المساعد الشخصي الرقمي

مشاهدة النسخة كاملة : عايز اعرف حاجه


عابد
23-08-2019, 07:19 AM
1 - انا نزلت داتا بيز من الموقع هنا ولقيت عليها اكوندات كتير اوى عايز امسح كل الاكوندات دى بشخصيتها

2 - وعايز اخلى الاكونت ينزل لفل 1 وميكونش معاه حاجه يعنى ولا جولد ولا سيلك ولا ايتم ولا اى حاجه من الحاجات دى

M.HADAD
23-08-2019, 01:56 PM
استخدم دول

USE [SRO_VT_ACCOUNT]
GO
TRUNCATE TABLE [dbo].[TB_User]
TRUNCATE TABLE [dbo].[TB_User_Bak]
TRUNCATE TABLE [dbo].[SK_CharRenameLog]
TRUNCATE TABLE [dbo].[_Punishment]
TRUNCATE TABLE [dbo].[_ServiceManagerLog]
TRUNCATE TABLE [dbo].[Test_HN]
TRUNCATE TABLE [dbo].[_BlockedUser]
TRUNCATE TABLE [dbo].[_CasGMChatLog]
TRUNCATE TABLE [dbo].[_Notice]
TRUNCATE TABLE [dbo].[_SMCLog]
TRUNCATE TABLE [dbo].[QuaySoEpoint]
TRUNCATE TABLE [dbo].[SK_ITEM_GuardLog]
TRUNCATE TABLE [dbo].[SK_ItemSaleLog]
TRUNCATE TABLE [dbo].[SK_PackageItemSaleLog]
TRUNCATE TABLE [dbo].[SK_PK_UpdateLog]
TRUNCATE TABLE [dbo].[SK_ResetSkillLog]
TRUNCATE TABLE [dbo].[SK_Silk]
TRUNCATE TABLE [dbo].[SK_SilkBuyList]
TRUNCATE TABLE [dbo].[SK_SilkGoods]
TRUNCATE TABLE [dbo].[SK_SubtractSilk_VAS]
TRUNCATE TABLE [dbo].[SR_ShardCharNames]
TRUNCATE TABLE [dbo].[TB_Net2e]
TRUNCATE TABLE [dbo].[TB_Net2e_Bak]
TRUNCATE TABLE [dbo].[tb_paygate_trans]

Clean SRO_VT_SHARD:
USE [SRO_VT_SHARD]
GO
truncate table _OpenMarket
print 'Cleaned _OpenMarket'
truncate table _CharSkill
print 'Cleaned _CharSkill'
truncate table _CharSkillMastery
print 'Cleaned _CharSkillMastery'
truncate table _GuildMember
print 'Cleaned _GuildMember'
truncate table _BlockedWhisperers
print 'Cleaned _BlockedWhisperers'
truncate table _Inventory
print 'Cleaned _Inventory'
truncate table _InventoryForAvatar
print 'Cleaned _InventoryForAvatar'
truncate table _InventoryForLinkedStorage
print 'Cleaned _InventoryForLinkedStorage'
truncate table _TrainingCampMember
print 'Cleaned _TrainingCampMember'
truncate table _TrainingCampSubMentorHonorPoint
print 'Cleaned _TrainingCampSubMentorHonorPoint'
update _TrainingCampHonorRank set CampID = NULL, Rank = NULL
print 'Cleaned _TrainingCampHonorRank'
truncate table _TrainingCampBuffStatus
print 'Cleaned _TrainingCampBuffStatus'
delete from _TrainingCamp
print 'Cleaned _TrainingCamp'
truncate table _StaticAvatar
print 'Cleaned _StaticAvatar'
truncate table _User
print 'Cleaned _User'
truncate table _Friend
print 'Cleaned _Friend'
truncate table _Memo
print 'Cleaned _Memo'
truncate table _TimedJob
print 'Cleaned _TimedJob'
truncate table _CharTrijobSafeTrade
print 'Cleaned _CharTrijobSafeTrade'
delete from _CharTrijob
print 'Cleaned _CharTrijob'
truncate table _InvCOS
print 'Cleaned _InvCOS'
delete from _CharCOS where ID > 0
print 'Cleaned _CharCOS'
delete from _Char where charid > 0
print 'Cleaned _Char'
truncate table _Chest
print 'Cleaned _Chest'
truncate table _ChestInfo
print 'Cleaned _ChestInfo'
truncate table _ItemPool
print 'Cleaned _ItemPool'
delete from _Items where ID64 > 0
print 'Cleaned _Items'
delete from _AccountJID
print 'Cleaned _AccountJID'
update _AlliedClans set Ally1 = 0, Ally2 = 0, Ally3 = 0, Ally4 = 0, Ally5 = 0, Ally6 = 0, Ally7 = 0, Ally8 = 0
print 'Cleaned _AlliedClans'
truncate table _GuildWar
print 'Cleaned _GuildWar'
truncate table _CharNameList
print 'Cleaned _CharNameList'
truncate table _CharQuest
print 'Cleaned _CharQuest'
truncate table _ClientConfig
print 'Cleaned _ClientConfig'
truncate table _DeletedChar
print 'Cleaned _DeletedChar'
truncate table _SiegeFortressStoneState
print 'Cleaned _SiegeFortressStoneState'
truncate table _SiegeFortressRequest
print 'Cleaned _SiegeFortressRequest'
truncate table _SiegeFortressObject
print 'Cleaned _SiegeFortressObject'
truncate table _SiegeFortressItemForge
print 'Cleaned _SiegeFortressItemForge'
truncate table _SiegeFortressBattleRecord
print 'Cleaned _SiegeFortressBattleRecord'
update _SiegeFortressStruct SET OwnerGuildID = '0'
print 'Cleaned _SiegeFortressStruct'
UPDATE _SiegeFortress SET GuildID = '0', TaxRatio = '0', Tax = '0', NPCHired = '0', Introduction = NULL, CreatedDungeonTime = NULL, CreatedDungeonCount = NULL
print 'Cleaned _SiegeFortress'
truncate table _CharNickNameList
print 'Cleaned _CharNickNameList'
truncate table _GPHistory
print 'Cleaned _GPHistory'
truncate table _GuildChest
print 'Cleaned _GuildChest'
delete from _Guild where ID > 0
print 'Cleaned _Guild'
delete from _AlliedClans where ID > 0
print 'Cleaned _AlliedClans'

