المساعد الشخصي الرقمي

مشاهدة النسخة كاملة : Now :Auto EquipMent


che_9299
12-12-2013, 04:24 AM
Now :Auto EquipMent
بسم الله الرحمن الرحيم
http://sl.glitter-graphics.net/pub/2004/2004998bz5sdzxorf.gif
بعد التحيه والسلام ......
حبيت اقدم حاجه كتير نفسو يعملها على السيرفر بتاعو بس المواضيع والاسئله اللى عليها كلها ناقصه
الموضوع منقول ولكن انا ترجمتلكو الشرح كلو وحليت مشكلة فيه كده .
المهم نبتدى الشرح ارجو ينول اعجابكم .
http://sl.glitter-graphics.net/pub/362/362492a1v8cf9dmn.gif
النظام ده انا مجربو شغال من ديجرى 1 الى ديجرى 9 .
بيعطى لكل اكونت Full Set +7 Full Blue .
والنظام ده فيه طريقتين اللى انا مجربها ومتاكد منها ده اللى هشرحها .
http://sl.glitter-graphics.net/pub/1667/1667664kjyjshauy2.gif
دلقتى نبتدى الشرح
اول حاجه هنضيف الاكواد دى فى الميديا بس اعمل على SRO_VT_SHARD
New Querry بعد كده اكتب الاكواد واحد واحد
_RefObjCommon
INSERT INTO _RefObjCommon VALUES (1,46030,'ITEM_EVENT_AUTOEQUIP_COUPON','???? ???? ??? (???)','xxx','SN_ITEM_EVENT_AUTOEQUIP_COUPON','SN_ ITEM_GM_GEAR_COUPON_TT_DESC',1,0,3,3,3,1,180000,3, 0,1,1,1,3,0,1,0,0,129,0,0,0,0,0,0,0,-1,0,-1,0,-1,0,-1,0,-1,0,0,0,0,0,0,0,100,0,0,0,'xxx','item\etc\drop_mal l_scroll.bsr','item\etc\coupon_weapon.ddj','xxx',' xxx',46030)

_RefObjItem
INSERT INTO _RefObjItem VALUES (46030,1,2,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5000,'????',1,'?????? ',-1,'RESURRECT',-1,'xxx',-1,'xxx',-1,'xxx',-1,'xxx',-1,'xxx',-1,'xxx',-1,'xxx',-1,'xxx',-1,'xxx',-1,'xxx',-1,'xxx',-1,'xxx',-1,'xxx',-1,'xxx',-1,'xxx',-1,'xxx',-1,'xxx',0,0,0)

بعد كده هتروح على
SRO_VT_SHARD
وهتعمل كليك لمين عليه وتختار New Querry
وتحط الكود اللى فى الملف ده
https://files.fm/u/yt3uxubs
طب بردو علشان نبقى فاهمين الكود ده عمل ايه الكوده ده عملنا Procedure جديد فى ال Sro_VT_SHARD
تمام

بعد كده بقى هنروح على
SRO_VT_SHARDLOG
programmability
Stored Procedure
_AddLogItem
ونزود الكود ده
IF (@Operation = 41) -- scroll is used
BEGIN
IF (@ItemRefID = 46030) -- Auto-equipment Coupon
BEGIN
DECLARE @CharNameEQ VARCHAR(64) = (SELECT CharName16 from [SRO_VT_SHARD].[dbo].[_Char] WHERE CharID = @CharID)
EXEC [SRO_VT_SHARD].[dbo].[_ADD_AUTOEQUIP_GEAR] @CharNameEQ, 7
END
END

بعد كده
SRO_VT_SHARDLOG
programmability
Stored Procedure
_AddLogChar
وبردو نزود الكود ده
IF (@EventID = 22) -- Character level up
BEGIN
-- Character reached certain level
IF (@Data2 = 13 OR @Data2 = 21 OR @Data2 = 29 OR @Data2 = 37 OR @Data2 = 47 OR @Data2 = 57 OR @Data2 = 69 OR @Data2 = 81)
BEGIN
DECLARE @CharNameEQ VARCHAR(64) = (SELECT CharName16 from [SRO_VT_SHARD].[dbo].[_Char] WHERE CharID = @CharID)

-- Set Method (1 = inventory, 2 = auto) (CHANGE THIS IF YOU WANT)
DECLARE @AEMethod INT = 2
-- ID in _RefObjCommon for this Auto-Equipment Coupon (CHANGE THIS IF YOU HAVE DIFFERENT ID)
DECLARE @RefItemID INT = 46030

