المساعد الشخصي الرقمي

مشاهدة النسخة كاملة : ♥♥Some helpful queries from my old host♥ ♥


Abosry3
12-12-2012, 09:25 PM
اولا نبتدي بالخفيف

لو عندك ايتم في بج في الجيم و عايز تمسحه من عند الناس هتعمل الكويري دي

USE [SRO_VT_SHARD]

exec _SEEK_N_DESTROY_ITEM 'ITEM_MALL_GLOBAL_CHATTING'

طبعا هتغير كود الجلوبال بالكود اللي انت عايزه


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ضريت بريميم غلط و عايز تشيله هتعمل الكويري دي

DELETE FROM [SRO_VT_SHARD].[dbo].[_TimedJob]
WHERE CharID = 'CHAR ID'

هنغير ال CHAR ID بال ID بتاع الاكونت من SRO_VT_SHARD > Char

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بوظط حاجه في الجيم و العيال مطلعه عينك و عايز تحطلهم سيلك عشان يتخرصوا :D
الكويري ده هيحطلك سيلك للناس كلها اللي في الجيم

/***********Wrote by Mrs_Mero***********/
USE SRO_VT_ACCOUNT;
GO
INSERT INTO SK_SILK
(JID,
silk_own,
silk_gift,
silk_point)
SELECT JID,
'0',
'0',
'0'
FROM TB_User
WHERE not exists (select * from SK_Silk
WHERE SK_SILK.JID = TB_User.JID);
UPDATE SK_Silk SET silk_own=silk_own+10
/***********Wrote by Mrs_Mero***********/

الاصفار اللي فوق دي اللي هي Silk , Silk point , Silk gift حط اللي انت عايزه

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عايز تعمل Max Account for every IP هتحط ده في ال Server.cfg

GlobalManager {
Certification "Your IP!", 32000
LoginFailureTolerance 3
IBUVFailureTolerance 3
LoginFailureBlockTimeMin 10
IBUVFailureBlockTimeMin 10
AutomatedPunisher "AutomatedPunisher"
LoginPunishmentGuide "Blocked for 10 minutes due to incorrect password entered 3 times"
LoginPunishmentDescription "Blocked for 10 minutes due to incorrect password entered 3 times"
IBUVPunishmentGuide "Blocked for 10 minutes due to incorrect code entered 3 times"
IBUVPunishmentDescription "Blocked for 10 minutes due to incorrect code entered 3 times"
NetCafeIPRefreshTime 2
MaxUserForNonePCBangIP 2
Change The NetCafeIPRefreshTime & MaxUserForNonePCBangIP "2" To IP Per Player!

Tested on vSRO working 100%

مجربه علي vSRO

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عايز تفتح كل السيكلات في اكونت الجي ام من غير ما تبوظ الماوس بتاعك
DECLARE @CharName varchar(255)
DECLARE @CharID INT

SET @CharName='Mrs_Mero'

SELECT @CharID = CharID FROM _Char WHERE CharName16=@CharName

UPDATE _CharSkillMastery SET Level = '120' WHERE CharID=@CharID

INSERT INTO _CharSkill VALUES (@CharID,1,1)
INSERT INTO _CharSkill VALUES (@CharID,2,1)
INSERT INTO _CharSkill VALUES (@CharID,40,1)
INSERT INTO _CharSkill VALUES (@CharID,70,1)
INSERT INTO _CharSkill VALUES (@CharID,298,1)
INSERT INTO _CharSkill VALUES (@CharID,306,1)
INSERT INTO _CharSkill VALUES (@CharID,314,1)
INSERT INTO _CharSkill VALUES (@CharID,322,1)
INSERT INTO _CharSkill VALUES (@CharID,346,1)
INSERT INTO _CharSkill VALUES (@CharID,378,1)
INSERT INTO _CharSkill VALUES (@CharID,418,1)
INSERT INTO _CharSkill VALUES (@CharID,463,1)
INSERT INTO _CharSkill VALUES (@CharID,558,1)
INSERT INTO _CharSkill VALUES (@CharID,569,1)
INSERT INTO _CharSkill VALUES (@CharID,580,1)
INSERT INTO _CharSkill VALUES (@CharID,588,1)
INSERT INTO _CharSkill VALUES (@CharID,596,1)
INSERT INTO _CharSkill VALUES (@CharID,604,1)
INSERT INTO _CharSkill VALUES (@CharID,647,1)
INSERT INTO _CharSkill VALUES (@CharID,655,1)
INSERT INTO _CharSkill VALUES (@CharID,672,1)
INSERT INTO _CharSkill VALUES (@CharID,689,1)
INSERT INTO _CharSkill VALUES (@CharID,699,1)
INSERT INTO _CharSkill VALUES (@CharID,708,1)
INSERT INTO _CharSkill VALUES (@CharID,716,1)
INSERT INTO _CharSkill VALUES (@CharID,724,1)
INSERT INTO _CharSkill VALUES (@CharID,735,1)
INSERT INTO _CharSkill VALUES (@CharID,746,1)
INSERT INTO _CharSkill VALUES (@CharID,757,1)
INSERT INTO _CharSkill VALUES (@CharID,765,1)
INSERT INTO _CharSkill VALUES (@CharID,773,1)
INSERT INTO _CharSkill VALUES (@CharID,781,1)
INSERT INTO _CharSkill VALUES (@CharID,789,1)
INSERT INTO _CharSkill VALUES (@CharID,797,1)
INSERT INTO _CharSkill VALUES (@CharID,805,1)
INSERT INTO _CharSkill VALUES (@CharID,813,1)
INSERT INTO _CharSkill VALUES (@CharID,821,1)
INSERT INTO _CharSkill VALUES (@CharID,829,1)
INSERT INTO _CharSkill VALUES (@CharID,853,1)
INSERT INTO _CharSkill VALUES (@CharID,885,1)
INSERT INTO _CharSkill VALUES (@CharID,925,1)
INSERT INTO _CharSkill VALUES (@CharID,933,1)
INSERT INTO _CharSkill VALUES (@CharID,943,1)
INSERT INTO _CharSkill VALUES (@CharID,952,1)
INSERT INTO _CharSkill VALUES (@CharID,960,1)
INSERT INTO _CharSkill VALUES (@CharID,968,1)
INSERT INTO _CharSkill VALUES (@CharID,976,1)
INSERT INTO _CharSkill VALUES (@CharID,984,1)
INSERT INTO _CharSkill VALUES (@CharID,992,1)
INSERT INTO _CharSkill VALUES (@CharID,1003,1)
INSERT INTO _CharSkill VALUES (@CharID,1014,1)
INSERT INTO _CharSkill VALUES (@CharID,1025,1)
INSERT INTO _CharSkill VALUES (@CharID,1033,1)
INSERT INTO _CharSkill VALUES (@CharID,1041,1)
INSERT INTO _CharSkill VALUES (@CharID,1049,1)
INSERT INTO _CharSkill VALUES (@CharID,1053,1)
INSERT INTO _CharSkill VALUES (@CharID,1057,1)
INSERT INTO _CharSkill VALUES (@CharID,1065,1)
INSERT INTO _CharSkill VALUES (@CharID,1073,1)
INSERT INTO _CharSkill VALUES (@CharID,1081,1)
INSERT INTO _CharSkill VALUES (@CharID,1089,1)
INSERT INTO _CharSkill VALUES (@CharID,1099,1)
INSERT INTO _CharSkill VALUES (@CharID,1108,1)
INSERT INTO _CharSkill VALUES (@CharID,1116,1)
INSERT INTO _CharSkill VALUES (@CharID,1124,1)
INSERT INTO _CharSkill VALUES (@CharID,1132,1)
INSERT INTO _CharSkill VALUES (@CharID,1140,1)
INSERT INTO _CharSkill VALUES (@CharID,1148,1)
INSERT INTO _CharSkill VALUES (@CharID,1153,1)
INSERT INTO _CharSkill VALUES (@CharID,1158,1)
INSERT INTO _CharSkill VALUES (@CharID,1163,1)
INSERT INTO _CharSkill VALUES (@CharID,1168,1)
INSERT INTO _CharSkill VALUES (@CharID,1173,1)
INSERT INTO _CharSkill VALUES (@CharID,1178,1)
INSERT INTO _CharSkill VALUES (@CharID,1189,1)
INSERT INTO _CharSkill VALUES (@CharID,1200,1)
INSERT INTO _CharSkill VALUES (@CharID,1217,1)
INSERT INTO _CharSkill VALUES (@CharID,1234,1)
INSERT INTO _CharSkill VALUES (@CharID,1244,1)
INSERT INTO _CharSkill VALUES (@CharID,1253,1)
INSERT INTO _CharSkill VALUES (@CharID,1261,1)
INSERT INTO _CharSkill VALUES (@CharID,1269,1)
INSERT INTO _CharSkill VALUES (@CharID,1271,1)
INSERT INTO _CharSkill VALUES (@CharID,1273,1)
INSERT INTO _CharSkill VALUES (@CharID,1275,1)
INSERT INTO _CharSkill VALUES (@CharID,1286,1)
INSERT INTO _CharSkill VALUES (@CharID,1297,1)
INSERT INTO _CharSkill VALUES (@CharID,1308,1)
INSERT INTO _CharSkill VALUES (@CharID,1316,1)
INSERT INTO _CharSkill VALUES (@CharID,1324,1)
INSERT INTO _CharSkill VALUES (@CharID,1332,1)
INSERT INTO _CharSkill VALUES (@CharID,1337,1)
INSERT INTO _CharSkill VALUES (@CharID,1342,1)
INSERT INTO _CharSkill VALUES (@CharID,1350,1)
INSERT INTO _CharSkill VALUES (@CharID,1358,1)
INSERT INTO _CharSkill VALUES (@CharID,1368,1)
INSERT INTO _CharSkill VALUES (@CharID,1377,1)
INSERT INTO _CharSkill VALUES (@CharID,1385,1)
INSERT INTO _CharSkill VALUES (@CharID,1393,1)
INSERT INTO _CharSkill VALUES (@CharID,1398,1)
INSERT INTO _CharSkill VALUES (@CharID,1403,1)
INSERT INTO _CharSkill VALUES (@CharID,1408,1)
INSERT INTO _CharSkill VALUES (@CharID,1410,1)
INSERT INTO _CharSkill VALUES (@CharID,1412,1)
INSERT INTO _CharSkill VALUES (@CharID,1414,1)
INSERT INTO _CharSkill VALUES (@CharID,1422,1)
INSERT INTO _CharSkill VALUES (@CharID,1430,1)
INSERT INTO _CharSkill VALUES (@CharID,1438,1)
INSERT INTO _CharSkill VALUES (@CharID,1443,1)
INSERT INTO _CharSkill VALUES (@CharID,1448,1)
INSERT INTO _CharSkill VALUES (@CharID,1465,1)
INSERT INTO _CharSkill VALUES (@CharID,1482,1)
INSERT INTO _CharSkill VALUES (@CharID,1499,1)
INSERT INTO _CharSkill VALUES (@CharID,1509,1)
INSERT INTO _CharSkill VALUES (@CharID,1518,1)
INSERT INTO _CharSkill VALUES (@CharID,1526,1)
INSERT INTO _CharSkill VALUES (@CharID,1534,1)
INSERT INTO _CharSkill VALUES (@CharID,1539,1)
INSERT INTO _CharSkill VALUES (@CharID,1544,1)
INSERT INTO _CharSkill VALUES (@CharID,1549,1)
INSERT INTO _CharSkill VALUES (@CharID,1557,1)
INSERT INTO _CharSkill VALUES (@CharID,1565,1)
INSERT INTO _CharSkill VALUES (@CharID,1573,1)
INSERT INTO _CharSkill VALUES (@CharID,1578,1)
INSERT INTO _CharSkill VALUES (@CharID,1583,1)
INSERT INTO _CharSkill VALUES (@CharID,1588,1)
INSERT INTO _CharSkill VALUES (@CharID,1593,1)
INSERT INTO _CharSkill VALUES (@CharID,1598,1)
INSERT INTO _CharSkill VALUES (@CharID,1609,1)
INSERT INTO _CharSkill VALUES (@CharID,1617,1)
INSERT INTO _CharSkill VALUES (@CharID,1628,1)
INSERT INTO _CharSkill VALUES (@CharID,3149,1)
INSERT INTO _CharSkill VALUES (@CharID,3167,1)
INSERT INTO _CharSkill VALUES (@CharID,3176,1)
INSERT INTO _CharSkill VALUES (@CharID,3224,1)
INSERT INTO _CharSkill VALUES (@CharID,3340,1)
INSERT INTO _CharSkill VALUES (@CharID,3349,1)
INSERT INTO _CharSkill VALUES (@CharID,3364,1)
INSERT INTO _CharSkill VALUES (@CharID,3379,1)
INSERT INTO _CharSkill VALUES (@CharID,3391,1)
INSERT INTO _CharSkill VALUES (@CharID,3406,1)
INSERT INTO _CharSkill VALUES (@CharID,3409,1)
INSERT INTO _CharSkill VALUES (@CharID,3415,1)
INSERT INTO _CharSkill VALUES (@CharID,3430,1)
INSERT INTO _CharSkill VALUES (@CharID,3431,1)
INSERT INTO _CharSkill VALUES (@CharID,3446,1)
INSERT INTO _CharSkill VALUES (@CharID,3461,1)
INSERT INTO _CharSkill VALUES (@CharID,3467,1)
INSERT INTO _CharSkill VALUES (@CharID,3473,1)
INSERT INTO _CharSkill VALUES (@CharID,7139,1)
INSERT INTO _CharSkill VALUES (@CharID,7159,1)
INSERT INTO _CharSkill VALUES (@CharID,7203,1)
INSERT INTO _CharSkill VALUES (@CharID,7322,1)
INSERT INTO _CharSkill VALUES (@CharID,7385,1)
INSERT INTO _CharSkill VALUES (@CharID,7390,1)
INSERT INTO _CharSkill VALUES (@CharID,7392,1)
INSERT INTO _CharSkill VALUES (@CharID,7404,1)
INSERT INTO _CharSkill VALUES (@CharID,7418,1)
INSERT INTO _CharSkill VALUES (@CharID,7474,1)
INSERT INTO _CharSkill VALUES (@CharID,7484,1)
INSERT INTO _CharSkill VALUES (@CharID,7513,1)
INSERT INTO _CharSkill VALUES (@CharID,7520,1)
INSERT INTO _CharSkill VALUES (@CharID,7536,1)
INSERT INTO _CharSkill VALUES (@CharID,7554,1)
INSERT INTO _CharSkill VALUES (@CharID,7577,1)
INSERT INTO _CharSkill VALUES (@CharID,7582,1)
INSERT INTO _CharSkill VALUES (@CharID,7584,1)
INSERT INTO _CharSkill VALUES (@CharID,7596,1)
INSERT INTO _CharSkill VALUES (@CharID,7612,1)
INSERT INTO _CharSkill VALUES (@CharID,7637,1)
INSERT INTO _CharSkill VALUES (@CharID,7651,1)
INSERT INTO _CharSkill VALUES (@CharID,7672,1)
INSERT INTO _CharSkill VALUES (@CharID,7675,1)
INSERT INTO _CharSkill VALUES (@CharID,7688,1)
INSERT INTO _CharSkill VALUES (@CharID,7798,1)
INSERT INTO _CharSkill VALUES (@CharID,7805,1)
INSERT INTO _CharSkill VALUES (@CharID,7829,1)
INSERT INTO _CharSkill VALUES (@CharID,7838,1)
INSERT INTO _CharSkill VALUES (@CharID,7839,1)
INSERT INTO _CharSkill VALUES (@CharID,7853,1)
INSERT INTO _CharSkill VALUES (@CharID,7862,1)
INSERT INTO _CharSkill VALUES (@CharID,7877,1)
INSERT INTO _CharSkill VALUES (@CharID,7881,1)
INSERT INTO _CharSkill VALUES (@CharID,7894,1)
INSERT INTO _CharSkill VALUES (@CharID,7899,1)
INSERT INTO _CharSkill VALUES (@CharID,7907,1)
INSERT INTO _CharSkill VALUES (@CharID,7919,1)
INSERT INTO _CharSkill VALUES (@CharID,7931,1)
INSERT INTO _CharSkill VALUES (@CharID,7938,1)
INSERT INTO _CharSkill VALUES (@CharID,7947,1)
INSERT INTO _CharSkill VALUES (@CharID,7953,1)
INSERT INTO _CharSkill VALUES (@CharID,7959,1)
INSERT INTO _CharSkill VALUES (@CharID,7962,1)
INSERT INTO _CharSkill VALUES (@CharID,7972,1)
INSERT INTO _CharSkill VALUES (@CharID,7980,1)
INSERT INTO _CharSkill VALUES (@CharID,7995,1)
INSERT INTO _CharSkill VALUES (@CharID,7997,1)
INSERT INTO _CharSkill VALUES (@CharID,8010,1)
INSERT INTO _CharSkill VALUES (@CharID,8024,1)
INSERT INTO _CharSkill VALUES (@CharID,8050,1)
INSERT INTO _CharSkill VALUES (@CharID,8084,1)
INSERT INTO _CharSkill VALUES (@CharID,8097,1)
INSERT INTO _CharSkill VALUES (@CharID,8103,1)
INSERT INTO _CharSkill VALUES (@CharID,8109,1)
INSERT INTO _CharSkill VALUES (@CharID,8115,1)
INSERT INTO _CharSkill VALUES (@CharID,8119,1)
INSERT INTO _CharSkill VALUES (@CharID,8129,1)
INSERT INTO _CharSkill VALUES (@CharID,8133,1)
INSERT INTO _CharSkill VALUES (@CharID,8142,1)
INSERT INTO _CharSkill VALUES (@CharID,8150,1)
INSERT INTO _CharSkill VALUES (@CharID,8164,1)
INSERT INTO _CharSkill VALUES (@CharID,8171,1)
INSERT INTO _CharSkill VALUES (@CharID,8183,1)
INSERT INTO _CharSkill VALUES (@CharID,8195,1)
INSERT INTO _CharSkill VALUES (@CharID,8204,1)
INSERT INTO _CharSkill VALUES (@CharID,8214,1)
INSERT INTO _CharSkill VALUES (@CharID,8220,1)
INSERT INTO _CharSkill VALUES (@CharID,8221,1)
INSERT INTO _CharSkill VALUES (@CharID,8238,1)
INSERT INTO _CharSkill VALUES (@CharID,8239,1)
INSERT INTO _CharSkill VALUES (@CharID,8250,1)
INSERT INTO _CharSkill VALUES (@CharID,8253,1)
INSERT INTO _CharSkill VALUES (@CharID,8276,1)
INSERT INTO _CharSkill VALUES (@CharID,8291,1)
INSERT INTO _CharSkill VALUES (@CharID,8304,1)
INSERT INTO _CharSkill VALUES (@CharID,8316,1)
INSERT INTO _CharSkill VALUES (@CharID,8320,1)
INSERT INTO _CharSkill VALUES (@CharID,8338,1)
INSERT INTO _CharSkill VALUES (@CharID,8347,1)
INSERT INTO _CharSkill VALUES (@CharID,8348,1)
INSERT INTO _CharSkill VALUES (@CharID,8361,1)
INSERT INTO _CharSkill VALUES (@CharID,8370,1)
INSERT INTO _CharSkill VALUES (@CharID,8379,1)
INSERT INTO _CharSkill VALUES (@CharID,8383,1)
INSERT INTO _CharSkill VALUES (@CharID,8390,1)
INSERT INTO _CharSkill VALUES (@CharID,8399,1)
INSERT INTO _CharSkill VALUES (@CharID,8405,1)
INSERT INTO _CharSkill VALUES (@CharID,8410,1)
INSERT INTO _CharSkill VALUES (@CharID,8414,1)
INSERT INTO _CharSkill VALUES (@CharID,8416,1)
INSERT INTO _CharSkill VALUES (@CharID,20494,1)
INSERT INTO _CharSkill VALUES (@CharID,20497,1)
INSERT INTO _CharSkill VALUES (@CharID,20500,1)
INSERT INTO _CharSkill VALUES (@CharID,21215,1)
INSERT INTO _CharSkill VALUES (@CharID,21217,1)
INSERT INTO _CharSkill VALUES (@CharID,30578,1)
INSERT INTO _CharSkill VALUES (@CharID,30584,1)
INSERT INTO _CharSkill VALUES (@CharID,30590,1)
INSERT INTO _CharSkill VALUES (@CharID,30596,1)
INSERT INTO _CharSkill VALUES (@CharID,30600,1)