بالنسبه للسؤال التانى نزل داتا بيز كلين وهات منها AddNewChar بس كدا

X-Vortex
23-08-2019, 03:36 PM
بالنسبة للاكونت ينزل لفل واحد ,, خد دي اشتغل بيها
USE [SRO_VT_SHARD]
GO
/****** Object: StoredProcedure [dbo].[_AddNewChar] Script Date: 8/23/2019 2:36:14 PM ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER OFF
GO
ALTER PROCEDURE [dbo].[_AddNewChar]
@UserJID INT,
--@CharSlot INT,
@RefCharID INT,
@CharName varchar (64),
@CharScale tinyINT,
@StartRegionID INT,
@StartPos_X real,
@StartPos_Y real,
@StartPos_Z real,
@DefaultTeleport INT,
@RefMailID INT,
@RefPantsID INT,
@RefBootsID INT,
@RefWeaponID INT,
@RefShield INT,
@DurMail tinyINT,
@DurPants tinyINT,
@DurBoots tinyINT,
@DurWeapon tinyINT,
@DurShield tinyINT,
@DefaultArrow INT
AS

SET NOCOUNT ON

DECLARE @Slot INT
DECLARE @temp INT

DECLARE @NewCharID INT
SET @NewCharID = 0

-- Initial Equip Edit by LemoniscooL
DECLARE @RefHandID INT
DECLARE @RefHatID INT
DECLARE @RefShoulderID INT
DECLARE @RefEarringID INT
DECLARE @RefRingID INT
DECLARE @RefNeckID INT
DECLARE @DurHand INT
DECLARE @DurHat INT
DECLARE @DurShoulder INT
DECLARE @DurEarring INT
DECLARE @DurRing INT
DECLARE @DurNeck INT

--Male Clothes Chinese
IF (@RefMailID = 3643) BEGIN
SET @RefHandID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_M_CLOTHES_01_AA_C_RARE')
SET @RefMailID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_M_CLOTHES_01_BA_C_RARE')
SET @RefBootsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_M_CLOTHES_01_FA_C_RARE')
SET @RefHatID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_M_CLOTHES_01_HA_C_RARE')
SET @RefPantsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_M_CLOTHES_01_LA_C_RARE')
SET @RefShoulderID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_M_CLOTHES_01_SA_C_RARE')
SET @RefEarringID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_EARRING_01_C_RARE')
SET @RefNeckID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_NECKLACE_01_C_RARE')
SET @RefRingID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_RING_01_C_RARE')
END

--Male Heavy Armor Chinese
IF (@RefMailID = 3637) BEGIN
SET @RefHandID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_M_HEAVY_01_AA_C_RARE')
SET @RefMailID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_M_HEAVY_01_BA_C_RARE')
SET @RefBootsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_M_HEAVY_01_FA_C_RARE')
SET @RefHatID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_M_HEAVY_01_HA_C_RARE')
SET @RefPantsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_M_HEAVY_01_LA_C_RARE')
SET @RefShoulderID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_M_HEAVY_01_SA_C_RARE')
SET @RefEarringID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_EARRING_01_C_RARE')
SET @RefNeckID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_NECKLACE_01_C_RARE')
SET @RefRingID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_RING_01_C_RARE')
END

--Male Light Armor Chinese
IF (@RefMailID = 3640) BEGIN
SET @RefHandID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_M_LIGHT_01_AA_C_RARE')
SET @RefMailID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_M_LIGHT_01_BA_C_RARE')
SET @RefBootsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_M_LIGHT_01_FA_C_RARE')
SET @RefHatID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_M_LIGHT_01_HA_C_RARE')
SET @RefPantsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_M_LIGHT_01_LA_C_RARE')
SET @RefShoulderID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_M_LIGHT_01_SA_C_RARE')
SET @RefEarringID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_EARRING_01_C_RARE')
SET @RefNeckID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_NECKLACE_01_C_RARE')
SET @RefRingID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_RING_01_C_RARE')
END

--Female Clothes Chinese
IF (@RefMailID = 3652) BEGIN
SET @RefHandID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_W_CLOTHES_01_AA_C_RARE')
SET @RefMailID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_W_CLOTHES_01_BA_C_RARE')
SET @RefBootsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_W_CLOTHES_01_FA_C_RARE')
SET @RefHatID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_W_CLOTHES_01_HA_C_RARE')
SET @RefPantsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_W_CLOTHES_01_LA_C_RARE')
SET @RefShoulderID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_W_CLOTHES_01_SA_C_RARE')
SET @RefEarringID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_EARRING_01_C_RARE')
SET @RefNeckID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_NECKLACE_01_C_RARE')
SET @RefRingID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_RING_01_C_RARE')
END

--Female Heavy Armor Chinese
IF (@RefMailID = 3646) BEGIN
SET @RefHandID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_W_HEAVY_01_AA_C_RARE')
SET @RefMailID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_W_HEAVY_01_BA_C_RARE')
SET @RefBootsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_W_HEAVY_01_FA_C_RARE')
SET @RefHatID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_W_HEAVY_01_HA_C_RARE')
SET @RefPantsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_W_HEAVY_01_LA_C_RARE')
SET @RefShoulderID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_W_HEAVY_01_SA_C_RARE')
SET @RefEarringID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_EARRING_01_C_RARE')
SET @RefNeckID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_NECKLACE_01_C_RARE')
SET @RefRingID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_RING_01_C_RARE')
END

