|
• الانـتـسـاب » Jul 2015
|
• رقـم العـضـويـة » 123161
|
• المشـــاركـات » 2,966
|
• الـدولـة » https://t.me/pump_upp
|
• الـهـوايـة » Developer At Private Silkroad
|
• اسـم الـسـيـرفـر » Private Server
|
• الـجـنـس » Male
|
• نقـاط التقييم » 33
|
|
|
رد: Unique
ده عشان تضيفة فيي المكان ....
صورة من قبل ما اعمله .... وقفته في المكان وقفلت.. ( لازم تقفل الاكونت)
نجيب
Media/server_dep/silkroad/textdata/Textdata_Object
نجيب كود اليونيك ... ( انا جبت كود وحش.. المفروض اليونيك كان الكود اللي تحته .. )
صورة منها...
صورة من الكود موضحة كل حاجه :)
صورة بعد استخدام الكود :)
صورة من اليونيك بعد الاضافة :)
الكود المستخدم في الصور ....
كود PHP:
USE SRO_VT_SHARD -- Created By Gamer^^
DECLARE @UNIQUE VARCHAR (129) DECLARE @CHARNAME VARCHAR (64) DECLARE @mindealy INT DECLARE @maxdelay int DECLARE @INITRADIUS INT DECLARE @RADIUS int DECLARE @MAXNEST int = (SELECT MAX (dwNestID) FROM Tab_RefNest)+1 DECLARE @MAXHIVE int = (SELECT MAX (dwHiveID) FROM Tab_RefHive)+1 DECLARE @MAXTACTICS int = (SELECT MAX (dwTacticsID) FROM Tab_RefTactics)+1
/* put your settings here */ SET @UNIQUE = 'MOB_CH_MANGNYANG_EVIL' -- Unique code name from _RefobjCommon table SET @CHARNAME = '[Administrator] Gamer' -- Character name from _Char table to get mob position X Y Z SET @mindealy = 3600 -- Minimum time before appears in seconds SET @maxdelay = 3600 -- Maximum time before appears in seconds SET @INITRADIUS = 1 -- Radius around spot unique can generated at SET @RADIUS = 1 -- Radius around spot Unique can move in /* end of settings area */
/* get ID of mob by code name */ Declare @MOBID int SET @MOBID = (SELECT ID FROM _RefObjCommon WHERE CodeName128 = @UNIQUE)
SET IDENTITY_INSERT Tab_RefTactics ON INSERT INTO Tab_RefTactics (dwTacticsID,dwObjID,btAIQoS,nMaxStamina,btMaxStaminaVariance,nSightRange,btAggressType,AggressData,btChangeTarget,btHelpRequestTo,btHelpResponseTo,btBattleStyle,BattleStyleData,btDiversionBasis,DiversionBasisData1,DiversionBasisData2,DiversionBasisData3,DiversionBasisData4,DiversionBasisData5,DiversionBasisData6,DiversionBasisData7,DiversionBasisData8,btDiversionKeepBasis,DiversionKeepBasisData1,DiversionKeepBasisData2,DiversionKeepBasisData3,DiversionKeepBasisData4,DiversionKeepBasisData5,DiversionKeepBasisData6,DiversionKeepBasisData7,DiversionKeepBasisData8,btKeepDistance,KeepDistanceData,btTraceType,btTraceBoundary,TraceData,btHomingType,HomingData,btAggressTypeOnHoming,btFleeType,dwChampionTacticsID,AdditionOptionFlag,szDescString128) VALUES (@MAXTACTICS,@MOBID,0,500,50,200,0,0,2,2,2,0,0,5,0,0,0,0,0,30,0,0,4,0,0,0,0,0,0,0,0,0,0,0,1,500,0,0,2,0,0,112,@UNIQUE) SET IDENTITY_INSERT Tab_RefTactics OFF
SET IDENTITY_INSERT Tab_RefHive ON INSERT INTO Tab_RefHive (dwHiveID,btKeepMonsterCountType,dwOverwriteMaxTotalCount,fMonsterCountPerPC,dwSpawnSpeedIncreaseRate,dwMaxIncreaseRate,btFlag,GameWorldID,HatchObjType,szDescString128) VALUES (@MAXHIVE,0,1,0,0,0,0,1,1,@UNIQUE) SET IDENTITY_INSERT Tab_RefHive OFF
/* get position coordinates of your character */
DECLARE @REGION INT SET @REGION = (SELECT (LatestRegion) FROM _Char WHERE CharName16 = @CHARNAME) DECLARE @POSX INT SET @POSX = (SELECT (POSX) FROM _Char WHERE CharName16 = @CHARNAME) DECLARE @POSY INT SET @POSY = (SELECT (POSY) FROM _Char WHERE CharName16 = @CHARNAME) DECLARE @POSZ INT SET @POSZ = (SELECT (POSZ) FROM _Char WHERE CharName16 = @CHARNAME)
SET IDENTITY_INSERT Tab_RefNest ON INSERT INTO Tab_RefNest (dwNestID,dwHiveID,dwTacticsID,nRegionDBID,fLocalPosX,fLocalPosY,fLocalPosZ,wInitialDir,nRadius,nGenerateRadius,nChampionGenPercentage,dwDelayTimeMin,dwDelayTimeMax,dwMaxTotalCount,btFlag,btRespawn,btType) VALUES (@MAXNEST,@MAXHIVE,@MAXTACTICS,@REGION,@POSX,@POSY,@POSZ,0,@RADIUS,@INITRADIUS,0,@mindealy,@maxdelay,1,0,1,0) SET IDENTITY_INSERT Tab_RefNest OFF
print '' print '' print 'Done!'
وده الكود عشان تضيف drop
كود PHP:
USE SRO_VT_SHARD GO
DECLARE @MonsterID int DECLARE @ItemID int DECLARE @DropRatio real
SET @MonsterID = 3810 -------- Mob,Unique ID you want Add Drop in SET @DropRatio = 1 -------- Item drop rate 1=100% , 0.3 = 30% SET @ItemID = 24165 -------- ITEM ID You want Add in Drops
INSERT _RefMonster_AssignedItemDrop ( RefMonsterID, RefItemID, DropGroupType, OptLevel, DropAmountMin, DropAmountMax, DropRatio, RefMagicOptionID1, CustomValue1, RefMagicOptionID2, CustomValue2, RefMagicOptionID3, CustomValue3, RefMagicOptionID4, CustomValue4, RefMagicOptionID5, CustomValue5, RefMagicOptionID6, CustomValue6, RefMagicOptionID7, CustomValue7, RefMagicOptionID8, CustomValue8, RefMagicOptionID9, CustomValue9, RentCodeName ) VALUES(@MonsterID , @ItemID, 0, 0, 1, 1, @DropRatio, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 , 0 , 'xxx')
وده عشان تعدل ال lvl بتاعه
عفوا ,,, لايمكنك مشاهده الروابط لانك غير مسجل لدينا [ للتسجيل اضغط هنا ]
|