هتغير اسم Mrs_Mero باسم الاكونت بتاع الجي ام طبعا

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الـ Uniques عندك مواعيدها مش متظبطه و مخنوق مش عارف تظبطها - تعالا لحمو يا حبيبي

انا مظبطهم ينزله كل نص ساعه بعد ما يموتوا .. هتاخد الكويري دي و تحطها في VT_SHARD



Update Tab_RefNest Set dwDelayTimeMin=7000 , dwDelayTimeMax=7000 WHERE dwTacticsID = (SELECT dwTacticsID FROM Tab_RefTactics WHERE dwObjID =
(SELECT ID FROM _RefObjCommon WHERE Codename128 like 'MOB_CH_TIGERWOMAN'))


Uruchi



Update Tab_RefNest Set dwDelayTimeMin=7000 , dwDelayTimeMax=7000 WHERE dwTacticsID = (SELECT dwTacticsID FROM Tab_RefTactics
WHERE dwObjID =
(SELECT ID FROM _RefObjCommon WHERE Codename128 like 'MOB_OA_URUCHI'))


Isyutaru



Update Tab_RefNest Set dwDelayTimeMin=7000 , dwDelayTimeMax=7000 WHERE dwTacticsID = (SELECT dwTacticsID FROM Tab_RefTactics WHERE dwObjID =
(SELECT ID FROM _RefObjCommon WHERE Codename128 like 'MOB_KK_ISYUTARU'))


Lord Yarkan:



Update Tab_RefNest Set dwDelayTimeMin=7000 , dwDelayTimeMax=7000 WHERE dwTacticsID = (SELECT dwTacticsID FROM Tab_RefTactics WHERE dwObjID =
(SELECT ID FROM _RefObjCommon WHERE Codename128 like 'MOB_TK_BONELORD'))


Demon Shaitan



Update Tab_RefNest Set dwDelayTimeMin=7000 , dwDelayTimeMax=7000 WHERE dwTacticsID = (SELECT dwTacticsID FROM Tab_RefTactics WHERE dwObjID =
(SELECT ID FROM _RefObjCommon WHERE Codename128 like 'MOB_RM_TAHOMET'))



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عندك حته في الماب بتطلع DC و Crach كل شويه و الاكونتات بايظه مش عارف تعمل ايه !!
تاخد الكويري ده هيغير مكان الناس كلها و يخليهم عند ال Cerberus في حته امان

UPDATE _Char
SET LatestRegion = '25416',
PosX = '779.661',
PosY = '3.081456',
PosZ = '1575.07068',
AppointedTeleport = '27754',
WorldID = '1'

-------------------------------------------------------------------------------------------------------

شيل وقت الجيلد للناس اللي عندك اللي واكلين دماغك >الناس اللي طلعت من جيلد و عايزه تخش واحد تاني <

USE [SRO_VT_SHARD]
GO
/******Mrs_Mero ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO

ALTER procedure [dbo].[_AddTimedJob]
@CharID int,
@Category tinyint,
@JobID int,
@TimeToKeep int,
@Data1 int,
@Data2 int,
--##begin due to develop composite item
@Data3 int,
@Data4 int,
@Data5 int,
@Data6 int,
@Data7 int,
@Data8 int,
@Serial64 bigint,
@JID int
--##end due to develop composite item
as
if (not exists (select CharID from _Char with (nolock) where CharID = @CharID))
return -1
if (@TimeToKeep <= 0)
return -2
declare @NewJobID int
set @NewJobID = 0

--##JobID 1 = Guild // JobID 2 = Thief/Hunter/Trader
--##If you want to only have one not both, then just modify the line below!
if (@JobID = 1 or @JobID = 2)
BEGIN
insert into _TimedJob(CharID,Category,JobID,TimeToKeep,Data1,D ata2,Data3,Data4,Data5,Data6,Data7,Data8,Serial64, JID)
values(@CharID, @Category, @JobID, 1, @Data1, @Data2, @Data3, @Data4, @Data5, @Data6, @Data7, @Data8, @Serial64, @JID)
END
ELSE
BEGIN
--##begin due to develop composite item
insert into _TimedJob(CharID,Category,JobID,TimeToKeep,Data1,D ata2,Data3,Data4,Data5,Data6,Data7,Data8,Serial64, JID)
values(@CharID, @Category, @JobID, @TimeToKeep, @Data1, @Data2, @Data3, @Data4, @Data5, @Data6, @Data7, @Data8, @Serial64, @JID)
END
--##end due to develop composite item
set @NewJobID = @@identity
if (@@error <> 0 or @@rowcount = 0)

return -3
return @NewJobID


------------------------------------------------------------------------------------------------------

عايز تعمل الــ Grap pet 5 صفح سهله برضه

USE [SRO_VT_SHARD]
GO
/****** Object: StoredProcedure [dbo].[_AddNewCOS] Script Date: 02/10/2012 11:32:15 ******/
SET ANSI_NULLS OFF
GO
SET QUOTED_IDENTIFIER ON
GO

ALTER PROCEDURE [dbo].[_AddNewCOS]
@OwnerCharID int,
@RefObjID int,
@Level int,
@HP int,
@MP int,
@HGP int,
@KeeperNPC int,
@State int,
@InventorySize int,
@itemID int,
@PickItemConfig tinyint,
@RentEndTime smalldatetime
as

begin tran

declare @COS_ID int
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
-- pet_skill_item (ÃÖ¼±È£)
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@

declare @MaxInventorySize tinyint
select @MaxInventorySize = InventorySize
from _RefObjCommon, _RefObjChar
where _RefObjCommon.ID = @RefObjID and _RefObjCommon.Link = _RefObjChar.ID

if( @@rowcount = 0 or @MaxInventorySize < @InventorySize )
begin
rollback tran
return -5
end

insert into _CharCOS values (@OwnerCharID, @RefObjID, @HP, @MP, @KeeperNPC, @State, NULL, @Level, 0, @HGP, @PickItemConfig, @RentEndTime)
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
set @COS_ID = @@identity
if (@COS_ID = 0 OR @@error <> 0)
begin
rollback tran
return -1
end

--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
-- pet_skill_item (ÃÖ¼±È£)
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
if (@MaxInventorySize > 0)
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
begin
declare @Slot int
set @Slot = 0
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
-- pet_skill_item (ÃÖ¼±È£)
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
while (@Slot < @MaxInventorySize)
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
begin
insert into _InvCOS values(@COS_ID, @Slot, 0)
if (@@error <> 0)
begin
-- Àκ¥Å丮 »ý¼º ½ÇÆÐ!
rollback tran
return -2
end

set @Slot = @Slot + 1
end
end

/* --´õ ÀÌ»ó ÀÌ Ä÷³¿¡´Â µ¥ÀÌÅ͸¦ ³ÖÁö ¾Ê´Â´Ù!
UPDATE _Char SET EngagedCOS = @COS_ID WHERE CharID = @OwnerCharID
IF (@@ERROR <> 0 OR @@ROWCOUNT = 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -3
END
*/
if( @itemID <> 0 )
begin
update _Items set Data = @COS_ID where ID64 = @itemID
if( @@error <> 0 or @@rowcount = 0 )
begin
rollback transaction
return -4
end

--BEGIN ADDITIONAL 112 SLOT IN GRAB PETS FOR 1 MONTH
declare @Serial64 bigint
select @Serial64 = Serial64 from _Items where Data = @COS_ID
exec _AddTimedJobForPet @COS_ID,5,22926,1331260204,1111708465,1,112,0,0,0, 0,0,@Serial64
--BEGIN ADDITIONAL 112 SLOT IN GRAB PETS FOR 1 MONTH

end

commit tran

return @COS_ID


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عايز تحط مكان لـ Unique في المكان اللي انت عايزه او حطيط Unique جديد و عايز تحطه في المكان اللي انت عايزه ---