--Female Light Armor Chinese
IF (@RefMailID = 3649) BEGIN
SET @RefHandID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_W_LIGHT_01_AA_C_RARE')
SET @RefMailID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_W_LIGHT_01_BA_C_RARE')
SET @RefBootsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_W_LIGHT_01_FA_C_RARE')
SET @RefHatID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_W_LIGHT_01_HA_C_RARE')
SET @RefPantsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_W_LIGHT_01_LA_C_RARE')
SET @RefShoulderID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_W_LIGHT_01_SA_C_RARE')
SET @RefEarringID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_EARRING_01_C_RARE')
SET @RefNeckID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_NECKLACE_01_C_RARE')
SET @RefRingID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_RING_01_C_RARE')
END

--Male Clothes Europe
IF (@RefMailID = 11623) BEGIN
SET @RefHandID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_M_CLOTHES_01_AA_C_RARE')
SET @RefMailID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_M_CLOTHES_01_BA_C_RARE')
SET @RefBootsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_M_CLOTHES_01_FA_C_RARE')
SET @RefHatID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_M_CLOTHES_01_HA_C_RARE')
SET @RefPantsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_M_CLOTHES_01_LA_C_RARE')
SET @RefShoulderID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_M_CLOTHES_01_SA_C_RARE')
SET @RefEarringID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_EARRING_01_C_RARE')
SET @RefNeckID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_NECKLACE_01_C_RARE')
SET @RefRingID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_RING_01_C_RARE')
END

--Male Heavy Armor Europe
IF (@RefMailID = 11617) BEGIN
SET @RefHandID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_M_HEAVY_01_AA_C_RARE')
SET @RefMailID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_M_HEAVY_01_BA_C_RARE')
SET @RefBootsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_M_HEAVY_01_FA_C_RARE')
SET @RefHatID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_M_HEAVY_01_HA_C_RARE')
SET @RefPantsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_M_HEAVY_01_LA_C_RARE')
SET @RefShoulderID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_M_HEAVY_01_SA_C_RARE')
SET @RefEarringID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_EARRING_01_C_RARE')
SET @RefNeckID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_NECKLACE_01_C_RARE')
SET @RefRingID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_RING_01_C_RARE')
END

--Male Light Armor Europe
IF (@RefMailID = 11620) BEGIN
SET @RefHandID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_M_LIGHT_01_AA_C_RARE')
SET @RefMailID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_M_LIGHT_01_BA_C_RARE')
SET @RefBootsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_M_LIGHT_01_FA_C_RARE')
SET @RefHatID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_M_LIGHT_01_HA_C_RARE')
SET @RefPantsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_M_LIGHT_01_LA_C_RARE')
SET @RefShoulderID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_M_LIGHT_01_SA_C_RARE')
SET @RefEarringID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_EARRING_01_C_RARE')
SET @RefNeckID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_NECKLACE_01_C_RARE')
SET @RefRingID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_RING_01_C_RARE')
END

--Female Clothes Europe
IF (@RefMailID = 11632) BEGIN
SET @RefHandID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_W_CLOTHES_01_AA_C_RARE')
SET @RefMailID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_W_CLOTHES_01_BA_C_RARE')
SET @RefBootsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_W_CLOTHES_01_FA_C_RARE')
SET @RefHatID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_W_CLOTHES_01_HA_C_RARE')
SET @RefPantsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_W_CLOTHES_01_LA_C_RARE')
SET @RefShoulderID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_W_CLOTHES_01_SA_C_RARE')
SET @RefEarringID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_EARRING_01_C_RARE')
SET @RefNeckID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_NECKLACE_01_C_RARE')
SET @RefRingID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_RING_01_C_RARE')
END

--Female Heavy Armor Europe
IF (@RefMailID = 11626) BEGIN
SET @RefHandID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_W_HEAVY_01_AA_C_RARE')
SET @RefMailID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_W_HEAVY_01_BA_C_RARE')
SET @RefBootsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_W_HEAVY_01_FA_C_RARE')
SET @RefHatID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_W_HEAVY_01_HA_C_RARE')
SET @RefPantsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_W_HEAVY_01_LA_C_RARE')
SET @RefShoulderID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_W_HEAVY_01_SA_C_RARE')
SET @RefEarringID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_EARRING_01_C_RARE')
SET @RefNeckID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_NECKLACE_01_C_RARE')
SET @RefRingID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_RING_01_C_RARE')
END

--Female Light Armor Europe
IF (@RefMailID = 11629) BEGIN
SET @RefHandID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_W_LIGHT_01_AA_C_RARE')
SET @RefMailID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_W_LIGHT_01_BA_C_RARE')
SET @RefBootsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_W_LIGHT_01_FA_C_RARE')
SET @RefHatID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_W_LIGHT_01_HA_C_RARE')
SET @RefPantsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_W_LIGHT_01_LA_C_RARE')
SET @RefShoulderID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_W_LIGHT_01_SA_C_RARE')
SET @RefEarringID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_EARRING_01_C_RARE')
SET @RefNeckID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_NECKLACE_01_C_RARE')
SET @RefRingID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_RING_01_C_RARE')
END

--Shield Chinese
IF (@RefShield = 01886) BEGIN
SET @RefShield = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_SHIELD_01_C_RARE')
END

--Shield Europe
IF (@RefShield = 01896) BEGIN
SET @RefShield = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_SHIELD_01_C_RARE')
END

--Blade Chinese
IF (@RefWeaponID = 3633) BEGIN
SET @RefWeaponID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_BLADE_01_C_RARE')
END

--Bow Chinese
IF (@RefWeaponID = 3636) BEGIN
SET @RefWeaponID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_BOW_01_C_RARE')
END

--Spear Chinese
IF (@RefWeaponID = 3634) BEGIN
SET @RefWeaponID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_SPEAR_01_C_RARE')
END

--Sword Chinese
IF (@RefWeaponID = 3632) BEGIN
SET @RefWeaponID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_SWORD_01_C_RARE')
END

--Glavie Chinese
IF (@RefWeaponID = 3635) BEGIN
SET @RefWeaponID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_TBLADE_01_C_RARE')
END

--Axe Europe
IF (@RefWeaponID = 01890) BEGIN
SET @RefWeaponID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_AXE_01_C_RARE')
END

