ÍÝÙ ÈíÇäÇÊí ¿

1/01/2023

22/05/2024_hema

22/05/2024_hema

END_shaher_01/12/2024

Ahmed_k_nayel_01_12_2024

END_02/12/2024

END 30/12/2024

END 06/12/2024

END 28/12/2024

END 30/12/2024_waiting

END 30/02/2025_Belal

END 06/01/2025

END 12/01/2025

END _14/01/2025_Karuoke

END _14/01/2025_Karuoke

25/01/2022

QueenSro_01_10_2024

Ahmed_k_nayel_01_12_2024

ibrahim_END 07/1212024

END 30/12/2024

END 12/01/2025

END _14/01/2025_Karuoke

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ÞÏíã 05-02-2021, 11:49 PM   #1

sasa5214
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• ÇáÇäÜÊÜÓÜÇÈ » Mar 2018
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• ÇáÜÏæáÜÉ »
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• ÇÓÜã ÇáÜÓÜíÜÑÝÜÑ » No Server
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• äÞÜÇØ ÇáÊÞííã » 10
sasa5214 ÕÜÇÚÜÏ

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ÇÝÊÑÇÖí ÚÇæÒ ÇÖíÝ ãæÈÓ Ýì Çáarena Ïì



ÚÝæÇ ,,, áÇíãßäß ãÔÇåÏå ÇáÑæÇÈØ áÇäß ÛíÑ ãÓÌá áÏíäÇ [ ááÊÓÌíá ÇÖÛØ åäÇ ]




ÅÚáÇäÇÊ google

ÞÏíã 08-02-2021, 04:43 PM   #2

Emulator
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ÇáÕæÑÉ ÇáÑãÒíÉ Emulator


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• ÇáÜÏæáÜÉ » Egypt
• ÇáÜåÜæÇíÜÉ » PSRO Editor
• ÇÓÜã ÇáÜÓÜíÜÑÝÜÑ » Private Server
• ÇáÜÌÜäÜÓ » Male
• äÞÜÇØ ÇáÊÞííã » 5
Emulator áÇíæÌÏ

Emulator ÛíÑ ãÊæÇÌÏ ÍÇáíÇð



ÇÝÊÑÇÖí ÑÏ: ÚÇæÒ ÇÖíÝ ãæÈÓ Ýì Çáarena Ïì



ÇÞÊÈÇÓ:
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ÊæÞíÚ Emulator :
Live your life like there is no tomorrow


ÞÏíã 11-02-2021, 11:41 AM   #3

Blizzard
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ÇáÕæÑÉ ÇáÑãÒíÉ Blizzard


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• ÇÓÜã ÇáÜÓÜíÜÑÝÜÑ » Aries
• ÇáÜÌÜäÜÓ » Male
• äÞÜÇØ ÇáÊÞííã » 14
Blizzard ÕÜÇÚÜÏ

Blizzard ÛíÑ ãÊæÇÌÏ ÍÇáíÇð



ÇÝÊÑÇÖí ÑÏ: ÚÇæÒ ÇÖíÝ ãæÈÓ Ýì Çáarena Ïì



Query Çáì ÈÊÖíÝ Èíå Çáíæäß åæ äÝÓå ÊÞÏÑ ÊÖíÝ Èíå ãæÈÓ




ÞÏíã 11-02-2021, 12:00 PM   #4

iRock
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ÇáÕæÑÉ ÇáÑãÒíÉ iRock


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• ÇáÜÏæáÜÉ »
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ÇÝÊÑÇÖí ÑÏ: ÚÇæÒ ÇÖíÝ ãæÈÓ Ýì Çáarena Ïì



ßæÏ PHP:
USE SRO_VT_SHARD /* Add Unique Spot By Mrs_Mero */

DECLARE @UNIQUE VARCHAR (129)
DECLARE @
CHARNAME VARCHAR (64)
DECLARE @
mindealy INT
DECLARE @maxdelay int
DECLARE @INITRADIUS INT
DECLARE @RADIUS int
DECLARE @MAXNEST int = (SELECT MAX (dwNestIDFROM Tab_RefNest)+1
DECLARE @MAXHIVE int = (SELECT MAX (dwHiveIDFROM Tab_RefHive)+1
DECLARE @MAXTACTICS int = (SELECT MAX (dwTacticsIDFROM Tab_RefTactics)+1

/* put your settings here */
SET @UNIQUE 'MOB_JUPITER_YUNO' -- Unique code name from _RefobjCommon table
SET 
@CHARNAME 'Esm el acc 3shan el SPOT' -- Character name from _Char table to get mob position X Y Z
SET 
@mindealy 1  -- Minimum time before appears in seconds
SET 
@maxdelay 3  -- Maximum time before appears in seconds
SET 
@INITRADIUS 300 -- Radius around spot unique can generated at
SET 
@RADIUS 300  -- Radius around spot Unique can move in
/* end of settings area */