-- Method 1: deliver inventory
IF (@AEMethod = 1)
BEGIN
-- Check if coupon exist
-- (so character won't get multiple coupon) ;)
DECLARE @isCouponExist INT = 0
DECLARE @TSlots INT = 0
DECLARE @CharSlot INT = 0
DECLARE @CouponItemID INT = 0
SELECT @TSlots = COUNT(Slot) from [SRO_VT_SHARD].[dbo].[_Inventory] WHERE CharID = @CharID
WHILE @CharSlot <= @TSlots
BEGIN
IF (@CharSlot > 13)
BEGIN
SELECT @CouponItemID = ItemID FROM [SRO_VT_SHARD].[dbo].[_Inventory] WHERE CharID = @CharID AND Slot = @CharSlot
IF EXISTS (SELECT RefItemID FROM [SRO_VT_SHARD].[dbo].[_Items] WHERE RefItemID = @RefItemID AND ID64 = @CouponItemID)
BEGIN
SET @isCouponExist = 1
SET @CharSlot = @TSlots
END
END
SET @CharSlot = @CharSlot + 1
END
-- If previous coupon not exist, deliver to inventory
IF (@isCouponExist = 0)
BEGIN
EXEC [SRO_VT_SHARD].[dbo].[_ADD_ITEM_EXTERN] @CharNameEQ, 'ITEM_EVENT_AUTOEQUIP_COUPON', 1, 0
END
END
-- Method 2: automatic equip
ELSE IF (@AEMethod = 2)
BEGIN
EXEC [SRO_VT_SHARD].[dbo].[_ADD_AUTOEQUIP_GEAR] @CharNameEQ, 7
END
END
END
http://sl.glitter-graphics.net/pub/1812/1812133u45y87g9vk.gif
وبكده نكون خلصنا كل الاضافات فى الداتابيز وبكده نكون خلصنا الشرح
بس علشان تشتغل معاكو النظام بدون مشاكل
اول حاجه لازم تكون لابس 1 ايتم Sun d1 وكمان تكون معاك فى ايدك سلاح Sun dg1 .

تانى حاجه النظام شغال على الصينى باللفل يعنى مثلا اول ما يجيب لفل 13 تعمل teleport او تضرب سكورلايه وبكده تشتغل تمام اما بالنسبه للاوربى ده لازم بال mastery level
يعنى لازم تعلى فى Skills علشان الحوار يشتغل بدون مشاكل .

ثالث حاجه فيه حتى فى Procedure اللى احنا عملناه فى Sro_vt+shard
اللى هوه ده هيبقى اسمه _ADD_AUTOEQUIP_GEAR
فى حته فيه لو النظام مشتغلشى يبقى لازم نغيرو بالايتم اللى بتوافق مع الداتابيز بتاعتنا
-- @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@
-- @@@ BEGIN: SETTINGS

-- CHANGE THIS! -- CHANGE THIS! -- CHANGE THIS! (if needed)

-- (Represent ITEM_CH_BOW_11_A_RARE), change as you need it
DECLARE @GearSuffix VARCHAR(16) = 'A_RARE'

-- @@@ END: SETTINGS
-- @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@


واخيرا اخر حاجه لو انته شغال ببرنامج Evangelion SR_GameServer
يبقى لازم تدخل على CFG بتاعو وتغير فى misc.ini
تخليه كده disableLog = 0
..@@@@@@@@@@@@@@@@@@@@@@@@@@@@
وبكده اكون خلصت الشرح ارجو اكون ساعدت وان ينول الموضوع اعجابكم
واى حد تقابلو مشكله يكتبها وانا هرد عليه .

Update
طبعا نظام ال AutoEquip علشان يشتغل لازم تكون لبسه حتى واحده وماسك سلاح بردو ويكونو صن علشان نظام الاوتو يشتغل فانا عملتلكو
Addnewchar ينزل الاكونت لابس الكام حته دول ومتجربه من غير مشاكل بس قبل ما تجرب حاجه عندك خد BackUp من ال DB بتاعتك
Procedure
addnewchar
USE [SRO_VT_SHARD]
GO
/****** Object: StoredProcedure [dbo].[_AddNewChar] Script Date: 01/28/2014 06:53:47 ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO
ALTER PROCEDURE [dbo].[_AddNewChar]
@UserJID INT,
--@CharSlot INT,
@RefCharID INT,
@CharName varchar (64),
@CharScale tinyINT,
@StartRegionID INT,
@StartPos_X real,
@StartPos_Y real,
@StartPos_Z real,
@DefaultTeleport INT,
@RefMailID INT,
@RefPantsID INT,
@RefBootsID INT,
@RefWeaponID INT,
@RefShield INT,
@DurMail tinyINT,
@DurPants tinyINT,
@DurBoots tinyINT,
@DurWeapon tinyINT,
@DurShield tinyINT,
@DefaultArrow INT
AS

SET NOCOUNT ON

DECLARE @Slot INT
DECLARE @temp INT

DECLARE @NewCharID INT
SET @NewCharID = 0

-- Initial Equip Edit by LemoniscooL
DECLARE @RefHandID INT
DECLARE @RefHatID INT
DECLARE @RefShoulderID INT
DECLARE @RefEarringID INT
DECLARE @RefRingID INT
DECLARE @RefNeckID INT
DECLARE @DurHand INT
DECLARE @DurHat INT
DECLARE @DurShoulder INT
DECLARE @DurEarring INT
DECLARE @DurRing INT
DECLARE @DurNeck INT

--Male Clothes Chinese
IF (@RefMailID = 3643) BEGIN
SET @RefHandID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_M_CLOTHES_01_AA_C_RARE')
SET @RefMailID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_M_CLOTHES_01_BA_C_RARE')
SET @RefBootsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_M_CLOTHES_01_FA_C_RARE')
SET @RefHatID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_M_CLOTHES_01_HA_C_RARE')
SET @RefPantsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_M_CLOTHES_01_LA_C_RARE')
SET @RefShoulderID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_M_CLOTHES_01_SA_C_RARE')
SET @RefEarringID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_EARRING_01_C_RARE')
SET @RefNeckID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_NECKLACE_01_C_RARE')
SET @RefRingID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_RING_01_C_RARE')
END

