Hamza FiGo
01-01-2015, 01:21 AM
Exclusive: Mastery lvlup SCROLL
الموضوع باين من عنوانة . اخيرا بعد معاناه قدرت اعرف لية الاسكرولات دي مش شغالة . انا شوفت الموضوع هنا بس مش كامل
قولت افيد الناس بيةوالاسكرول دي محدش ومفيش حد كان هيرضي ينزلها. المهم نيجي للــ Lines علي طول
RefObjCommon
1 70009 ITEM_SWORD_MASTRY_UP ?? ??? xxx SN_ITEM_SWORD_MASTRY_UP SN_ITEM_SWORD_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_sword.ddj xxx xxx 60010
1 70010 ITEM_GLAIVE_MASTRY_UP ?? ??? xxx SN_ITEM_GLAIVE_MASTRY_UP SN_ITEM_GLAIVE_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_spear.ddj xxx xxx 60011
1 70011 ITEM_BOW_MASTRY_UP ?? ??? xxx SN_ITEM_BOW_MASTRY_UP SN_ITEM_BOW_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_bow.ddj xxx xxx 60012
1 70012 ITEM_COLD_MASTRY_UP ?? ??? xxx SN_ITEM_COLD_MASTRY_UP SN_ITEM_COLD_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_cold.ddj xxx xxx 60013
1 70013 ITEM_LIGHT_MASTRY_UP ?? ??? xxx SN_ITEM_LIGHT_MASTRY_UP SN_ITEM_LIGHT_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_lighting.ddj xxx xxx 60014
1 70014 ITEM_FIRE_MASTRY_UP ?? ??? xxx SN_ITEM_FIRE_MASTRY_UP SN_ITEM_FIRE_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_fire.ddj xxx xxx 60015
1 70015 ITEM_FORCE_MASTRY_UP ?? ??? xxx SN_ITEM_FORCE_MASTRY_UP SN_ITEM_FORCE_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_WATER.ddj xxx xxx 60016
RefObjItem
60010 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0 0
60011 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0 0
60012 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0 0
60013 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0 0
60014 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0 0
60015 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0 0
60016 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0 0
RefSkill
1 59705 1013 SKILL_SWORD_MASTRY_UP ???? ???? SKILL_SWORD_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_SWORD_MASTRY_UP xxx SN_SKILL_SWORD_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 59706 1013 SKILL_GLAIVE_MASTRY_UP ???? ???? SKILL_GLAIVE_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_GLAIVE_MASTRY_UP xxx SN_SKILL_GLAIVE_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 59707 1013 SKILL_BOW_MASTRY_UP ???? ???? SKILL_BOW_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_BOW_MASTRY_UP xxx SN_SKILL_BOW_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 59708 1013 SKILL_COLD_MASTRY_UP ???? ???? SKILL_COLD_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_COLD_MASTRY_UP xxx SN_SKILL_COLD_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 59709 1013 SKILL_LIGHT_MASTRY_UP ???? ???? SKILL_LIGHT_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_LIGHT_MASTRY_UP xxx SN_SKILL_LIGHT_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 59710 1013 SKILL_FIRE_MASTRY_UP ???? ???? SKILL_FIRE_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_FIRE_MASTRY_UP xxx SN_SKILL_FIRE_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 59711 1013 SKILL_FORCE_MASTRY_UP ???? ???? SKILL_FORCE_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_FORCE_MASTRY_UP xxx SN_SKILL_FORCE_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
_AddLogItem >> at ShardLog دي اللي كانت مدوخة الناس واهم حاجة علشان الاسكرولات تشتغل
if(@Operation = 41 and @ItemRefID= '70009')
BEGIN
UPDATE SRO_VT_SHARD.._CharSkillMastery SET Level = '130' WHERE MasteryID=257
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,2,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,40,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,70,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,298,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,306,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,314,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,322,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,346,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,378,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,418,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,463,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,558,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,569,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,580,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,588,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,596,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,604,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,647,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,655,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,672,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,689,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,699,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3149,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7139,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7159,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7203,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7322,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7385,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7390,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7392,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7404,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7418,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7474,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7484,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7513,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7520,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,30578,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,30584,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,30590,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,30596,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,30600,1)
end
if(@Operation = 41 and @ItemRefID= '70013')
BEGIN
UPDATE SRO_VT_SHARD.._CharSkillMastery SET Level = '130' WHERE MasteryID=274
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1253,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1261,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1269,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1271,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1273,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1275,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1286,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1297,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1308,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1316,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1324,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1332,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1337,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1342,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1350,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1358,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1368,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3406,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3409,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3415,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8129,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8133,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8142,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8150,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8164,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8171,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8183,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8195,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8204,1)
