ÇæáÇ ÇäÇ ßæäÊ ÚÇíÒ ÇÚÑÝ ÇäÊÇ ÔÛÇá Èì DB Çíå ãÔ ãåã
================================
Çæá ÍÇÌå ÎæÔ Úáì shard æì ÑæÍ Úáì Programmability
ÇÝÊÍ stored procedures
쾄 Úáì _DeleteCharPermanently_NoTX
ÚÑÝ åÊÝÊÍæ ÇÒÇì åÊáÇÞì ßáÇã ÒÇì Ïå Ôíáæ æì 꾯 Ïå
æÇä ÔÇÁ Çááå åÊÊÍá ÇäÇ ßÇä ÚäÏì äÝÓ ÇáãÔßáå æì ÍáÊåÇ
ßæÏ PHP:
USE [New_VT_SHARD2]
GO
/****** Object: StoredProcedure [dbo].[_DeleteCharPermanently_NoTX] Script Date: 05/06/2013 14:54:40 ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO
ALTER PROCEDURE [dbo].[_DeleteCharPermanently_NoTX]
@UserJID int,
@CharID int
as
------------------------------------
-- Inventory¶û ±×¾E?? °???°? A?´? ¾?A??Uµé ³¯·?¹?¸®A?...
------------------------------------
-------------- ?ê ¼?E¯ ¾?A??U?I?? AI´U »è?¦ ----------------
declare @result int
declare @Slot tinyint
declare @RefItemID int
declare pc_inv_cursor cursor fast_forward for
select inv.slot
from _Inventory as inv join _Items as it on inv.ItemID = it.ID64
where
(inv.CharID = @CharID and inv.Slot >= 13 and inv.ItemID > 0) and -- A????¢ ?¦?UCI°? ¾?A??U A?´A ¼?¼? AI?¥??¸® ¾E?? µé¾îA?A¸¸ç
(it.Data <> 0) and -- ¼?E¯¼?¸¦ °???°? A?´A
(exists (select top 1 ID from _RefObjCommon where ID = it.RefItemID and TypeID1 = 3 and TypeID2 = 2)) -- ?ê¼?E¯ ¾?A??Uµé ?£¾??à~
open pc_inv_cursor
fetch next from pc_inv_cursor into @slot
while @@fetch_status = 0
begin
exec @result = _STRG_DEL_ITEM_NoTX 1, @CharID, @Slot
if (@result < 0)
begin
close pc_inv_cursor
deallocate pc_inv_cursor
return @result
end
fetch next from pc_inv_cursor into @Slot
end
close pc_inv_cursor
deallocate pc_inv_cursor
------------------- ³²A? ¾?A??Uµé ¸ù?¢ »è?¦ -------------------
-- ¾?A??UA? CI³?¶?µµ A?´U¸é...
if (exists (select top 1 itemID from _Inventory where CharID = @CharID AND ItemID <> 0))
begin
update _ItemPool Set InUse = 0
from _ItemPool as pool join _Inventory as inv on pool.ItemID = Inv.ItemID
where Inv.CharID = @CharID and Inv.ItemID <> 0
end
----------- ¾?A??Uµé ³¯·EA¸´I ???¾AûA¸·ç AI?¥??¸® »è?¦ ------------
delete from _Inventory where CharID = @CharID
if (@@error <> 0)
begin
return -10001
end
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
-- APPLY_AVATAR_SYSTEM (C?½A??)
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
------------------- ³²A? ¾?¹U?¸ AI?¥??¸® ¾?A??Uµé ¸ù?¢ »è?¦ -------------------
-- ¾?A??UA? CI³?¶?µµ A?´U¸é...
if (exists (select top 1 itemID from _InventoryForAvatar where CharID = @CharID AND ItemID <> 0))
begin
update _ItemPool Set InUse = 0
from _ItemPool as pool join _InventoryForAvatar as InvAva on pool.ItemID = InvAva.ItemID
where InvAva.CharID = @CharID and InvAva.ItemID <> 0
end
----------- ¾?A??Uµé ³¯·EA¸´I ???¾AûA¸·ç ¾?¹U?¸ AI?¥??¸® »è?¦ ------------
delete from _InventoryForAvatar where CharID = @CharID
if (@@error <> 0)
begin
return -10008
end
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
-- APPLY_AVATAR_SYSTEM (C?½A??)