--XBow Europe
IF (@RefWeaponID = 01891) BEGIN
SET @RefWeaponID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_CROSSBOW_01_C_RARE')
END

--Dagger Europe
IF (@RefWeaponID = 01887) BEGIN
SET @RefWeaponID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_DAGGER_01_C_RARE')
END

--Darkstaff Europe
IF (@RefWeaponID = 01892) BEGIN
SET @RefWeaponID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_DARKSTAFF_01_C_RARE')
END

--Harp Europe
IF (@RefWeaponID = 01894) BEGIN
SET @RefWeaponID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_HARP_01_C_RARE')
END

--Cleric Rod Europe
IF (@RefWeaponID = 01895) BEGIN
SET @RefWeaponID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_STAFF_01_C_RARE')
END

--Sword Europe
IF (@RefWeaponID = 01888) BEGIN
SET @RefWeaponID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_SWORD_01_C_RARE')
END

--Staff Europe
IF (@RefWeaponID = 01893) BEGIN
SET @RefWeaponID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_TSTAFF_01_C_RARE')
END

--Twohand Sword Europe
IF (@RefWeaponID = 01889) BEGIN
SET @RefWeaponID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_TSWORD_01_C_RARE')
END

--Select Durability
SET @DurHand = (Select Dur_L from _RefObjItem where ID in (Select Link from _RefObjCommon where ID = @RefHandID))
SET @DurMail = (Select Dur_L from _RefObjItem where ID in (Select Link from _RefObjCommon where ID = @RefMailID))
SET @DurBoots = (Select Dur_L from _RefObjItem where ID in (Select Link from _RefObjCommon where ID = @RefBootsID))
SET @DurHat = (Select Dur_L from _RefObjItem where ID in (Select Link from _RefObjCommon where ID = @RefHatID))
SET @DurPants = (Select Dur_L from _RefObjItem where ID in (Select Link from _RefObjCommon where ID = @RefPantsID))
SET @DurShoulder = (Select Dur_L from _RefObjItem where ID in (Select Link from _RefObjCommon where ID = @RefShoulderID))
SET @DurWeapon = (Select Dur_L from _RefObjItem where ID in (Select Link from _RefObjCommon where ID = @RefWeaponID))
SET @DurShield = (Select Dur_L from _RefObjItem where ID in (Select Link from _RefObjCommon where ID = @RefShield))
SET @DurEarring = (Select Dur_L from _RefObjItem where ID in (Select Link from _RefObjCommon where ID = @RefEarringID))
SET @DurRing = (Select Dur_L from _RefObjItem where ID in (Select Link from _RefObjCommon where ID = @RefRingID))
SET @DurNeck = (Select Dur_L from _RefObjItem where ID in (Select Link from _RefObjCommon where ID = @RefNeckID))
-- Initial Equip Edit by LemoniscooL

--set @StartRegionID=25000
-----------------------------------------------------------------------------
-- 1. ??? ?? ??? valid? ???, ??? ???? ??? ?? ????.
-----------------------------------------------------------------------------

-- start by novice.
SELECT @temp = count(CharID) FROM _User WITH (NOLOCK) WHERE UserJID = @UserJID

IF (@temp >= 4)
BEGIN
-- ³أٹ¹« ¸¹أ€أڑ³آھ
RETURN -2
END
-- finish by novice.

-----------------------------------------------------------------------------
-- 2. أ„³¸¯أ…أچ أƒأں°آ،أ‡أڈ±â
-----------------------------------------------------------------------------
IF (@CharScale > 68) -- 0100 0100 --> 68 أ€أŒ´أ™!
BEGIN
-- أ„³¸¯أ…أچ »أ½¼آ؛ ½أ‡أ†أگ! ½آ؛أ„أ‰أ€أڈ °آھأ€أŒ أ€أŒ»أ³أ‡أڈ´أ™!
RETURN -3
END

EXEC @temp = _IsExistingCharName @CharName
IF (@temp <> 0)
BEGIN
-- أ€أŒ¹أŒ »çآ؟ëأپأںأ€أژ أ€أŒ¸§أ€أŒ¶أ³´أ‚µ¥?
RETURN -4
END

BEGIN TRANSACTION

-- أ€أژ´أ¸½أƒ½آ؛أ…أ›أ€أŒ أ€ûآ؟ëµأ‡¸é¼* ¸¶أپأ¶¸·آ؟آ، WorldIDآ؟أچ 1°آھأ€» ´أµ ³أ–¾î أپأ–¾أ؛´أ™!
INSERT INTO _Char (RefObjID, CharName16, Scale, Strength, Intellect, LatestRegion,PosX, PosY, PosZ, AppointedTeleport, InventorySize,
LastLogout, CurLevel, MaxLevel, RemainGold, RemainStatPoint, RemainSkillPoint, HP, MP, JobLvl_Trader, JobLvl_Hunter, JobLvl_Robber, WorldID)
VALUES (@RefCharID, @CharName, @CharScale, 20, 20, @StartRegionID, @StartPos_X, @StartPos_Y, @StartPos_Z, @DefaultTeleport, 109,
GetDate(), 1, 1, 10000000, 0, 800000, 200,200, 1, 1, 1, 1)

SET @NewCharID = @@IDENTITY
IF (@@ERROR <> 0 OR @@ROWCOUNT = 0)
BEGIN
-- أ„³¸¯أ…أچ »أ½¼آ؛ ½أ‡أ†أگ!
ROLLBACK TRANSACTION
RETURN -5
END
-- start by novice.
-- أ€أŒأپ¦ Slot ¾أˆ¾´´أ™.. ±×³أ‰ Insert ¸¸..
INSERT INTO _User VALUES (@UserJID, @NewCharID)
-- finish by novice.