USE SRO_VT_SHARD /* Add Unique Spot By Arabianfox */

DECLARE @UNIQUE VARCHAR (129)
DECLARE @CHARNAME VARCHAR (64)
DECLARE @mindealy INT
DECLARE @maxdelay int
DECLARE @INITRADIUS INT
DECLARE @RADIUS int
DECLARE @MAXNEST int = (SELECT MAX (dwNestID) FROM Tab_RefNest)+1
DECLARE @MAXHIVE int = (SELECT MAX (dwHiveID) FROM Tab_RefHive)+1
DECLARE @MAXTACTICS int = (SELECT MAX (dwTacticsID) FROM Tab_RefTactics)+1

/* put your settings here */
SET @UNIQUE = 'MOB_JUPITER_YUNO' -- Unique code name from _RefobjCommon table
SET @CHARNAME = 'CHARNAME' -- Character name from _Char table to get mob position X Y Z
SET @mindealy = 60 -- Minimum time before appears in seconds
SET @maxdelay = 120 -- Maximum time before appears in seconds
SET @INITRADIUS = 100 -- Radius around spot unique can generated at
SET @RADIUS = 500 -- Radius around spot Unique can move in
/* end of settings area */

/* get ID of mob by code name */
Declare @MOBID int SET @MOBID = (SELECT ID FROM _RefObjCommon WHERE CodeName128 = @UNIQUE)

SET IDENTITY_INSERT Tab_RefTactics ON
INSERT INTO Tab_RefTactics (dwTacticsID,dwObjID,btAIQoS,nMaxStamina,btMaxStam inaVariance,nSightRange,btAggressType,AggressData, btChangeTarget,btHelpRequestTo,btHelpResponseTo,bt BattleStyle,BattleStyleData,btDiversionBasis,Diver sionBasisData1,DiversionBasisData2,DiversionBasisD ata3,DiversionBasisData4,DiversionBasisData5,Diver sionBasisData6,DiversionBasisData7,DiversionBasisD ata8,btDiversionKeepBasis,DiversionKeepBasisData1, DiversionKeepBasisData2,DiversionKeepBasisData3,Di versionKeepBasisData4,DiversionKeepBasisData5,Dive rsionKeepBasisData6,DiversionKeepBasisData7,Divers ionKeepBasisData8,btKeepDistance,KeepDistanceData, btTraceType,btTraceBoundary,TraceData,btHomingType ,HomingData,btAggressTypeOnHoming,btFleeType,dwCha mpionTacticsID,AdditionOptionFlag,szDescString128) VALUES
(@MAXTACTICS,@MOBID,0,500,50,200,0,0,2,2,2,0,0,5,0 ,0,0,0,0,30,0,0,4,0,0,0,0,0,0,0,0,0,0,0,1,500,0,0, 2,0,0,112,@UNIQUE)
SET IDENTITY_INSERT Tab_RefTactics OFF

SET IDENTITY_INSERT Tab_RefHive ON
INSERT INTO Tab_RefHive (dwHiveID,btKeepMonsterCountType,dwOverwriteMaxTot alCount,fMonsterCountPerPC,dwSpawnSpeedIncreaseRat e,dwMaxIncreaseRate,btFlag,GameWorldID,HatchObjTyp e,szDescString128) VALUES
(@MAXHIVE,0,1,0,0,0,0,1,1,@UNIQUE)
SET IDENTITY_INSERT Tab_RefHive OFF

/* get position coordinates of your character */

DECLARE @REGION INT SET @REGION = (SELECT (LatestRegion) FROM _Char WHERE CharName16 = @CHARNAME)
DECLARE @POSX INT SET @POSX = (SELECT (POSX) FROM _Char WHERE CharName16 = @CHARNAME)
DECLARE @POSY INT SET @POSY = (SELECT (POSY) FROM _Char WHERE CharName16 = @CHARNAME)
DECLARE @POSZ INT SET @POSZ = (SELECT (POSZ) FROM _Char WHERE CharName16 = @CHARNAME)

SET IDENTITY_INSERT Tab_RefNest ON
INSERT INTO Tab_RefNest (dwNestID,dwHiveID,dwTacticsID,nRegionDBID,fLocalP osX,fLocalPosY,fLocalPosZ,wInitialDir,nRadius,nGen erateRadius,nChampionGenPercentage,dwDelayTimeMin, dwDelayTimeMax,dwMaxTotalCount,btFlag,btRespawn,bt Type) VALUES
(@MAXNEST,@MAXHIVE,@MAXTACTICS,@REGION,@POSX,@POSY ,@POSZ,0,@RADIUS,@INITRADIUS,0,@mindealy,@maxdelay ,1,0,1,0)
SET IDENTITY_INSERT Tab_RefNest OFF


print ''
print ''
print 'Done!'

بص يا برنس هتروح باي اكونت في المكان اللي عايز تحط في الـ Unique و تظبط الكويري و تدوس Excute

-----------------------------------------------------------------------------------------------

الــ Honor Ranking مش شغال ؟؟ حماده

USE SRO_VT_SHARD
TRUNCATE TABLE _TrainingCampHonorRank
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (1)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (2)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (3)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (4)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (5)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (6)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (7)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (8)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (9)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (10)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (11)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (12)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (13)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (14)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (15)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (16)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (17)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (18)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (19)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (20)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (21)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (22)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (23)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (24)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (25)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (26)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (27)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (28)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (29)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (30)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (31)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (32)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (33)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (34)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (35)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (36)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (37)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (38)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (39)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (40)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (41)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (42)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (43)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (44)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (45)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (46)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (47)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (48)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (49)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (50)
exec _TRAINING_CAMP_UPDATEHONORRANK

---------------------------------------------------------------------------------------------------


عايز تعمل New custom teleport ؟؟

USE SRO_VT_SHARD /* Add new Teleport By Arabianfox */


DECLARE @Teleport VARCHAR (64)
DECLARE @CHARNAME1 VARCHAR (30)
DECLARE @CHARNAME2 VARCHAR (30)
DECLARE @OwnTeleport INT
DECLARE @Fee INT
DECLARE @RequiredLVL INT

/* Put your settings here */
SET @Teleport = 'PVP_ZONE' -- any name you want ex: PK_ZONE or PVP_ZONE
SET @CHARNAME1 = 'CHARNAME1' -- Teleport position
SET @CHARNAME2 = 'CHARNAME2' -- Spawn position after teleport
SET @OwnTeleport = 1 -- Target teleport ID ex: 1 for Jangan - 5 for Hotan - 20 for Constantinople
SET @Fee = 50000 -- Gold amount to Pass the teleport
SET @RequiredLVL = 0 -- minimum level required to teleport 0 for no restriction - ex:90 lvl 90 and higher can teleport
/* settings area end here */

IF EXISTS (SELECT CodeName128 FROM _RefObjCommon WHERE CodeName128 = 'STORE_'+@Teleport)
BEGIN
raiserror('The stated teleportname of %s is already exist!',11,1,@Teleport);
RETURN;
END

DECLARE @MAXOBJ INT = (SELECT MAX (ID) FROM _RefObjCommon)+1
DECLARE @REGION1 INT SET @REGION1 = (SELECT (LatestRegion) FROM _Char WHERE CharName16 = @CHARNAME1)
DECLARE @POSX1 INT SET @POSX1 = (SELECT (POSX) FROM _Char WHERE CharName16 = @CHARNAME1)
DECLARE @POSY1 INT SET @POSY1 = (SELECT (POSY) FROM _Char WHERE CharName16 = @CHARNAME1)
DECLARE @POSZ1 INT SET @POSZ1 = (SELECT (POSZ) FROM _Char WHERE CharName16 = @CHARNAME1)
DECLARE @LINK INT = (SELECT MAX (ID) FROM _RefObjStruct)+1

SET IDENTITY_INSERT _RefObjCommon ON
INSERT INTO _RefObjCommon (Service,ID,CodeName128,ObjName128,OrgObjCodeName1 28,NameStrID128,DescStrID128,CashItem,Bionic,TypeI D1,TypeID2,TypeID3,TypeID4,DecayTime,Country,Rarit y,CanTrade,CanSell,CanBuy,CanBorrow,CanDrop,CanPic k,CanRepair,CanRevive,CanUse,CanThrow,Price,CostRe pair,CostRevive,CostBorrow,KeepingFee,SellPrice,Re qLevelType1,ReqLevel1,ReqLevelType2,ReqLevel2,ReqL evelType3,ReqLevel3,ReqLevelType4,ReqLevel4,MaxCon tain,RegionID,Dir,OffsetX,OffsetY,OffsetZ,Speed1,S peed2,Scale,BCHeight,BCRadius,EventID,AssocFileObj 128,AssocFileDrop128,AssocFileIcon128,AssocFile1_1 28,AssocFile2_128,Link) VALUES
(1,@MAXOBJ,'STORE_'+@Teleport,@Teleport,'xxx','SN_ STORE_'+@Teleport,'xxx',0,0,4,1,1,0,0,3,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,-1,0,-1,0,-1,0,-1,0,-1,@REGION1,0,@POSX1,@POSY1,@POSZ1,0,0,50,50,30,0,' quest\teleport01.bsr','xxx','xxx','xxx','xxx',@lin k)
SET IDENTITY_INSERT _RefObjCommon OFF

print ''
print 'Add the following line to teleportbuilding.txt @server_dep\silkroad\textdata folder'
print '1 '+CONVERT(varchar(max),@MAXOBJ)+' '+'STORE_'+@Teleport+' '+@Teleport+' xxx '+'SN_STORE_'+@Teleport+' xxx 0 0 4 1 1 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 -1 0 -1 0 -1 0 -1 '+CONVERT(varchar(max),@REGION1)+' 0 '+CONVERT(varchar(max),@POSX1)+' '+CONVERT(varchar(max),@POSY1)+' '+CONVERT(varchar(max),@POSZ1)+' 0 0 50 50 30 0 quest\teleport01.bsr xxx xxx xxx xxx '+CONVERT(varchar(max),@link)
print ''
print 'Add the following line to textdata_object.txt @server_dep\silkroad\textdata folder'
print ''
print '1 '+'SN_STORE_'+@Teleport+' '+@Teleport
print ''
print ''

SET IDENTITY_INSERT _RefObjStruct ON
INSERT INTO _RefObjStruct (ID,Dummy_Data) VALUES
(@LINK,0)
SET IDENTITY_INSERT _RefObjStruct OFF

DECLARE @MAXTELID INT = (SELECT MAX (ID) FROM _RefTeleport)+1
DECLARE @WORLDID INT = (SELECT (WorldID) FROM _Char where CharName16 = @CHARNAME2)
DECLARE @REGION2 INT SET @REGION2 = (SELECT (LatestRegion) FROM _Char WHERE CharName16 = @CHARNAME2)
DECLARE @POSX2 INT SET @POSX2 = (SELECT (POSX) FROM _Char WHERE CharName16 = @CHARNAME2)
DECLARE @POSY2 INT SET @POSY2 = (SELECT (POSY) FROM _Char WHERE CharName16 = @CHARNAME2)
DECLARE @POSZ2 INT SET @POSZ2 = (SELECT (POSZ) FROM _Char WHERE CharName16 = @CHARNAME2)

INSERT INTO _RefTeleport (Service,ID,CodeName128,AssocRefObjCodeName128,Ass ocRefObjID,ZoneName128,GenRegionID,GenPos_X,GenPos _Y,GenPos_Z,GenAreaRadius,CanBeResurrectPos,CanGot oResurrectPos,GenWorldID,BindInteractionMask,Fixed Service) VALUES
(1,@MAXTELID,'GATE_'+@Teleport,'STORE_'+@Teleport, @MAXOBJ,'SN_STORE_'+@Teleport,@REGION2,@POSX2,@POS Y2,@POSZ2,30,0,0,@WORLDID,1,0)

print ''
print 'Add the following line to teleportdata.txt @server_dep\silkroad\textdata folder'
print '1 '+CONVERT(varchar(max),@MAXTELID)+' '+'GATE_'+@Teleport+' '+CONVERT(varchar(max),@MAXOBJ)+' '+'SN_STORE_'+@Teleport+' '+CONVERT(varchar(max),@REGION2)+' '+CONVERT(varchar(max),@POSX2)+' '+CONVERT(varchar(max),@POSY2)+' '+CONVERT(varchar(max),@POSZ2)+' 30 0 0 '+CONVERT(varchar(max),@WORLDID)+' 1 0'
print ''
print ''

IF @RequiredLVL = 0
BEGIN
INSERT INTO _RefTeleLink (Service,OwnerTeleport,TargetTeleport,Fee,Restrict BindMethod,RunTimeTeleportMethod,CheckResult,Restr ict1,Data1_1,Data1_2,Restrict2,Data2_1,Data2_2,Res trict3,Data3_1,Data3_2,Restrict4,Data4_1,Data4_2,R estrict5,Data5_1,Data5_2) VALUES
(1,@OwnTeleport,@MAXTELID,@Fee,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0)
INSERT INTO _RefTeleLink (Service,OwnerTeleport,TargetTeleport,Fee,Restrict BindMethod,RunTimeTeleportMethod,CheckResult,Restr ict1,Data1_1,Data1_2,Restrict2,Data2_1,Data2_2,Res trict3,Data3_1,Data3_2,Restrict4,Data4_1,Data4_2,R estrict5,Data5_1,Data5_2) VALUES
(1,@MAXTELID,@OwnTeleport,@Fee,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0)

print ''
print 'Add the following lines to teleportlink.txt @server_dep\silkroad\textdata folder'
print '1 '+CONVERT(varchar(max),@OwnTeleport)+' '+CONVERT(varchar(max),@MAXTELID)+' '+CONVERT(varchar(max),@Fee)+' 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0'
print '1 '+CONVERT(varchar(max),@MAXTELID)+' '+CONVERT(varchar(max),@OwnTeleport)+' '+CONVERT(varchar(max),@Fee)+' 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0'
print ''
END
ELSE BEGIN
INSERT INTO _RefTeleLink (Service,OwnerTeleport,TargetTeleport,Fee,Restrict BindMethod,RunTimeTeleportMethod,CheckResult,Restr ict1,Data1_1,Data1_2,Restrict2,Data2_1,Data2_2,Res trict3,Data3_1,Data3_2,Restrict4,Data4_1,Data4_2,R estrict5,Data5_1,Data5_2) VALUES
(1,@OwnTeleport,@MAXTELID,@Fee,0,0,0,1,@RequiredLV L,999,0,0,0,0,0,0,0,0,0,0,0,0)

print ''
print ''
print 'Add the following line to teleportlink.txt @server_dep\silkroad\textdata folder'
print '1 '+CONVERT(varchar(max),@OwnTeleport)+' '+CONVERT(varchar(max),@MAXTELID)+' '+CONVERT(varchar(max),@Fee)+' 0 0 0 1 '+CONVERT(varchar(max),@RequiredLVL)+' 999 0 0 0 0 0 0 0 0 0 0 0 0'
print ''

END

print ''
print 'Done!'