--Male Heavy Armor Chinese
IF (@RefMailID = 3637) BEGIN
SET @RefHandID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_M_HEAVY_01_AA_C_RARE')
SET @RefMailID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_M_HEAVY_01_BA_C_RARE')
SET @RefBootsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_M_HEAVY_01_FA_C_RARE')
SET @RefHatID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_M_HEAVY_01_HA_C_RARE')
SET @RefPantsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_M_HEAVY_01_LA_C_RARE')
SET @RefShoulderID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_M_HEAVY_01_SA_C_RARE')
SET @RefEarringID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_EARRING_01_C_RARE')
SET @RefNeckID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_NECKLACE_01_C_RARE')
SET @RefRingID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_RING_01_C_RARE')
END

--Male Light Armor Chinese
IF (@RefMailID = 3640) BEGIN
SET @RefHandID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_M_LIGHT_01_AA_C_RARE')
SET @RefMailID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_M_LIGHT_01_BA_C_RARE')
SET @RefBootsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_M_LIGHT_01_FA_C_RARE')
SET @RefHatID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_M_LIGHT_01_HA_C_RARE')
SET @RefPantsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_M_LIGHT_01_LA_C_RARE')
SET @RefShoulderID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_M_LIGHT_01_SA_C_RARE')
SET @RefEarringID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_EARRING_01_C_RARE')
SET @RefNeckID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_NECKLACE_01_C_RARE')
SET @RefRingID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_RING_01_C_RARE')
END

--Female Clothes Chinese
IF (@RefMailID = 3652) BEGIN
SET @RefHandID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_W_CLOTHES_01_AA_C_RARE')
SET @RefMailID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_W_CLOTHES_01_BA_C_RARE')
SET @RefBootsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_W_CLOTHES_01_FA_C_RARE')
SET @RefHatID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_W_CLOTHES_01_HA_C_RARE')
SET @RefPantsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_W_CLOTHES_01_LA_C_RARE')
SET @RefShoulderID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_W_CLOTHES_01_SA_C_RARE')
SET @RefEarringID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_EARRING_01_C_RARE')
SET @RefNeckID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_NECKLACE_01_C_RARE')
SET @RefRingID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_RING_01_C_RARE')
END

--Female Heavy Armor Chinese
IF (@RefMailID = 3646) BEGIN
SET @RefHandID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_W_HEAVY_01_AA_C_RARE')
SET @RefMailID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_W_HEAVY_01_BA_C_RARE')
SET @RefBootsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_W_HEAVY_01_FA_C_RARE')
SET @RefHatID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_W_HEAVY_01_HA_C_RARE')
SET @RefPantsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_W_HEAVY_01_LA_C_RARE')
SET @RefShoulderID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_W_HEAVY_01_SA_C_RARE')
SET @RefEarringID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_EARRING_01_C_RARE')
SET @RefNeckID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_NECKLACE_01_C_RARE')
SET @RefRingID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_RING_01_C_RARE')
END

--Female Light Armor Chinese
IF (@RefMailID = 3649) BEGIN
SET @RefHandID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_W_LIGHT_01_AA_C_RARE')
SET @RefMailID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_W_LIGHT_01_BA_C_RARE')
SET @RefBootsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_W_LIGHT_01_FA_C_RARE')
SET @RefHatID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_W_LIGHT_01_HA_C_RARE')
SET @RefPantsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_W_LIGHT_01_LA_C_RARE')
SET @RefShoulderID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_W_LIGHT_01_SA_C_RARE')
SET @RefEarringID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_EARRING_01_C_RARE')
SET @RefNeckID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_NECKLACE_01_C_RARE')
SET @RefRingID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_RING_01_C_RARE')
END

--Male Clothes Europe
IF (@RefMailID = 11623) BEGIN
SET @RefHandID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_M_CLOTHES_01_AA_C_RARE')
SET @RefMailID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_M_CLOTHES_01_BA_C_RARE')
SET @RefBootsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_M_CLOTHES_01_FA_C_RARE')
SET @RefHatID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_M_CLOTHES_01_HA_C_RARE')
SET @RefPantsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_M_CLOTHES_01_LA_C_RARE')
SET @RefShoulderID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_M_CLOTHES_01_SA_C_RARE')
SET @RefEarringID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_EARRING_01_C_RARE')
SET @RefNeckID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_NECKLACE_01_C_RARE')
SET @RefRingID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_RING_01_C_RARE')
END

--Male Heavy Armor Europe
IF (@RefMailID = 11617) BEGIN
SET @RefHandID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_M_HEAVY_01_AA_C_RARE')
SET @RefMailID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_M_HEAVY_01_BA_C_RARE')
SET @RefBootsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_M_HEAVY_01_FA_C_RARE')
SET @RefHatID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_M_HEAVY_01_HA_C_RARE')
SET @RefPantsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_M_HEAVY_01_LA_C_RARE')
SET @RefShoulderID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_M_HEAVY_01_SA_C_RARE')
SET @RefEarringID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_EARRING_01_C_RARE')
SET @RefNeckID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_NECKLACE_01_C_RARE')
SET @RefRingID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_RING_01_C_RARE')
END

--Male Light Armor Europe
IF (@RefMailID = 11620) BEGIN
SET @RefHandID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_M_LIGHT_01_AA_C_RARE')
SET @RefMailID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_M_LIGHT_01_BA_C_RARE')
SET @RefBootsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_M_LIGHT_01_FA_C_RARE')
SET @RefHatID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_M_LIGHT_01_HA_C_RARE')
SET @RefPantsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_M_LIGHT_01_LA_C_RARE')
SET @RefShoulderID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_M_LIGHT_01_SA_C_RARE')
SET @RefEarringID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_EARRING_01_C_RARE')
SET @RefNeckID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_NECKLACE_01_C_RARE')
SET @RefRingID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_RING_01_C_RARE')
END