end
if(@Operation = 41 and @ItemRefID= '70010')
BEGIN
UPDATE SRO_VT_SHARD.._CharSkillMastery SET Level = '130' WHERE MasteryID=258
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,708,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,716,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,724,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,735,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,746,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,757,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,765,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,773,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,781,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,789,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,797,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,805,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,813,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,821,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,829,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,853,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,885,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,925,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,933,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,943,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3167,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3176,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3224,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7536,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7554,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7577,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7582,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7584,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7596,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7612,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7637,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7651,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7672,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7675,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7688,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7798,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7805,1)
end
if(@Operation = 41 and @ItemRefID= '70015')
BEGIN
UPDATE SRO_VT_SHARD.._CharSkillMastery SET Level = '130' WHERE MasteryID=276
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1518,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1526,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1534,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1539,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1544,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1549,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1557,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1565,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1573,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1578,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1583,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1588,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1593,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1598,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1609,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1617,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1628,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3461,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3467,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3473,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8338,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8347,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8348,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8361,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8370,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8379,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8383,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8390,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8399,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8405,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8410,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8414,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8416,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,20494,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,20497,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,20500,1)
end
if(@Operation = 41 and @ItemRefID= '70014')
BEGIN
UPDATE SRO_VT_SHARD.._CharSkillMastery SET Level = '130' WHERE MasteryID=275
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1377,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1385,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1393,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1398,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1403,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1408,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1410,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1412,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1414,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1422,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1430,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1438,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1443,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1448,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1465,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1482,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1499,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1509,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3430,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3431,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3446,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8214,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8220,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8221,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8238,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8239,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8250,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8253,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8276,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8291,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8304,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8316,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8320,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,21215,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,21217,1)
end
if(@Operation = 41 and @ItemRefID= '70012')
BEGIN