-----------------------------------------------------------------------------
-- 3-1. أ€أ¥آ؛أ± ½½·أ” أƒ¤آ؟أ¬±â
-- [أ€أژآ؛¥أ…أ¤¸® ½½·أ” 96°³] + [أ€أ¥آ؛أ±½½·أ” 13°³] <- أ€أژآ؛¥أ…أ¤¸® أˆ®أ€أ¥ ¼*آ؛أ±½آ؛ أˆأ„ 48°³آ؟آ،¼* 96°³·أژ أپأµ°آ،!!!(woos0)
-----------------------------------------------------------------------------
--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!
INSERT INTO _Inventory(CharID, Slot, ItemID)
SELECT @NewCharID, cnt, 0
FROM _RefDummySlot with( nolock )
WHERE cnt < 109


IF (@@ERROR <> 0)
BEGIN
-- أ€أژآ؛¥أ…أ¤¸® »أ½¼آ؛ ½أ‡أ†أگ!
ROLLBACK TRANSACTION
RETURN -7
END
-- PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!

-- ???? ??? ???? ?? ????...
/* ?? ??? ???? ??.
0: EQUIP_SLOT_HELM
1: EQUIP_SLOT_MAIL,
2: EQUIP_SLOT_SHOULDERGUARD,
3: EQUIP_SLOT_GAUNTLET,
4: EQUIP_SLOT_PANTS,
5: EQUIP_SLOT_BOOTS,
6: EQUIP_SLOT_WEAPON,
7: EQUIP_SLOT_SHIELD or ARROW,
8: EQUIP_SLOT_EARRING,
9: EQUIP_SLOT_NECKLACE,
10: EQUIP_SLOT_L_RING,
11: EQUIP_SLOT_R_RING,
*/

-- Initial Equip Edit by LemoniscooL
DECLARE @ItemID BIGINT
SET @ItemID = 0
-- Chest
IF (@RefMailID <> 0) BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 1, @RefMailID, @DurMail
IF (@ItemID <= 0) BEGIN
ROLLBACK TRANSACTION
RETURN -8
END
END
-- Hand
IF (@RefHandID <> 0) BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 3, @RefHandID, @DurHand
IF (@ItemID <= 0) BEGIN
ROLLBACK TRANSACTION
RETURN -8
END
END
-- Hat
IF (@RefHatID <> 0) BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 0, @RefHatID, @DurHat
IF (@ItemID <= 0) BEGIN
ROLLBACK TRANSACTION
RETURN -8
END
END
-- Shoulder
IF (@RefShoulderID <> 0) BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 2, @RefShoulderID, @DurShoulder
IF (@ItemID <= 0) BEGIN
ROLLBACK TRANSACTION
RETURN -8
END
END
-- Pants
IF (@RefPantsID <> 0) BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 4, @RefPantsID, @DurPants
IF (@ItemID <= 0) BEGIN
ROLLBACK TRANSACTION
RETURN -9
END
END
-- Boots
IF (@RefBootsID <> 0) BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 5, @RefBootsID, @DurBoots
IF (@ItemID <= 0) BEGIN
ROLLBACK TRANSACTION
RETURN -10
END
END
-- Weapon
IF (@RefWeaponID <> 0) BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 6, @RefWeaponID, @DurWeapon
IF (@ItemID <= 0) BEGIN
ROLLBACK TRANSACTION
RETURN -11
END
END
-- Shield
IF (@RefShield <> 0) BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 7, @RefShield, @DurShield
IF (@ItemID <= 0) BEGIN
ROLLBACK TRANSACTION
RETURN -12
END
END
-- Arror/Bolt
IF (@DefaultArrow <> 0) BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 7, @DefaultArrow, 250
IF (@ItemID <= 0) BEGIN
ROLLBACK TRANSACTION
RETURN -13
END
END
-- Earring
IF (@RefEarringID <> 0) BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 9, @RefEarringID, @DurEarring
IF (@ItemID <= 0) BEGIN
ROLLBACK TRANSACTION
RETURN -8
END
END
-- Ring 1
IF (@RefRingID <> 0) BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 11, @RefRingID, @DurRing
IF (@ItemID <= 0) BEGIN
ROLLBACK TRANSACTION
RETURN -8
END
END
-- Ring 2
IF (@RefRingID <> 0) BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 12, @RefRingID, @DurRing
IF (@ItemID <= 0) BEGIN
ROLLBACK TRANSACTION
RETURN -8
END
END
-- Necklace
IF (@RefNeckID <> 0) BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 10, @RefNeckID, @DurNeck
IF (@ItemID <= 0) BEGIN
ROLLBACK TRANSACTION
RETURN -8
END
END
-- Initial Equip Edit by LemoniscooL

-----------------------------------------------------------------------------
-- 3-2. ¾أ†¹أ™أ…¸ Inventory ½½·أ” أƒ¤آ؟أ¬±â
-- [¾أ†¹أ™أ…¸ أ€أژآ؛¥أ…أ¤¸® ½½·أ” 5°³]
-- APPLY_AVATAR_SYSTEMأ€أŒ أ€ûآ؟ëµأ‡¸é¼* أƒأں°آ،µأ‡´أ‚ آ؛أژآ؛أگ
-----------------------------------------------------------------------------
--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!
INSERT INTO _InventoryForAvatar(CharID, Slot, ItemID)
SELECT @NewCharID, cnt, 0
FROM _RefDummySlot with( nolock )
WHERE cnt < 5


IF (@@ERROR <> 0)
BEGIN
-- ¾أ†¹أ™أ…¸ أ€أژآ؛¥أ…أ¤¸® »أ½¼آ؛ ½أ‡أ†أگ!
ROLLBACK TRANSACTION
RETURN -14
END
--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!