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
------------------------------------
-- COS »è?¦
------------------------------------
/*
declare @engaged_cos int
set @engaged_cos = 0
select @engaged_cos = EngagedCOS from _char with (nolock) where CharID = @CharID
if (@engaged_cos = 0)
begin
-- ?? ¹?»?CI´A ?? A? ¸?¸£°???¸¸... ¾??? µ?¹°°O COS ¸¸ ³²¾?A?´A °???°? A?´?¶?°?... -_-;
select @engaged_cos = ID from _CharCOS with (nolock) where OwnerCharID = @CharID
if (@engaged_cos is null)
set @engaged_cos = 0
end
if (@engaged_cos is not null and @engaged_cos <> 0)
begin
declare @Return_Del_COS int
exec @Return_Del_COS = _DeleteCharCOS_NoTX @CharID, @engaged_cos
if (@Return_Del_COS < 0)
begin
return -10002
end
end
*/
------------------------------------
-- Trijob µ¥A??? »è?¦
------------------------------------
delete from _CharTrijob where CharID = @CharID
------------------------------------
-- ½??³ »è?¦
------------------------------------
delete _CharSkill where CharId = @CharID
delete _CharSkillMastery where charId = @CharID
------------------------------------
-- ?ù½??® »è?¦
------------------------------------
delete _CharQuest where CharID = @CharID
------------------------------------
-- ±?µ? ¸â¹? »è?¦
------------------------------------
-- !!! ¸¸¾à ?©±â¼* Guild ¸â¹? »è?¦°? AI¾î³??? ¾EA¸¸é ShardManager ??¼*
-- _Guild_DelMember E£?âC? ??µµ·I ¼??¤C?¾? C?´U! ??±?A? ±× °??¤A? SkipCI°?
-- ¸?¸?¸®??¼* »è?¦¸¸ AI¾î³?°O µC¾î A?°?µ¢...
declare @GuildID int
set @GuildID = 0
select @GuildID = GuildID from _char where charid = @CharID
if (@GuildID is not null and @GuildID <> 0)
begin
if (not exists (select ID from _Guild where ID = @GuildID))
begin
update _Char set GuildID = 0 where CharID = @CharID
end
else
begin
declare @Return_Del_GuildMember int
exec @Return_Del_GuildMember = _Guild_DelMember_NoTX @GuildID, @CharID
if (@Return_Del_GuildMember < 0)
return -10003
end
end
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
-- APPLY_MENTOR_SYSTEM (??AIE£)
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
DECLARE @CampID INT
SET @CampID = 0
SELECT @CampID = CampID FROM _TrainingCampMember WHERE CharID = @CharID
IF (@CampID IS NOT NULL AND @CampID <> 0)
BEGIN
DECLARE @Ret_DelCampMember INT
EXEC @Ret_DelCampMember = _TRAINING_CAMP_DELMEMBER @CampID, @CharID, 0
IF (@Ret_DelCampMember < 0)
RETURN -10007
END
-- A?A¸¸é ????¹?¸®A?~ ¹¹.
DELETE FROM _TrainingCampSubMentorHonorPoint WHERE CharID = @CharID
-- °?Cè?? ¹?C? ·¹??µ?µµ~~ ¤»¤»
DELETE FROM _TrainingCampBuffStatus WHERE CampID = @CampID
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
-- APPLY_MENTOR_SYSTEM (??AIE£)
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
-----------------------------------
-- ?£±¸ ¸®½??® »è?¦ ( ³?AC ?£±¸ ¸®½??® + ?£±¸AC ?£±¸ ¸®½??®?? ³? )
-----------------------------------
-- ³» ?£±¸µé..
declare @FriendCharID int
declare @cursor_var cursor
set @cursor_var = cursor fast_forward
for
select FriendCharID
from _Friend
where CharID = @CharID
open @cursor_var
fetch next from @cursor_var into @FriendCharID
while( @@FETCH_STATUS = 0 )
begin
delete _Friend where CharID = @FriendCharID and FriendCharID = @CharID
fetch next from @cursor_var into @FriendCharID
end
close @cursor_var
deallocate @cursor_var
-- ³?..
delete _Friend where CharID = @CharID
-----------------------------------
-- AE?? »è?¦
-----------------------------------
delete _Memo where CharID = @CharID
------------------------------------
-- TimedJob »è?¦CI±â
------------------------------------
delete _TimedJob where CharID = @CharID
------------------------------------
-- Static Avatar ?¤?¸ »è?¦
------------------------------------
delete from _staticavatar where charid = @charid
------------------------------------
-- ±?¸» ??·° ?¤?¸ »è?¦
------------------------------------
-- Hyperdash 2009. 9. 3 C?Aç´A ?×A???A? ¾?¾î ?³¸¯?? »è?¦°? µC?? ¾EA½, ??E? UI °³¼± 1A÷ ????°? µE °?????´A ??¼® C??¦ CE
delete from _BlockedWhisperers where OwnerID = @charid
------------------------------------
-- _DeletedChar Entry »è?¦
------------------------------------
delete from _DeletedChar where CharID = @CharID
if (@@error <> 0)
begin
return -10004
end
-- start by novice.
DELETE FROM _User WHERE UserJID = @UserJID and CharID = @CharID
-- finish by novice.
------------------------------------
-- commit !!!
------------------------------------
-- ?¬¶?A?¾??®?ë ?ü½½·O ?¤?¸ A?A? ?×A??? ³¯¸®±â!!!
exec _RemoveClientConfig @CharID -- by novice...... for saving client configurations...
return @GuildID