/* get ID of mob by code name */
Declare @MOBID int SET @MOBID = (SELECT ID FROM _RefObjCommon WHERE CodeName128 = @UNIQUE)

SET IDENTITY_INSERT Tab_RefTactics ON
INSERT INTO Tab_RefTactics 
(dwTacticsID,dwObjID,btAIQoS,nMaxStamina,btMaxStaminaVariance,nSightRange,btAggressType,AggressData,btChangeTarget,btHelpRequestTo,btHelpResponseTo,btBattleStyle,BattleStyleData,btDiversionBasis,DiversionBasisData1,DiversionBasisData2,DiversionBasisData3,DiversionBasisData4,DiversionBasisData5,DiversionBasisData6,DiversionBasisData7,DiversionBasisData8,btDiversionKeepBasis,DiversionKeepBasisData1,DiversionKeepBasisData2,DiversionKeepBasisData3,DiversionKeepBasisData4,DiversionKeepBasisData5,DiversionKeepBasisData6,DiversionKeepBasisData7,DiversionKeepBasisData8,btKeepDistance,KeepDistanceData,btTraceType,btTraceBoundary,TraceData,btHomingType,HomingData,btAggressTypeOnHoming,btFleeType,dwChampionTacticsID,AdditionOptionFlag,szDescString128VALUES
(@MAXTACTICS,@MOBID,0,500,50,200,0,0,2,2,2,0,0,5,0,0,0,0,0,30,0,0,4,0,0,0,0,0,0,0,0,0,0,0,1,500,0,0,2,0,0,112,@UNIQUE)
SET IDENTITY_INSERT Tab_RefTactics OFF

SET IDENTITY_INSERT Tab_RefHive ON
INSERT INTO Tab_RefHive 
(dwHiveID,btKeepMonsterCountType,dwOverwriteMaxTotalCount,fMonsterCountPerPC,dwSpawnSpeedIncreaseRate,dwMaxIncreaseRate,btFlag,GameWorldID,HatchObjType,szDescString128VALUES
(@MAXHIVE,0,1,0,0,0,0,1,1,@UNIQUE)
SET IDENTITY_INSERT Tab_RefHive OFF

/* get position coordinates of your character */

DECLARE @REGION INT SET @REGION = (SELECT (LatestRegionFROM _Char WHERE CharName16 = @CHARNAME)
DECLARE @
POSX INT SET @POSX = (SELECT (POSXFROM _Char WHERE CharName16 = @CHARNAME)
DECLARE @
POSY INT SET @POSY = (SELECT (POSYFROM _Char WHERE CharName16 = @CHARNAME)
DECLARE @
POSZ INT SET @POSZ = (SELECT (POSZFROM _Char WHERE CharName16 = @CHARNAME)

SET IDENTITY_INSERT Tab_RefNest ON
INSERT INTO Tab_RefNest 
(dwNestID,dwHiveID,dwTacticsID,nRegionDBID,fLocalPosX,fLocalPosY,fLocalPosZ,wInitialDir,nRadius,nGenerateRadius,nChampionGenPercentage,dwDelayTimeMin,dwDelayTimeMax,dwMaxTotalCount,btFlag,btRespawn,btTypeVALUES
(@MAXNEST,@MAXHIVE,@MAXTACTICS,@REGION,@POSX,@POSY,@POSZ,0,@RADIUS,@INITRADIUS,0,@mindealy,@maxdelay,1,0,1,0)
SET IDENTITY_INSERT Tab_RefNest OFF


print ''
print ''
print 'Done!' 
ÇßÊÈ ßæÏ ÇáãæÈÓ Çááí ãæÌæÏ Ýí _refobjcommon åäÇ
'MOB_JUPITER_YUNO'
æ åÇÊ Çí ÇßæäÊ æ æÞÝå Ýí ÇáÍÊå Çááí ÇäÊ ÚÇíÒå íäÒá ÝíåÇ ÇáæÍæÔ ÈÚÏ ßÏå ÊÇÎÏ ÇÓã ÇáÇßæäÊ ãä dbo__Char æ ÊÍØå ÈÏá'Esm el acc 3shan el SPOT' Çááí ãßÊæÈå ÝæÞ


æåäÇ ÛíÑ 300 ááãÍíØ Çááí ÇäÊ ÚÇíÒ ÇáãæÈ íäÒá Ýíå, áãßÇä Çááí Ýí ÇáÕæÑÉ 300 ßæíÓ ÈÓ ÇäÊ ÊÞÏÑ ÊÌÑÈ Òí ãÇ ÇäÊ ÛÇíÒ
SET @INITRADIUS = 300
SET @RADIUS = 300




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