UPDATE SRO_VT_SHARD.._CharSkillMastery SET Level = '130' WHERE MasteryID=273
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1108,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1116,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1124,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1132,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1140,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1148,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1153,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1158,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1163,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1168,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1173,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1178,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1189,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1200,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1217,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1234,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1244,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3364,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3379,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3391,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7972,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7980,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7995,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7997,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8010,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8024,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8050,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8084,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8097,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8103,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8109,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8115,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8119,1)
end
if(@Operation = 41 and @ItemRefID= '70011')
BEGIN
UPDATE SRO_VT_SHARD.._CharSkillMastery SET Level = '130' WHERE MasteryID=259
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,952,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,960,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,968,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,976,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,984,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,992,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1003,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1014,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1025,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1033,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1041,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1049,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1053,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1057,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1065,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1073,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1081,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1089,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1099,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3340,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3349,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7829,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7838,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7839,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7853,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7862,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7877,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7881,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7894,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7899,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7907,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7919,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7931,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7938,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7947,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7953,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7959,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7962,1)
end
itemdata_xxxxx
1 70009 ITEM_SWORD_MASTRY_UP ?? ??? xxx SN_ITEM_SWORD_MASTRY_UP SN_ITEM_SWORD_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_sword.ddj xxx xxx 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0
1 70010 ITEM_GLAIVE_MASTRY_UP ?? ??? xxx SN_ITEM_GLAIVE_MASTRY_UP SN_ITEM_GLAIVE_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_spear.ddj xxx xxx 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0
1 70011 ITEM_BOW_MASTRY_UP ?? ??? xxx SN_ITEM_BOW_MASTRY_UP SN_ITEM_BOW_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_bow.ddj xxx xxx 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0
1 70012 ITEM_COLD_MASTRY_UP ?? ??? xxx SN_ITEM_COLD_MASTRY_UP SN_ITEM_COLD_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_cold.ddj xxx xxx 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0
1 70013 ITEM_LIGHT_MASTRY_UP ?? ??? xxx SN_ITEM_LIGHT_MASTRY_UP SN_ITEM_LIGHT_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_lightning.ddj xxx xxx 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0
1 70014 ITEM_FIRE_MASTRY_UP ?? ??? xxx SN_ITEM_FIRE_MASTRY_UP SN_ITEM_FIRE_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_fire.ddj xxx xxx 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0
1 70015 ITEM_FORCE_MASTRY_UP ?? ??? xxx SN_ITEM_FORCE_MASTRY_UP SN_ITEM_FORCE_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_WATER.ddj xxx xxx 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0
skilldata_xxxxenc
1 59705 1013 SKILL_SWORD_MASTRY_UP ???? ???? SKILL_SWORD_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_SWORD_MASTRY_UP xxx SN_SKILL_SWORD_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 59706 1013 SKILL_GLAIVE_MASTRY_UP ???? ???? SKILL_GLAIVE_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_GLAIVE_MASTRY_UP xxx SN_SKILL_GLAIVE_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 59707 1013 SKILL_BOW_MASTRY_UP ???? ???? SKILL_BOW_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_BOW_MASTRY_UP xxx SN_SKILL_BOW_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 59708 1013 SKILL_COLD_MASTRY_UP ???? ???? SKILL_COLD_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_COLD_MASTRY_UP xxx SN_SKILL_COLD_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 59709 1013 SKILL_LIGHT_MASTRY_UP ???? ???? SKILL_LIGHT_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_LIGHT_MASTRY_UP xxx SN_SKILL_LIGHT_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 59710 1013 SKILL_FIRE_MASTRY_UP ???? ???? SKILL_FIRE_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_FIRE_MASTRY_UP xxx SN_SKILL_FIRE_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 59711 1013 SKILL_FORCE_MASTRY_UP ???? ???? SKILL_FORCE_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_FORCE_MASTRY_UP xxx SN_SKILL_FORCE_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