--Female Clothes Europe
IF (@RefMailID = 11632) BEGIN
SET @RefHandID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_W_CLOTHES_01_AA_C_RARE')
SET @RefMailID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_W_CLOTHES_01_BA_C_RARE')
SET @RefBootsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_W_CLOTHES_01_FA_C_RARE')
SET @RefHatID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_W_CLOTHES_01_HA_C_RARE')
SET @RefPantsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_W_CLOTHES_01_LA_C_RARE')
SET @RefShoulderID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_W_CLOTHES_01_SA_C_RARE')
SET @RefEarringID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_EARRING_01_C_RARE')
SET @RefNeckID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_NECKLACE_01_C_RARE')
SET @RefRingID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_RING_01_C_RARE')
END

--Female Heavy Armor Europe
IF (@RefMailID = 11626) BEGIN
SET @RefHandID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_W_HEAVY_01_AA_C_RARE')
SET @RefMailID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_W_HEAVY_01_BA_C_RARE')
SET @RefBootsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_W_HEAVY_01_FA_C_RARE')
SET @RefHatID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_W_HEAVY_01_HA_C_RARE')
SET @RefPantsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_W_HEAVY_01_LA_C_RARE')
SET @RefShoulderID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_W_HEAVY_01_SA_C_RARE')
SET @RefEarringID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_EARRING_01_C_RARE')
SET @RefNeckID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_NECKLACE_01_C_RARE')
SET @RefRingID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_RING_01_C_RARE')
END

--Female Light Armor Europe
IF (@RefMailID = 11629) BEGIN
SET @RefHandID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_W_LIGHT_01_AA_C_RARE')
SET @RefMailID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_W_LIGHT_01_BA_C_RARE')
SET @RefBootsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_W_LIGHT_01_FA_C_RARE')
SET @RefHatID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_W_LIGHT_01_HA_C_RARE')
SET @RefPantsID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_W_LIGHT_01_LA_C_RARE')
SET @RefShoulderID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_W_LIGHT_01_SA_C_RARE')
SET @RefEarringID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_EARRING_01_C_RARE')
SET @RefNeckID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_NECKLACE_01_C_RARE')
SET @RefRingID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_RING_01_C_RARE')
END

--Shield Chinese
IF (@RefShield = 10886) BEGIN
SET @RefShield = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_SHIELD_01_C_RARE')
END

--Shield Europe
IF (@RefShield = 10896) BEGIN
SET @RefShield = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_SHIELD_01_C_RARE')
END

--Blade Chinese
IF (@RefWeaponID = 3633) BEGIN
SET @RefWeaponID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_BLADE_01_C_RARE')
END

--Bow Chinese
IF (@RefWeaponID = 3636) BEGIN
SET @RefWeaponID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_BOW_01_C_RARE')
END

--Spear Chinese
IF (@RefWeaponID = 3634) BEGIN
SET @RefWeaponID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_SPEAR_01_C_RARE')
END

--Sword Chinese
IF (@RefWeaponID = 3632) BEGIN
SET @RefWeaponID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_SWORD_01_C_RARE')
END

--Glavie Chinese
IF (@RefWeaponID = 3635) BEGIN
SET @RefWeaponID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_CH_TBLADE_01_C_RARE')
END

--Axe Europe
IF (@RefWeaponID = 10890) BEGIN
SET @RefWeaponID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_AXE_01_C_RARE')
END

--XBow Europe
IF (@RefWeaponID = 10891) BEGIN
SET @RefWeaponID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_CROSSBOW_01_C_RARE')
END

--Dagger Europe
IF (@RefWeaponID = 10887) BEGIN
SET @RefWeaponID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_DAGGER_01_C_RARE')
END

--Darkstaff Europe
IF (@RefWeaponID = 10892) BEGIN
SET @RefWeaponID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_DARKSTAFF_01_C_RARE')
END

--Harp Europe
IF (@RefWeaponID = 10894) BEGIN
SET @RefWeaponID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_HARP_01_C_RARE')
END

--Cleric Rod Europe
IF (@RefWeaponID = 10895) BEGIN
SET @RefWeaponID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_STAFF_01_C_RARE')
END

--Sword Europe
IF (@RefWeaponID = 10888) BEGIN
SET @RefWeaponID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_SWORD_01_C_RARE')
END

--Staff Europe
IF (@RefWeaponID = 10893) BEGIN
SET @RefWeaponID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_TSTAFF_01_C_RARE')
END

--Twohand Sword Europe
IF (@RefWeaponID = 10889) BEGIN
SET @RefWeaponID = (SELECT ID FROM _RefObjCommon WHERE CodeName128='ITEM_EU_TSWORD_01_C_RARE')
END

