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قديم 31-05-2016, 04:43 PM   #4

Dev.Ri3o
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الصورة الرمزية Dev.Ri3o


• الانـتـسـاب » Apr 2015
• رقـم العـضـويـة » 121546
• المشـــاركـات » 4,029
• الـدولـة » https://t.me/pump_upp
• الـهـوايـة » MIS
• اسـم الـسـيـرفـر » No Server
• الـجـنـس » Male
• نقـاط التقييم » 45
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افتراضي رد: كل لما اكريت اكونت يجبلي المشكله دي



ده حاجه من اتنين
1- افتح مدن chine و eur اعمل اصدهم 1
على حسب رماتك لو قليلا يبقا CHINE بس وجرب خلاص تمام


2- ممكن العيب يكون addnew char
الايتم التحت شوفها كده هتلاقيها كتير امسح شويه

او اتأكد من server.cfg
close firewall
وجرب
حط دة فى ال AddNewChar بدل اللى عندك
كود:
USE [SRO_VT_SHARD]
GO
/****** Object:  StoredProcedure [dbo].[_AddNewChar]    Script Date: 31/05/2016 03:40:38 م ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO




ALTER PROCEDURE [dbo].[_AddNewChar]
	@UserJID			INT,        
	--@CharSlot			INT,        
	@RefCharID			INT,        
	@CharName			varchar (64),        
	@CharScale			tinyINT,        
	@StartRegionID			INT,        
	@StartPos_X			real,        
	@StartPos_Y			real,        
	@StartPos_Z			real,        
	@DefaultTeleport	INT,        
	@RefMailID			INT,        
	@RefPantsID			INT,        
	@RefBootsID			INT,        
	@RefWeaponID		INT,        
	@RefShield			INT,        
	@DurMail			tinyINT,        
	@DurPants			tinyINT,        
	@DurBoots			tinyINT,        
	@DurWeapon			tinyINT,        
	@DurShield			tinyINT,        
	@DefaultArrow		INT        
AS    
    
SET NOCOUNT ON      

	DECLARE @Slot  INT        
	DECLARE @temp  INT        
	        
	DECLARE @NewCharID  INT        
	SET @NewCharID = 0        
       
       
	-----------------------------------------------------------------------------        
	-- 1. ؤ³¸¯إح ½½·ش ³ر¹ِ°، validار °حہخءِ, ±×¸®°ي ؛َ½½·شہج ¸آ´آءِ ¸صہْ أ¼إ©ار´ظ.        
	-----------------------------------------------------------------------------        
	     
	-- start by novice.        
	SELECT @temp = count(CharID) FROM _User WITH (NOLOCK) WHERE UserJID = @UserJID        
	      
	IF (@temp >= 4)        
	BEGIN        
		-- ³ت¹« ¸¹ہع³ھ        
		RETURN -2        
	END        
	-- finish by novice.        
      
	-----------------------------------------------------------------------------        
	-- 2. ؤ³¸¯إح أك°،اد±â        
	-----------------------------------------------------------------------------        
	IF (@CharScale > 68) -- 0100 0100 --> 68 ہج´ظ!        
	BEGIN        
		-- ؤ³¸¯إح »‎¼؛ ½ائذ! ½؛ؤةہد °ھہج ہج»َاد´ظ!         
		RETURN -3        
	END
        
	EXEC @temp = _IsExistingCharName @CharName        
	IF (@temp <> 0)        
	BEGIN        
		-- ہج¹ج »ç؟ëءكہخ ہج¸§ہج¶َ´آµ¥?        
		RETURN -4        
	END        
    
BEGIN TRANSACTION
    
	-- ہخ´ّ½أ½؛إغہج ہû؟ëµا¸é¼* ¸¶ءِ¸·؟، WorldID؟ح 1°ھہ» ´ُ ³ض¾î ءض¾ْ´ظ!      
	INSERT INTO _Char (RefObjID, CharName16, Scale, Strength, Intellect, LatestRegion,PosX, PosY, PosZ, AppointedTeleport, InventorySize,      
				LastLogout, CurLevel, MaxLevel, RemainGold, RemainStatPoint, RemainSkillPoint, HP, MP, JobLvl_Trader, JobLvl_Hunter, JobLvl_Robber, WorldID)      
	VALUES (@RefCharID, @CharName, @CharScale, 20, 20, @StartRegionID, @StartPos_X, @StartPos_Y, @StartPos_Z, @DefaultTeleport, 45,      
				GetDate(), 1, 1, 0, 0, 0, 200,200, 1, 1, 1, 1)      
    
	SET @NewCharID = @@IDENTITY        
	IF (@@ERROR <> 0 OR @@ROWCOUNT = 0)        
	BEGIN        
		-- ؤ³¸¯إح »‎¼؛ ½ائذ!        
		ROLLBACK TRANSACTION        
		RETURN -5        
	END        
	    
	       
	-- start by novice.        
	-- ہجء¦ Slot ¾ب¾´´ظ.. ±×³ة Insert ¸¸..        
	INSERT INTO _User VALUES (@UserJID, @NewCharID)        
	-- finish by novice.        
      
