الموضوع: PROBLEM>>>>>>!!!
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قديم 05-12-2017, 03:09 PM   #4

Dev.Ri3o
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• الانـتـسـاب » Apr 2015
• رقـم العـضـويـة » 121546
• المشـــاركـات » 4,022
• الـدولـة » https://t.me/pump_upp
• الـهـوايـة » MIS
• اسـم الـسـيـرفـر » No Server
• الـجـنـس » Male
• نقـاط التقييم » 45
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افتراضي رد: PROBLEM>>>>>>!!!



بالنسبة لل FGW هتعمل ال Query ده
كود:
USE [SRO_VT_SHARD]
GO
/******By Jangan ******/
/******Fix By Asuradoll ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO
ALTER   procedure [dbo].[_AddTimedJob]
@CharID            int,
@Category        tinyint,
@JobID            int,
@TimeToKeep    int,
@Data1            int,
@Data2            int,
--##begin due to develop composite item
@Data3            int,
@Data4            int,
@Data5            int,
@Data6            int,
@Data7            int,
@Data8            int,
@Serial64        bigint,
@JID            int
--##end due to develop composite item
as
    if (not exists (select CharID from _Char with (nolock) where CharID = @CharID))
                return -1
            if (@TimeToKeep <= 0)
                return -2
            declare @NewJobID int
            set @NewJobID = 0
            --##JobID 1 = Guild // JobID 2 = Thief/Hunter/Trader
            --##If you want to only have one not both, then just modify the line below!
            --if (@JobID = 1 and @Category = 2 and @Serial64=0) or (@JobID = 2 and @Category = 2 and @Serial64=0)  --For Guild and CharJob            
     if (@JobID = 1 and @Category = 2 and @Serial64=0)   --Only for Guild
            BEGIN
            set @CharID = 0            
            insert into _TimedJob(CharID,Category,JobID,TimeToKeep,Data1,Data2,Data3,Data4,Data5,Data6,Data7,Data8,Serial64,JID)
            values(@CharID, @Category, @JobID, @TimeToKeep, @Data1, @Data2, @Data3, @Data4, @Data5, @Data6, @Data7, @Data8, @Serial64, @JID)
            
            END
            ELSE
            BEGIN
            --##begin due to develop composite item
            insert into _TimedJob(CharID,Category,JobID,TimeToKeep,Data1,Data2,Data3,Data4,Data5,Data6,Data7,Data8,Serial64,JID)
            values(@CharID, @Category, @JobID, @TimeToKeep, @Data1, @Data2, @Data3, @Data4, @Data5, @Data6, @Data7, @Data8, @Serial64, @JID)
            END
            --##end due to develop composite item
            set @NewJobID = @@identity
            if (@@error <> 0 or @@rowcount = 0)
                
                return -3
     return @NewJobID

وال MagicPop كدة السطر بتاع ال Tab_RefNest بتاعها ممسوح ضيف السطر ده فى ال Tab_RefNest وجرب وشوف
كود:
11112	2	1118	25000	1612.97	0	1193	32767	0	0	0	0	0	1	0	1	0
26441	12	1118	26959	444.24	80.32	225.94	16565	0	0	0	0	0	1	0	1	0
26458	301	1118	27244	913.69	180	1828.76	16565	0	0	0	0	0	1	0	1	0
26461	5	1118	26265	543.91	-106.74	1533.36	16565	0	0	0	0	0	1	0	1	0
26508	6	1118	23687	1652.38	243.82	776.57	-26215	0	0	0	0	0	1	0	1	0
29291	554	1118	23088	1364.37	863.36	1130.77	23665	0	0	0	0	0	1	0	1	0
لو دى منفعتش يبقى لازم تعملها انت New Spot بال Query ده ده ال CodeName بتاع ال NPC
NPC_CH_GACHA_MACHINE
وتوقف Char وتعمل Spot فى المكان اللى انت عايزو , بس تخلى Identity بتاع ال Tab_RefNest و Tab_RefTactics و Tab_RefHive تبقى Yes عشان ال Query يشتغل معاك
كود:
  USE SRO_VT_SHARD /* Add Unique Spot By Arabianfox */ 

DECLARE @UNIQUE VARCHAR (129) 
DECLARE @CHARNAME VARCHAR (64) 
DECLARE @mindealy INT 
DECLARE @maxdelay int 
DECLARE @INITRADIUS INT 
DECLARE @RADIUS int 
DECLARE @MAXNEST int = (SELECT MAX (dwNestID) FROM Tab_RefNest)+1 
DECLARE @MAXHIVE int = (SELECT MAX (dwHiveID) FROM Tab_RefHive)+1 
DECLARE @MAXTACTICS int = (SELECT MAX (dwTacticsID) FROM Tab_RefTactics)+1 