textdata_object
1 SN_ITEM_SWORD_MASTRY_UP Sword Mastery UP Scroll
1 SN_ITEM_GLAIVE_MASTRY_UP Glaive Mastery UP Scroll
1 SN_ITEM_BOW_MASTRY_UP BOW Mastery UP Scroll
1 SN_ITEM_COLD_MASTRY_UP Cold Mastery UP Scroll
1 SN_ITEM_LIGHT_MASTRY_UP Lighting Mastery UP Scroll
1 SN_ITEM_FIRE_MASTRY_UP Fire Mastery UP Scroll
1 SN_ITEM_FORCE_MASTRY_UP Force Mastery UP Scroll
1 SN_ITEM_SWORD_MASTRY_UP_TT_DESC Sword Mastery UP Scroll By [GM] Figoz.
1 SN_ITEM_GLAIVE_MASTRY_UP_TT_DESC Glaive Mastery UP Scroll By [GM] Figoz.
1 SN_ITEM_BOW_MASTRY_UP_TT_DESC BOW Mastery UP Scroll By [GM] Figoz.
1 SN_ITEM_COLD_MASTRY_UP_TT_DESC Cold Mastery UP Scroll By [GM] Figoz.
1 SN_ITEM_LIGHT_MASTRY_UP_TT_DESC Lighting Mastery UP Scroll By [GM] Figoz.
1 SN_ITEM_FIRE_MASTRY_UP_TT_DESC Fire Mastery UP Scroll By [GM] Figoz.
1 SN_ITEM_FORCE_MASTRY_UP_TT_DESC Force Mastery UP Scroll By [GM] Figoz.
هيطلعلي واحد يقولي الــ Procedure طويلة كدة لية اقولة لو عندك حاجة احسن نزلها وفيد بيها الناس احسن ما تقول كلمتين زي دول
ودا فيديو للتاكيد
CSoI4dHZFb8
الموضوع مش منقول. تحياتي
الموضوع باين من عنوانة . اخيرا بعد معاناه قدرت اعرف لية الاسكرولات دي مش شغالة . انا شوفت الموضوع هنا بس مش كامل
قولت افيد الناس بيةوالاسكرول دي محدش ومفيش حد كان هيرضي ينزلها. المهم نيجي للــ Lines علي طول
RefObjCommon
1 70009 ITEM_SWORD_MASTRY_UP ?? ??? xxx SN_ITEM_SWORD_MASTRY_UP SN_ITEM_SWORD_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_sword.ddj xxx xxx 60010
1 70010 ITEM_GLAIVE_MASTRY_UP ?? ??? xxx SN_ITEM_GLAIVE_MASTRY_UP SN_ITEM_GLAIVE_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_spear.ddj xxx xxx 60011
1 70011 ITEM_BOW_MASTRY_UP ?? ??? xxx SN_ITEM_BOW_MASTRY_UP SN_ITEM_BOW_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_bow.ddj xxx xxx 60012
1 70012 ITEM_COLD_MASTRY_UP ?? ??? xxx SN_ITEM_COLD_MASTRY_UP SN_ITEM_COLD_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_cold.ddj xxx xxx 60013
1 70013 ITEM_LIGHT_MASTRY_UP ?? ??? xxx SN_ITEM_LIGHT_MASTRY_UP SN_ITEM_LIGHT_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_lighting.ddj xxx xxx 60014
1 70014 ITEM_FIRE_MASTRY_UP ?? ??? xxx SN_ITEM_FIRE_MASTRY_UP SN_ITEM_FIRE_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_fire.ddj xxx xxx 60015
1 70015 ITEM_FORCE_MASTRY_UP ?? ??? xxx SN_ITEM_FORCE_MASTRY_UP SN_ITEM_FORCE_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_WATER.ddj xxx xxx 60016
RefObjItem
60010 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0 0
60011 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0 0
60012 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0 0
60013 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0 0
60014 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0 0
60015 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0 0
60016 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0 0
RefSkill
1 59705 1013 SKILL_SWORD_MASTRY_UP ???? ???? SKILL_SWORD_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_SWORD_MASTRY_UP xxx SN_SKILL_SWORD_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 59706 1013 SKILL_GLAIVE_MASTRY_UP ???? ???? SKILL_GLAIVE_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_GLAIVE_MASTRY_UP xxx SN_SKILL_GLAIVE_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 59707 1013 SKILL_BOW_MASTRY_UP ???? ???? SKILL_BOW_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_BOW_MASTRY_UP xxx SN_SKILL_BOW_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 59708 1013 SKILL_COLD_MASTRY_UP ???? ???? SKILL_COLD_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_COLD_MASTRY_UP xxx SN_SKILL_COLD_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 59709 1013 SKILL_LIGHT_MASTRY_UP ???? ???? SKILL_LIGHT_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_LIGHT_MASTRY_UP xxx SN_SKILL_LIGHT_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 59710 1013 SKILL_FIRE_MASTRY_UP ???? ???? SKILL_FIRE_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_FIRE_MASTRY_UP xxx SN_SKILL_FIRE_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 59711 1013 SKILL_FORCE_MASTRY_UP ???? ???? SKILL_FORCE_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_FORCE_MASTRY_UP xxx SN_SKILL_FORCE_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
_AddLogItem >> at ShardLog دي اللي كانت مدوخة الناس واهم حاجة علشان الاسكرولات تشتغل
if(@Operation = 41 and @ItemRefID= '70009')
BEGIN
UPDATE SRO_VT_SHARD.._CharSkillMastery SET Level = '130' WHERE MasteryID=257
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,2,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,40,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,70,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,298,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,306,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,314,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,322,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,346,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,378,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,418,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,463,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,558,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,569,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,580,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,588,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,596,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,604,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,647,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,655,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,672,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,689,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,699,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3149,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7139,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7159,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7203,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7322,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7385,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7390,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7392,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7404,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7418,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7474,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7484,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7513,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7520,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,30578,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,30584,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,30590,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,30596,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,30600,1)
end
if(@Operation = 41 and @ItemRefID= '70013')
BEGIN
UPDATE SRO_VT_SHARD.._CharSkillMastery SET Level = '130' WHERE MasteryID=274
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1253,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1261,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1269,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1271,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1273,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1275,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1286,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1297,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1308,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1316,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1324,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1332,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1337,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1342,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1350,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1358,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1368,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3406,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3409,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3415,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8129,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8133,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8142,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8150,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8164,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8171,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8183,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8195,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8204,1)