محدش يقولي شرح في دي هعمله انا بس مش دلوقتي .. رخامه بقه

---------------------------------------------------------------------------------------------------

عايز تحط Drop جديد في Unique مثلا يعني تخلي ال Medusa توقع Global Chat
كده مثلا .. الكويري دي

USE SRO_VT_SHARD
GO

DECLARE @MonsterID int
DECLARE @ItemID int
DECLARE @DropRatio real



SET @MonsterID = 24082 // Enter here monster id in RefObjCommon table
SET @DropRatio = 0.00004 // Drop rate (%100 = 1 , %50 = 0.5 , %0 =0)
SET @ItemID = 3851 // Enter here item id in RefObjCommon table


INSERT _RefMonster_AssignedItemDrop
(
RefMonsterID,
RefItemID,
DropGroupType,
OptLevel,
DropAmountMin,
DropAmountMax,
DropRatio,
RefMagicOptionID1,
CustomValue1,
RefMagicOptionID2,
CustomValue2,
RefMagicOptionID3,
CustomValue3,
RefMagicOptionID4,
CustomValue4,
RefMagicOptionID5,
CustomValue5,
RefMagicOptionID6,
CustomValue6,
RefMagicOptionID7,
CustomValue7,
RefMagicOptionID8,
CustomValue8,
RefMagicOptionID9,
CustomValue9,
RentCodeName
)
VALUES(@MonsterID , @ItemID, 0, 0, 1, 1, @DropRatio, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0 , 0 , 'xxx')


------------------------------------------------------------------------------------------------------

عايز تشيل الــ Alchemy materials اللي ملهاش لزمه دي

USE [SRO_VT_SHARD]
GO

UPDATE dbo._RefDropItemAssign
SET Service = 0
WHERE RefItemID BETWEEN 6679 AND 5414

UPDATE dbo._RefDropItemAssign
SET Service = 0
WHERE RefItemID BETWEEN 6082 AND 6371

UPDATE dbo._RefDropItemAssign
SET Service = 0
WHERE RefItemID BETWEEN 10501 AND 10527

UPDATE dbo._RefDropItemAssign
SET Service = 0
WHERE RefItemID BETWEEN 11499 AND 11668

UPDATE dbo._RefDropItemAssign
SET Service = 0
WHERE RefItemID BETWEEN 12554 AND 12569

-----------------------------------------------------------------------------------------------------

عايز تلقل اكونت بسرعه بدل ما تفتح ال SMC و كده . معايا برضه

USE [SRO_VT_SHARD]
Declare @CharName VarChar(max)
Declare @Level BigInt
SET @CharName= '_2ReaiS_' --CharName
SET @Level = '120' --Level
UPDATE [Dbo].[_Char]
SET InventorySize = '109', --Iventory Size Min 45 max 109
RemainGold = RemainGold + '1', --GOLD to give
HwanLevel = '0', --Zerk Level ( 0 to none )
RemainSkillPoint = RemainSkillPoint + '101000', --SkillPoint to give
CurLevel = @Level,
MaxLevel = @Level,
Strength = @Level+19,
Intellect = @Level+19,
RemainStatPoint = @Level * 3 -3,
RemainHwanCount = 5, --RemainHwanCount
ExpOffset = 1-- Exp
WHERE CharName16 = @CharName

-----------------------------------------------------------------------------------------------------

عايز تشيل ال PK من علي اكونت واحد

USE [SRO_VT_SHARD]
DECLARE @CharName Varchar(max)
SET @CharName = '_2ReaiS_'

UPDATE _Char SET
RemainHwanCount = 5,
DailyPK= 0,
TotalPK= 0,
PKPenaltyPoint= 0
WHERE CharName16 = @CharName

---------------------------------------------------------------------------------------------

تشيل ال PK من علي الناس كلها !!

USE [SRO_VT_SHARD]
UPDATE _Char SET
DailyPK= 0,
TotalPK= 0,
PKPenaltyPoint= 0

-----------------------------------------------------------------------------------------------------
Clean SRO_VT_ACCOUNT

USE [SRO_VT_ACCOUNT]
GO
TRUNCATE TABLE [dbo].[__SiegeFortressStatus__]
TRUNCATE TABLE [dbo].[_BlockedUser]
TRUNCATE TABLE [dbo].[_CasGMChatLog]
TRUNCATE TABLE [dbo].[_Notice]
TRUNCATE TABLE [dbo].[_Punishment]
TRUNCATE TABLE [dbo].[_ServiceManagerLog]
TRUNCATE TABLE [dbo].[_ShardCurrentUser]
TRUNCATE TABLE [dbo].[_SMCLog]
TRUNCATE TABLE [dbo].[QuaySoEpoint]
TRUNCATE TABLE [dbo].[SK_CharRenameLog]
TRUNCATE TABLE [dbo].[SK_DownLevelLog]
TRUNCATE TABLE [dbo].[SK_ITEM_GuardLog]
TRUNCATE TABLE [dbo].[SK_ItemSaleLog]
TRUNCATE TABLE [dbo].[SK_PackageItemSaleLog]
TRUNCATE TABLE [dbo].[SK_PK_UpdateLog]
TRUNCATE TABLE [dbo].[SK_ResetSkillLog]
TRUNCATE TABLE [dbo].[SK_Silk]
TRUNCATE TABLE [dbo].[SK_SilkBuyList]
TRUNCATE TABLE [dbo].[SK_SubtractSilk_VAS]
TRUNCATE TABLE [dbo].[SR_ShardCharNames]
TRUNCATE TABLE [dbo].[TB_Net2e]
TRUNCATE TABLE [dbo].[TB_Net2e_Bak]
TRUNCATE TABLE [dbo].[tb_partnerInfo]
TRUNCATE TABLE [dbo].[tb_paygate_trans]
TRUNCATE TABLE [dbo].[TB_User]
TRUNCATE TABLE [dbo].[TB_User_Bak]
TRUNCATE TABLE [dbo].[Test_HN]
UPDATE [dbo].[_ShardService] SET ShardID = '64'

------------------------------------------------------------------------------------------------------

Clean SRO_VT_SHARD

USE [SRO_VT_SHARD]
GO
TRUNCATE TABLE [dbo].[_Chest]
TRUNCATE TABLE [dbo].[_ChestInfo]
TRUNCATE TABLE [dbo].[_User]
TRUNCATE TABLE [dbo].[_OpenMarket]
DELETE FROM [dbo].[_AccountJID]
TRUNCATE TABLE [dbo].[_GuildWar]
TRUNCATE TABLE [dbo].[_GuildMember]
TRUNCATE TABLE [dbo].[_GuildChest]
TRUNCATE TABLE [dbo].[_SiegeFortressStruct]
TRUNCATE TABLE [dbo].[_SiegeFortressObject]
TRUNCATE TABLE [dbo].[_SiegeFortressItemForge]
DELETE FROM [dbo].[_SiegeFortress]
INSERT INTO [dbo].[_SiegeFortress](FortressID) VALUES (1)
INSERT INTO [dbo].[_SiegeFortress](FortressID) VALUES (3)
INSERT INTO [dbo].[_SiegeFortress](FortressID) VALUES (6)
UPDATE [dbo].[_AlliedClans] SET Ally1 = '0', Ally2 = '0', Ally3 = '0', Ally4 = '0', Ally5 = '0', Ally6 = '0', Ally7 = '0', Ally8 = '0'
DELETE FROM [dbo].[_Guild] WHERE ID > 0
DELETE FROM [dbo].[_AlliedClans] WHERE ID > 0
TRUNCATE TABLE [dbo].[_InventoryForAvatar]
TRUNCATE TABLE [dbo].[_TrainingCampSubMentorHonorPoint]
TRUNCATE TABLE [dbo].[_BlockedWhisperers]
TRUNCATE TABLE [dbo].[_TrainingCampMember]
TRUNCATE TABLE [dbo].[_CharTrijobSafeTrade]
DELETE FROM [dbo].[_CharTrijob] WHERE CharID > 0
TRUNCATE TABLE [dbo].[_TimedJob]
TRUNCATE TABLE [dbo].[_StaticAvatar]
TRUNCATE TABLE [dbo].[_Inventory]
TRUNCATE TABLE [dbo].[_Memo]
TRUNCATE TABLE [dbo].[_FleaMarketNetwork]
TRUNCATE TABLE [dbo].[_Friend]
TRUNCATE TABLE [dbo].[_CharSkillMastery]
TRUNCATE TABLE [dbo].[_CharSkill]
TRUNCATE TABLE [dbo].[_InvCOS]
DELETE FROM [dbo].[_CharCOS] WHERE ID > 0
DELETE FROM [dbo].[_Char] WHERE CharID > 0
TRUNCATE TABLE [dbo].[_CharCollectionBook]
TRUNCATE TABLE [dbo].[_CharInstanceWorldData]
TRUNCATE TABLE [dbo].[_CharNameList]
TRUNCATE TABLE [dbo].[_CharNickNameList]
TRUNCATE TABLE [dbo].[_CharQuest]
TRUNCATE TABLE [dbo].[_ClientConfig]
TRUNCATE TABLE [dbo].[_DeletedChar]
TRUNCATE TABLE [dbo].[_GPHistory]
TRUNCATE TABLE [dbo].[_InventoryForLinkedStorage]
TRUNCATE TABLE [dbo].[_ItemPool]
DELETE FROM [dbo].[_Items] WHERE ID64 > 0
TRUNCATE TABLE [dbo].[_Skill_BaoHiem_TNET]
TRUNCATE TABLE [dbo].[_TimedJobForPet]
TRUNCATE TABLE [dbo].[_TrainingCampBuffStatus]
TRUNCATE TABLE [dbo].[_TrainingCampHonorRank]
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (1)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (2)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (3)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (4)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (5)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (6)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (7)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (8)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (9)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (10)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (11)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (12)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (13)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (14)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (15)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (16)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (17)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (18)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (19)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (20)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (21)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (22)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (23)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (24)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (25)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (26)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (27)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (28)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (29)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (30)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (31)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (32)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (33)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (34)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (35)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (36)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (37)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (38)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (39)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (40)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (41)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (42)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (43)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (44)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (45)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (46)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (47)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (48)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (49)
INSERT INTO [dbo].[_TrainingCampHonorRank](Ranking) VALUES (50)
EXEC [dbo].[_TRAINING_CAMP_UPDATEHONORRANK]
DELETE FROM [dbo].[_TrainingCamp]
TRUNCATE TABLE [dbo].[Tab_RefRanking_HunterContribution]
TRUNCATE TABLE [dbo].[Tab_RefRanking_RobberContribution]
TRUNCATE TABLE [dbo].[Tab_RefRanking_TraderContribution]

--------------------------------------------------------------------------------------------------------
Clean SRO_VT_SHARDLOG

USE [SRO_VT_LOG]
GO
TRUNCATE TABLE [dbo].[_LogCashItem]
TRUNCATE TABLE [dbo].[_LogEventChar]
TRUNCATE TABLE [dbo].[_LogEventItem]
TRUNCATE TABLE [dbo].[_LogEventSiegeFortress]
TRUNCATE TABLE [dbo].[_LogSchedule]
TRUNCATE TABLE [dbo].[_LogServerEvent]

--------------------------------------------------------------------------------------------------------

بس كفايه كده النهارده !!