--Select Durability
SET @DurHand = (Select Dur_L from _RefObjItem where ID in (Select Link from _RefObjCommon where ID = @RefHandID))
SET @DurMail = (Select Dur_L from _RefObjItem where ID in (Select Link from _RefObjCommon where ID = @RefMailID))
SET @DurBoots = (Select Dur_L from _RefObjItem where ID in (Select Link from _RefObjCommon where ID = @RefBootsID))
SET @DurHat = (Select Dur_L from _RefObjItem where ID in (Select Link from _RefObjCommon where ID = @RefHatID))
SET @DurPants = (Select Dur_L from _RefObjItem where ID in (Select Link from _RefObjCommon where ID = @RefPantsID))
SET @DurShoulder = (Select Dur_L from _RefObjItem where ID in (Select Link from _RefObjCommon where ID = @RefShoulderID))
SET @DurWeapon = (Select Dur_L from _RefObjItem where ID in (Select Link from _RefObjCommon where ID = @RefWeaponID))
SET @DurShield = (Select Dur_L from _RefObjItem where ID in (Select Link from _RefObjCommon where ID = @RefShield))
SET @DurEarring = (Select Dur_L from _RefObjItem where ID in (Select Link from _RefObjCommon where ID = @RefEarringID))
SET @DurRing = (Select Dur_L from _RefObjItem where ID in (Select Link from _RefObjCommon where ID = @RefRingID))
SET @DurNeck = (Select Dur_L from _RefObjItem where ID in (Select Link from _RefObjCommon where ID = @RefNeckID))
-- Initial Equip Edit by LemoniscooL



-----------------------------------------------------------------------------
-- 1. ؤ³¸¯إح ½½·ش ³ر¹ِ°، validار °حہخءِ, ±×¸®°ي ؛َ½½·شہج ¸آ´آءِ ¸صہْ أ¼إ©ار´ظ.
-----------------------------------------------------------------------------

-- start by novice.
SELECT @temp = count(CharID) FROM _User WITH (NOLOCK) WHERE UserJID = @UserJID

IF (@temp >= 4)
BEGIN
-- ³ت¹« ¸¹ہع³ھ
RETURN -2
END
-- finish by novice.

-----------------------------------------------------------------------------
-- 2. ؤ³¸¯إح أك°،اد±â
-----------------------------------------------------------------------------
IF (@CharScale > 68) -- 0100 0100 --> 68 ہج´ظ!
BEGIN
-- ؤ³¸¯إح »‎¼؛ ½ائذ! ½؛ؤةہد °ھہج ہج»َاد´ظ!
RETURN -3
END

EXEC @temp = _IsExistingCharName @CharName
IF (@temp <> 0)
BEGIN
-- ہج¹ج »ç؟ëءكہخ ہج¸§ہج¶َ´آµ¥?
RETURN -4
END

BEGIN TRANSACTION

-- ہخ´ّ½أ½؛إغہج ہû؟ëµا¸é¼* ¸¶ءِ¸·؟، WorldID؟ح 1°ھہ» ´ُ ³ض¾î ءض¾ْ´ظ!
INSERT INTO _Char (RefObjID, CharName16, Scale, Strength, Intellect, LatestRegion,PosX, PosY, PosZ, AppointedTeleport, InventorySize,
LastLogout, CurLevel, MaxLevel, RemainGold, RemainStatPoint, RemainSkillPoint, HP, MP, JobLvl_Trader, JobLvl_Hunter, JobLvl_Robber, WorldID)
VALUES (@RefCharID, @CharName, @CharScale, 20, 20, 24252, 589, -14.655776, 468, 2094, 109,
GetDate(), 1, 1, 0, 0,0, 200,200, 1, 1, 1, 1)

SET @NewCharID = @@IDENTITY
IF (@@ERROR <> 0 OR @@ROWCOUNT = 0)
BEGIN
-- ؤ³¸¯إح »‎¼؛ ½ائذ!
ROLLBACK TRANSACTION
RETURN -5
END




-- start by novice.
-- A??¦ Slot ¾E¾´´U.. ±×³E Insert ¸¸..
INSERT INTO _User VALUES (@UserJID, @NewCharID)
-- finish by novice.


-----------------------------------------------------------------------------
-- 3-1. ہه؛ٌ ½½·ش أ¤؟ى±â
-- [ہخ؛¥إن¸® ½½·ش 96°³] + [ہه؛ٌ½½·ش 13°³] <- ہخ؛¥إن¸® ب®ہه ¼*؛ٌ½؛ بؤ 48°³؟،¼* 96°³·خ ءُ°،!!!(woos0)
-----------------------------------------------------------------------------
--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!
INSERT INTO _Inventory(CharID, Slot, ItemID)
SELECT @NewCharID, cnt, 0
FROM _RefDummySlot with( nolock )
WHERE cnt < 109


IF (@@ERROR <> 0)
BEGIN
-- ہخ؛¥إن¸® »‎¼؛ ½ائذ!
ROLLBACK TRANSACTION
RETURN -7
END

--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!

-- µًئْئ®·خ ¼±إأار ¾ئہجإغہ» ´ظ½أ ³ض¾îءضہع...
/* ؟ن·± ¼ّ¼*·خ ء¤ہاµا¾î ہض´ظ.
0: EQUIP_SLOT_HELM
1: EQUIP_SLOT_MAIL,
2: EQUIP_SLOT_SHOULDERGUARD,
3: EQUIP_SLOT_GAUNTLET,
4: EQUIP_SLOT_PANTS,
5: EQUIP_SLOT_BOOTS,
6: EQUIP_SLOT_WEAPON,
7: EQUIP_SLOT_SHIELD or ARROW,
8: EQUIP_SLOT_EARRING,
9: EQUIP_SLOT_NECKLACE,
10: EQUIP_SLOT_L_RING,
11: EQUIP_SLOT_R_RING,
*/