/* put your settings here */ 
SET @UNIQUE = 'MOB_JUPITER_YUNO' -- Unique code name from _RefobjCommon table 
SET @CHARNAME = 'CHARNAME' -- Character name from _Char table to get mob position X Y Z 
SET @mindealy = 60  -- Minimum time before appears in seconds 
SET @maxdelay = 120  -- Maximum time before appears in seconds 
SET @INITRADIUS = 100  -- Radius around spot unique can generated at 
SET @RADIUS = 500  -- Radius around spot Unique can move in 
/* end of settings area */ 

/* get ID of mob by code name */ 
Declare @MOBID int SET @MOBID = (SELECT ID FROM _RefObjCommon WHERE CodeName128 = @UNIQUE) 

SET IDENTITY_INSERT Tab_RefTactics ON 
INSERT INTO Tab_RefTactics (dwTacticsID,dwObjID,btAIQoS,nMaxStamina,btMaxStaminaVariance,nSightRange,btAggressType,AggressData,btChangeTarget,btHelpRequestTo,btHelpResponseTo,btBattleStyle,BattleStyleData,btDiversionBasis,DiversionBasisData1,DiversionBasisData2,DiversionBasisData3,DiversionBasisData4,DiversionBasisData5,DiversionBasisData6,DiversionBasisData7,DiversionBasisData8,btDiversionKeepBasis,DiversionKeepBasisData1,DiversionKeepBasisData2,DiversionKeepBasisData3,DiversionKeepBasisData4,DiversionKeepBasisData5,DiversionKeepBasisData6,DiversionKeepBasisData7,DiversionKeepBasisData8,btKeepDistance,KeepDistanceData,btTraceType,btTraceBoundary,TraceData,btHomingType,HomingData,btAggressTypeOnHoming,btFleeType,dwChampionTacticsID,AdditionOptionFlag,szDescString128) VALUES 
(@MAXTACTICS,@MOBID,0,500,50,200,0,0,2,2,2,0,0,5,0,0,0,0,0,30,0,0,4,0,0,0,0,0,0,0,0,0,0,0,1,500,0,0,2,0,0,112,@UNIQUE) 
SET IDENTITY_INSERT Tab_RefTactics OFF 

SET IDENTITY_INSERT Tab_RefHive ON 
INSERT INTO Tab_RefHive (dwHiveID,btKeepMonsterCountType,dwOverwriteMaxTotalCount,fMonsterCountPerPC,dwSpawnSpeedIncreaseRate,dwMaxIncreaseRate,btFlag,GameWorldID,HatchObjType,szDescString128) VALUES 
(@MAXHIVE,0,1,0,0,0,0,1,1,@UNIQUE) 
SET IDENTITY_INSERT Tab_RefHive OFF 

/* get position coordinates of your character */ 

DECLARE @REGION INT SET @REGION = (SELECT (LatestRegion) FROM _Char WHERE CharName16 = @CHARNAME) 
DECLARE @POSX INT SET @POSX = (SELECT (POSX) FROM _Char WHERE CharName16 = @CHARNAME) 
DECLARE @POSY INT SET @POSY = (SELECT (POSY) FROM _Char WHERE CharName16 = @CHARNAME) 
DECLARE @POSZ INT SET @POSZ = (SELECT (POSZ) FROM _Char WHERE CharName16 = @CHARNAME) 

SET IDENTITY_INSERT Tab_RefNest ON 
INSERT INTO Tab_RefNest (dwNestID,dwHiveID,dwTacticsID,nRegionDBID,fLocalPosX,fLocalPosY,fLocalPosZ,wInitialDir,nRadius,nGenerateRadius,nChampionGenPercentage,dwDelayTimeMin,dwDelayTimeMax,dwMaxTotalCount,btFlag,btRespawn,btType) VALUES 
(@MAXNEST,@MAXHIVE,@MAXTACTICS,@REGION,@POSX,@POSY,@POSZ,0,@RADIUS,@INITRADIUS,0,@mindealy,@maxdelay,1,0,1,0) 
SET IDENTITY_INSERT Tab_RefNest OFF 


print ''


توقيع Dev.Ri3o :
https://t.me/pump_upp