01-01-2014 07:29 PM | |
che_9299 |
كود:
Update Tab_RefNest Set dwDelayTimeMin=1800 , dwDelayTimeMax=1800 WHERE dwTacticsID = (SELECT dwTacticsID FROM Tab_RefTactics WHERE dwObjID = (SELECT ID FROM _RefObjCommon WHERE Codename128 like 'HERE PUT THE UNIQUE CODE')) اشتغل بى دى |
01-01-2014 07:18 PM | |
Dr.Islam |
تمام اوي![]() انا عايز افهم بقى , احدد الوقت ازاى؟ SET @mindealy = 60 -- Minimum time before appears in seconds SET @maxdelay = 120 -- Maximum time before appears in seconds ايه ال60 و 120؟ ياريت توضيح |
01-01-2014 02:08 AM | |
che_9299 |
تمام روح على sql Tools options Designers شيل علامة الصح من على prevent saving changes |
01-01-2014 01:40 AM | |
Dr.Islam |
انا عملت Design و لما اطلع بتجيلي الرسالة دي http://i.imgur.com/0Nd1WUI.jpg?1 اتكيت على yes عشان احفظ التغيراتوجتلي دي http://i.imgur.com/BlaBKwk.jpg?1 اعمل ايه؟![]() |
31-12-2013 10:49 PM | |
che_9299 |
Tab_RefTactics Tab_RefHive Tab_RefNest اعمل لدول Design وعلى id واعمل is edintity وخليها yes فى التلاته جرب وقولى واتاكد انك بتكتب هنا SET @UNIQUE = 'MOB_JUPITER_YUNO' -- Unique code name from _RefobjCommon table SET @CHARNAME = 'CHARNAME' -- Character name from _Char table to get mob position X Y Z الاكونت اللى هيبقى مكانو اليونيك و اسم اليونيك صح |
31-12-2013 07:01 PM | |
Dr.Islam |
بالنسبة ل1) http://i.imgur.com/vmvJ627.jpg?1 بيطلعلي Error |
31-12-2013 08:19 AM | |
che_9299 |
1- كود:
USE SRO_VT_SHARD /* Add Unique Spot By Che */ DECLARE @UNIQUE VARCHAR (129) DECLARE @CHARNAME VARCHAR (64) DECLARE @mindealy INT DECLARE @maxdelay int DECLARE @INITRADIUS INT DECLARE @RADIUS int DECLARE @MAXNEST int = (SELECT MAX (dwNestID) FROM Tab_RefNest)+1 DECLARE @MAXHIVE int = (SELECT MAX (dwHiveID) FROM Tab_RefHive)+1 DECLARE @MAXTACTICS int = (SELECT MAX (dwTacticsID) FROM Tab_RefTactics)+1 /* put your settings here */ SET @UNIQUE = 'MOB_JUPITER_YUNO' -- Unique code name from _RefobjCommon table SET @CHARNAME = 'CHARNAME' -- Character name from _Char table to get mob position X Y Z SET @mindealy = 60 -- Minimum time before appears in seconds SET @maxdelay = 120 -- Maximum time before appears in seconds SET @INITRADIUS = 100 -- Radius around spot unique can generated at SET @RADIUS = 500 -- Radius around spot Unique can move in /* end of settings area */ /* get ID of mob by code name */ Declare @MOBID int SET @MOBID = (SELECT ID FROM _RefObjCommon WHERE CodeName128 = @UNIQUE) SET IDENTITY_INSERT Tab_RefTactics ON INSERT INTO Tab_RefTactics (dwTacticsID,dwObjID,btAIQoS,nMaxStamina,btMaxStaminaVariance,nSightRange,btAggressType,AggressData,btChangeTarget,btHelpRequestTo,btHelpResponseTo,btBattleStyle,BattleStyleData,btDiversionBasis,DiversionBasisData1,DiversionBasisData2,DiversionBasisData3,DiversionBasisData4,DiversionBasisData5,DiversionBasisData6,DiversionBasisData7,DiversionBasisData8,btDiversionKeepBasis,DiversionKeepBasisData1,DiversionKeepBasisData2,DiversionKeepBasisData3,DiversionKeepBasisData4,DiversionKeepBasisData5,DiversionKeepBasisData6,DiversionKeepBasisData7,DiversionKeepBasisData8,btKeepDistance,KeepDistanceData,btTraceType,btTraceBoundary,TraceData,btHomingType,HomingData,btAggressTypeOnHoming,btFleeType,dwChampionTacticsID,AdditionOptionFlag,szDescString128) VALUES (@MAXTACTICS,@MOBID,0,500,50,200,0,0,2,2,2,0,0,5,0,0,0,0,0,30,0,0,4,0,0,0,0,0,0,0,0,0,0,0,1,500,0,0,2,0,0,112,@UNIQUE) SET IDENTITY_INSERT Tab_RefTactics OFF SET IDENTITY_INSERT Tab_RefHive ON INSERT INTO Tab_RefHive (dwHiveID,btKeepMonsterCountType,dwOverwriteMaxTotalCount,fMonsterCountPerPC,dwSpawnSpeedIncreaseRate,dwMaxIncreaseRate,btFlag,GameWorldID,HatchObjType,szDescString128) VALUES (@MAXHIVE,0,1,0,0,0,0,1,1,@UNIQUE) SET IDENTITY_INSERT Tab_RefHive OFF /* get position coordinates of your character */ DECLARE @REGION INT SET @REGION = (SELECT (LatestRegion) FROM _Char WHERE CharName16 = @CHARNAME) DECLARE @POSX INT SET @POSX = (SELECT (POSX) FROM _Char WHERE CharName16 = @CHARNAME) DECLARE @POSY INT SET @POSY = (SELECT (POSY) FROM _Char WHERE CharName16 = @CHARNAME) DECLARE @POSZ INT SET @POSZ = (SELECT (POSZ) FROM _Char WHERE CharName16 = @CHARNAME) SET IDENTITY_INSERT Tab_RefNest ON INSERT INTO Tab_RefNest (dwNestID,dwHiveID,dwTacticsID,nRegionDBID,fLocalPosX,fLocalPosY,fLocalPosZ,wInitialDir,nRadius,nGenerateRadius,nChampionGenPercentage,dwDelayTimeMin,dwDelayTimeMax,dwMaxTotalCount,btFlag,btRespawn,btType) VALUES (@MAXNEST,@MAXHIVE,@MAXTACTICS,@REGION,@POSX,@POSY,@POSZ,0,@RADIUS,@INITRADIUS,0,@mindealy,@maxdelay,1,0,1,0) SET IDENTITY_INSERT Tab_RefNest OFF print '' print '' print 'Done!' كود:
Use SRO_VT_SHARD select ID from _RefObjCommon where CodeName128 like 'MOB Use SRO_VT_SHARD select ID from _RefObjCommon where CodeName128 like 'Item 3- http://www.silkroad4arab.com/vb/showthread.php?t=505353 |
31-12-2013 08:03 AM | |
Dr.Islam |
unique صباح الخير انا عايز احط unique : يعني اخلي unique ينزل على طول و في مكان محدد زي tiger girl مثلا. تاني حاجة عايز اشيل drop من unique و الدروب هوا free silk coin. تالت حاجة اني عايز الايتمز تكون +5 و 61% و FB اقصد الايتمز اللي في الشوب العادي زي مثلا blacksmith. و شكرا |
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