كلمه شكرا تكفي تعبي اني جمعت ده كله

:mfr_bl3: :mfr_bl3: :mfr_bl3: :mfr_bl3: :mfr_bl3: :mfr_bl3: :mfr_bl3: :mfr_bl3: :mfr_bl3: :mfr_bl3:

™Anas™
12-12-2012, 09:40 PM
ضريت بريميم غلط و عايز تشيله هتعمل الكويري دي

DELETE FROM [SRO_VT_SHARD].[dbo].[_TimedJob]
WHERE CharID = 'CHAR ID'

هنغير ال CHAR ID بال ID بتاع الاكونت من SRO_VT_SHARD > Char

-----------------------------------------------------------------------------------------

عايز تفتح كل السيكلات في اكونت الجي ام من غير ما تبوظ الماوس بتاعك
DECLARE @CharName varchar(255)
DECLARE @CharID INT

SET @CharName='Mrs_Mero'

SELECT @CharID = CharID FROM _Char WHERE CharName16=@CharName

UPDATE _CharSkillMastery SET Level = '120' WHERE CharID=@CharID

INSERT INTO _CharSkill VALUES (@CharID,1,1)
INSERT INTO _CharSkill VALUES (@CharID,2,1)
INSERT INTO _CharSkill VALUES (@CharID,40,1)
INSERT INTO _CharSkill VALUES (@CharID,70,1)
INSERT INTO _CharSkill VALUES (@CharID,298,1)
INSERT INTO _CharSkill VALUES (@CharID,306,1)
INSERT INTO _CharSkill VALUES (@CharID,314,1)
INSERT INTO _CharSkill VALUES (@CharID,322,1)
INSERT INTO _CharSkill VALUES (@CharID,346,1)
INSERT INTO _CharSkill VALUES (@CharID,378,1)
INSERT INTO _CharSkill VALUES (@CharID,418,1)
INSERT INTO _CharSkill VALUES (@CharID,463,1)
INSERT INTO _CharSkill VALUES (@CharID,558,1)
INSERT INTO _CharSkill VALUES (@CharID,569,1)
INSERT INTO _CharSkill VALUES (@CharID,580,1)
INSERT INTO _CharSkill VALUES (@CharID,588,1)
INSERT INTO _CharSkill VALUES (@CharID,596,1)
INSERT INTO _CharSkill VALUES (@CharID,604,1)
INSERT INTO _CharSkill VALUES (@CharID,647,1)
INSERT INTO _CharSkill VALUES (@CharID,655,1)
INSERT INTO _CharSkill VALUES (@CharID,672,1)
INSERT INTO _CharSkill VALUES (@CharID,689,1)
INSERT INTO _CharSkill VALUES (@CharID,699,1)
INSERT INTO _CharSkill VALUES (@CharID,708,1)
INSERT INTO _CharSkill VALUES (@CharID,716,1)
INSERT INTO _CharSkill VALUES (@CharID,724,1)
INSERT INTO _CharSkill VALUES (@CharID,735,1)
INSERT INTO _CharSkill VALUES (@CharID,746,1)
INSERT INTO _CharSkill VALUES (@CharID,757,1)
INSERT INTO _CharSkill VALUES (@CharID,765,1)
INSERT INTO _CharSkill VALUES (@CharID,773,1)
INSERT INTO _CharSkill VALUES (@CharID,781,1)
INSERT INTO _CharSkill VALUES (@CharID,789,1)
INSERT INTO _CharSkill VALUES (@CharID,797,1)
INSERT INTO _CharSkill VALUES (@CharID,805,1)
INSERT INTO _CharSkill VALUES (@CharID,813,1)
INSERT INTO _CharSkill VALUES (@CharID,821,1)
INSERT INTO _CharSkill VALUES (@CharID,829,1)
INSERT INTO _CharSkill VALUES (@CharID,853,1)
INSERT INTO _CharSkill VALUES (@CharID,885,1)
INSERT INTO _CharSkill VALUES (@CharID,925,1)
INSERT INTO _CharSkill VALUES (@CharID,933,1)
INSERT INTO _CharSkill VALUES (@CharID,943,1)
INSERT INTO _CharSkill VALUES (@CharID,952,1)
INSERT INTO _CharSkill VALUES (@CharID,960,1)
INSERT INTO _CharSkill VALUES (@CharID,968,1)
INSERT INTO _CharSkill VALUES (@CharID,976,1)
INSERT INTO _CharSkill VALUES (@CharID,984,1)
INSERT INTO _CharSkill VALUES (@CharID,992,1)
INSERT INTO _CharSkill VALUES (@CharID,1003,1)
INSERT INTO _CharSkill VALUES (@CharID,1014,1)
INSERT INTO _CharSkill VALUES (@CharID,1025,1)
INSERT INTO _CharSkill VALUES (@CharID,1033,1)
INSERT INTO _CharSkill VALUES (@CharID,1041,1)
INSERT INTO _CharSkill VALUES (@CharID,1049,1)
INSERT INTO _CharSkill VALUES (@CharID,1053,1)
INSERT INTO _CharSkill VALUES (@CharID,1057,1)
INSERT INTO _CharSkill VALUES (@CharID,1065,1)
INSERT INTO _CharSkill VALUES (@CharID,1073,1)
INSERT INTO _CharSkill VALUES (@CharID,1081,1)
INSERT INTO _CharSkill VALUES (@CharID,1089,1)
INSERT INTO _CharSkill VALUES (@CharID,1099,1)
INSERT INTO _CharSkill VALUES (@CharID,1108,1)
INSERT INTO _CharSkill VALUES (@CharID,1116,1)
INSERT INTO _CharSkill VALUES (@CharID,1124,1)
INSERT INTO _CharSkill VALUES (@CharID,1132,1)
INSERT INTO _CharSkill VALUES (@CharID,1140,1)
INSERT INTO _CharSkill VALUES (@CharID,1148,1)
INSERT INTO _CharSkill VALUES (@CharID,1153,1)
INSERT INTO _CharSkill VALUES (@CharID,1158,1)
INSERT INTO _CharSkill VALUES (@CharID,1163,1)
INSERT INTO _CharSkill VALUES (@CharID,1168,1)
INSERT INTO _CharSkill VALUES (@CharID,1173,1)
INSERT INTO _CharSkill VALUES (@CharID,1178,1)
INSERT INTO _CharSkill VALUES (@CharID,1189,1)
INSERT INTO _CharSkill VALUES (@CharID,1200,1)
INSERT INTO _CharSkill VALUES (@CharID,1217,1)
INSERT INTO _CharSkill VALUES (@CharID,1234,1)
INSERT INTO _CharSkill VALUES (@CharID,1244,1)
INSERT INTO _CharSkill VALUES (@CharID,1253,1)
INSERT INTO _CharSkill VALUES (@CharID,1261,1)
INSERT INTO _CharSkill VALUES (@CharID,1269,1)
INSERT INTO _CharSkill VALUES (@CharID,1271,1)
INSERT INTO _CharSkill VALUES (@CharID,1273,1)
INSERT INTO _CharSkill VALUES (@CharID,1275,1)
INSERT INTO _CharSkill VALUES (@CharID,1286,1)
INSERT INTO _CharSkill VALUES (@CharID,1297,1)
INSERT INTO _CharSkill VALUES (@CharID,1308,1)
INSERT INTO _CharSkill VALUES (@CharID,1316,1)
INSERT INTO _CharSkill VALUES (@CharID,1324,1)
INSERT INTO _CharSkill VALUES (@CharID,1332,1)
INSERT INTO _CharSkill VALUES (@CharID,1337,1)
INSERT INTO _CharSkill VALUES (@CharID,1342,1)
INSERT INTO _CharSkill VALUES (@CharID,1350,1)
INSERT INTO _CharSkill VALUES (@CharID,1358,1)
INSERT INTO _CharSkill VALUES (@CharID,1368,1)
INSERT INTO _CharSkill VALUES (@CharID,1377,1)
INSERT INTO _CharSkill VALUES (@CharID,1385,1)
INSERT INTO _CharSkill VALUES (@CharID,1393,1)
INSERT INTO _CharSkill VALUES (@CharID,1398,1)
INSERT INTO _CharSkill VALUES (@CharID,1403,1)
INSERT INTO _CharSkill VALUES (@CharID,1408,1)
INSERT INTO _CharSkill VALUES (@CharID,1410,1)
INSERT INTO _CharSkill VALUES (@CharID,1412,1)
INSERT INTO _CharSkill VALUES (@CharID,1414,1)
INSERT INTO _CharSkill VALUES (@CharID,1422,1)
INSERT INTO _CharSkill VALUES (@CharID,1430,1)
INSERT INTO _CharSkill VALUES (@CharID,1438,1)
INSERT INTO _CharSkill VALUES (@CharID,1443,1)
INSERT INTO _CharSkill VALUES (@CharID,1448,1)
INSERT INTO _CharSkill VALUES (@CharID,1465,1)
INSERT INTO _CharSkill VALUES (@CharID,1482,1)
INSERT INTO _CharSkill VALUES (@CharID,1499,1)
INSERT INTO _CharSkill VALUES (@CharID,1509,1)
INSERT INTO _CharSkill VALUES (@CharID,1518,1)
INSERT INTO _CharSkill VALUES (@CharID,1526,1)
INSERT INTO _CharSkill VALUES (@CharID,1534,1)
INSERT INTO _CharSkill VALUES (@CharID,1539,1)
INSERT INTO _CharSkill VALUES (@CharID,1544,1)
INSERT INTO _CharSkill VALUES (@CharID,1549,1)
INSERT INTO _CharSkill VALUES (@CharID,1557,1)
INSERT INTO _CharSkill VALUES (@CharID,1565,1)
INSERT INTO _CharSkill VALUES (@CharID,1573,1)
INSERT INTO _CharSkill VALUES (@CharID,1578,1)
INSERT INTO _CharSkill VALUES (@CharID,1583,1)
INSERT INTO _CharSkill VALUES (@CharID,1588,1)
INSERT INTO _CharSkill VALUES (@CharID,1593,1)
INSERT INTO _CharSkill VALUES (@CharID,1598,1)
INSERT INTO _CharSkill VALUES (@CharID,1609,1)
INSERT INTO _CharSkill VALUES (@CharID,1617,1)
INSERT INTO _CharSkill VALUES (@CharID,1628,1)
INSERT INTO _CharSkill VALUES (@CharID,3149,1)
INSERT INTO _CharSkill VALUES (@CharID,3167,1)
INSERT INTO _CharSkill VALUES (@CharID,3176,1)
INSERT INTO _CharSkill VALUES (@CharID,3224,1)
INSERT INTO _CharSkill VALUES (@CharID,3340,1)
INSERT INTO _CharSkill VALUES (@CharID,3349,1)
INSERT INTO _CharSkill VALUES (@CharID,3364,1)
INSERT INTO _CharSkill VALUES (@CharID,3379,1)
INSERT INTO _CharSkill VALUES (@CharID,3391,1)
INSERT INTO _CharSkill VALUES (@CharID,3406,1)
INSERT INTO _CharSkill VALUES (@CharID,3409,1)
INSERT INTO _CharSkill VALUES (@CharID,3415,1)
INSERT INTO _CharSkill VALUES (@CharID,3430,1)
INSERT INTO _CharSkill VALUES (@CharID,3431,1)
INSERT INTO _CharSkill VALUES (@CharID,3446,1)
INSERT INTO _CharSkill VALUES (@CharID,3461,1)
INSERT INTO _CharSkill VALUES (@CharID,3467,1)
INSERT INTO _CharSkill VALUES (@CharID,3473,1)
INSERT INTO _CharSkill VALUES (@CharID,7139,1)
INSERT INTO _CharSkill VALUES (@CharID,7159,1)
INSERT INTO _CharSkill VALUES (@CharID,7203,1)
INSERT INTO _CharSkill VALUES (@CharID,7322,1)
INSERT INTO _CharSkill VALUES (@CharID,7385,1)
INSERT INTO _CharSkill VALUES (@CharID,7390,1)
INSERT INTO _CharSkill VALUES (@CharID,7392,1)
INSERT INTO _CharSkill VALUES (@CharID,7404,1)
INSERT INTO _CharSkill VALUES (@CharID,7418,1)
INSERT INTO _CharSkill VALUES (@CharID,7474,1)
INSERT INTO _CharSkill VALUES (@CharID,7484,1)
INSERT INTO _CharSkill VALUES (@CharID,7513,1)
INSERT INTO _CharSkill VALUES (@CharID,7520,1)
INSERT INTO _CharSkill VALUES (@CharID,7536,1)
INSERT INTO _CharSkill VALUES (@CharID,7554,1)
INSERT INTO _CharSkill VALUES (@CharID,7577,1)
INSERT INTO _CharSkill VALUES (@CharID,7582,1)
INSERT INTO _CharSkill VALUES (@CharID,7584,1)
INSERT INTO _CharSkill VALUES (@CharID,7596,1)
INSERT INTO _CharSkill VALUES (@CharID,7612,1)
INSERT INTO _CharSkill VALUES (@CharID,7637,1)
INSERT INTO _CharSkill VALUES (@CharID,7651,1)
INSERT INTO _CharSkill VALUES (@CharID,7672,1)
INSERT INTO _CharSkill VALUES (@CharID,7675,1)
INSERT INTO _CharSkill VALUES (@CharID,7688,1)
INSERT INTO _CharSkill VALUES (@CharID,7798,1)
INSERT INTO _CharSkill VALUES (@CharID,7805,1)
INSERT INTO _CharSkill VALUES (@CharID,7829,1)
INSERT INTO _CharSkill VALUES (@CharID,7838,1)
INSERT INTO _CharSkill VALUES (@CharID,7839,1)
INSERT INTO _CharSkill VALUES (@CharID,7853,1)
INSERT INTO _CharSkill VALUES (@CharID,7862,1)
INSERT INTO _CharSkill VALUES (@CharID,7877,1)
INSERT INTO _CharSkill VALUES (@CharID,7881,1)
INSERT INTO _CharSkill VALUES (@CharID,7894,1)
INSERT INTO _CharSkill VALUES (@CharID,7899,1)
INSERT INTO _CharSkill VALUES (@CharID,7907,1)
INSERT INTO _CharSkill VALUES (@CharID,7919,1)
INSERT INTO _CharSkill VALUES (@CharID,7931,1)
INSERT INTO _CharSkill VALUES (@CharID,7938,1)
INSERT INTO _CharSkill VALUES (@CharID,7947,1)
INSERT INTO _CharSkill VALUES (@CharID,7953,1)
INSERT INTO _CharSkill VALUES (@CharID,7959,1)
INSERT INTO _CharSkill VALUES (@CharID,7962,1)
INSERT INTO _CharSkill VALUES (@CharID,7972,1)
INSERT INTO _CharSkill VALUES (@CharID,7980,1)
INSERT INTO _CharSkill VALUES (@CharID,7995,1)
INSERT INTO _CharSkill VALUES (@CharID,7997,1)
INSERT INTO _CharSkill VALUES (@CharID,8010,1)
INSERT INTO _CharSkill VALUES (@CharID,8024,1)
INSERT INTO _CharSkill VALUES (@CharID,8050,1)
INSERT INTO _CharSkill VALUES (@CharID,8084,1)
INSERT INTO _CharSkill VALUES (@CharID,8097,1)
INSERT INTO _CharSkill VALUES (@CharID,8103,1)
INSERT INTO _CharSkill VALUES (@CharID,8109,1)
INSERT INTO _CharSkill VALUES (@CharID,8115,1)
INSERT INTO _CharSkill VALUES (@CharID,8119,1)
INSERT INTO _CharSkill VALUES (@CharID,8129,1)
INSERT INTO _CharSkill VALUES (@CharID,8133,1)
INSERT INTO _CharSkill VALUES (@CharID,8142,1)
INSERT INTO _CharSkill VALUES (@CharID,8150,1)
INSERT INTO _CharSkill VALUES (@CharID,8164,1)
INSERT INTO _CharSkill VALUES (@CharID,8171,1)
INSERT INTO _CharSkill VALUES (@CharID,8183,1)
INSERT INTO _CharSkill VALUES (@CharID,8195,1)
INSERT INTO _CharSkill VALUES (@CharID,8204,1)
INSERT INTO _CharSkill VALUES (@CharID,8214,1)
INSERT INTO _CharSkill VALUES (@CharID,8220,1)
INSERT INTO _CharSkill VALUES (@CharID,8221,1)
INSERT INTO _CharSkill VALUES (@CharID,8238,1)
INSERT INTO _CharSkill VALUES (@CharID,8239,1)
INSERT INTO _CharSkill VALUES (@CharID,8250,1)
INSERT INTO _CharSkill VALUES (@CharID,8253,1)
INSERT INTO _CharSkill VALUES (@CharID,8276,1)
INSERT INTO _CharSkill VALUES (@CharID,8291,1)
INSERT INTO _CharSkill VALUES (@CharID,8304,1)
INSERT INTO _CharSkill VALUES (@CharID,8316,1)
INSERT INTO _CharSkill VALUES (@CharID,8320,1)
INSERT INTO _CharSkill VALUES (@CharID,8338,1)
INSERT INTO _CharSkill VALUES (@CharID,8347,1)
INSERT INTO _CharSkill VALUES (@CharID,8348,1)
INSERT INTO _CharSkill VALUES (@CharID,8361,1)
INSERT INTO _CharSkill VALUES (@CharID,8370,1)
INSERT INTO _CharSkill VALUES (@CharID,8379,1)
INSERT INTO _CharSkill VALUES (@CharID,8383,1)
INSERT INTO _CharSkill VALUES (@CharID,8390,1)
INSERT INTO _CharSkill VALUES (@CharID,8399,1)
INSERT INTO _CharSkill VALUES (@CharID,8405,1)
INSERT INTO _CharSkill VALUES (@CharID,8410,1)
INSERT INTO _CharSkill VALUES (@CharID,8414,1)
INSERT INTO _CharSkill VALUES (@CharID,8416,1)
INSERT INTO _CharSkill VALUES (@CharID,20494,1)
INSERT INTO _CharSkill VALUES (@CharID,20497,1)
INSERT INTO _CharSkill VALUES (@CharID,20500,1)
INSERT INTO _CharSkill VALUES (@CharID,21215,1)
INSERT INTO _CharSkill VALUES (@CharID,21217,1)
INSERT INTO _CharSkill VALUES (@CharID,30578,1)
INSERT INTO _CharSkill VALUES (@CharID,30584,1)
INSERT INTO _CharSkill VALUES (@CharID,30590,1)
INSERT INTO _CharSkill VALUES (@CharID,30596,1)
INSERT INTO _CharSkill VALUES (@CharID,30600,1)


