ط§ظ„ط¨ظ‚ط§ط، ظ…ط³ط¬ظ„ ط¯ط§ط¦ظ…ط¢
ط§ظ„ط¥ط¹ظ„ط§ظ†ط§طھ
01-01-2014 07:29 PM
che_9299
كود:
Update Tab_RefNest Set dwDelayTimeMin=1800 , dwDelayTimeMax=1800 WHERE dwTacticsID = (SELECT dwTacticsID FROM Tab_RefTactics WHERE dwObjID = 
(SELECT ID FROM _RefObjCommon WHERE Codename128 like 'HERE PUT THE UNIQUE CODE'))
1800:60= 30 min..
اشتغل بى دى
01-01-2014 07:18 PM
Dr.Islam تمام اوي
انا عايز افهم بقى , احدد الوقت ازاى؟
SET @mindealy = 60 -- Minimum time before appears in seconds
SET @maxdelay = 120 -- Maximum time before appears in seconds

ايه ال60 و 120؟
ياريت توضيح
01-01-2014 02:08 AM
che_9299 تمام روح على sql
Tools
options
Designers
شيل علامة الصح من على prevent saving changes
01-01-2014 01:40 AM
Dr.Islam انا عملت Design و لما اطلع بتجيلي الرسالة دي http://i.imgur.com/0Nd1WUI.jpg?1 اتكيت على yes عشان احفظ التغيراتوجتلي دي http://i.imgur.com/BlaBKwk.jpg?1 اعمل ايه؟
31-12-2013 10:49 PM
che_9299 Tab_RefTactics
Tab_RefHive
Tab_RefNest
اعمل لدول Design وعلى id واعمل is edintity وخليها yes فى التلاته جرب وقولى واتاكد انك بتكتب هنا
SET @UNIQUE = 'MOB_JUPITER_YUNO' -- Unique code name from _RefobjCommon table
SET @CHARNAME = 'CHARNAME' -- Character name from _Char table to get mob position X Y Z
الاكونت اللى هيبقى مكانو اليونيك و اسم اليونيك صح
31-12-2013 07:01 PM
Dr.Islam بالنسبة ل1)

http://i.imgur.com/vmvJ627.jpg?1

بيطلعلي Error
31-12-2013 08:19 AM
che_9299 1-
كود:
USE SRO_VT_SHARD /* Add Unique Spot By Che */ 

DECLARE @UNIQUE VARCHAR (129) 
DECLARE @CHARNAME VARCHAR (64) 
DECLARE @mindealy INT 
DECLARE @maxdelay int 
DECLARE @INITRADIUS INT 
DECLARE @RADIUS int 
DECLARE @MAXNEST int = (SELECT MAX (dwNestID) FROM Tab_RefNest)+1 
DECLARE @MAXHIVE int = (SELECT MAX (dwHiveID) FROM Tab_RefHive)+1 
DECLARE @MAXTACTICS int = (SELECT MAX (dwTacticsID) FROM Tab_RefTactics)+1 

/* put your settings here */ 
SET @UNIQUE = 'MOB_JUPITER_YUNO' -- Unique code name from _RefobjCommon table 
SET @CHARNAME = 'CHARNAME' -- Character name from _Char table to get mob position X Y Z 
SET @mindealy = 60  -- Minimum time before appears in seconds 
SET @maxdelay = 120  -- Maximum time before appears in seconds 
SET @INITRADIUS = 100  -- Radius around spot unique can generated at 
SET @RADIUS = 500  -- Radius around spot Unique can move in 
/* end of settings area */ 

/* get ID of mob by code name */ 
Declare @MOBID int SET @MOBID = (SELECT ID FROM _RefObjCommon WHERE CodeName128 = @UNIQUE) 

