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قديم 11-08-2016, 11:17 PM   #2

Dev.Ri3o
عضو ذهبى



الصورة الرمزية Dev.Ri3o


• الانـتـسـاب » Apr 2015
• رقـم العـضـويـة » 121546
• المشـــاركـات » 4,022
• الـدولـة » https://t.me/pump_upp
• الـهـوايـة » MIS
• اسـم الـسـيـرفـر » No Server
• الـجـنـس » Male
• نقـاط التقييم » 45
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افتراضي رد: مشكلة job temple uniques



اعمل Spot ليها بال Query ده
كود:
USE SRO_VT_SHARD /* Add Unique Spot By Mrs_Mero */ 

DECLARE @UNIQUE VARCHAR (129) 
DECLARE @CHARNAME VARCHAR (64) 
DECLARE @mindealy INT 
DECLARE @maxdelay int 
DECLARE @INITRADIUS INT 
DECLARE @RADIUS int 
DECLARE @MAXNEST int = (SELECT MAX (dwNestID) FROM Tab_RefNest)+1 
DECLARE @MAXHIVE int = (SELECT MAX (dwHiveID) FROM Tab_RefHive)+1 
DECLARE @MAXTACTICS int = (SELECT MAX (dwTacticsID) FROM Tab_RefTactics)+1 

/* put your settings here */ 
SET @UNIQUE = 'MOB_JUPITER_YUNO' -- Unique code name from _RefobjCommon table 
SET @CHARNAME = 'Esm el acc 3shan el SPOT' -- Character name from _Char table to get mob position X Y Z 
SET @mindealy = 60  -- Minimum time before appears in seconds 
SET @maxdelay = 120  -- Maximum time before appears in seconds 
SET @INITRADIUS = 100  -- Radius around spot unique can generated at 
SET @RADIUS = 500  -- Radius around spot Unique can move in 
/* end of settings area */ 

/* get ID of mob by code name */ 
Declare @MOBID int SET @MOBID = (SELECT ID FROM _RefObjCommon WHERE CodeName128 = @UNIQUE) 

SET IDENTITY_INSERT Tab_RefTactics ON 
INSERT INTO Tab_RefTactics (dwTacticsID,dwObjID,btAIQoS,nMaxStamina,btMaxStaminaVariance,nSightRange,btAggressType,AggressData,btChangeTarget,btHelpRequestTo,btHelpResponseTo,btBattleStyle,BattleStyleData,btDiversionBasis,DiversionBasisData1,DiversionBasisData2,DiversionBasisData3,DiversionBasisData4,DiversionBasisData5,DiversionBasisData6,DiversionBasisData7,DiversionBasisData8,btDiversionKeepBasis,DiversionKeepBasisData1,DiversionKeepBasisData2,DiversionKeepBasisData3,DiversionKeepBasisData4,DiversionKeepBasisData5,DiversionKeepBasisData6,DiversionKeepBasisData7,DiversionKeepBasisData8,btKeepDistance,KeepDistanceData,btTraceType,btTraceBoundary,TraceData,btHomingType,HomingData,btAggressTypeOnHoming,btFleeType,dwChampionTacticsID,AdditionOptionFlag,szDescString128) VALUES 
(@MAXTACTICS,@MOBID,0,500,50,200,0,0,2,2,2,0,0,5,0,0,0,0,0,30,0,0,4,0,0,0,0,0,0,0,0,0,0,0,1,500,0,0,2,0,0,112,@UNIQUE) 
SET IDENTITY_INSERT Tab_RefTactics OFF 

SET IDENTITY_INSERT Tab_RefHive ON 
INSERT INTO Tab_RefHive (dwHiveID,btKeepMonsterCountType,dwOverwriteMaxTotalCount,fMonsterCountPerPC,dwSpawnSpeedIncreaseRate,dwMaxIncreaseRate,btFlag,GameWorldID,HatchObjType,szDescString128) VALUES 
(@MAXHIVE,0,1,0,0,0,0,1,1,@UNIQUE) 
SET IDENTITY_INSERT Tab_RefHive OFF 

/* get position coordinates of your character */ 

DECLARE @REGION INT SET @REGION = (SELECT (LatestRegion) FROM _Char WHERE CharName16 = @CHARNAME) 
DECLARE @POSX INT SET @POSX = (SELECT (POSX) FROM _Char WHERE CharName16 = @CHARNAME) 
DECLARE @POSY INT SET @POSY = (SELECT (POSY) FROM _Char WHERE CharName16 = @CHARNAME) 
DECLARE @POSZ INT SET @POSZ = (SELECT (POSZ) FROM _Char WHERE CharName16 = @CHARNAME) 

SET IDENTITY_INSERT Tab_RefNest ON 
INSERT INTO Tab_RefNest (dwNestID,dwHiveID,dwTacticsID,nRegionDBID,fLocalPosX,fLocalPosY,fLocalPosZ,wInitialDir,nRadius,nGenerateRadius,nChampionGenPercentage,dwDelayTimeMin,dwDelayTimeMax,dwMaxTotalCount,btFlag,btRespawn,btType) VALUES 
(@MAXNEST,@MAXHIVE,@MAXTACTICS,@REGION,@POSX,@POSY,@POSZ,0,@RADIUS,@INITRADIUS,0,@mindealy,@maxdelay,1,0,1,0) 
SET IDENTITY_INSERT Tab_RefNest OFF 


print '' 
print '' 
print 'Done!'
وبعد اما تخلص هتخش على ال Line بتاع ال Uniqesفى ال TabRefNest وتعدل الوقت وتخلى زى الوقت بتاع Anubis اللى بردو مكتوب فى ال Line ال TabRefNest بتاع Anubis عشان ال Time يبقى واحد


توقيع Dev.Ri3o :
عفوا ,,, لايمكنك مشاهده الروابط لانك غير مسجل لدينا [ للتسجيل اضغط هنا ]