DECLARE @ItemID BIGINT
SET @ItemID = 0
-- »َ°©
IF (@RefMailID <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 1, @RefMailID, @DurMail
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -8
END
END
-- ¹ظءِ
IF (@RefPantsID <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 4, @RefPantsID, @DurPants
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -9
END
END
-- Boots
IF (@RefBootsID <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 5, @RefBootsID, @DurBoots
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -10
END
END
-- Weapon
IF (@RefWeaponID <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 6, @RefWeaponID, @DurWeapon
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -11
END
END
-- ¹وئذ
IF (@RefShield <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 7, @RefShield, @DurShield
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -12
END
END
-- ب¤½أ default·خ ¼±إأار ¹«±â°، ب°ہج¶َ¸é ب*»ى 250°³µéہج ب°إëµµ اش²² ءط´ظ. ءزؤ،?
IF (@DefaultArrow <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 7, @DefaultArrow, 250
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -13
END
END


-----------------------------------------------------------------------------
-- 3-2. ¾ئ¹ظإ¸ Inventory ½½·ش أ¤؟ى±â
-- [¾ئ¹ظإ¸ ہخ؛¥إن¸® ½½·ش 5°³]
-- APPLY_AVATAR_SYSTEMہج ہû؟ëµا¸é¼* أك°،µا´آ ؛خ؛ذ
-----------------------------------------------------------------------------
--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!
INSERT INTO _InventoryForAvatar(CharID, Slot, ItemID)
SELECT @NewCharID, cnt, 0
FROM _RefDummySlot with( nolock )
WHERE cnt < 5


IF (@@ERROR <> 0)
BEGIN
-- ¾ئ¹ظإ¸ ہخ؛¥إن¸® »‎¼؛ ½ائذ!
ROLLBACK TRANSACTION
RETURN -14
END
--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!

-----------------------------------------------------------------------------
-- default skill³ض¾îءض±â
-----------------------------------------------------------------------------
DECLARE @country tinyINT
EXEC @country = _GetObjCountry @RefCharID

INSERT INTO _CharSkillMastery (CharID, MasteryID, Level)
SELECT @NewCharID, MasteryID, 0
FROM _RefCharDefault_SkillMastery with(nolock)
WHERE Race = @country or Race = 3
IF (@@error <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -15
END
INSERT INTO _CharSkill (CharID,SkillID,Enable)
SELECT @NewCharID, SkillID, 1
FROM _RefCharDefault_Skill with(nolock)
WHERE Race = @country or Race = 3
IF (@@error <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -16
END
-----------------------------------------------------------------------------
-- ±â؛» ؤù½؛ئ® ³ض¾îءض±â
-----------------------------------------------------------------------------
INSERT INTO _CharQuest (CharID, QuestID, Status, AchievementCount, StartTime, EndTime, QuestData1, QuestData2)
SELECT @NewCharID, ID, 1, 0, getdate(), getdate(), 0, 0
FROM _RefQuest
WHERE CodeName in (SELECT CodeName FROM _RefCharDefault_Quest with(nolock) WHERE (Race = @country or Race = 3) and RequiredLevel = 1 and Service = 1)
IF (@@error <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -17
END
-----------------------------------------------------------------------------
-- Static Avatar Initial Record ³ض±â
-----------------------------------------------------------------------------
INSERT INTO _StaticAvatar(CharID) values(@NewCharID)
IF (@@ERROR <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -18
END

-----------------------------------------------------------------------------
-- Trijob أ¤؟ِ³ض±â!!!!!
-----------------------------------------------------------------------------
INSERT INTO _CharTrijob VALUES (@NewCharID, 0, 1, 0, 0, 0)
IF (@@ERROR <> 0)
BEGIN
-- ہخ؛¥إن¸® »‎¼؛ ½ائذ!
ROLLBACK TRANSACTION
RETURN -19
END

-----------------------------------------------------------------------------
-- CharList؟، ID ³ض¾îءض±â
-----------------------------------------------------------------------------
INSERT _CharNameList VALUES(@CharName, @NewCharID)

BEGIN

exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_COS_C_PEGASUS_SCROLL',5,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_HP_SUPERSET_5_BAG',8000,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_MP_SUPERSET_5_BAG',8000,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_ARCHEMY_POTION_SPEED_11',10, 1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_RESURRECTION_100P_SCROLL',10 ,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_HWAN_POTION',10,1
END
IF (@RefCharID >= 1907 AND @RefCharID <= 1919) -- MALE CH
BEGIN
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_AVATAR_M_NASRUN',1,0
END
ELSE IF (@RefCharID >= 14875 AND @RefCharID <= 14887) -- MALE EU
BEGIN
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_AVATAR_M_NASRUN',1,0
END
ELSE IF (@RefCharID >= 1920 AND @RefCharID <= 1931) -- FEMALE CH
BEGIN
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_AVATAR_W_NASRUN',1,0
END
ELSE IF (@RefCharID >= 14888 AND @RefCharID <= 14900) -- FEMALE EU
BEGIN
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_AVATAR_W_NASRUN',1,0
END


-- Quick Slot ء¤؛¸ ہْہه؟ë!!!
exec _AddNewClientConfig @NewCharID -- by novice...... for saving client configurations...