end
if(@Operation = 41 and @ItemRefID= '70010')
BEGIN
UPDATE SRO_VT_SHARD.._CharSkillMastery SET Level = '130' WHERE MasteryID=258
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,708,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,716,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,724,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,735,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,746,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,757,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,765,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,773,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,781,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,789,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,797,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,805,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,813,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,821,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,829,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,853,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,885,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,925,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,933,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,943,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3167,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3176,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3224,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7536,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7554,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7577,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7582,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7584,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7596,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7612,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7637,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7651,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7672,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7675,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7688,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7798,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7805,1)
end
if(@Operation = 41 and @ItemRefID= '70015')
BEGIN
UPDATE SRO_VT_SHARD.._CharSkillMastery SET Level = '130' WHERE MasteryID=276
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1518,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1526,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1534,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1539,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1544,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1549,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1557,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1565,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1573,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1578,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1583,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1588,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1593,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1598,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1609,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1617,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1628,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3461,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3467,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3473,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8338,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8347,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8348,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8361,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8370,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8379,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8383,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8390,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8399,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8405,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8410,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8414,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8416,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,20494,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,20497,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,20500,1)
end
if(@Operation = 41 and @ItemRefID= '70014')
BEGIN
UPDATE SRO_VT_SHARD.._CharSkillMastery SET Level = '130' WHERE MasteryID=275
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1377,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1385,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1393,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1398,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1403,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1408,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1410,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1412,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1414,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1422,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1430,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1438,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1443,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1448,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1465,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1482,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1499,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1509,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3430,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3431,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3446,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8214,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8220,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8221,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8238,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8239,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8250,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8253,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8276,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8291,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8304,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8316,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8320,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,21215,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,21217,1)
end
if(@Operation = 41 and @ItemRefID= '70012')
BEGIN
UPDATE SRO_VT_SHARD.._CharSkillMastery SET Level = '130' WHERE MasteryID=273