-----------------------------------------------------------------------------
-- default skill³أ–¾îأپأ–±â
-----------------------------------------------------------------------------
DECLARE @country tinyINT
EXEC @country = _GetObjCountry @RefCharID

INSERT INTO _CharSkillMastery (CharID, MasteryID, Level)
SELECT @NewCharID, MasteryID, 0
FROM _RefCharDefault_SkillMastery with(nolock)
WHERE Race = @country or Race = 3
IF (@@error <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -15
END
INSERT INTO _CharSkill (CharID,SkillID,Enable)
SELECT @NewCharID, SkillID, 1
FROM _RefCharDefault_Skill with(nolock)
WHERE Race = @country or Race = 3
IF (@@error <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -16
END
-----------------------------------------------------------------------------
-- ±âآ؛» أ„ù½آ؛أ†® ³أ–¾îأپأ–±â
-----------------------------------------------------------------------------
INSERT INTO _CharQuest (CharID, QuestID, Status, AchievementCount, StartTime, EndTime, QuestData1, QuestData2)
SELECT @NewCharID, ID, 1, 0, getdate(), getdate(), 0, 0
FROM _RefQuest
WHERE CodeName in (SELECT CodeName FROM _RefCharDefault_Quest with(nolock) WHERE (Race = @country or Race = 3) and RequiredLevel = 1 and Service = 1)
IF (@@error <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -17
END
-----------------------------------------------------------------------------
-- Static Avatar Initial Record ³أ–±â
-----------------------------------------------------------------------------
INSERT INTO _StaticAvatar(CharID) values(@NewCharID)
IF (@@ERROR <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -18
END

-----------------------------------------------------------------------------
-- Trijob أƒ¤آ؟أ¶³أ–±â!!!!!
-----------------------------------------------------------------------------
INSERT INTO _CharTrijob VALUES (@NewCharID, 0, 1, 0, 0, 0)
IF (@@ERROR <> 0)
BEGIN
-- أ€أژآ؛¥أ…أ¤¸® »أ½¼آ؛ ½أ‡أ†أگ!
ROLLBACK TRANSACTION
RETURN -19
END

-----------------------------------------------------------------------------
-- CharListآ؟آ، ID ³أ–¾îأپأ–±â
-----------------------------------------------------------------------------
INSERT _CharNameList VALUES(@CharName, @NewCharID)

exec _ADD_ITEM_EXTERN @CharName,'ITEM_MALL_HP_SUPERSET_5_BAG',1000,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_MALL_MP_SUPERSET_5_BAG',1000,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_ETC_SCROLL_RETURN_NEWBIE_01',20,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_REVERSE_RETURN_SCROLL',50,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_AVATAR_M_NASRUN',1,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_AVATAR_W_NASRUN',1,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_ETC_INTERNAL_100EXP_SCROLL',10,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_ETC_INTERNAL_50EXP_SCROLL',10,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_AVATAR_M_ARABIA',1,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_MALL_AVATAR_W_ARABIA_2',1,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_MALL_PREMIUM_GLOPAL_GOLDTIME',1,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_COS_P_SPOT_RABBIT_SCROLL',1,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_COS_P_FLUTE_WHITE',1,1
-- Quick Slot أپ¤آ؛¸ أ€أ؛أ€أ¥آ؟ë!!!
exec _AddNewClientConfig @NewCharID -- by novice...... for saving client configurations...

COMMIT TRANSACTION

RETURN @NewCharID




هتروح علي SRO_VT_SHARD >> programmability >> StoredProcuder >> AddNewChar هتشبل اللى فيها وتحط دي وتعدل عليها ..

عابد
23-08-2019, 04:07 PM
واحده واحده عليا ربنا يخليك انا الاكواد دى اعمل بيها ايه بالظبط

Mostafa Mosaad
23-08-2019, 04:38 PM
الاكواد دي تخدها كوبى فى SQL
هتلاقى فى حاجها اسمها NEW QUERY
افتحها واعمل باست وبعد كدا كليك يمين Execute
وكل حاجه هتبقى تمام ان شاء الله

عابد
23-08-2019, 04:56 PM
بالنسبة للاكونت ينزل لفل واحد ,, خد دي اشتغل بيها

انا باخد الاكواد كوبي وبحطها باسط فى نفس المسار بمسح كل الاكواد اللى موجوده وبحطها بس ما بتسيفش بيدوس على save اللى فوق ما بتتسيفش

M.HADAD
23-08-2019, 05:05 PM
بالنسبة للاكونت ينزل لفل واحد ,, خد دي اشتغل بيها

انا باخد الاكواد كوبي وبحطها باسط فى نفس المسار بمسح كل الاكواد اللى موجوده وبحطها بس ما بتسيفش بيدوس على save اللى فوق ما بتتسيفش

بالنسبة للكويرى اللى انا مديهالك دى كلين للداتا بيز عشان تمسحلك الاكونتات هتفتح NewQuerry فى Sql وتاخدهم كوبى وباست فى الصفحه اللى هتتفتحلك فى SQL وتدوس Execute
زى الصورة دى
https://www13.0zz0.com/2019/08/23/17/312133729.png

اما بالنسبه للكويرى اللى محمد ادهولك دا هتمشى على المسار اللى قالك عليه فى SRO_VT_SHARD وتبدل دى مكان دى
صورة للتوضيح
https://www6.0zz0.com/2019/08/23/17/975576878.png

X-Vortex
23-08-2019, 08:00 PM
ال AddNewChar اللي مديهالك مبتعملهاش Save بتحطها مكان اللى عندك ودوس F5 واعمل Restart للسيرفر بعدها ..

عابد
24-08-2019, 08:53 AM
لسى برضوا الاكونت الجديد بينزل بي سيلك وبعدين فى وحوش كتير قوى مش مووده انزلهم ازاى ولو ممكن اخلى الوحوش كتير

عابد
24-08-2019, 09:28 AM
لسى برضوا الاكونت الجديد بينزل بي سيلك وجولد وبعدين فى وحوش كتير قوى مش مووده انزلهم ازاى ولو ممكن اخلى الوحوش كتير

عابد
24-08-2019, 09:46 AM
لسى برضوا الاكونت الجديد بينزل بي سيلك وجولد وعايز كمان الاكونت الديد ينزل من غير الزيرك الازرق وبصفحه شنطه واحده عيزه ينزل كلين فى كل حاجه عايز الجيم تكون كلاسيك خالص وبعدين فى وحوش كتير قوى مش مووده انزلهم ازاى ولو ممكن اخلى الوحوش كتير