هتغير اسم Mrs_Mero باسم الاكونت بتاع الجي ام طبعا

-------------------------------------------------------------------------------------------------------

شيل وقت الجيلد للناس اللي عندك اللي واكلين دماغك >الناس اللي طلعت من جيلد و عايزه تخش واحد تاني <

USE [SRO_VT_SHARD]
GO
/******Mrs_Mero ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO

ALTER procedure [dbo].[_AddTimedJob]
@CharID int,
@Category tinyint,
@JobID int,
@TimeToKeep int,
@Data1 int,
@Data2 int,
--##begin due to develop composite item
@Data3 int,
@Data4 int,
@Data5 int,
@Data6 int,
@Data7 int,
@Data8 int,
@Serial64 bigint,
@JID int
--##end due to develop composite item
as
if (not exists (select CharID from _Char with (nolock) where CharID = @CharID))
return -1
if (@TimeToKeep <= 0)
return -2
declare @NewJobID int
set @NewJobID = 0

--##JobID 1 = Guild // JobID 2 = Thief/Hunter/Trader
--##If you want to only have one not both, then just modify the line below!
if (@JobID = 1 or @JobID = 2)
BEGIN
insert into _TimedJob(CharID,Category,JobID,TimeToKeep,Data1,D ata2,Data3,Data4,Data5,Data6,Data7,Data8,Serial64, JID)
values(@CharID, @Category, @JobID, 1, @Data1, @Data2, @Data3, @Data4, @Data5, @Data6, @Data7, @Data8, @Serial64, @JID)
END
ELSE
BEGIN
--##begin due to develop composite item
insert into _TimedJob(CharID,Category,JobID,TimeToKeep,Data1,D ata2,Data3,Data4,Data5,Data6,Data7,Data8,Serial64, JID)
values(@CharID, @Category, @JobID, @TimeToKeep, @Data1, @Data2, @Data3, @Data4, @Data5, @Data6, @Data7, @Data8, @Serial64, @JID)
END
--##end due to develop composite item
set @NewJobID = @@identity
if (@@error <> 0 or @@rowcount = 0)

return -3
return @NewJobID


------------------------------------------------------------------------------------------------------

عايز تعمل الــ Grap pet 5 صفح سهله برضه

USE [SRO_VT_SHARD]
GO
/****** Object: StoredProcedure [dbo].[_AddNewCOS] Script Date: 02/10/2012 11:32:15 ******/
SET ANSI_NULLS OFF
GO
SET QUOTED_IDENTIFIER ON
GO

ALTER PROCEDURE [dbo].[_AddNewCOS]
@OwnerCharID int,
@RefObjID int,
@Level int,
@HP int,
@MP int,
@HGP int,
@KeeperNPC int,
@State int,
@InventorySize int,
@itemID int,
@PickItemConfig tinyint,
@RentEndTime smalldatetime
as

begin tran

declare @COS_ID int
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
-- pet_skill_item (ÃÖ¼±È£)
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@

declare @MaxInventorySize tinyint
select @MaxInventorySize = InventorySize
from _RefObjCommon, _RefObjChar
where _RefObjCommon.ID = @RefObjID and _RefObjCommon.Link = _RefObjChar.ID

if( @@rowcount = 0 or @MaxInventorySize < @InventorySize )
begin
rollback tran
return -5
end

insert into _CharCOS values (@OwnerCharID, @RefObjID, @HP, @MP, @KeeperNPC, @State, NULL, @Level, 0, @HGP, @PickItemConfig, @RentEndTime)
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
set @COS_ID = @@identity
if (@COS_ID = 0 OR @@error <> 0)
begin
rollback tran
return -1
end

--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
-- pet_skill_item (ÃÖ¼±È£)
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
if (@MaxInventorySize > 0)
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
begin
declare @Slot int
set @Slot = 0
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
-- pet_skill_item (ÃÖ¼±È£)
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
while (@Slot < @MaxInventorySize)
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
begin
insert into _InvCOS values(@COS_ID, @Slot, 0)
if (@@error <> 0)
begin
-- Àκ¥Å丮 »ý¼º ½ÇÆÐ!
rollback tran
return -2
end

set @Slot = @Slot + 1
end
end

/* --´õ ÀÌ»ó ÀÌ Ä÷³¿¡´Â µ¥ÀÌÅ͸¦ ³ÖÁö ¾Ê´Â´Ù!
UPDATE _Char SET EngagedCOS = @COS_ID WHERE CharID = @OwnerCharID
IF (@@ERROR <> 0 OR @@ROWCOUNT = 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -3
END
*/
if( @itemID <> 0 )
begin
update _Items set Data = @COS_ID where ID64 = @itemID
if( @@error <> 0 or @@rowcount = 0 )
begin
rollback transaction
return -4
end

--BEGIN ADDITIONAL 112 SLOT IN GRAB PETS FOR 1 MONTH
declare @Serial64 bigint
select @Serial64 = Serial64 from _Items where Data = @COS_ID
exec _AddTimedJobForPet @COS_ID,5,22926,1331260204,1111708465,1,112,0,0,0, 0,0,@Serial64
--BEGIN ADDITIONAL 112 SLOT IN GRAB PETS FOR 1 MONTH

end

commit tran

return @COS_ID


-------------------------------------------------------------------------------------------------------


-----------------------------------------------------------------------------------------------

الــ Honor Ranking مش شغال ؟؟ حماده

USE SRO_VT_SHARD
TRUNCATE TABLE _TrainingCampHonorRank
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (1)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (2)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (3)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (4)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (5)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (6)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (7)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (8)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (9)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (10)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (11)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (12)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (13)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (14)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (15)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (16)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (17)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (18)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (19)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (20)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (21)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (22)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (23)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (24)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (25)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (26)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (27)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (28)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (29)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (30)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (31)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (32)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (33)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (34)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (35)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (36)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (37)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (38)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (39)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (40)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (41)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (42)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (43)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (44)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (45)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (46)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (47)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (48)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (49)
INSERT INTO _TrainingCampHonorRank(Ranking) VALUES (50)
exec _TRAINING_CAMP_UPDATEHONORRANK

---------------------------------------------------------------------------------------------------
[/QUOTE]

دول إللي أنا كنت عايزهم فعلا شكرا ليك
بس للأسف الأول والتاني والتالت بس هما إللي شغالين الجيلد مش شغاله

GM]7oDa]
12-12-2012, 10:15 PM
جميل استمر

MR ! HЄRO
12-12-2012, 10:22 PM
تسلم

$King
12-12-2012, 10:44 PM
تسلم يا معلم

medo_200020056
12-12-2012, 10:55 PM
عليا النعمة برنس . ومافيش زيك

medo_200020056
12-12-2012, 10:58 PM
بس يا خسارة كويري الاسكلات جت بعد اما الموس باظ هههههههههههههه

ديــسكو
12-12-2012, 10:58 PM
فلةةةة عليك اوى يا كبير

بس الله عليك بقى لو تساعنى احط ان بى سى جديد
[email protected]

SkyWaY
12-12-2012, 11:02 PM
شكرآ على المجهود يا غالى :biggrinthumb:

Abosry3
13-12-2012, 12:18 AM
ضريت بريميم غلط و عايز تشيله هتعمل الكويري دي

delete from [sro_vt_shard].[dbo].[_timedjob]
where charid = 'char id'

هنغير ال char id بال id بتاع الاكونت من sro_vt_shard > char

-----------------------------------------------------------------------------------------

عايز تفتح كل السيكلات في اكونت الجي ام من غير ما تبوظ الماوس بتاعك
declare @charname varchar(255)
declare @charid int

set @charname='mrs_mero'