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1108,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1116,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1124,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1132,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1140,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1148,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1153,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1158,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1163,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1168,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1173,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1178,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1189,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1200,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1217,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1234,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1244,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3364,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3379,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3391,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7972,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7980,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7995,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7997,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8010,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8024,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8050,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8084,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8097,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8103,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8109,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8115,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8119,1)
end
if(@Operation = 41 and @ItemRefID= '70011')
BEGIN
UPDATE SRO_VT_SHARD.._CharSkillMastery SET Level = '130' WHERE MasteryID=259
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,952,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,960,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,968,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,976,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,984,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,992,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1003,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1014,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1025,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1033,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1041,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1049,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1053,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1057,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1065,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1073,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1081,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1089,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1099,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3340,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3349,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7829,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7838,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7839,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7853,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7862,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7877,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7881,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7894,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7899,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7907,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7919,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7931,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7938,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7947,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7953,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7959,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7962,1)
end
itemdata_xxxxx
1 70009 ITEM_SWORD_MASTRY_UP ?? ??? xxx SN_ITEM_SWORD_MASTRY_UP SN_ITEM_SWORD_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_sword.ddj xxx xxx 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0
1 70010 ITEM_GLAIVE_MASTRY_UP ?? ??? xxx SN_ITEM_GLAIVE_MASTRY_UP SN_ITEM_GLAIVE_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_spear.ddj xxx xxx 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0
1 70011 ITEM_BOW_MASTRY_UP ?? ??? xxx SN_ITEM_BOW_MASTRY_UP SN_ITEM_BOW_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_bow.ddj xxx xxx 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0
1 70012 ITEM_COLD_MASTRY_UP ?? ??? xxx SN_ITEM_COLD_MASTRY_UP SN_ITEM_COLD_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_cold.ddj xxx xxx 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0
1 70013 ITEM_LIGHT_MASTRY_UP ?? ??? xxx SN_ITEM_LIGHT_MASTRY_UP SN_ITEM_LIGHT_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_lightning.ddj xxx xxx 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0
1 70014 ITEM_FIRE_MASTRY_UP ?? ??? xxx SN_ITEM_FIRE_MASTRY_UP SN_ITEM_FIRE_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_fire.ddj xxx xxx 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0
1 70015 ITEM_FORCE_MASTRY_UP ?? ??? xxx SN_ITEM_FORCE_MASTRY_UP SN_ITEM_FORCE_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_WATER.ddj xxx xxx 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0
skilldata_xxxxenc
1 59705 1013 SKILL_SWORD_MASTRY_UP ???? ???? SKILL_SWORD_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_SWORD_MASTRY_UP xxx SN_SKILL_SWORD_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 59706 1013 SKILL_GLAIVE_MASTRY_UP ???? ???? SKILL_GLAIVE_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_GLAIVE_MASTRY_UP xxx SN_SKILL_GLAIVE_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 59707 1013 SKILL_BOW_MASTRY_UP ???? ???? SKILL_BOW_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_BOW_MASTRY_UP xxx SN_SKILL_BOW_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 59708 1013 SKILL_COLD_MASTRY_UP ???? ???? SKILL_COLD_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_COLD_MASTRY_UP xxx SN_SKILL_COLD_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 59709 1013 SKILL_LIGHT_MASTRY_UP ???? ???? SKILL_LIGHT_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_LIGHT_MASTRY_UP xxx SN_SKILL_LIGHT_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 59710 1013 SKILL_FIRE_MASTRY_UP ???? ???? SKILL_FIRE_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_FIRE_MASTRY_UP xxx SN_SKILL_FIRE_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 59711 1013 SKILL_FORCE_MASTRY_UP ???? ???? SKILL_FORCE_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_FORCE_MASTRY_UP xxx SN_SKILL_FORCE_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
textdata_object
1 SN_ITEM_SWORD_MASTRY_UP Sword Mastery UP Scroll
1 SN_ITEM_GLAIVE_MASTRY_UP Glaive Mastery UP Scroll
1 SN_ITEM_BOW_MASTRY_UP BOW Mastery UP Scroll
1 SN_ITEM_COLD_MASTRY_UP Cold Mastery UP Scroll
1 SN_ITEM_LIGHT_MASTRY_UP Lighting Mastery UP Scroll
1 SN_ITEM_FIRE_MASTRY_UP Fire Mastery UP Scroll
1 SN_ITEM_FORCE_MASTRY_UP Force Mastery UP Scroll
1 SN_ITEM_SWORD_MASTRY_UP_TT_DESC Sword Mastery UP Scroll By [GM] Figoz.
1 SN_ITEM_GLAIVE_MASTRY_UP_TT_DESC Glaive Mastery UP Scroll By [GM] Figoz.
1 SN_ITEM_BOW_MASTRY_UP_TT_DESC BOW Mastery UP Scroll By [GM] Figoz.
1 SN_ITEM_COLD_MASTRY_UP_TT_DESC Cold Mastery UP Scroll By [GM] Figoz.
1 SN_ITEM_LIGHT_MASTRY_UP_TT_DESC Lighting Mastery UP Scroll By [GM] Figoz.
1 SN_ITEM_FIRE_MASTRY_UP_TT_DESC Fire Mastery UP Scroll By [GM] Figoz.
1 SN_ITEM_FORCE_MASTRY_UP_TT_DESC Force Mastery UP Scroll By [GM] Figoz.
هيطلعلي واحد يقولي الــ Procedure طويلة كدة لية اقولة لو عندك حاجة احسن نزلها وفيد بيها الناس احسن ما تقول كلمتين زي دول
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