M.HADAD
24-08-2019, 01:00 PM
لسى برضوا الاكونت الجديد بينزل بي سيلك وجولد وعايز كمان الاكونت الديد ينزل من غير الزيرك الازرق وبصفحه شنطه واحده عيزه ينزل كلين فى كل حاجه عايز الجيم تكون كلاسيك خالص وبعدين فى وحوش كتير قوى مش مووده انزلهم ازاى ولو ممكن اخلى الوحوش كتير

اتفضل دى كلين خالص

USE [SRO_VT_SHARD]
GO
/****** Object: StoredProcedure [dbo].[_AddNewChar] Script Date: 8/24/2019 11:59:34 AM ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO




ALTER PROCEDURE [dbo].[_AddNewChar]
@UserJID INT,
--@CharSlot INT,
@RefCharID INT,
@CharName varchar (64),
@CharScale tinyINT,
@StartRegionID INT,
@StartPos_X real,
@StartPos_Y real,
@StartPos_Z real,
@DefaultTeleport INT,
@RefMailID INT,
@RefPantsID INT,
@RefBootsID INT,
@RefWeaponID INT,
@RefShield INT,
@DurMail tinyINT,
@DurPants tinyINT,
@DurBoots tinyINT,
@DurWeapon tinyINT,
@DurShield tinyINT,
@DefaultArrow INT
AS

SET NOCOUNT ON

DECLARE @Slot INT
DECLARE @temp INT

DECLARE @NewCharID INT
SET @NewCharID = 0


-----------------------------------------------------------------------------
-- 1. ij¸¯ÅÍ ½½·Ô ³Ñ¹ö°¡ validÇÑ °ÍÀÎÁö, ±×¸®°í ºó½½·ÔÀÌ ¸Â´ÂÁö ¸ÕÀú üũÇÑ´Ù.
-----------------------------------------------------------------------------

-- start by novice.
SELECT @temp = count(CharID) FROM _User WITH (NOLOCK) WHERE UserJID = @UserJID

IF (@temp >= 4)
BEGIN
-- ³Ê¹« ¸¹ÀÚ³ª
RETURN -2
END
-- finish by novice.

-----------------------------------------------------------------------------
-- 2. ij¸¯ÅÍ Ãß°¡Çϱâ
-----------------------------------------------------------------------------
IF (@CharScale > 68) -- 0100 0100 --> 68 ÀÌ´Ù!
BEGIN
-- ij¸¯ÅÍ »ý¼º ½ÇÆÐ! ½ºÄÉÀÏ °ªÀÌ ÀÌ»óÇÏ´Ù!
RETURN -3
END

EXEC @temp = _IsExistingCharName @CharName
IF (@temp <> 0)
BEGIN
-- ÀÌ¹Ì »ç¿ëÁßÀÎ À̸§À̶ó´Âµ¥?
RETURN -4
END

BEGIN TRANSACTION

-- Àδø½Ã½ºÅÛÀÌ Àû¿ëµÇ¸é¼* ¸¶Áö¸·¿¡ WorldID¿Í 1°ªÀ» ´õ ³Ö¾î ÁÖ¾ú´Ù!
INSERT INTO _Char (RefObjID, CharName16, Scale, Strength, Intellect, LatestRegion,PosX, PosY, PosZ, AppointedTeleport, InventorySize,
LastLogout, CurLevel, MaxLevel, RemainGold, RemainStatPoint, RemainSkillPoint, HP, MP, JobLvl_Trader, JobLvl_Hunter, JobLvl_Robber, WorldID)
VALUES (@RefCharID, @CharName, @CharScale, 20, 20, @StartRegionID, @StartPos_X, @StartPos_Y, @StartPos_Z, @DefaultTeleport, 45,
GetDate(), 1, 1, 0, 0, 0, 200,200, 1, 1, 1, 1)

SET @NewCharID = @@IDENTITY
IF (@@ERROR <> 0 OR @@ROWCOUNT = 0)
BEGIN
-- ij¸¯ÅÍ »ý¼º ½ÇÆÐ!
ROLLBACK TRANSACTION
RETURN -5
END


-- start by novice.
-- ÀÌÁ¦ Slot ¾È¾´´Ù.. ±×³É Insert ¸¸..
INSERT INTO _User VALUES (@UserJID, @NewCharID)
-- finish by novice.


-----------------------------------------------------------------------------
-- 3-1. Àåºñ ½½·Ô ä¿ì±â
-- [Àκ¥Å丮 ½½·Ô 96°³] + [Àåºñ½½·Ô 13°³] <- Àκ¥Å丮 È®Àå ¼*ºñ½º ÈÄ 48°³¿¡¼* 96°³·Î Áõ°¡!!!(woos0)
-----------------------------------------------------------------------------
--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!
INSERT INTO _Inventory(CharID, Slot, ItemID)
SELECT @NewCharID, cnt, 0
FROM _RefDummySlot with( nolock )
WHERE cnt < 109


IF (@@ERROR <> 0)
BEGIN
-- Àκ¥Å丮 »ý¼º ½ÇÆÐ!
ROLLBACK TRANSACTION
RETURN -7
END

--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!

-- µðÆúÆ®·Î ¼±ÅÃÇÑ ¾ÆÀÌÅÛÀ» ´Ù½Ã ³Ö¾îÁÖÀÚ...
/* ¿ä·± ¼ø¼*·Î Á¤ÀǵǾî ÀÖ´Ù.
0: EQUIP_SLOT_HELM
1: EQUIP_SLOT_MAIL,
2: EQUIP_SLOT_SHOULDERGUARD,
3: EQUIP_SLOT_GAUNTLET,
4: EQUIP_SLOT_PANTS,
5: EQUIP_SLOT_BOOTS,
6: EQUIP_SLOT_WEAPON,
7: EQUIP_SLOT_SHIELD or ARROW,
8: EQUIP_SLOT_EARRING,
9: EQUIP_SLOT_NECKLACE,
10: EQUIP_SLOT_L_RING,
11: EQUIP_SLOT_R_RING,
*/