select @charid = charid from _char where charname16=@charname

update _charskillmastery set level = '120' where charid=@charid

insert into _charskill values (@charid,1,1)
insert into _charskill values (@charid,2,1)
insert into _charskill values (@charid,40,1)
insert into _charskill values (@charid,70,1)
insert into _charskill values (@charid,298,1)
insert into _charskill values (@charid,306,1)
insert into _charskill values (@charid,314,1)
insert into _charskill values (@charid,322,1)
insert into _charskill values (@charid,346,1)
insert into _charskill values (@charid,378,1)
insert into _charskill values (@charid,418,1)
insert into _charskill values (@charid,463,1)
insert into _charskill values (@charid,558,1)
insert into _charskill values (@charid,569,1)
insert into _charskill values (@charid,580,1)
insert into _charskill values (@charid,588,1)
insert into _charskill values (@charid,596,1)
insert into _charskill values (@charid,604,1)
insert into _charskill values (@charid,647,1)
insert into _charskill values (@charid,655,1)
insert into _charskill values (@charid,672,1)
insert into _charskill values (@charid,689,1)
insert into _charskill values (@charid,699,1)
insert into _charskill values (@charid,708,1)
insert into _charskill values (@charid,716,1)
insert into _charskill values (@charid,724,1)
insert into _charskill values (@charid,735,1)
insert into _charskill values (@charid,746,1)
insert into _charskill values (@charid,757,1)
insert into _charskill values (@charid,765,1)
insert into _charskill values (@charid,773,1)
insert into _charskill values (@charid,781,1)
insert into _charskill values (@charid,789,1)
insert into _charskill values (@charid,797,1)
insert into _charskill values (@charid,805,1)
insert into _charskill values (@charid,813,1)
insert into _charskill values (@charid,821,1)
insert into _charskill values (@charid,829,1)
insert into _charskill values (@charid,853,1)
insert into _charskill values (@charid,885,1)
insert into _charskill values (@charid,925,1)
insert into _charskill values (@charid,933,1)
insert into _charskill values (@charid,943,1)
insert into _charskill values (@charid,952,1)
insert into _charskill values (@charid,960,1)
insert into _charskill values (@charid,968,1)
insert into _charskill values (@charid,976,1)
insert into _charskill values (@charid,984,1)
insert into _charskill values (@charid,992,1)
insert into _charskill values (@charid,1003,1)
insert into _charskill values (@charid,1014,1)
insert into _charskill values (@charid,1025,1)
insert into _charskill values (@charid,1033,1)
insert into _charskill values (@charid,1041,1)
insert into _charskill values (@charid,1049,1)
insert into _charskill values (@charid,1053,1)
insert into _charskill values (@charid,1057,1)
insert into _charskill values (@charid,1065,1)
insert into _charskill values (@charid,1073,1)
insert into _charskill values (@charid,1081,1)
insert into _charskill values (@charid,1089,1)
insert into _charskill values (@charid,1099,1)
insert into _charskill values (@charid,1108,1)
insert into _charskill values (@charid,1116,1)
insert into _charskill values (@charid,1124,1)
insert into _charskill values (@charid,1132,1)
insert into _charskill values (@charid,1140,1)
insert into _charskill values (@charid,1148,1)
insert into _charskill values (@charid,1153,1)
insert into _charskill values (@charid,1158,1)
insert into _charskill values (@charid,1163,1)
insert into _charskill values (@charid,1168,1)
insert into _charskill values (@charid,1173,1)
insert into _charskill values (@charid,1178,1)
insert into _charskill values (@charid,1189,1)
insert into _charskill values (@charid,1200,1)
insert into _charskill values (@charid,1217,1)
insert into _charskill values (@charid,1234,1)
insert into _charskill values (@charid,1244,1)
insert into _charskill values (@charid,1253,1)
insert into _charskill values (@charid,1261,1)
insert into _charskill values (@charid,1269,1)
insert into _charskill values (@charid,1271,1)
insert into _charskill values (@charid,1273,1)
insert into _charskill values (@charid,1275,1)
insert into _charskill values (@charid,1286,1)
insert into _charskill values (@charid,1297,1)
insert into _charskill values (@charid,1308,1)
insert into _charskill values (@charid,1316,1)
insert into _charskill values (@charid,1324,1)
insert into _charskill values (@charid,1332,1)
insert into _charskill values (@charid,1337,1)
insert into _charskill values (@charid,1342,1)
insert into _charskill values (@charid,1350,1)
insert into _charskill values (@charid,1358,1)
insert into _charskill values (@charid,1368,1)
insert into _charskill values (@charid,1377,1)
insert into _charskill values (@charid,1385,1)
insert into _charskill values (@charid,1393,1)
insert into _charskill values (@charid,1398,1)
insert into _charskill values (@charid,1403,1)
insert into _charskill values (@charid,1408,1)
insert into _charskill values (@charid,1410,1)
insert into _charskill values (@charid,1412,1)
insert into _charskill values (@charid,1414,1)
insert into _charskill values (@charid,1422,1)
insert into _charskill values (@charid,1430,1)
insert into _charskill values (@charid,1438,1)
insert into _charskill values (@charid,1443,1)
insert into _charskill values (@charid,1448,1)
insert into _charskill values (@charid,1465,1)
insert into _charskill values (@charid,1482,1)
insert into _charskill values (@charid,1499,1)
insert into _charskill values (@charid,1509,1)
insert into _charskill values (@charid,1518,1)
insert into _charskill values (@charid,1526,1)
insert into _charskill values (@charid,1534,1)
insert into _charskill values (@charid,1539,1)
insert into _charskill values (@charid,1544,1)
insert into _charskill values (@charid,1549,1)
insert into _charskill values (@charid,1557,1)
insert into _charskill values (@charid,1565,1)
insert into _charskill values (@charid,1573,1)
insert into _charskill values (@charid,1578,1)
insert into _charskill values (@charid,1583,1)
insert into _charskill values (@charid,1588,1)
insert into _charskill values (@charid,1593,1)
insert into _charskill values (@charid,1598,1)
insert into _charskill values (@charid,1609,1)
insert into _charskill values (@charid,1617,1)
insert into _charskill values (@charid,1628,1)
insert into _charskill values (@charid,3149,1)
insert into _charskill values (@charid,3167,1)
insert into _charskill values (@charid,3176,1)
insert into _charskill values (@charid,3224,1)
insert into _charskill values (@charid,3340,1)
insert into _charskill values (@charid,3349,1)
insert into _charskill values (@charid,3364,1)
insert into _charskill values (@charid,3379,1)
insert into _charskill values (@charid,3391,1)
insert into _charskill values (@charid,3406,1)
insert into _charskill values (@charid,3409,1)
insert into _charskill values (@charid,3415,1)
insert into _charskill values (@charid,3430,1)
insert into _charskill values (@charid,3431,1)
insert into _charskill values (@charid,3446,1)
insert into _charskill values (@charid,3461,1)
insert into _charskill values (@charid,3467,1)
insert into _charskill values (@charid,3473,1)
insert into _charskill values (@charid,7139,1)
insert into _charskill values (@charid,7159,1)
insert into _charskill values (@charid,7203,1)
insert into _charskill values (@charid,7322,1)
insert into _charskill values (@charid,7385,1)
insert into _charskill values (@charid,7390,1)
insert into _charskill values (@charid,7392,1)
insert into _charskill values (@charid,7404,1)
insert into _charskill values (@charid,7418,1)
insert into _charskill values (@charid,7474,1)
insert into _charskill values (@charid,7484,1)
insert into _charskill values (@charid,7513,1)
insert into _charskill values (@charid,7520,1)
insert into _charskill values (@charid,7536,1)
insert into _charskill values (@charid,7554,1)
insert into _charskill values (@charid,7577,1)
insert into _charskill values (@charid,7582,1)
insert into _charskill values (@charid,7584,1)
insert into _charskill values (@charid,7596,1)
insert into _charskill values (@charid,7612,1)
insert into _charskill values (@charid,7637,1)
insert into _charskill values (@charid,7651,1)
insert into _charskill values (@charid,7672,1)
insert into _charskill values (@charid,7675,1)
insert into _charskill values (@charid,7688,1)
insert into _charskill values (@charid,7798,1)
insert into _charskill values (@charid,7805,1)
insert into _charskill values (@charid,7829,1)
insert into _charskill values (@charid,7838,1)
insert into _charskill values (@charid,7839,1)
insert into _charskill values (@charid,7853,1)
insert into _charskill values (@charid,7862,1)
insert into _charskill values (@charid,7877,1)
insert into _charskill values (@charid,7881,1)
insert into _charskill values (@charid,7894,1)
insert into _charskill values (@charid,7899,1)
insert into _charskill values (@charid,7907,1)
insert into _charskill values (@charid,7919,1)
insert into _charskill values (@charid,7931,1)
insert into _charskill values (@charid,7938,1)
insert into _charskill values (@charid,7947,1)
insert into _charskill values (@charid,7953,1)
insert into _charskill values (@charid,7959,1)
insert into _charskill values (@charid,7962,1)
insert into _charskill values (@charid,7972,1)
insert into _charskill values (@charid,7980,1)
insert into _charskill values (@charid,7995,1)
insert into _charskill values (@charid,7997,1)
insert into _charskill values (@charid,8010,1)
insert into _charskill values (@charid,8024,1)
insert into _charskill values (@charid,8050,1)
insert into _charskill values (@charid,8084,1)
insert into _charskill values (@charid,8097,1)
insert into _charskill values (@charid,8103,1)
insert into _charskill values (@charid,8109,1)
insert into _charskill values (@charid,8115,1)
insert into _charskill values (@charid,8119,1)
insert into _charskill values (@charid,8129,1)
insert into _charskill values (@charid,8133,1)
insert into _charskill values (@charid,8142,1)
insert into _charskill values (@charid,8150,1)
insert into _charskill values (@charid,8164,1)
insert into _charskill values (@charid,8171,1)
insert into _charskill values (@charid,8183,1)
insert into _charskill values (@charid,8195,1)
insert into _charskill values (@charid,8204,1)
insert into _charskill values (@charid,8214,1)
insert into _charskill values (@charid,8220,1)
insert into _charskill values (@charid,8221,1)
insert into _charskill values (@charid,8238,1)
insert into _charskill values (@charid,8239,1)
insert into _charskill values (@charid,8250,1)
insert into _charskill values (@charid,8253,1)
insert into _charskill values (@charid,8276,1)
insert into _charskill values (@charid,8291,1)
insert into _charskill values (@charid,8304,1)
insert into _charskill values (@charid,8316,1)
insert into _charskill values (@charid,8320,1)
insert into _charskill values (@charid,8338,1)
insert into _charskill values (@charid,8347,1)
insert into _charskill values (@charid,8348,1)
insert into _charskill values (@charid,8361,1)
insert into _charskill values (@charid,8370,1)
insert into _charskill values (@charid,8379,1)
insert into _charskill values (@charid,8383,1)
insert into _charskill values (@charid,8390,1)
insert into _charskill values (@charid,8399,1)
insert into _charskill values (@charid,8405,1)
insert into _charskill values (@charid,8410,1)
insert into _charskill values (@charid,8414,1)
insert into _charskill values (@charid,8416,1)
insert into _charskill values (@charid,20494,1)
insert into _charskill values (@charid,20497,1)
insert into _charskill values (@charid,20500,1)
insert into _charskill values (@charid,21215,1)
insert into _charskill values (@charid,21217,1)
insert into _charskill values (@charid,30578,1)
insert into _charskill values (@charid,30584,1)
insert into _charskill values (@charid,30590,1)
insert into _charskill values (@charid,30596,1)
insert into _charskill values (@charid,30600,1)


هتغير اسم mrs_mero باسم الاكونت بتاع الجي ام طبعا

-------------------------------------------------------------------------------------------------------

شيل وقت الجيلد للناس اللي عندك اللي واكلين دماغك >الناس اللي طلعت من جيلد و عايزه تخش واحد تاني <

use [sro_vt_shard]
go
/******mrs_mero ******/
set ansi_nulls on
go
set quoted_identifier on
go

alter procedure [dbo].[_addtimedjob]
@charid int,
@category tinyint,
@jobid int,
@timetokeep int,
@data1 int,
@data2 int,
--##begin due to develop composite item
@data3 int,
@data4 int,
@data5 int,
@data6 int,
@data7 int,
@data8 int,
@serial64 bigint,
@jid int
--##end due to develop composite item
as
if (not exists (select charid from _char with (nolock) where charid = @charid))
return -1
if (@timetokeep <= 0)
return -2
declare @newjobid int
set @newjobid = 0

--##jobid 1 = guild // jobid 2 = thief/hunter/trader
--##if you want to only have one not both, then just modify the line below!
If (@jobid = 1 or @jobid = 2)
begin
insert into _timedjob(charid,category,jobid,timetokeep,data1,d ata2,data3,data4,data5,data6,data7,data8,serial64, jid)
values(@charid, @category, @jobid, 1, @data1, @data2, @data3, @data4, @data5, @data6, @data7, @data8, @serial64, @jid)
end
else
begin
--##begin due to develop composite item
insert into _timedjob(charid,category,jobid,timetokeep,data1,d ata2,data3,data4,data5,data6,data7,data8,serial64, jid)
values(@charid, @category, @jobid, @timetokeep, @data1, @data2, @data3, @data4, @data5, @data6, @data7, @data8, @serial64, @jid)
end
--##end due to develop composite item
set @newjobid = @@identity
if (@@error <> 0 or @@rowcount = 0)

return -3
return @newjobid


------------------------------------------------------------------------------------------------------

عايز تعمل الــ grap pet 5 صفح سهله برضه

use [sro_vt_shard]
go
/****** object: Storedprocedure [dbo].[_addnewcos] script date: 02/10/2012 11:32:15 ******/
set ansi_nulls off
go
set quoted_identifier on
go

alter procedure [dbo].[_addnewcos]
@ownercharid int,
@refobjid int,
@level int,
@hp int,
@mp int,
@hgp int,
@keepernpc int,
@state int,
@inventorysize int,
@itemid int,
@pickitemconfig tinyint,
@rentendtime smalldatetime
as

begin tran

declare @cos_id int
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
-- pet_skill_item (ÃÖ¼±È£)
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@

declare @maxinventorysize tinyint
select @maxinventorysize = inventorysize
from _refobjcommon, _refobjchar
where _refobjcommon.id = @refobjid and _refobjcommon.link = _refobjchar.id

if( @@rowcount = 0 or @maxinventorysize < @inventorysize )
begin
rollback tran
return -5
end

insert into _charcos values (@ownercharid, @refobjid, @hp, @mp, @keepernpc, @state, null, @level, 0, @hgp, @pickitemconfig, @rentendtime)
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
set @cos_id = @@identity
if (@cos_id = 0 or @@error <> 0)
begin
rollback tran
return -1
end

--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
-- pet_skill_item (ÃÖ¼±È£)
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
if (@maxinventorysize > 0)
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
begin
declare @slot int
set @slot = 0
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
-- pet_skill_item (ÃÖ¼±È£)
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
while (@slot < @maxinventorysize)
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
--@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
begin
insert into _invcos values(@cos_id, @slot, 0)
if (@@error <> 0)
begin
-- Àκ¥Å丮 »ý¼º ½ÇÆÐ!
Rollback tran
return -2
end

set @slot = @slot + 1
end
end

/* --´õ ÀÌ»ó ÀÌ Ä÷³¿¡´Â µ¥ÀÌÅ͸¦ ³ÖÁö ¾Ê´Â´Ù!
Update _char set engagedcos = @cos_id where charid = @ownercharid
if (@@error <> 0 or @@rowcount = 0)
begin
rollback transaction
return -3
end
*/
if( @itemid <> 0 )
begin
update _items set data = @cos_id where id64 = @itemid
if( @@error <> 0 or @@rowcount = 0 )
begin
rollback transaction
return -4
end

--begin additional 112 slot in grab pets for 1 month
declare @serial64 bigint
select @serial64 = serial64 from _items where data = @cos_id
exec _addtimedjobforpet @cos_id,5,22926,1331260204,1111708465,1,112,0,0,0, 0,0,@serial64
--begin additional 112 slot in grab pets for 1 month

end

commit tran

return @cos_id


-------------------------------------------------------------------------------------------------------


-----------------------------------------------------------------------------------------------