      
	 -----------------------------------------------------------------------------        
	 -- 3-1. ہه؛ٌ ½½·ش أ¤؟ى±â        
	 -- [ہخ؛¥إن¸® ½½·ش 96°³] + [ہه؛ٌ½½·ش 13°³] <- ہخ؛¥إن¸® ب®ہه ¼*؛ٌ½؛ بؤ 48°³؟،¼* 96°³·خ ءُ°،!!!(woos0)
	 -----------------------------------------------------------------------------        
	 --PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!        
	 INSERT INTO _Inventory(CharID, Slot, ItemID)        
	  SELECT @NewCharID, cnt, 0        
	   FROM _RefDummySlot with( nolock )       
	    WHERE cnt < 109        

	      
	IF (@@ERROR <> 0)        
	BEGIN        
		-- ہخ؛¥إن¸® »‎¼؛ ½ائذ!        
		ROLLBACK TRANSACTION        
		RETURN -7         
	END        

	--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!        
	       
	-- µًئْئ®·خ ¼±إأار ¾ئہجإغہ» ´ظ½أ ³ض¾îءضہع...        
	/* ؟ن·± ¼ّ¼*·خ  ء¤ہاµا¾î ہض´ظ.        
	0: EQUIP_SLOT_HELM        
	1: EQUIP_SLOT_MAIL,        
	2: EQUIP_SLOT_SHOULDERGUARD,        
	3: EQUIP_SLOT_GAUNTLET,        
	4: EQUIP_SLOT_PANTS,        
	5: EQUIP_SLOT_BOOTS,        
	6: EQUIP_SLOT_WEAPON,        
	7: EQUIP_SLOT_SHIELD or ARROW,        
	8: EQUIP_SLOT_EARRING,        
	9: EQUIP_SLOT_NECKLACE,        
	10: EQUIP_SLOT_L_RING,        
	11: EQUIP_SLOT_R_RING,        
	*/        
	       
	DECLARE @ItemID BIGINT        
	SET @ItemID = 0        
	-- »َ°©        
	IF (@RefMailID <> 0)        
	BEGIN        
		EXEC @ItemID =  _FN_ADD_INITIAL_EQUIP @NewCharID, 1, @RefMailID, @DurMail        
		IF (@ItemID <= 0)        
		BEGIN        
			ROLLBACK TRANSACTION        
			RETURN -8        
		END        
	END        
	-- ¹ظءِ        
	IF (@RefPantsID <> 0)        
	BEGIN        
		EXEC @ItemID =  _FN_ADD_INITIAL_EQUIP @NewCharID, 4, @RefPantsID, @DurPants        
		IF (@ItemID <= 0)        
		BEGIN        
			ROLLBACK TRANSACTION        
			RETURN -9        
		END        
	END        
	-- Boots        
	IF (@RefBootsID <> 0)        
	BEGIN        
		EXEC @ItemID =  _FN_ADD_INITIAL_EQUIP @NewCharID, 5, @RefBootsID, @DurBoots        
		IF (@ItemID <= 0)        
		BEGIN        
			ROLLBACK TRANSACTION        
			RETURN -10        
		END        
	END        
	-- Weapon        
	IF (@RefWeaponID <> 0)        
	BEGIN        
		EXEC @ItemID =  _FN_ADD_INITIAL_EQUIP @NewCharID, 6, @RefWeaponID, @DurWeapon        
		IF (@ItemID <= 0)        
		BEGIN        
			ROLLBACK TRANSACTION        
			RETURN -11        
		END        
	END        
	-- ¹وئذ        
	IF (@RefShield <> 0)        
	BEGIN        
		EXEC @ItemID =  _FN_ADD_INITIAL_EQUIP @NewCharID, 7, @RefShield, @DurShield        
		IF (@ItemID <= 0)        
		BEGIN        
			ROLLBACK TRANSACTION        
			RETURN -12        
		END        
	END        
	-- ب¤½أ default·خ ¼±إأار ¹«±â°، ب°ہج¶َ¸é ب*»ى 250°³µéہج ب°إëµµ اش²² ءط´ظ. ءزؤ،?        
	IF (@DefaultArrow <> 0)        
	BEGIN        
		EXEC @ItemID =  _FN_ADD_INITIAL_EQUIP @NewCharID, 7, @DefaultArrow, 250        
		IF (@ItemID <= 0)        
		BEGIN        
			ROLLBACK TRANSACTION        
			RETURN -13        
		END        
	END


