
update _Items set MagParamNum=6, optlevel=@PLUS, MagParam1 =5583457484950, MagParam2 =5583457484962, MagParam3 =30064771144, MagParam4=858993459290, MagParam5=30064771150, MagParam6=257698037898, Variance=865920825 where ID64 =@LEGS
-----------------------
update _Items set MagParamNum=4, optlevel=@PLUS, MagParam1 =30064771150, MagParam2 =30064771144, MagParam3 =858993459290, MagParam4=257698037898, Variance=865920825 where ID64 =@FOOT
update _Items set MagParamNum=6, optlevel=@PLUS, MagParam1 =30064771144, MagParam2 =30064771150, MagParam3 =85899346100, MagParam4 =85899346094, MagParam5 =85899346112, MagParam6 =85899346106, Variance=858 where ID64 =@RING1
update _Items set MagParamNum=6, optlevel=@PLUS, MagParam1 =30064771144, MagParam2 =30064771150, MagParam3 =85899346100, MagParam4 =85899346094, MagParam5 =85899346112, MagParam6 =85899346106, Variance=858 where ID64 =@RING2
update _Items set MagParamNum=6, optlevel=@PLUS, MagParam1 =30064771144, MagParam2 =30064771150, MagParam3 =85899346100, MagParam4 =85899346094, MagParam5 =85899346112, MagParam6 =85899346106, Variance=858 where ID64 =@NECK
update _Items set MagParamNum=6, optlevel=@PLUS, MagParam1 =30064771144, MagParam2 =30064771150, MagParam3 =85899346100, MagParam4 =85899346094, MagParam5 =85899346112, MagParam6 =85899346106, Variance=858 where ID64 =@ERRING
update _Items set MagParamNum=4, optlevel=@PLUS, MagParam1 =30064771150, MagParam2 =30064771144, MagParam3 =858993459290, MagParam4 =257698037862, Variance=28817845082 where ID64 =@WEP
update _Items set MagParamNum=3, optlevel=@PLUS, MagParam1 =30064771150, MagParam2 =30064771144, MagParam3 =858993459290, Variance=900557658 where ID64 =@SHIELD
select * from _Inventory where CharID=@Charid and Slot between 0 and 12
-----------------------------------------------------------------[/PHP]
لو عاوز تمسح اى وحش
------------------------------
كود PHP:
Update Tab_RefNest Set fLocalPosX=NULL , fLocalPosY=NULL , fLocalPosZ=NULL WHERE dwTacticsID = (SELECT dwTacticsID FROM Tab_RefTactics WHERE dwObjID = (SELECT ID FROM _RefObjCommon WHERE Codename128 like 'Moob Code'
لو عاوز تغير اليوزر نيم(الايميل اللي بتدخل بيه السيرفر)
------------------------------------
كود PHP:
USE [SRO_VT_ACCOUNT] declare @AtualID varchar (30) declare @NewID varchar (30) set @AtualID = 'Your ID' set @NewID = 'New ID' update tb_user set struserid = @NewID where struserid = @ActualID
*اتمني ان الموضوع يساعد الناس الجديدة فى عمل السيرفرات*
*متأسف علي طريقة الشرح المبتدئة..لكن انا تعمدت اشرح بالطريقة دى لأن الناس الجديدة فى عمل السيرفر بتكون لسة مش فاهمة الكلام علي اية او مش فاهمة تعمل اية (اسف) فقولت ابسطها خالص*
و ان شاءالله الموضوع متجدد و لو فيه حد عاوز يشارك بأضافة كويري مبتدئة او اساسية فى عمل السيرفر مفيش مشكلة بحيث ان الموضوع يضم اكبر عدد من الكويري الاساسية المساعدة فى عمل السيرفر
و شكرا لأدارة المنتدي ♥
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