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قديم 15-09-2013, 04:49 AM   #5

PowerBalance
عضو مجتهد





• الانـتـسـاب » Aug 2013
• رقـم العـضـويـة » 113720
• المشـــاركـات » 163
• الـدولـة » Alex,Cairo
• الـهـوايـة »
• اسـم الـسـيـرفـر » Private Server
• الـجـنـس » Male
• نقـاط التقييم » 10
PowerBalance صـاعـد

PowerBalance غير متواجد حالياً



افتراضي



اقتباس:
المشاركة الأصلية كتبت بواسطة GM Albert عفوا ,,, لايمكنك مشاهده الروابط لانك غير مسجل لدينا [ للتسجيل اضغط هنا ]
بص انا هاظبتلك الكويري بس اهم حاجة اتأكد من ان ال SRO_VT_ACCOUNT اسمها كده عندك ف ال sql بمعني ممكن تكون انت مغيرها و ده الكويري صح
USE SRO_VT_ACCOUNT_TTablya] /* Add Unique Spot] *

DECLARE @UNIQUE VARCHAR (129)
DECLARE @CHARNAME VARCHAR (64)
DECLARE @mindealy INT
DECLARE @maxdelay int
DECLARE @INITRADIUS INT
DECLARE @RADIUS int
DECLARE @MAXNEST int = (SELECT MAX (dwNestID) FROM Tab_RefNest)+1
DECLARE @MAXHIVE int = (SELECT MAX (dwHiveID) FROM Tab_RefHive)+1
DECLARE @MAXTACTICS int = (SELECT MAX (dwTacticsID) FROM Tab_RefTactics)+1

/* put your settings here */
SET @UNIQUE = 'MOB_MAXIGAME_KARA_KING_MOLE' -- Unique code name from _RefobjCommon table
SET @CHARNAME = 'Revolution' -- Character name from _Char table to get mob position X Y Z
SET @mindealy = 3600 -- Minimum time before appears in seconds
SET @maxdelay = 4200 -- Maximum time before appears in seconds
SET @INITRADIUS = 20 -- Radius around spot unique can generated at
SET @RADIUS = 70 -- Radius around spot Unique can move in
/* end of settings area */

/* get ID of mob by code name */
Declare @MOBID int SET @43994 = (SELECT ID FROM _RefObjCommon WHERE CodeName128 = @51264

SET IDENTITY_INSERT Tab_RefTactics ON
INSERT INTO Tab_RefTactics (dwTacticsID,dwObjID,btAIQoS,nMaxStamina,btMaxStam inaVariance,nSightRange,btAggressType,AggressData, btChangeTarget,btHelpRequestTo,btHelpResponseTo,bt BattleStyle,BattleStyleData,btDiversionBasis,Diver sionBasisData1,DiversionBasisData2,
DiversionBasisData3,DiversionBasisData4,DiversionB asisData5,DiversionBasisData6,DiversionBasisData7, DiversionBasisData8,btDiversionKeepBasis,Diversion KeepBasisData1,DiversionKeepBasisData2,DiversionKe epBasisData3,DiversionKeepBasisData4,DiversionKeep BasisData5,DiversionKeepBasisData6,DiversionKeepBa sisData7,
DiversionKeepBasisData8,btKeepDistance,KeepDistanc eData,btTraceType,btTraceBoundary,TraceData,btHomi ngType,HomingData,btAggressTypeOnHoming,btFleeType ,dwChampionTacticsID,AdditionOptionFlag,szDescStri ng128) VALUES
(@MAXTACTICS,@MOBID,0,500,50,200,0,0,2,2,2,0,0,5,0 ,0,0,0,0,30,0,0,4,0,0,0,0,0,0,0,0,0,0,0,1,500,0,0, 2,0,0,112,@UNIQUE)
SET IDENTITY_INSERT Tab_RefTactics OFF

SET IDENTITY_INSERT Tab_RefHive ON
INSERT INTO Tab_RefHive (dwHiveID,btKeepMonsterCountType,dwOverwriteMaxTot alCount,fMonsterCountPerPC,dwSpawnSpeedIncreaseRat e,dwMaxIncreaseRate,btFlag,GameWorldID,HatchObjTyp e,szDescString128) VALUES
(@MAXHIVE,0,1,0,0,0,0,1,1,@UNIQUE)
SET IDENTITY_INSERT Tab_RefHive OFF

/* get position coordinates of your character */

DECLARE @REGION INT SET @REGION = (SELECT (LatestRegion) FROM _Char WHERE CharName16 = @CHARNAME)
DECLARE @POSX INT SET @POSX = (SELECT (POSX) FROM _Char WHERE CharName16 = @CHARNAME)
DECLARE @POSY INT SET @POSY = (SELECT (POSY) FROM _Char WHERE CharName16 = @CHARNAME)
DECLARE @POSZ INT SET @POSZ = (SELECT (POSZ) FROM _Char WHERE CharName16 = @CHARNAME)

SET IDENTITY_INSERT Tab_RefNest ON
INSERT INTO Tab_RefNest (dwNestID,dwHiveID,dwTacticsID,nRegionDBID,fLocalP osX,fLocalPosY,fLocalPosZ,wInitialDir,nRadius,nGen erateRadius,nChampionGenPercentage,dwDelayTimeMin, dwDelayTimeMax,dwMaxTotalCount,btFlag,btRespawn,bt Type) VALUES
(@MAXNEST,@MAXHIVE,@MAXTACTICS,@REGION,@POSX,@POSY ,@POSZ,0,@RADIUS,@INITRADIUS,0,@mindealy,@maxdelay ,1,0,1,0)
SET IDENTITY_INSERT Tab_RefNest OFF


print ''
print ''
print 'Done!'


عملت كده نفس ال Query و بيطلعلي كده

Msg 102, Level 15, State 1, Line 26
Incorrect syntax near 'inaVariance'.
Msg 102, Level 15, State 1, Line 33
Incorrect syntax near 'alCount'.
Msg 102, Level 15, State 1, Line 45
Incorrect syntax near 'osX'.

ايه الحل بردو >.< متقل عليك معلش ^_^




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