	 -----------------------------------------------------------------------------        
	 -- 3-2. ¾ئ¹ظإ¸ Inventory ½½·ش أ¤؟ى±â        
	 -- [¾ئ¹ظإ¸ ہخ؛¥إن¸® ½½·ش 5°³]
	 -- APPLY_AVATAR_SYSTEMہج ہû؟ëµا¸é¼* أك°،µا´آ ؛خ؛ذ
	 -----------------------------------------------------------------------------        
	 --PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!        
	 INSERT INTO _InventoryForAvatar(CharID, Slot, ItemID)        
	  SELECT @NewCharID, cnt, 0
	   FROM _RefDummySlot with( nolock )       
	    WHERE cnt < 5

	      
	IF (@@ERROR <> 0)        
	BEGIN        
		-- ¾ئ¹ظإ¸ ہخ؛¥إن¸® »‎¼؛ ½ائذ!        
		ROLLBACK TRANSACTION        
		RETURN -14
	END        
	--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!        
	      
	-----------------------------------------------------------------------------        
	-- default skill³ض¾îءض±â        
	-----------------------------------------------------------------------------        
	DECLARE @country tinyINT        
	EXEC @country = _GetObjCountry @RefCharID        
	       
	INSERT INTO _CharSkillMastery (CharID, MasteryID, Level)        
	SELECT @NewCharID, MasteryID, 0        
	FROM _RefCharDefault_SkillMastery  with(nolock)      
	WHERE Race = @country or Race = 3        
	IF (@@error <> 0)        
	BEGIN        
		ROLLBACK TRANSACTION        
		RETURN -15        
	END        
	INSERT INTO _CharSkill (CharID,SkillID,Enable)        
	SELECT @NewCharID, SkillID, 1        
	FROM  _RefCharDefault_Skill  with(nolock)      
	WHERE Race = @country or Race = 3        
	IF (@@error <> 0)        
	BEGIN        
		ROLLBACK TRANSACTION        
		RETURN -16        
	END        
	-----------------------------------------------------------------------------        
	-- ±â؛» ؤù½؛ئ® ³ض¾îءض±â
	-----------------------------------------------------------------------------        
	INSERT INTO _CharQuest (CharID, QuestID, Status, AchievementCount, StartTime, EndTime, QuestData1, QuestData2)        
	SELECT @NewCharID, ID, 1, 0, getdate(), getdate(), 0, 0        
	FROM _RefQuest
	WHERE CodeName in (SELECT CodeName FROM _RefCharDefault_Quest  with(nolock) WHERE (Race = @country or Race = 3) and RequiredLevel = 1 and Service = 1)
	IF (@@error <> 0)
	BEGIN
		ROLLBACK TRANSACTION        
		RETURN -17        
	END    
	-----------------------------------------------------------------------------        
	-- Static Avatar Initial Record ³ض±â        
	-----------------------------------------------------------------------------        
	INSERT INTO _StaticAvatar(CharID) values(@NewCharID)        
	IF (@@ERROR <> 0)        
	BEGIN        
		ROLLBACK TRANSACTION        
		RETURN -18        
	END         
	      
	-----------------------------------------------------------------------------        
	-- Trijob أ¤؟ِ³ض±â!!!!!        
	-----------------------------------------------------------------------------        
	INSERT INTO _CharTrijob VALUES (@NewCharID, 0, 1, 0, 0, 0)        
	IF (@@ERROR <> 0)        
	BEGIN        
		-- ہخ؛¥إن¸® »‎¼؛ ½ائذ!        
		ROLLBACK TRANSACTION        
		RETURN -19        
	END         
	      
	-----------------------------------------------------------------------------        
	-- CharList؟، ID ³ض¾îءض±â        
	-----------------------------------------------------------------------------        
	INSERT _CharNameList VALUES(@CharName, @NewCharID)        
	      
	exec _ADD_ITEM_EXTERN @CharName,'ITEM_ETC_E060118_60EXP_HELP',1,1      
	exec _ADD_ITEM_EXTERN @CharName,'ITEM_ETC_E060118_100EXP_HELP',1,1      
	exec _ADD_ITEM_EXTERN @CharName,'ITEM_ETC_SCROLL_RETURN_NEWBIE_01',20,1      
	      
	-- Quick Slot ء¤؛¸ ہْہه؟ë!!!        
	exec _AddNewClientConfig @NewCharID  -- by novice...... for saving client configurations...        

COMMIT TRANSACTION        
	      
RETURN @NewCharID


توقيع Dev.Ri3o :
عفوا ,,, لايمكنك مشاهده الروابط لانك غير مسجل لدينا [ للتسجيل اضغط هنا ]

التعديل الأخير تم بواسطة Dev.Ri3o ; 31-05-2016 الساعة 04:53 PM

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