SET IDENTITY_INSERT Tab_RefTactics ON 
INSERT INTO Tab_RefTactics (dwTacticsID,dwObjID,btAIQoS,nMaxStamina,btMaxStaminaVariance,nSightRange,btAggressType,AggressData,btChangeTarget,btHelpRequestTo,btHelpResponseTo,btBattleStyle,BattleStyleData,btDiversionBasis,DiversionBasisData1,DiversionBasisData2,DiversionBasisData3,DiversionBasisData4,DiversionBasisData5,DiversionBasisData6,DiversionBasisData7,DiversionBasisData8,btDiversionKeepBasis,DiversionKeepBasisData1,DiversionKeepBasisData2,DiversionKeepBasisData3,DiversionKeepBasisData4,DiversionKeepBasisData5,DiversionKeepBasisData6,DiversionKeepBasisData7,DiversionKeepBasisData8,btKeepDistance,KeepDistanceData,btTraceType,btTraceBoundary,TraceData,btHomingType,HomingData,btAggressTypeOnHoming,btFleeType,dwChampionTacticsID,AdditionOptionFlag,szDescString128) VALUES 
(@MAXTACTICS,@MOBID,0,500,50,200,0,0,2,2,2,0,0,5,0,0,0,0,0,30,0,0,4,0,0,0,0,0,0,0,0,0,0,0,1,500,0,0,2,0,0,112,@UNIQUE) 
SET IDENTITY_INSERT Tab_RefTactics OFF 

SET IDENTITY_INSERT Tab_RefHive ON 
INSERT INTO Tab_RefHive (dwHiveID,btKeepMonsterCountType,dwOverwriteMaxTotalCount,fMonsterCountPerPC,dwSpawnSpeedIncreaseRate,dwMaxIncreaseRate,btFlag,GameWorldID,HatchObjType,szDescString128) VALUES 
(@MAXHIVE,0,1,0,0,0,0,1,1,@UNIQUE) 
SET IDENTITY_INSERT Tab_RefHive OFF 

/* get position coordinates of your character */ 

DECLARE @REGION INT SET @REGION = (SELECT (LatestRegion) FROM _Char WHERE CharName16 = @CHARNAME) 
DECLARE @POSX INT SET @POSX = (SELECT (POSX) FROM _Char WHERE CharName16 = @CHARNAME) 
DECLARE @POSY INT SET @POSY = (SELECT (POSY) FROM _Char WHERE CharName16 = @CHARNAME) 
DECLARE @POSZ INT SET @POSZ = (SELECT (POSZ) FROM _Char WHERE CharName16 = @CHARNAME) 

SET IDENTITY_INSERT Tab_RefNest ON 
INSERT INTO Tab_RefNest (dwNestID,dwHiveID,dwTacticsID,nRegionDBID,fLocalPosX,fLocalPosY,fLocalPosZ,wInitialDir,nRadius,nGenerateRadius,nChampionGenPercentage,dwDelayTimeMin,dwDelayTimeMax,dwMaxTotalCount,btFlag,btRespawn,btType) VALUES 
(@MAXNEST,@MAXHIVE,@MAXTACTICS,@REGION,@POSX,@POSY,@POSZ,0,@RADIUS,@INITRADIUS,0,@mindealy,@maxdelay,1,0,1,0) 
SET IDENTITY_INSERT Tab_RefNest OFF 


print '' 
print '' 
print 'Done!'
2-
كود:
 Use SRO_VT_SHARD select ID from _RefObjCommon where CodeName128 like 'MOB 


Use SRO_VT_SHARD select ID from _RefObjCommon where CodeName128 like 'Item
وبعديها روح على _RefMonster_AssignedItemDrop فى الداتبيز وامسح السطر بتاعتو

3-
http://www.silkroad4arab.com/vb/showthread.php?t=505353
31-12-2013 08:03 AM
Dr.Islam
unique

صباح الخير

انا عايز احط unique : يعني اخلي unique ينزل على طول و في مكان محدد زي tiger girl مثلا.

تاني حاجة عايز اشيل drop من unique و الدروب هوا free silk coin.

تالت حاجة اني عايز الايتمز تكون +5 و 61% و FB اقصد الايتمز اللي في الشوب العادي زي مثلا blacksmith. و شكرا

ضوابط المشاركة
تستطيع إضافة مواضيع جديدة
تستطيع الرد على المواضيع
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