الــ honor ranking مش شغال ؟؟ حماده

use sro_vt_shard
truncate table _trainingcamphonorrank
insert into _trainingcamphonorrank(ranking) values (1)
insert into _trainingcamphonorrank(ranking) values (2)
insert into _trainingcamphonorrank(ranking) values (3)
insert into _trainingcamphonorrank(ranking) values (4)
insert into _trainingcamphonorrank(ranking) values (5)
insert into _trainingcamphonorrank(ranking) values (6)
insert into _trainingcamphonorrank(ranking) values (7)
insert into _trainingcamphonorrank(ranking) values (8)
insert into _trainingcamphonorrank(ranking) values (9)
insert into _trainingcamphonorrank(ranking) values (10)
insert into _trainingcamphonorrank(ranking) values (11)
insert into _trainingcamphonorrank(ranking) values (12)
insert into _trainingcamphonorrank(ranking) values (13)
insert into _trainingcamphonorrank(ranking) values (14)
insert into _trainingcamphonorrank(ranking) values (15)
insert into _trainingcamphonorrank(ranking) values (16)
insert into _trainingcamphonorrank(ranking) values (17)
insert into _trainingcamphonorrank(ranking) values (18)
insert into _trainingcamphonorrank(ranking) values (19)
insert into _trainingcamphonorrank(ranking) values (20)
insert into _trainingcamphonorrank(ranking) values (21)
insert into _trainingcamphonorrank(ranking) values (22)
insert into _trainingcamphonorrank(ranking) values (23)
insert into _trainingcamphonorrank(ranking) values (24)
insert into _trainingcamphonorrank(ranking) values (25)
insert into _trainingcamphonorrank(ranking) values (26)
insert into _trainingcamphonorrank(ranking) values (27)
insert into _trainingcamphonorrank(ranking) values (28)
insert into _trainingcamphonorrank(ranking) values (29)
insert into _trainingcamphonorrank(ranking) values (30)
insert into _trainingcamphonorrank(ranking) values (31)
insert into _trainingcamphonorrank(ranking) values (32)
insert into _trainingcamphonorrank(ranking) values (33)
insert into _trainingcamphonorrank(ranking) values (34)
insert into _trainingcamphonorrank(ranking) values (35)
insert into _trainingcamphonorrank(ranking) values (36)
insert into _trainingcamphonorrank(ranking) values (37)
insert into _trainingcamphonorrank(ranking) values (38)
insert into _trainingcamphonorrank(ranking) values (39)
insert into _trainingcamphonorrank(ranking) values (40)
insert into _trainingcamphonorrank(ranking) values (41)
insert into _trainingcamphonorrank(ranking) values (42)
insert into _trainingcamphonorrank(ranking) values (43)
insert into _trainingcamphonorrank(ranking) values (44)
insert into _trainingcamphonorrank(ranking) values (45)
insert into _trainingcamphonorrank(ranking) values (46)
insert into _trainingcamphonorrank(ranking) values (47)
insert into _trainingcamphonorrank(ranking) values (48)
insert into _trainingcamphonorrank(ranking) values (49)
insert into _trainingcamphonorrank(ranking) values (50)
exec _training_camp_updatehonorrank

---------------------------------------------------------------------------------------------------


دول إللي أنا كنت عايزهم فعلا شكرا ليك
بس للأسف الأول والتاني والتالت بس هما إللي شغالين الجيلد مش شغاله[/quote]


شغالين كلهم و ربنا و انا شغال بيهم اتاكد من الاعدادات انت بس


و شكرا لكل الرجاله اللي ردت علي الموضوع ♥

elsakr
13-12-2012, 12:39 AM
والله العظيم بجد انت استاذ و برنس الف الف شكر علي احلي و اجمل موضوع شفته الله ينور عليك والله

Abosry3
13-12-2012, 12:42 AM
والله العظيم بجد انت استاذ و برنس الف الف شكر علي احلي و اجمل موضوع شفته الله ينور عليك والله

الله يفتح عليك :dd

[Dev] Arshivel
13-12-2012, 01:47 AM
الله ينور
استمر ياض

elsakr
13-12-2012, 03:31 AM
USE SRO_VT_SHARD /* Add Unique Spot By Arabianfox */

DECLARE @UNIQUE VARCHAR (129)
DECLARE @CHARNAME VARCHAR (64)
DECLARE @mindealy INT
DECLARE @maxdelay int
DECLARE @INITRADIUS INT
DECLARE @RADIUS int
DECLARE @MAXNEST int = (SELECT MAX (dwNestID) FROM Tab_RefNest)+1
DECLARE @MAXHIVE int = (SELECT MAX (dwHiveID) FROM Tab_RefHive)+1
DECLARE @MAXTACTICS int = (SELECT MAX (dwTacticsID) FROM Tab_RefTactics)+1

/* put your settings here */
SET @UNIQUE = 'MOB_JUPITER_YUNO' -- Unique code name from _RefobjCommon table
SET @CHARNAME = 'CHARNAME' -- Character name from _Char table to get mob position X Y Z
SET @mindealy = 60 -- Minimum time before appears in seconds
SET @maxdelay = 120 -- Maximum time before appears in seconds
SET @INITRADIUS = 100 -- Radius around spot unique can generated at
SET @RADIUS = 500 -- Radius around spot Unique can move in
/* end of settings area */

/* get ID of mob by code name */
Declare @MOBID int SET @MOBID = (SELECT ID FROM _RefObjCommon WHERE CodeName128 = @UNIQUE)

SET IDENTITY_INSERT Tab_RefTactics ON
INSERT INTO Tab_RefTactics (dwTacticsID,dwObjID,btAIQoS,nMaxStamina,btMaxStam inaVariance,nSightRange,btAggressType,AggressData, btChangeTarget,btHelpRequestTo,btHelpResponseTo,bt BattleStyle,BattleStyleData,btDiversionBasis,Diver sionBasisData1,DiversionBasisData2,DiversionBasisD ata3,DiversionBasisData4,DiversionBasisData5,Diver sionBasisData6,DiversionBasisData7,DiversionBasisD ata8,btDiversionKeepBasis,DiversionKeepBasisData1, DiversionKeepBasisData2,DiversionKeepBasisData3,Di versionKeepBasisData4,DiversionKeepBasisData5,Dive rsionKeepBasisData6,DiversionKeepBasisData7,Divers ionKeepBasisData8,btKeepDistance,KeepDistanceData, btTraceType,btTraceBoundary,TraceData,btHomingType ,HomingData,btAggressTypeOnHoming,btFleeType,dwCha mpionTacticsID,AdditionOptionFlag,szDescString128) VALUES
(@MAXTACTICS,@MOBID,0,500,50,200,0,0,2,2,2,0,0,5,0 ,0,0,0,0,30,0,0,4,0,0,0,0,0,0,0,0,0,0,0,1,500,0,0, 2,0,0,112,@UNIQUE)
SET IDENTITY_INSERT Tab_RefTactics OFF

SET IDENTITY_INSERT Tab_RefHive ON
INSERT INTO Tab_RefHive (dwHiveID,btKeepMonsterCountType,dwOverwriteMaxTot alCount,fMonsterCountPerPC,dwSpawnSpeedIncreaseRat e,dwMaxIncreaseRate,btFlag,GameWorldID,HatchObjTyp e,szDescString128) VALUES
(@MAXHIVE,0,1,0,0,0,0,1,1,@UNIQUE)
SET IDENTITY_INSERT Tab_RefHive OFF

/* get position coordinates of your character */

DECLARE @REGION INT SET @REGION = (SELECT (LatestRegion) FROM _Char WHERE CharName16 = @CHARNAME)
DECLARE @POSX INT SET @POSX = (SELECT (POSX) FROM _Char WHERE CharName16 = @CHARNAME)
DECLARE @POSY INT SET @POSY = (SELECT (POSY) FROM _Char WHERE CharName16 = @CHARNAME)
DECLARE @POSZ INT SET @POSZ = (SELECT (POSZ) FROM _Char WHERE CharName16 = @CHARNAME)

SET IDENTITY_INSERT Tab_RefNest ON
INSERT INTO Tab_RefNest (dwNestID,dwHiveID,dwTacticsID,nRegionDBID,fLocalP osX,fLocalPosY,fLocalPosZ,wInitialDir,nRadius,nGen erateRadius,nChampionGenPercentage,dwDelayTimeMin, dwDelayTimeMax,dwMaxTotalCount,btFlag,btRespawn,bt Type) VALUES
(@MAXNEST,@MAXHIVE,@MAXTACTICS,@REGION,@POSX,@POSY ,@POSZ,0,@RADIUS,@INITRADIUS,0,@mindealy,@maxdelay ,1,0,1,0)
SET IDENTITY_INSERT Tab_RefNest OFF


print ''
print ''
print 'Done!'


معلش انا بس دلوقتي عيز انقل الجابتر بس مش عارف ايه اللي اغيرو ف الكود و اسم اليونك نفسه .؟

و عيزو ينزل كل ما يموت :lulu1::lulu1:

[Dev] Arshivel
13-12-2012, 03:35 AM
USE SRO_VT_SHARD /* Add Unique Spot By Arabianfox */

DECLARE @UNIQUE VARCHAR (129)
DECLARE @CHARNAME VARCHAR (64)
DECLARE @mindealy INT
DECLARE @maxdelay int
DECLARE @INITRADIUS INT
DECLARE @RADIUS int
DECLARE @MAXNEST int = (SELECT MAX (dwNestID) FROM Tab_RefNest)+1
DECLARE @MAXHIVE int = (SELECT MAX (dwHiveID) FROM Tab_RefHive)+1
DECLARE @MAXTACTICS int = (SELECT MAX (dwTacticsID) FROM Tab_RefTactics)+1

/* put your settings here */
SET @UNIQUE = 'MOB_JUPITER_YUNO' -- Unique code name from _RefobjCommon table
SET @CHARNAME = 'CHARNAME' -- Character name from _Char table to get mob position X Y Z
SET @mindealy = 60 -- Minimum time before appears in seconds
SET @maxdelay = 120 -- Maximum time before appears in seconds
SET @INITRADIUS = 100 -- Radius around spot unique can generated at
SET @RADIUS = 500 -- Radius around spot Unique can move in
/* end of settings area */

/* get ID of mob by code name */
Declare @MOBID int SET @MOBID = (SELECT ID FROM _RefObjCommon WHERE CodeName128 = @UNIQUE)

SET IDENTITY_INSERT Tab_RefTactics ON
INSERT INTO Tab_RefTactics (dwTacticsID,dwObjID,btAIQoS,nMaxStamina,btMaxStam inaVariance,nSightRange,btAggressType,AggressData, btChangeTarget,btHelpRequestTo,btHelpResponseTo,bt BattleStyle,BattleStyleData,btDiversionBasis,Diver sionBasisData1,DiversionBasisData2,DiversionBasisD ata3,DiversionBasisData4,DiversionBasisData5,Diver sionBasisData6,DiversionBasisData7,DiversionBasisD ata8,btDiversionKeepBasis,DiversionKeepBasisData1, DiversionKeepBasisData2,DiversionKeepBasisData3,Di versionKeepBasisData4,DiversionKeepBasisData5,Dive rsionKeepBasisData6,DiversionKeepBasisData7,Divers ionKeepBasisData8,btKeepDistance,KeepDistanceData, btTraceType,btTraceBoundary,TraceData,btHomingType ,HomingData,btAggressTypeOnHoming,btFleeType,dwCha mpionTacticsID,AdditionOptionFlag,szDescString128) VALUES
(@MAXTACTICS,@MOBID,0,500,50,200,0,0,2,2,2,0,0,5,0 ,0,0,0,0,30,0,0,4,0,0,0,0,0,0,0,0,0,0,0,1,500,0,0, 2,0,0,112,@UNIQUE)
SET IDENTITY_INSERT Tab_RefTactics OFF

SET IDENTITY_INSERT Tab_RefHive ON
INSERT INTO Tab_RefHive (dwHiveID,btKeepMonsterCountType,dwOverwriteMaxTot alCount,fMonsterCountPerPC,dwSpawnSpeedIncreaseRat e,dwMaxIncreaseRate,btFlag,GameWorldID,HatchObjTyp e,szDescString128) VALUES
(@MAXHIVE,0,1,0,0,0,0,1,1,@UNIQUE)
SET IDENTITY_INSERT Tab_RefHive OFF

/* get position coordinates of your character */

DECLARE @REGION INT SET @REGION = (SELECT (LatestRegion) FROM _Char WHERE CharName16 = @CHARNAME)
DECLARE @POSX INT SET @POSX = (SELECT (POSX) FROM _Char WHERE CharName16 = @CHARNAME)
DECLARE @POSY INT SET @POSY = (SELECT (POSY) FROM _Char WHERE CharName16 = @CHARNAME)
DECLARE @POSZ INT SET @POSZ = (SELECT (POSZ) FROM _Char WHERE CharName16 = @CHARNAME)

SET IDENTITY_INSERT Tab_RefNest ON
INSERT INTO Tab_RefNest (dwNestID,dwHiveID,dwTacticsID,nRegionDBID,fLocalP osX,fLocalPosY,fLocalPosZ,wInitialDir,nRadius,nGen erateRadius,nChampionGenPercentage,dwDelayTimeMin, dwDelayTimeMax,dwMaxTotalCount,btFlag,btRespawn,bt Type) VALUES
(@MAXNEST,@MAXHIVE,@MAXTACTICS,@REGION,@POSX,@POSY ,@POSZ,0,@RADIUS,@INITRADIUS,0,@mindealy,@maxdelay ,1,0,1,0)
SET IDENTITY_INSERT Tab_RefNest OFF


print ''
print ''
print 'Done!'
معلش انا بس دلوقتي عيز انقل الجابتر بس مش عارف ايه اللي اغيرو ف الكود و اسم اليونك نفسه .؟

و عيزو ينزل كل ما يموت :lulu1::lulu1:

لالالالالالالالا
بجد انا زعلت منك عيب عليك والله
لمه تكون فى الشات معيا فى الياهو وى بتكلمنى وى مقولتليش
انا زعلان منك
انا موجود قولى وى انا اعملهولك :mad2(1):
:mf_frankie:

elsakr
13-12-2012, 03:47 AM
لالالالالالالالا
بجد انا زعلت منك عيب عليك والله
لمه تكون فى الشات معيا فى الياهو وى بتكلمنى وى مقولتليش
انا زعلان منك
انا موجود قولى وى انا اعملهولك :mad2(1):
:mf_frankie:

الف شكر حبيب قلبي ربنا يخليك .. انت مش مقصر ف حاجه خالص .. بس انا مش عيز ارخم عليك اكتر من كد والله

Dallin
13-12-2012, 04:07 AM
ايوة يا حودة ياجامد يارب دايما كدة استمر
:afro1:

BadIdea
13-12-2012, 11:49 AM
موضوع اكتر من رائع تسلم ايدك يا باشا استمر وابدع بقى علشان نتعلم منك يا كبير

medomessi2
13-12-2012, 12:58 PM
اشطه يا حبى

Abosry3
13-12-2012, 05:47 PM
شكرا علي الردود يا رجاله ♥

lordmax11
13-12-2012, 07:05 PM
مشكور موضوع مهم جدا :schnauz:

omarahmed500
13-12-2012, 07:36 PM
برنس و الله الف شكر

Abosry3
13-12-2012, 09:46 PM
شكرا علي الردود تاني ♥

Tigger
14-05-2014, 11:06 AM
Good Jop:wine:

Xan
21-06-2015, 08:00 AM
تسلم يا كبير <3