COMMIT TRANSACTION

RETURN @NewCharID



Link By Warriors : https://mega.nz/#!1NkClaoA!47zx-Re5O9qm6Ef8NrpSKW8cJf6OaQItOOi0r1uHmOY

●♥ Marwan1337 ♥●
12-12-2013, 07:09 PM
تمــت المـوافقــة ,,

che_9299
12-12-2013, 08:00 PM
شكرا للموافقه

Mr.SaxoBeatZ
12-12-2013, 09:28 PM
استمر يا عماد انا متأكد انك هتكون جامد . :tongue: :tongue:

Cursed_Devil
12-12-2013, 09:33 PM
برنس يابنى والله

افندينا ™Hamboka™
12-12-2013, 09:53 PM
استمر الله ينور

[GM
13-12-2013, 02:55 PM
ممتاز جدا

CriZ
14-12-2013, 02:21 AM
شغال :vibrate:

LEGENDROC
15-12-2013, 04:41 AM
Msg 208, Level 16, State 6, Procedure _ADD_AUTOEQUIP_GEAR, Line 479
Invalid object name 'dbo._ADD_AUTOEQUIP_GEAR'.
dy el Message aly bttla3

che_9299
15-12-2013, 04:52 AM
EXEC [_ADD_AUTOEQUIP_GEAR], 'charname', 7
طب استخدم الكويرى ده بس غير charname باسم الاكونت بتاعك وقولى ايه اللى هيطلعلك

che_9299
19-12-2013, 01:11 AM
تم حل مشكلة الكويرى اللى بيجيب ايررور

che_9299
24-12-2013, 02:12 AM
اى مشكله تقابل حد فى الموضوع ده يدينى فكره عنها علشان اقدر اساعد واقولكم او اصلح اى حاجه

che_9299
28-01-2014, 08:38 AM
updated

yehya77
28-01-2014, 01:56 PM
الفنان طول عمرة فنان :gun2:

Tigger
14-05-2014, 01:43 AM
تسلم ياكبير وجارى التجربه:holloween:

katsh1
16-05-2014, 05:43 PM
انا عملت كول حاجه زى منتا قولت بس لمه بلفل مش بياخود لبس خالص او اسلحه و مفيش ايرور قبلنى و الاكونت بينزل معاه الاسلحه sun and cheast and lag and foot sun only و الكونت شين على فكره تفتكر العيب من ايه
؟

GusToma
21-05-2014, 08:26 PM
can`t find aaoc item wiht this package [packageID:Package_ITEM_CH_SWORD_02_A ,ITEM CODE: ITEM_CH_SWORD_02_C_RARE


Sr_gameserver problem

Xeitran
28-05-2014, 05:02 AM
جمـــيل .. اســـتمر

nassr
31-05-2014, 11:23 PM
تسلم على الموضوع :winner_first_h4h: بس انا جالى المشكلة دى لو تقدر تساعدنى :mushy:



http://s23.postimg.org/5hkwbwfl7/SRO_2014_05_31_21_44_53_86.jpg



http://s23.postimg.org/5hkwbwfl7/SRO_2014_05_31_21_44_53_86.jpg (http://postimage.org/)

katsh1
01-06-2014, 12:39 AM
تسلم على الموضوع :winner_first_h4h: بس انا جالى المشكلة دى لو تقدر تساعدنى :mushy:



http://s23.postimg.org/5hkwbwfl7/SRO_2014_05_31_21_44_53_86.jpg



http://s23.postimg.org/5hkwbwfl7/SRO_2014_05_31_21_44_53_86.jpg (http://postimage.org/)

الشخصيه الى انتا بتفتحه موجوده فى مكان انتا افلو من DB

katsh1
01-06-2014, 12:44 AM
can`t find aaoc item wiht this package [packageID:Package_ITEM_CH_SWORD_02_A ,ITEM CODE: ITEM_CH_SWORD_02_C_RARE


Sr_gameserver problem

المشكله دى كانت بتظهرلى لمه بعمل لين فى RefObjCommo بنفس اسم لين موجود اصلا

nassr
02-06-2014, 12:27 AM
الشخصيه الى انتا بتفتحه موجوده فى مكان انتا افلو من DB


تمام :]

elbattawy1st
27-06-2014, 02:39 AM
انا عملت كل code و query بس لما بعمل llevel up وارجع تانى مش بيدينى اى حاجة ياريت الحل

che_9299
27-06-2014, 06:20 AM
اعمل اب للسكيلات وال State

elbattawy1st
27-06-2014, 10:37 AM
انا عملت زى ما انت قولت بس جالى حاجة تانية لما بعمل teleport او اضرب return scroll مش بيرضا يروح المدينة و loadin بتاع teleport او return scroll مش بيتحرك و بيفضل واقف

Delaviga_
02-07-2014, 12:53 AM
الينك موش شغال بيجب اعلانات تحميل برامج ممكن ترفعها على موقع تانى

™XerK™
07-07-2014, 07:42 PM
انا عملت زى ما انت قولت بس جالى حاجة تانية لما بعمل teleport او اضرب return scroll مش بيرضا يروح المدينة و loadin بتاع teleport او return scroll مش بيتحرك و بيفضل واقف

انا عندي نفس المشكله ارجواااااااااااااااااااااااااااااا الحل باسرع وقت

افندينا ™Hamboka™
08-07-2014, 01:56 AM
تسلم يا زميلى

.YouTube.
08-07-2014, 06:10 AM
شغال عالي :) تسلم
:throb:

Revog16
09-07-2014, 09:24 AM
انا عملت زى ما انت قولت بس جالى حاجة تانية لما بعمل teleport او اضرب return scroll مش بيرضا يروح المدينة و loadin بتاع teleport او return scroll مش بيتحرك و بيفضل واقف




انا عندي نفس المشكله ارجواااااااااااااااااااااااااااااا الحل باسرع وقت

نفس الكلام مش بيتحرك وبيقف ايه الحلللللللللللللللللللللللللللللللللللللللللللل

Mohamed_Candy
24-08-2014, 07:36 PM
Upload Link again :/

BuiLt4KiLl
25-08-2014, 01:53 AM
تمام ,, تسلم يا كبير.