DECLARE @ItemID BIGINT
SET @ItemID = 0
-- »ó°©
IF (@RefMailID <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 1, @RefMailID, @DurMail
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -8
END
END
-- ¹ÙÁö
IF (@RefPantsID <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 4, @RefPantsID, @DurPants
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -9
END
END
-- Boots
IF (@RefBootsID <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 5, @RefBootsID, @DurBoots
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -10
END
END
-- Weapon
IF (@RefWeaponID <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 6, @RefWeaponID, @DurWeapon
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -11
END
END
-- ¹æÆÐ
IF (@RefShield <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 7, @RefShield, @DurShield
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -12
END
END
-- Ȥ½Ã default·Î ¼±ÅÃÇÑ ¹«±â°¡ ȰÀ̶ó¸é È*»ì 250°³µéÀÌ È°Åëµµ ÇÔ²² ÁØ´Ù. ÁÒÄ¡?
IF (@DefaultArrow <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 7, @DefaultArrow, 250
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -13
END
END


-----------------------------------------------------------------------------
-- 3-2. ¾Æ¹ÙŸ Inventory ½½·Ô ä¿ì±â
-- [¾Æ¹ÙŸ Àκ¥Å丮 ½½·Ô 5°³]
-- APPLY_AVATAR_SYSTEMÀÌ Àû¿ëµÇ¸é¼* Ãß°¡µÇ´Â ºÎºÐ
-----------------------------------------------------------------------------
--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!
INSERT INTO _InventoryForAvatar(CharID, Slot, ItemID)
SELECT @NewCharID, cnt, 0
FROM _RefDummySlot with( nolock )
WHERE cnt < 5


IF (@@ERROR <> 0)
BEGIN
-- ¾Æ¹ÙŸ Àκ¥Å丮 »ý¼º ½ÇÆÐ!
ROLLBACK TRANSACTION
RETURN -14
END
--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!

-----------------------------------------------------------------------------
-- default skill³Ö¾îÁÖ±â
-----------------------------------------------------------------------------
DECLARE @country tinyINT
EXEC @country = _GetObjCountry @RefCharID

INSERT INTO _CharSkillMastery (CharID, MasteryID, Level)
SELECT @NewCharID, MasteryID, 0
FROM _RefCharDefault_SkillMastery with(nolock)
WHERE Race = @country or Race = 3
IF (@@error <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -15
END
INSERT INTO _CharSkill (CharID,SkillID,Enable)
SELECT @NewCharID, SkillID, 1
FROM _RefCharDefault_Skill with(nolock)
WHERE Race = @country or Race = 3
IF (@@error <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -16
END
-----------------------------------------------------------------------------
-- ±âº» Äù½ºÆ® ³Ö¾îÁÖ±â
-----------------------------------------------------------------------------
INSERT INTO _CharQuest (CharID, QuestID, Status, AchievementCount, StartTime, EndTime, QuestData1, QuestData2)
SELECT @NewCharID, ID, 1, 0, getdate(), getdate(), 0, 0
FROM _RefQuest
WHERE CodeName in (SELECT CodeName FROM _RefCharDefault_Quest with(nolock) WHERE (Race = @country or Race = 3) and RequiredLevel = 1 and Service = 1)
IF (@@error <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -17
END
-----------------------------------------------------------------------------
-- Static Avatar Initial Record ³Ö±â
-----------------------------------------------------------------------------
INSERT INTO _StaticAvatar(CharID) values(@NewCharID)
IF (@@ERROR <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -18
END

-----------------------------------------------------------------------------
-- Trijob ä¿ö³Ö±â!!!!!
-----------------------------------------------------------------------------
INSERT INTO _CharTrijob VALUES (@NewCharID, 0, 1, 0, 0, 0)
IF (@@ERROR <> 0)
BEGIN
-- Àκ¥Å丮 »ý¼º ½ÇÆÐ!
ROLLBACK TRANSACTION
RETURN -19
END

-----------------------------------------------------------------------------
-- CharList¿¡ ID ³Ö¾îÁÖ±â
-----------------------------------------------------------------------------
INSERT _CharNameList VALUES(@CharName, @NewCharID)

exec _ADD_ITEM_EXTERN @CharName,'ITEM_ETC_E060118_60EXP_HELP',1,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_ETC_E060118_100EXP_HELP',1,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_ETC_SCROLL_RETURN_NEWBIE_01',20,1

-- Quick Slot Á¤º¸ ÀúÀå¿ë!!!
exec _AddNewClientConfig @NewCharID -- by novice...... for saving client configurations...

COMMIT TRANSACTION

RETURN @NewCharID

عابد
24-08-2019, 03:26 PM
طيب الكود ده احطه فى AddNewChar ولا NewQuerry

عابد
24-08-2019, 04:53 PM
اعمل ايه فى المشكله دى
https://www8.0zz0.com/2019/08/24/16/667549422.png (https://www.0zz0.com)

M.HADAD
24-08-2019, 05:21 PM
طيب الكود ده احطه فى AddNewChar ولا NewQuerry

دى AddNewChar بتنزل من غير اى حاجه حطها مكان اللى عندك وتدوس Execute
واقفل الملفات بتاع السيرفر وافتحها تانى

عابد
24-08-2019, 08:51 PM
طيب المشكله ى ظهرت عنى ومش عارف افتح السيرفر


https://www2.0zz0.com/2019/08/24/20/450657903.png (https://www.0zz0.com)

M.HADAD
24-08-2019, 09:12 PM
طيب المشكله ى ظهرت عنى ومش عارف افتح السيرفر


https://www2.0zz0.com/2019/08/24/20/450657903.png (https://www.0zz0.com)

عملت ايه عملك المشكله دى؟

عابد
24-08-2019, 10:42 PM
والله ما عارف

M.HADAD
24-08-2019, 11:12 PM
والله ما عارف

ازاى طيب شوف انت عملت ايه اخر حاجه او اعمل ريستور للداتا بيز تانى بما انك فى الاول واشتغل من جديد هيفتح معاك

X-Vortex
25-08-2019, 11:36 PM
اي مشكلة جديدة بيتعمل بيها موضوع جديد عشان لو غيرك عندو نفس المشكلة يعرف يستفيد ..