Mohamed_Candy
25-08-2014, 11:51 AM
UP :/

Silver4NET
25-08-2014, 07:00 PM
ايــوهـــ بـــقـــى

بــســـ انـــا عــامـــل الـــنـــظــامـــ دهـــ وشــغـــالـــ

بـــســـ مـــشـــ عـــارفـــ اخـــلـــيـــهـــ اخـــروا

Dg 7 بـــدلـــ Dg 9

Hamza FiGo
02-03-2016, 06:11 PM
تم تجديد اللينك بتاريخ

2-3-2016

Dev.BigBear
02-03-2016, 11:53 PM
تم تجديد اللينك بتاريخ

2-3-2016

عاش ياكبير ايوة كدة نرجع حاجات زمان
بس بخصوص Auto EquipMent ان شاء الله فى مفجائة
و هتكون بحقوق المنتدى :laser:

abomohsen50
20-11-2016, 10:35 AM
الرابط مش شغال ياريت تجديد :bangin: :bangin: :bangin:

abomohsen50
21-11-2016, 03:09 AM
UP + :whistling::whistling:

BoudyEG
29-11-2016, 06:22 PM
عايزين روابط شغاله ...
up

elfr3on2010
29-11-2016, 07:25 PM
تسلم ايدك

TheBold
01-12-2016, 09:26 PM
الله ينور يا شيتوس

MrGame3
04-02-2017, 12:22 AM
الروابط بايظة

MORJANA
02-03-2017, 03:41 AM
LINK DEAD

MORJANA
05-03-2017, 05:12 AM
NEW LINK HERE (https://mega.nz/#!1NkClaoA!47zx-Re5O9qm6Ef8NrpSKW8cJf6OaQItOOi0r1uHmOY)

بما إن محدش مهتم و كده :pizza:

Mahmoud Rashwan
22-04-2017, 03:21 AM
NEW LINK HERE (https://mega.nz/#!1NkClaoA!47zx-Re5O9qm6Ef8NrpSKW8cJf6OaQItOOi0r1uHmOY)

بما إن محدش مهتم و كده :pizza:

شكرا يا معلم و ان شاء الله في موضوع كويس و سهل بخصوص AutoEquipment بس اروق شوية

abomohsen50
25-04-2017, 01:48 AM
NEW LINK HERE (https://mega.nz/#!1NkClaoA!47zx-Re5O9qm6Ef8NrpSKW8cJf6OaQItOOi0r1uHmOY)

بما إن محدش مهتم و كده :pizza:

الف الف شكر ي رياسه

MORJANA
01-05-2017, 05:31 PM
:punk: تسلم ايدك يا كبير :box:

OoMasterOo
12-08-2017, 04:53 PM
The module '_AddLogItem' depends on the missing object 'SRO_VT_SHARD.dbo._ADD_AUTOEQUIP_GEAR'. The module will still be created; however, it cannot run successfully until the object exists.

any help i got this

OoMasterOo
13-08-2017, 04:53 PM
مفيش حد خالص طب وبعدين الى يوجهة مشكلة فى الموضوع هايحلها ازاى ؟

_Legend_R_
13-08-2017, 06:59 PM
ومين الي في منتدي ده اصلا كلهم ماتوا

Spicoo
26-10-2017, 01:52 AM
باشا المشكله الي قبلتني ومش لقيلها حل
عملت كول حاجه تمام بس لما بوصل لفل 20 مثلا وادرب سكرول
مفيش اي ايتم بيتغير والجيم سيرفر بيجبلي كدا
https://www.gulf-up.com/c/1508971934191.png

DraCula1337
07-01-2018, 05:10 PM
الرابط مش شغال ياريت تجديد :arf2:

MrGame3
29-08-2018, 10:24 PM
مشكلة ف اول Querry
Msg 8101, Level 16, State 1, Line 1
An explicit value for the identity column in table '_RefObjCommon' can only be specified when a column list is used and IDENTITY_INSERT is ON.

Helper4You
09-09-2018, 05:26 PM
لو حد عندو روابط غير دى يرفعها مشكورااا

Warriors
23-10-2018, 10:44 AM
لو حد عندو روابط غير دى يرفعها مشكورااا

https://mega.nz/#!1NkClaoA!47zx-Re5O9qm6Ef8NrpSKW8cJf6OaQItOOi0r1uHmOY

Warriors
23-10-2018, 10:49 AM
مشكلة ف اول Querry
Msg 8101, Level 16, State 1, Line 1
An explicit value for the identity column in table '_RefObjCommon' can only be specified when a column list is used and IDENTITY_INSERT is ON.

من < RefObjCommon >Design> ID Idin Identity change to No

McDiesel
23-10-2018, 08:01 PM
تم تجديد اللينكات بواسطةة العضو Warriors

anr
26-01-2021, 06:36 PM
تسلم يا غالي

mostafabakkar
25-06-2023, 07:06 AM
محتاج لينك الملف تاني لو سمحت